1/* 2 * workqueue.h --- work queue handling for Linux. 3 */ 4 5#ifndef _LINUX_WORKQUEUE_H 6#define _LINUX_WORKQUEUE_H 7 8#include <linux/timer.h> 9#include <linux/linkage.h> 10#include <linux/bitops.h> 11#include <linux/lockdep.h> 12#include <linux/threads.h> 13#include <asm/atomic.h> 14 15struct workqueue_struct; 16 17struct work_struct; 18typedef void (*work_func_t)(struct work_struct *work); 19 20/* 21 * The first word is the work queue pointer and the flags rolled into 22 * one 23 */ 24#define work_data_bits(work) ((unsigned long *)(&(work)->data)) 25 26enum { 27 WORK_STRUCT_PENDING_BIT = 0, /* work item is pending execution */ 28 WORK_STRUCT_DELAYED_BIT = 1, /* work item is delayed */ 29 WORK_STRUCT_CWQ_BIT = 2, /* data points to cwq */ 30 WORK_STRUCT_LINKED_BIT = 3, /* next work is linked to this one */ 31#ifdef CONFIG_DEBUG_OBJECTS_WORK 32 WORK_STRUCT_STATIC_BIT = 4, /* static initializer (debugobjects) */ 33 WORK_STRUCT_COLOR_SHIFT = 5, /* color for workqueue flushing */ 34#else 35 WORK_STRUCT_COLOR_SHIFT = 4, /* color for workqueue flushing */ 36#endif 37 38 WORK_STRUCT_COLOR_BITS = 4, 39 40 WORK_STRUCT_PENDING = 1 << WORK_STRUCT_PENDING_BIT, 41 WORK_STRUCT_DELAYED = 1 << WORK_STRUCT_DELAYED_BIT, 42 WORK_STRUCT_CWQ = 1 << WORK_STRUCT_CWQ_BIT, 43 WORK_STRUCT_LINKED = 1 << WORK_STRUCT_LINKED_BIT, 44#ifdef CONFIG_DEBUG_OBJECTS_WORK 45 WORK_STRUCT_STATIC = 1 << WORK_STRUCT_STATIC_BIT, 46#else 47 WORK_STRUCT_STATIC = 0, 48#endif 49 50 /* 51 * The last color is no color used for works which don't 52 * participate in workqueue flushing. 53 */ 54 WORK_NR_COLORS = (1 << WORK_STRUCT_COLOR_BITS) - 1, 55 WORK_NO_COLOR = WORK_NR_COLORS, 56 57 /* special cpu IDs */ 58 WORK_CPU_UNBOUND = NR_CPUS, 59 WORK_CPU_NONE = NR_CPUS + 1, 60 WORK_CPU_LAST = WORK_CPU_NONE, 61 62 /* 63 * Reserve 7 bits off of cwq pointer w/ debugobjects turned 64 * off. This makes cwqs aligned to 256 bytes and allows 15 65 * workqueue flush colors. 66 */ 67 WORK_STRUCT_FLAG_BITS = WORK_STRUCT_COLOR_SHIFT + 68 WORK_STRUCT_COLOR_BITS, 69 70 WORK_STRUCT_FLAG_MASK = (1UL << WORK_STRUCT_FLAG_BITS) - 1, 71 WORK_STRUCT_WQ_DATA_MASK = ~WORK_STRUCT_FLAG_MASK, 72 WORK_STRUCT_NO_CPU = WORK_CPU_NONE << WORK_STRUCT_FLAG_BITS, 73 74 /* bit mask for work_busy() return values */ 75 WORK_BUSY_PENDING = 1 << 0, 76 WORK_BUSY_RUNNING = 1 << 1, 77}; 78 79struct work_struct { 80 atomic_long_t data; 81 struct list_head entry; 82 work_func_t func; 83#ifdef CONFIG_LOCKDEP 84 struct lockdep_map lockdep_map; 85#endif 86}; 87 88#define WORK_DATA_INIT() ATOMIC_LONG_INIT(WORK_STRUCT_NO_CPU) 89#define WORK_DATA_STATIC_INIT() \ 90 ATOMIC_LONG_INIT(WORK_STRUCT_NO_CPU | WORK_STRUCT_STATIC) 91 92struct delayed_work { 93 struct work_struct work; 94 struct timer_list timer; 95}; 96 97static inline struct delayed_work *to_delayed_work(struct work_struct *work) 98{ 99 return container_of(work, struct delayed_work, work); 100} 101 102struct execute_work { 103 struct work_struct work; 104}; 105 106#ifdef CONFIG_LOCKDEP 107/* 108 * NB: because we have to copy the lockdep_map, setting _key 109 * here is required, otherwise it could get initialised to the 110 * copy of the lockdep_map! 111 */ 112#define __WORK_INIT_LOCKDEP_MAP(n, k) \ 113 .lockdep_map = STATIC_LOCKDEP_MAP_INIT(n, k), 114#else 115#define __WORK_INIT_LOCKDEP_MAP(n, k) 116#endif 117 118#define __WORK_INITIALIZER(n, f) { \ 119 .data = WORK_DATA_STATIC_INIT(), \ 120 .entry = { &(n).entry, &(n).entry }, \ 121 .func = (f), \ 122 __WORK_INIT_LOCKDEP_MAP(#n, &(n)) \ 123 } 124 125#define __DELAYED_WORK_INITIALIZER(n, f) { \ 126 .work = __WORK_INITIALIZER((n).work, (f)), \ 127 .timer = TIMER_INITIALIZER(NULL, 0, 0), \ 128 } 129 130#define DECLARE_WORK(n, f) \ 131 struct work_struct n = __WORK_INITIALIZER(n, f) 132 133#define DECLARE_DELAYED_WORK(n, f) \ 134 struct delayed_work n = __DELAYED_WORK_INITIALIZER(n, f) 135 136/* 137 * initialize a work item's function pointer 138 */ 139#define PREPARE_WORK(_work, _func) \ 140 do { \ 141 (_work)->func = (_func); \ 142 } while (0) 143 144#define PREPARE_DELAYED_WORK(_work, _func) \ 145 PREPARE_WORK(&(_work)->work, (_func)) 146 147#ifdef CONFIG_DEBUG_OBJECTS_WORK 148extern void __init_work(struct work_struct *work, int onstack); 149extern void destroy_work_on_stack(struct work_struct *work); 150static inline unsigned int work_static(struct work_struct *work) 151{ 152 return *work_data_bits(work) & WORK_STRUCT_STATIC; 153} 154#else 155static inline void __init_work(struct work_struct *work, int onstack) { } 156static inline void destroy_work_on_stack(struct work_struct *work) { } 157static inline unsigned int work_static(struct work_struct *work) { return 0; } 158#endif 159 160/* 161 * initialize all of a work item in one go 162 * 163 * NOTE! No point in using "atomic_long_set()": using a direct 164 * assignment of the work data initializer allows the compiler 165 * to generate better code. 166 */ 167#ifdef CONFIG_LOCKDEP 168#define __INIT_WORK(_work, _func, _onstack) \ 169 do { \ 170 static struct lock_class_key __key; \ 171 \ 172 __init_work((_work), _onstack); \ 173 (_work)->data = (atomic_long_t) WORK_DATA_INIT(); \ 174 lockdep_init_map(&(_work)->lockdep_map, #_work, &__key, 0);\ 175 INIT_LIST_HEAD(&(_work)->entry); \ 176 PREPARE_WORK((_work), (_func)); \ 177 } while (0) 178#else 179#define __INIT_WORK(_work, _func, _onstack) \ 180 do { \ 181 __init_work((_work), _onstack); \ 182 (_work)->data = (atomic_long_t) WORK_DATA_INIT(); \ 183 INIT_LIST_HEAD(&(_work)->entry); \ 184 PREPARE_WORK((_work), (_func)); \ 185 } while (0) 186#endif 187 188#define INIT_WORK(_work, _func) \ 189 do { \ 190 __INIT_WORK((_work), (_func), 0); \ 191 } while (0) 192 193#define INIT_WORK_ONSTACK(_work, _func) \ 194 do { \ 195 __INIT_WORK((_work), (_func), 1); \ 196 } while (0) 197 198#define INIT_DELAYED_WORK(_work, _func) \ 199 do { \ 200 INIT_WORK(&(_work)->work, (_func)); \ 201 init_timer(&(_work)->timer); \ 202 } while (0) 203 204#define INIT_DELAYED_WORK_ONSTACK(_work, _func) \ 205 do { \ 206 INIT_WORK_ONSTACK(&(_work)->work, (_func)); \ 207 init_timer_on_stack(&(_work)->timer); \ 208 } while (0) 209 210#define INIT_DELAYED_WORK_DEFERRABLE(_work, _func) \ 211 do { \ 212 INIT_WORK(&(_work)->work, (_func)); \ 213 init_timer_deferrable(&(_work)->timer); \ 214 } while (0) 215 216/** 217 * work_pending - Find out whether a work item is currently pending 218 * @work: The work item in question 219 */ 220#define work_pending(work) \ 221 test_bit(WORK_STRUCT_PENDING_BIT, work_data_bits(work)) 222 223/** 224 * delayed_work_pending - Find out whether a delayable work item is currently 225 * pending 226 * @work: The work item in question 227 */ 228#define delayed_work_pending(w) \ 229 work_pending(&(w)->work) 230 231/** 232 * work_clear_pending - for internal use only, mark a work item as not pending 233 * @work: The work item in question 234 */ 235#define work_clear_pending(work) \ 236 clear_bit(WORK_STRUCT_PENDING_BIT, work_data_bits(work)) 237 238/* 239 * Workqueue flags and constants. For details, please refer to 240 * Documentation/workqueue.txt. 241 */ 242enum { 243 WQ_NON_REENTRANT = 1 << 0, /* guarantee non-reentrance */ 244 WQ_UNBOUND = 1 << 1, /* not bound to any cpu */ 245 WQ_FREEZEABLE = 1 << 2, /* freeze during suspend */ 246 WQ_MEM_RECLAIM = 1 << 3, /* may be used for memory reclaim */ 247 WQ_HIGHPRI = 1 << 4, /* high priority */ 248 WQ_CPU_INTENSIVE = 1 << 5, /* cpu instensive workqueue */ 249 250 WQ_DYING = 1 << 6, /* internal: workqueue is dying */ 251 WQ_RESCUER = 1 << 7, /* internal: workqueue has rescuer */ 252 253 WQ_MAX_ACTIVE = 512, /* I like 512, better ideas? */ 254 WQ_MAX_UNBOUND_PER_CPU = 4, /* 4 * #cpus for unbound wq */ 255 WQ_DFL_ACTIVE = WQ_MAX_ACTIVE / 2, 256}; 257 258/* unbound wq's aren't per-cpu, scale max_active according to #cpus */ 259#define WQ_UNBOUND_MAX_ACTIVE \ 260 max_t(int, WQ_MAX_ACTIVE, num_possible_cpus() * WQ_MAX_UNBOUND_PER_CPU) 261 262/* 263 * System-wide workqueues which are always present. 264 * 265 * system_wq is the one used by schedule[_delayed]_work[_on](). 266 * Multi-CPU multi-threaded. There are users which expect relatively 267 * short queue flush time. Don't queue works which can run for too 268 * long. 269 * 270 * system_long_wq is similar to system_wq but may host long running 271 * works. Queue flushing might take relatively long. 272 * 273 * system_nrt_wq is non-reentrant and guarantees that any given work 274 * item is never executed in parallel by multiple CPUs. Queue 275 * flushing might take relatively long. 276 * 277 * system_unbound_wq is unbound workqueue. Workers are not bound to 278 * any specific CPU, not concurrency managed, and all queued works are 279 * executed immediately as long as max_active limit is not reached and 280 * resources are available. 281 */ 282extern struct workqueue_struct *system_wq; 283extern struct workqueue_struct *system_long_wq; 284extern struct workqueue_struct *system_nrt_wq; 285extern struct workqueue_struct *system_unbound_wq; 286 287extern struct workqueue_struct * 288__alloc_workqueue_key(const char *name, unsigned int flags, int max_active, 289 struct lock_class_key *key, const char *lock_name); 290 291#ifdef CONFIG_LOCKDEP 292#define alloc_workqueue(name, flags, max_active) \ 293({ \ 294 static struct lock_class_key __key; \ 295 const char *__lock_name; \ 296 \ 297 if (__builtin_constant_p(name)) \ 298 __lock_name = (name); \ 299 else \ 300 __lock_name = #name; \ 301 \ 302 __alloc_workqueue_key((name), (flags), (max_active), \ 303 &__key, __lock_name); \ 304}) 305#else 306#define alloc_workqueue(name, flags, max_active) \ 307 __alloc_workqueue_key((name), (flags), (max_active), NULL, NULL) 308#endif 309 310/** 311 * alloc_ordered_workqueue - allocate an ordered workqueue 312 * @name: name of the workqueue 313 * @flags: WQ_* flags (only WQ_FREEZEABLE and WQ_MEM_RECLAIM are meaningful) 314 * 315 * Allocate an ordered workqueue. An ordered workqueue executes at 316 * most one work item at any given time in the queued order. They are 317 * implemented as unbound workqueues with @max_active of one. 318 * 319 * RETURNS: 320 * Pointer to the allocated workqueue on success, %NULL on failure. 321 */ 322static inline struct workqueue_struct * 323alloc_ordered_workqueue(const char *name, unsigned int flags) 324{ 325 return alloc_workqueue(name, WQ_UNBOUND | flags, 1); 326} 327 328#define create_workqueue(name) \ 329 alloc_workqueue((name), WQ_MEM_RECLAIM, 1) 330#define create_freezeable_workqueue(name) \ 331 alloc_workqueue((name), WQ_FREEZEABLE | WQ_UNBOUND | WQ_MEM_RECLAIM, 1) 332#define create_singlethread_workqueue(name) \ 333 alloc_workqueue((name), WQ_UNBOUND | WQ_MEM_RECLAIM, 1) 334 335extern void destroy_workqueue(struct workqueue_struct *wq); 336 337extern int queue_work(struct workqueue_struct *wq, struct work_struct *work); 338extern int queue_work_on(int cpu, struct workqueue_struct *wq, 339 struct work_struct *work); 340extern int queue_delayed_work(struct workqueue_struct *wq, 341 struct delayed_work *work, unsigned long delay); 342extern int queue_delayed_work_on(int cpu, struct workqueue_struct *wq, 343 struct delayed_work *work, unsigned long delay); 344 345extern void flush_workqueue(struct workqueue_struct *wq); 346extern void flush_scheduled_work(void); 347 348extern int schedule_work(struct work_struct *work); 349extern int schedule_work_on(int cpu, struct work_struct *work); 350extern int schedule_delayed_work(struct delayed_work *work, unsigned long delay); 351extern int schedule_delayed_work_on(int cpu, struct delayed_work *work, 352 unsigned long delay); 353extern int schedule_on_each_cpu(work_func_t func); 354extern int keventd_up(void); 355 356int execute_in_process_context(work_func_t fn, struct execute_work *); 357 358extern bool flush_work(struct work_struct *work); 359extern bool flush_work_sync(struct work_struct *work); 360extern bool cancel_work_sync(struct work_struct *work); 361 362extern bool flush_delayed_work(struct delayed_work *dwork); 363extern bool flush_delayed_work_sync(struct delayed_work *work); 364extern bool cancel_delayed_work_sync(struct delayed_work *dwork); 365 366extern void workqueue_set_max_active(struct workqueue_struct *wq, 367 int max_active); 368extern bool workqueue_congested(unsigned int cpu, struct workqueue_struct *wq); 369extern unsigned int work_cpu(struct work_struct *work); 370extern unsigned int work_busy(struct work_struct *work); 371 372/* 373 * Kill off a pending schedule_delayed_work(). Note that the work callback 374 * function may still be running on return from cancel_delayed_work(), unless 375 * it returns 1 and the work doesn't re-arm itself. Run flush_workqueue() or 376 * cancel_work_sync() to wait on it. 377 */ 378static inline bool cancel_delayed_work(struct delayed_work *work) 379{ 380 bool ret; 381 382 ret = del_timer_sync(&work->timer); 383 if (ret) 384 work_clear_pending(&work->work); 385 return ret; 386} 387 388/* 389 * Like above, but uses del_timer() instead of del_timer_sync(). This means, 390 * if it returns 0 the timer function may be running and the queueing is in 391 * progress. 392 */ 393static inline bool __cancel_delayed_work(struct delayed_work *work) 394{ 395 bool ret; 396 397 ret = del_timer(&work->timer); 398 if (ret) 399 work_clear_pending(&work->work); 400 return ret; 401} 402 403/* Obsolete. use cancel_delayed_work_sync() */ 404static inline 405void cancel_rearming_delayed_workqueue(struct workqueue_struct *wq, 406 struct delayed_work *work) 407{ 408 cancel_delayed_work_sync(work); 409} 410 411/* Obsolete. use cancel_delayed_work_sync() */ 412static inline 413void cancel_rearming_delayed_work(struct delayed_work *work) 414{ 415 cancel_delayed_work_sync(work); 416} 417 418#ifndef CONFIG_SMP 419static inline long work_on_cpu(unsigned int cpu, long (*fn)(void *), void *arg) 420{ 421 return fn(arg); 422} 423#else 424long work_on_cpu(unsigned int cpu, long (*fn)(void *), void *arg); 425#endif /* CONFIG_SMP */ 426 427#ifdef CONFIG_FREEZER 428extern void freeze_workqueues_begin(void); 429extern bool freeze_workqueues_busy(void); 430extern void thaw_workqueues(void); 431#endif /* CONFIG_FREEZER */ 432 433#endif