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1/* 2 * sound/oss/dmabuf.c 3 * 4 * The DMA buffer manager for digitized voice applications 5 */ 6/* 7 * Copyright (C) by Hannu Savolainen 1993-1997 8 * 9 * OSS/Free for Linux is distributed under the GNU GENERAL PUBLIC LICENSE (GPL) 10 * Version 2 (June 1991). See the "COPYING" file distributed with this software 11 * for more info. 12 * 13 * Thomas Sailer : moved several static variables into struct audio_operations 14 * (which is grossly misnamed btw.) because they have the same 15 * lifetime as the rest in there and dynamic allocation saves 16 * 12k or so 17 * Thomas Sailer : remove {in,out}_sleep_flag. It was used for the sleeper to 18 * determine if it was woken up by the expiring timeout or by 19 * an explicit wake_up. The return value from schedule_timeout 20 * can be used instead; if 0, the wakeup was due to the timeout. 21 * 22 * Rob Riggs Added persistent DMA buffers (1998/10/17) 23 */ 24 25#define BE_CONSERVATIVE 26#define SAMPLE_ROUNDUP 0 27 28#include <linux/mm.h> 29#include "sound_config.h" 30 31#define DMAP_FREE_ON_CLOSE 0 32#define DMAP_KEEP_ON_CLOSE 1 33extern int sound_dmap_flag; 34 35static void dma_reset_output(int dev); 36static void dma_reset_input(int dev); 37static int local_start_dma(struct audio_operations *adev, unsigned long physaddr, int count, int dma_mode); 38 39 40 41static int debugmem; /* switched off by default */ 42static int dma_buffsize = DSP_BUFFSIZE; 43 44static long dmabuf_timeout(struct dma_buffparms *dmap) 45{ 46 long tmout; 47 48 tmout = (dmap->fragment_size * HZ) / dmap->data_rate; 49 tmout += HZ / 5; /* Some safety distance */ 50 if (tmout < (HZ / 2)) 51 tmout = HZ / 2; 52 if (tmout > 20 * HZ) 53 tmout = 20 * HZ; 54 return tmout; 55} 56 57static int sound_alloc_dmap(struct dma_buffparms *dmap) 58{ 59 char *start_addr, *end_addr; 60 int dma_pagesize; 61 int sz, size; 62 struct page *page; 63 64 dmap->mapping_flags &= ~DMA_MAP_MAPPED; 65 66 if (dmap->raw_buf != NULL) 67 return 0; /* Already done */ 68 if (dma_buffsize < 4096) 69 dma_buffsize = 4096; 70 dma_pagesize = (dmap->dma < 4) ? (64 * 1024) : (128 * 1024); 71 72 /* 73 * Now check for the Cyrix problem. 74 */ 75 76 if(isa_dma_bridge_buggy==2) 77 dma_pagesize=32768; 78 79 dmap->raw_buf = NULL; 80 dmap->buffsize = dma_buffsize; 81 if (dmap->buffsize > dma_pagesize) 82 dmap->buffsize = dma_pagesize; 83 start_addr = NULL; 84 /* 85 * Now loop until we get a free buffer. Try to get smaller buffer if 86 * it fails. Don't accept smaller than 8k buffer for performance 87 * reasons. 88 */ 89 while (start_addr == NULL && dmap->buffsize > PAGE_SIZE) { 90 for (sz = 0, size = PAGE_SIZE; size < dmap->buffsize; sz++, size <<= 1); 91 dmap->buffsize = PAGE_SIZE * (1 << sz); 92 start_addr = (char *) __get_free_pages(GFP_ATOMIC|GFP_DMA|__GFP_NOWARN, sz); 93 if (start_addr == NULL) 94 dmap->buffsize /= 2; 95 } 96 97 if (start_addr == NULL) { 98 printk(KERN_WARNING "Sound error: Couldn't allocate DMA buffer\n"); 99 return -ENOMEM; 100 } else { 101 /* make some checks */ 102 end_addr = start_addr + dmap->buffsize - 1; 103 104 if (debugmem) 105 printk(KERN_DEBUG "sound: start 0x%lx, end 0x%lx\n", (long) start_addr, (long) end_addr); 106 107 /* now check if it fits into the same dma-pagesize */ 108 109 if (((long) start_addr & ~(dma_pagesize - 1)) != ((long) end_addr & ~(dma_pagesize - 1)) 110 || end_addr >= (char *) (MAX_DMA_ADDRESS)) { 111 printk(KERN_ERR "sound: Got invalid address 0x%lx for %db DMA-buffer\n", (long) start_addr, dmap->buffsize); 112 return -EFAULT; 113 } 114 } 115 dmap->raw_buf = start_addr; 116 dmap->raw_buf_phys = virt_to_bus(start_addr); 117 118 for (page = virt_to_page(start_addr); page <= virt_to_page(end_addr); page++) 119 SetPageReserved(page); 120 return 0; 121} 122 123static void sound_free_dmap(struct dma_buffparms *dmap) 124{ 125 int sz, size; 126 struct page *page; 127 unsigned long start_addr, end_addr; 128 129 if (dmap->raw_buf == NULL) 130 return; 131 if (dmap->mapping_flags & DMA_MAP_MAPPED) 132 return; /* Don't free mmapped buffer. Will use it next time */ 133 for (sz = 0, size = PAGE_SIZE; size < dmap->buffsize; sz++, size <<= 1); 134 135 start_addr = (unsigned long) dmap->raw_buf; 136 end_addr = start_addr + dmap->buffsize; 137 138 for (page = virt_to_page(start_addr); page <= virt_to_page(end_addr); page++) 139 ClearPageReserved(page); 140 141 free_pages((unsigned long) dmap->raw_buf, sz); 142 dmap->raw_buf = NULL; 143} 144 145 146/* Intel version !!!!!!!!! */ 147 148static int sound_start_dma(struct dma_buffparms *dmap, unsigned long physaddr, int count, int dma_mode) 149{ 150 unsigned long flags; 151 int chan = dmap->dma; 152 153 /* printk( "Start DMA%d %d, %d\n", chan, (int)(physaddr-dmap->raw_buf_phys), count); */ 154 155 flags = claim_dma_lock(); 156 disable_dma(chan); 157 clear_dma_ff(chan); 158 set_dma_mode(chan, dma_mode); 159 set_dma_addr(chan, physaddr); 160 set_dma_count(chan, count); 161 enable_dma(chan); 162 release_dma_lock(flags); 163 164 return 0; 165} 166 167static void dma_init_buffers(struct dma_buffparms *dmap) 168{ 169 dmap->qlen = dmap->qhead = dmap->qtail = dmap->user_counter = 0; 170 dmap->byte_counter = 0; 171 dmap->max_byte_counter = 8000 * 60 * 60; 172 dmap->bytes_in_use = dmap->buffsize; 173 174 dmap->dma_mode = DMODE_NONE; 175 dmap->mapping_flags = 0; 176 dmap->neutral_byte = 0x80; 177 dmap->data_rate = 8000; 178 dmap->cfrag = -1; 179 dmap->closing = 0; 180 dmap->nbufs = 1; 181 dmap->flags = DMA_BUSY; /* Other flags off */ 182} 183 184static int open_dmap(struct audio_operations *adev, int mode, struct dma_buffparms *dmap) 185{ 186 int err; 187 188 if (dmap->flags & DMA_BUSY) 189 return -EBUSY; 190 if ((err = sound_alloc_dmap(dmap)) < 0) 191 return err; 192 193 if (dmap->raw_buf == NULL) { 194 printk(KERN_WARNING "Sound: DMA buffers not available\n"); 195 return -ENOSPC; /* Memory allocation failed during boot */ 196 } 197 if (dmap->dma >= 0 && sound_open_dma(dmap->dma, adev->name)) { 198 printk(KERN_WARNING "Unable to grab(2) DMA%d for the audio driver\n", dmap->dma); 199 return -EBUSY; 200 } 201 dma_init_buffers(dmap); 202 spin_lock_init(&dmap->lock); 203 dmap->open_mode = mode; 204 dmap->subdivision = dmap->underrun_count = 0; 205 dmap->fragment_size = 0; 206 dmap->max_fragments = 65536; /* Just a large value */ 207 dmap->byte_counter = 0; 208 dmap->max_byte_counter = 8000 * 60 * 60; 209 dmap->applic_profile = APF_NORMAL; 210 dmap->needs_reorg = 1; 211 dmap->audio_callback = NULL; 212 dmap->callback_parm = 0; 213 return 0; 214} 215 216static void close_dmap(struct audio_operations *adev, struct dma_buffparms *dmap) 217{ 218 unsigned long flags; 219 220 if (dmap->dma >= 0) { 221 sound_close_dma(dmap->dma); 222 flags=claim_dma_lock(); 223 disable_dma(dmap->dma); 224 release_dma_lock(flags); 225 } 226 if (dmap->flags & DMA_BUSY) 227 dmap->dma_mode = DMODE_NONE; 228 dmap->flags &= ~DMA_BUSY; 229 230 if (sound_dmap_flag == DMAP_FREE_ON_CLOSE) 231 sound_free_dmap(dmap); 232} 233 234 235static unsigned int default_set_bits(int dev, unsigned int bits) 236{ 237 mm_segment_t fs = get_fs(); 238 239 set_fs(get_ds()); 240 audio_devs[dev]->d->ioctl(dev, SNDCTL_DSP_SETFMT, (void __user *)&bits); 241 set_fs(fs); 242 return bits; 243} 244 245static int default_set_speed(int dev, int speed) 246{ 247 mm_segment_t fs = get_fs(); 248 249 set_fs(get_ds()); 250 audio_devs[dev]->d->ioctl(dev, SNDCTL_DSP_SPEED, (void __user *)&speed); 251 set_fs(fs); 252 return speed; 253} 254 255static short default_set_channels(int dev, short channels) 256{ 257 int c = channels; 258 mm_segment_t fs = get_fs(); 259 260 set_fs(get_ds()); 261 audio_devs[dev]->d->ioctl(dev, SNDCTL_DSP_CHANNELS, (void __user *)&c); 262 set_fs(fs); 263 return c; 264} 265 266static void check_driver(struct audio_driver *d) 267{ 268 if (d->set_speed == NULL) 269 d->set_speed = default_set_speed; 270 if (d->set_bits == NULL) 271 d->set_bits = default_set_bits; 272 if (d->set_channels == NULL) 273 d->set_channels = default_set_channels; 274} 275 276int DMAbuf_open(int dev, int mode) 277{ 278 struct audio_operations *adev = audio_devs[dev]; 279 int retval; 280 struct dma_buffparms *dmap_in = NULL; 281 struct dma_buffparms *dmap_out = NULL; 282 283 if (!adev) 284 return -ENXIO; 285 if (!(adev->flags & DMA_DUPLEX)) 286 adev->dmap_in = adev->dmap_out; 287 check_driver(adev->d); 288 289 if ((retval = adev->d->open(dev, mode)) < 0) 290 return retval; 291 dmap_out = adev->dmap_out; 292 dmap_in = adev->dmap_in; 293 if (dmap_in == dmap_out) 294 adev->flags &= ~DMA_DUPLEX; 295 296 if (mode & OPEN_WRITE) { 297 if ((retval = open_dmap(adev, mode, dmap_out)) < 0) { 298 adev->d->close(dev); 299 return retval; 300 } 301 } 302 adev->enable_bits = mode; 303 304 if (mode == OPEN_READ || (mode != OPEN_WRITE && (adev->flags & DMA_DUPLEX))) { 305 if ((retval = open_dmap(adev, mode, dmap_in)) < 0) { 306 adev->d->close(dev); 307 if (mode & OPEN_WRITE) 308 close_dmap(adev, dmap_out); 309 return retval; 310 } 311 } 312 adev->open_mode = mode; 313 adev->go = 1; 314 315 adev->d->set_bits(dev, 8); 316 adev->d->set_channels(dev, 1); 317 adev->d->set_speed(dev, DSP_DEFAULT_SPEED); 318 if (adev->dmap_out->dma_mode == DMODE_OUTPUT) 319 memset(adev->dmap_out->raw_buf, adev->dmap_out->neutral_byte, 320 adev->dmap_out->bytes_in_use); 321 return 0; 322} 323/* MUST not hold the spinlock */ 324void DMAbuf_reset(int dev) 325{ 326 if (audio_devs[dev]->open_mode & OPEN_WRITE) 327 dma_reset_output(dev); 328 329 if (audio_devs[dev]->open_mode & OPEN_READ) 330 dma_reset_input(dev); 331} 332 333static void dma_reset_output(int dev) 334{ 335 struct audio_operations *adev = audio_devs[dev]; 336 unsigned long flags,f ; 337 struct dma_buffparms *dmap = adev->dmap_out; 338 339 if (!(dmap->flags & DMA_STARTED)) /* DMA is not active */ 340 return; 341 342 /* 343 * First wait until the current fragment has been played completely 344 */ 345 spin_lock_irqsave(&dmap->lock,flags); 346 adev->dmap_out->flags |= DMA_SYNCING; 347 348 adev->dmap_out->underrun_count = 0; 349 if (!signal_pending(current) && adev->dmap_out->qlen && 350 adev->dmap_out->underrun_count == 0){ 351 spin_unlock_irqrestore(&dmap->lock,flags); 352 interruptible_sleep_on_timeout(&adev->out_sleeper, 353 dmabuf_timeout(dmap)); 354 spin_lock_irqsave(&dmap->lock,flags); 355 } 356 adev->dmap_out->flags &= ~(DMA_SYNCING | DMA_ACTIVE); 357 358 /* 359 * Finally shut the device off 360 */ 361 if (!(adev->flags & DMA_DUPLEX) || !adev->d->halt_output) 362 adev->d->halt_io(dev); 363 else 364 adev->d->halt_output(dev); 365 adev->dmap_out->flags &= ~DMA_STARTED; 366 367 f=claim_dma_lock(); 368 clear_dma_ff(dmap->dma); 369 disable_dma(dmap->dma); 370 release_dma_lock(f); 371 372 dmap->byte_counter = 0; 373 reorganize_buffers(dev, adev->dmap_out, 0); 374 dmap->qlen = dmap->qhead = dmap->qtail = dmap->user_counter = 0; 375 spin_unlock_irqrestore(&dmap->lock,flags); 376} 377 378static void dma_reset_input(int dev) 379{ 380 struct audio_operations *adev = audio_devs[dev]; 381 unsigned long flags; 382 struct dma_buffparms *dmap = adev->dmap_in; 383 384 spin_lock_irqsave(&dmap->lock,flags); 385 if (!(adev->flags & DMA_DUPLEX) || !adev->d->halt_input) 386 adev->d->halt_io(dev); 387 else 388 adev->d->halt_input(dev); 389 adev->dmap_in->flags &= ~DMA_STARTED; 390 391 dmap->qlen = dmap->qhead = dmap->qtail = dmap->user_counter = 0; 392 dmap->byte_counter = 0; 393 reorganize_buffers(dev, adev->dmap_in, 1); 394 spin_unlock_irqrestore(&dmap->lock,flags); 395} 396/* MUST be called with holding the dmap->lock */ 397void DMAbuf_launch_output(int dev, struct dma_buffparms *dmap) 398{ 399 struct audio_operations *adev = audio_devs[dev]; 400 401 if (!((adev->enable_bits * adev->go) & PCM_ENABLE_OUTPUT)) 402 return; /* Don't start DMA yet */ 403 dmap->dma_mode = DMODE_OUTPUT; 404 405 if (!(dmap->flags & DMA_ACTIVE) || !(adev->flags & DMA_AUTOMODE) || (dmap->flags & DMA_NODMA)) { 406 if (!(dmap->flags & DMA_STARTED)) { 407 reorganize_buffers(dev, dmap, 0); 408 if (adev->d->prepare_for_output(dev, dmap->fragment_size, dmap->nbufs)) 409 return; 410 if (!(dmap->flags & DMA_NODMA)) 411 local_start_dma(adev, dmap->raw_buf_phys, dmap->bytes_in_use,DMA_MODE_WRITE); 412 dmap->flags |= DMA_STARTED; 413 } 414 if (dmap->counts[dmap->qhead] == 0) 415 dmap->counts[dmap->qhead] = dmap->fragment_size; 416 dmap->dma_mode = DMODE_OUTPUT; 417 adev->d->output_block(dev, dmap->raw_buf_phys + dmap->qhead * dmap->fragment_size, 418 dmap->counts[dmap->qhead], 1); 419 if (adev->d->trigger) 420 adev->d->trigger(dev,adev->enable_bits * adev->go); 421 } 422 dmap->flags |= DMA_ACTIVE; 423} 424 425int DMAbuf_sync(int dev) 426{ 427 struct audio_operations *adev = audio_devs[dev]; 428 unsigned long flags; 429 int n = 0; 430 struct dma_buffparms *dmap; 431 432 if (!adev->go && !(adev->enable_bits & PCM_ENABLE_OUTPUT)) 433 return 0; 434 435 if (adev->dmap_out->dma_mode == DMODE_OUTPUT) { 436 dmap = adev->dmap_out; 437 spin_lock_irqsave(&dmap->lock,flags); 438 if (dmap->qlen > 0 && !(dmap->flags & DMA_ACTIVE)) 439 DMAbuf_launch_output(dev, dmap); 440 adev->dmap_out->flags |= DMA_SYNCING; 441 adev->dmap_out->underrun_count = 0; 442 while (!signal_pending(current) && n++ < adev->dmap_out->nbufs && 443 adev->dmap_out->qlen && adev->dmap_out->underrun_count == 0) { 444 long t = dmabuf_timeout(dmap); 445 spin_unlock_irqrestore(&dmap->lock,flags); 446 /* FIXME: not safe may miss events */ 447 t = interruptible_sleep_on_timeout(&adev->out_sleeper, t); 448 spin_lock_irqsave(&dmap->lock,flags); 449 if (!t) { 450 adev->dmap_out->flags &= ~DMA_SYNCING; 451 spin_unlock_irqrestore(&dmap->lock,flags); 452 return adev->dmap_out->qlen; 453 } 454 } 455 adev->dmap_out->flags &= ~(DMA_SYNCING | DMA_ACTIVE); 456 457 /* 458 * Some devices such as GUS have huge amount of on board RAM for the 459 * audio data. We have to wait until the device has finished playing. 460 */ 461 462 /* still holding the lock */ 463 if (adev->d->local_qlen) { /* Device has hidden buffers */ 464 while (!signal_pending(current) && 465 adev->d->local_qlen(dev)){ 466 spin_unlock_irqrestore(&dmap->lock,flags); 467 interruptible_sleep_on_timeout(&adev->out_sleeper, 468 dmabuf_timeout(dmap)); 469 spin_lock_irqsave(&dmap->lock,flags); 470 } 471 } 472 spin_unlock_irqrestore(&dmap->lock,flags); 473 } 474 adev->dmap_out->dma_mode = DMODE_NONE; 475 return adev->dmap_out->qlen; 476} 477 478int DMAbuf_release(int dev, int mode) 479{ 480 struct audio_operations *adev = audio_devs[dev]; 481 struct dma_buffparms *dmap; 482 unsigned long flags; 483 484 dmap = adev->dmap_out; 485 if (adev->open_mode & OPEN_WRITE) 486 adev->dmap_out->closing = 1; 487 488 if (adev->open_mode & OPEN_READ){ 489 adev->dmap_in->closing = 1; 490 dmap = adev->dmap_in; 491 } 492 if (adev->open_mode & OPEN_WRITE) 493 if (!(adev->dmap_out->mapping_flags & DMA_MAP_MAPPED)) 494 if (!signal_pending(current) && (adev->dmap_out->dma_mode == DMODE_OUTPUT)) 495 DMAbuf_sync(dev); 496 if (adev->dmap_out->dma_mode == DMODE_OUTPUT) 497 memset(adev->dmap_out->raw_buf, adev->dmap_out->neutral_byte, adev->dmap_out->bytes_in_use); 498 499 DMAbuf_reset(dev); 500 spin_lock_irqsave(&dmap->lock,flags); 501 adev->d->close(dev); 502 503 if (adev->open_mode & OPEN_WRITE) 504 close_dmap(adev, adev->dmap_out); 505 506 if (adev->open_mode == OPEN_READ || 507 (adev->open_mode != OPEN_WRITE && 508 (adev->flags & DMA_DUPLEX))) 509 close_dmap(adev, adev->dmap_in); 510 adev->open_mode = 0; 511 spin_unlock_irqrestore(&dmap->lock,flags); 512 return 0; 513} 514/* called with dmap->lock dold */ 515int DMAbuf_activate_recording(int dev, struct dma_buffparms *dmap) 516{ 517 struct audio_operations *adev = audio_devs[dev]; 518 int err; 519 520 if (!(adev->open_mode & OPEN_READ)) 521 return 0; 522 if (!(adev->enable_bits & PCM_ENABLE_INPUT)) 523 return 0; 524 if (dmap->dma_mode == DMODE_OUTPUT) { /* Direction change */ 525 /* release lock - it's not recursive */ 526 spin_unlock_irq(&dmap->lock); 527 DMAbuf_sync(dev); 528 DMAbuf_reset(dev); 529 spin_lock_irq(&dmap->lock); 530 dmap->dma_mode = DMODE_NONE; 531 } 532 if (!dmap->dma_mode) { 533 reorganize_buffers(dev, dmap, 1); 534 if ((err = adev->d->prepare_for_input(dev, 535 dmap->fragment_size, dmap->nbufs)) < 0) 536 return err; 537 dmap->dma_mode = DMODE_INPUT; 538 } 539 if (!(dmap->flags & DMA_ACTIVE)) { 540 if (dmap->needs_reorg) 541 reorganize_buffers(dev, dmap, 0); 542 local_start_dma(adev, dmap->raw_buf_phys, dmap->bytes_in_use, DMA_MODE_READ); 543 adev->d->start_input(dev, dmap->raw_buf_phys + dmap->qtail * dmap->fragment_size, 544 dmap->fragment_size, 0); 545 dmap->flags |= DMA_ACTIVE; 546 if (adev->d->trigger) 547 adev->d->trigger(dev, adev->enable_bits * adev->go); 548 } 549 return 0; 550} 551/* acquires lock */ 552int DMAbuf_getrdbuffer(int dev, char **buf, int *len, int dontblock) 553{ 554 struct audio_operations *adev = audio_devs[dev]; 555 unsigned long flags; 556 int err = 0, n = 0; 557 struct dma_buffparms *dmap = adev->dmap_in; 558 int go; 559 560 if (!(adev->open_mode & OPEN_READ)) 561 return -EIO; 562 spin_lock_irqsave(&dmap->lock,flags); 563 if (dmap->needs_reorg) 564 reorganize_buffers(dev, dmap, 0); 565 if (adev->dmap_in->mapping_flags & DMA_MAP_MAPPED) { 566/* printk(KERN_WARNING "Sound: Can't read from mmapped device (1)\n");*/ 567 spin_unlock_irqrestore(&dmap->lock,flags); 568 return -EINVAL; 569 } else while (dmap->qlen <= 0 && n++ < 10) { 570 long timeout = MAX_SCHEDULE_TIMEOUT; 571 if (!(adev->enable_bits & PCM_ENABLE_INPUT) || !adev->go) { 572 spin_unlock_irqrestore(&dmap->lock,flags); 573 return -EAGAIN; 574 } 575 if ((err = DMAbuf_activate_recording(dev, dmap)) < 0) { 576 spin_unlock_irqrestore(&dmap->lock,flags); 577 return err; 578 } 579 /* Wait for the next block */ 580 581 if (dontblock) { 582 spin_unlock_irqrestore(&dmap->lock,flags); 583 return -EAGAIN; 584 } 585 if ((go = adev->go)) 586 timeout = dmabuf_timeout(dmap); 587 588 spin_unlock_irqrestore(&dmap->lock,flags); 589 timeout = interruptible_sleep_on_timeout(&adev->in_sleeper, 590 timeout); 591 if (!timeout) { 592 /* FIXME: include device name */ 593 err = -EIO; 594 printk(KERN_WARNING "Sound: DMA (input) timed out - IRQ/DRQ config error?\n"); 595 dma_reset_input(dev); 596 } else 597 err = -EINTR; 598 spin_lock_irqsave(&dmap->lock,flags); 599 } 600 spin_unlock_irqrestore(&dmap->lock,flags); 601 602 if (dmap->qlen <= 0) 603 return err ? err : -EINTR; 604 *buf = &dmap->raw_buf[dmap->qhead * dmap->fragment_size + dmap->counts[dmap->qhead]]; 605 *len = dmap->fragment_size - dmap->counts[dmap->qhead]; 606 607 return dmap->qhead; 608} 609 610int DMAbuf_rmchars(int dev, int buff_no, int c) 611{ 612 struct audio_operations *adev = audio_devs[dev]; 613 struct dma_buffparms *dmap = adev->dmap_in; 614 int p = dmap->counts[dmap->qhead] + c; 615 616 if (dmap->mapping_flags & DMA_MAP_MAPPED) 617 { 618/* printk("Sound: Can't read from mmapped device (2)\n");*/ 619 return -EINVAL; 620 } 621 else if (dmap->qlen <= 0) 622 return -EIO; 623 else if (p >= dmap->fragment_size) { /* This buffer is completely empty */ 624 dmap->counts[dmap->qhead] = 0; 625 dmap->qlen--; 626 dmap->qhead = (dmap->qhead + 1) % dmap->nbufs; 627 } 628 else dmap->counts[dmap->qhead] = p; 629 630 return 0; 631} 632/* MUST be called with dmap->lock hold */ 633int DMAbuf_get_buffer_pointer(int dev, struct dma_buffparms *dmap, int direction) 634{ 635 /* 636 * Try to approximate the active byte position of the DMA pointer within the 637 * buffer area as well as possible. 638 */ 639 640 int pos; 641 unsigned long f; 642 643 if (!(dmap->flags & DMA_ACTIVE)) 644 pos = 0; 645 else { 646 int chan = dmap->dma; 647 648 f=claim_dma_lock(); 649 clear_dma_ff(chan); 650 651 if(!isa_dma_bridge_buggy) 652 disable_dma(dmap->dma); 653 654 pos = get_dma_residue(chan); 655 656 pos = dmap->bytes_in_use - pos; 657 658 if (!(dmap->mapping_flags & DMA_MAP_MAPPED)) { 659 if (direction == DMODE_OUTPUT) { 660 if (dmap->qhead == 0) 661 if (pos > dmap->fragment_size) 662 pos = 0; 663 } else { 664 if (dmap->qtail == 0) 665 if (pos > dmap->fragment_size) 666 pos = 0; 667 } 668 } 669 if (pos < 0) 670 pos = 0; 671 if (pos >= dmap->bytes_in_use) 672 pos = 0; 673 674 if(!isa_dma_bridge_buggy) 675 enable_dma(dmap->dma); 676 677 release_dma_lock(f); 678 } 679 /* printk( "%04x ", pos); */ 680 681 return pos; 682} 683 684/* 685 * DMAbuf_start_devices() is called by the /dev/music driver to start 686 * one or more audio devices at desired moment. 687 */ 688 689void DMAbuf_start_devices(unsigned int devmask) 690{ 691 struct audio_operations *adev; 692 int dev; 693 694 for (dev = 0; dev < num_audiodevs; dev++) { 695 if (!(devmask & (1 << dev))) 696 continue; 697 if (!(adev = audio_devs[dev])) 698 continue; 699 if (adev->open_mode == 0) 700 continue; 701 if (adev->go) 702 continue; 703 /* OK to start the device */ 704 adev->go = 1; 705 if (adev->d->trigger) 706 adev->d->trigger(dev,adev->enable_bits * adev->go); 707 } 708} 709/* via poll called without a lock ?*/ 710int DMAbuf_space_in_queue(int dev) 711{ 712 struct audio_operations *adev = audio_devs[dev]; 713 int len, max, tmp; 714 struct dma_buffparms *dmap = adev->dmap_out; 715 int lim = dmap->nbufs; 716 717 if (lim < 2) 718 lim = 2; 719 720 if (dmap->qlen >= lim) /* No space at all */ 721 return 0; 722 723 /* 724 * Verify that there are no more pending buffers than the limit 725 * defined by the process. 726 */ 727 728 max = dmap->max_fragments; 729 if (max > lim) 730 max = lim; 731 len = dmap->qlen; 732 733 if (adev->d->local_qlen) { 734 tmp = adev->d->local_qlen(dev); 735 if (tmp && len) 736 tmp--; /* This buffer has been counted twice */ 737 len += tmp; 738 } 739 if (dmap->byte_counter % dmap->fragment_size) /* There is a partial fragment */ 740 len = len + 1; 741 742 if (len >= max) 743 return 0; 744 return max - len; 745} 746/* MUST not hold the spinlock - this function may sleep */ 747static int output_sleep(int dev, int dontblock) 748{ 749 struct audio_operations *adev = audio_devs[dev]; 750 int err = 0; 751 struct dma_buffparms *dmap = adev->dmap_out; 752 long timeout; 753 long timeout_value; 754 755 if (dontblock) 756 return -EAGAIN; 757 if (!(adev->enable_bits & PCM_ENABLE_OUTPUT)) 758 return -EAGAIN; 759 760 /* 761 * Wait for free space 762 */ 763 if (signal_pending(current)) 764 return -EINTR; 765 timeout = (adev->go && !(dmap->flags & DMA_NOTIMEOUT)); 766 if (timeout) 767 timeout_value = dmabuf_timeout(dmap); 768 else 769 timeout_value = MAX_SCHEDULE_TIMEOUT; 770 timeout_value = interruptible_sleep_on_timeout(&adev->out_sleeper, 771 timeout_value); 772 if (timeout != MAX_SCHEDULE_TIMEOUT && !timeout_value) { 773 printk(KERN_WARNING "Sound: DMA (output) timed out - IRQ/DRQ config error?\n"); 774 dma_reset_output(dev); 775 } else { 776 if (signal_pending(current)) 777 err = -EINTR; 778 } 779 return err; 780} 781/* called with the lock held */ 782static int find_output_space(int dev, char **buf, int *size) 783{ 784 struct audio_operations *adev = audio_devs[dev]; 785 struct dma_buffparms *dmap = adev->dmap_out; 786 unsigned long active_offs; 787 long len, offs; 788 int maxfrags; 789 int occupied_bytes = (dmap->user_counter % dmap->fragment_size); 790 791 *buf = dmap->raw_buf; 792 if (!(maxfrags = DMAbuf_space_in_queue(dev)) && !occupied_bytes) 793 return 0; 794 795#ifdef BE_CONSERVATIVE 796 active_offs = dmap->byte_counter + dmap->qhead * dmap->fragment_size; 797#else 798 active_offs = max(DMAbuf_get_buffer_pointer(dev, dmap, DMODE_OUTPUT), 0); 799 /* Check for pointer wrapping situation */ 800 if (active_offs >= dmap->bytes_in_use) 801 active_offs = 0; 802 active_offs += dmap->byte_counter; 803#endif 804 805 offs = (dmap->user_counter % dmap->bytes_in_use) & ~SAMPLE_ROUNDUP; 806 if (offs < 0 || offs >= dmap->bytes_in_use) { 807 printk(KERN_ERR "Sound: Got unexpected offs %ld. Giving up.\n", offs); 808 printk("Counter = %ld, bytes=%d\n", dmap->user_counter, dmap->bytes_in_use); 809 return 0; 810 } 811 *buf = dmap->raw_buf + offs; 812 813 len = active_offs + dmap->bytes_in_use - dmap->user_counter; /* Number of unused bytes in buffer */ 814 815 if ((offs + len) > dmap->bytes_in_use) 816 len = dmap->bytes_in_use - offs; 817 if (len < 0) { 818 return 0; 819 } 820 if (len > ((maxfrags * dmap->fragment_size) - occupied_bytes)) 821 len = (maxfrags * dmap->fragment_size) - occupied_bytes; 822 *size = len & ~SAMPLE_ROUNDUP; 823 return (*size > 0); 824} 825/* acquires lock */ 826int DMAbuf_getwrbuffer(int dev, char **buf, int *size, int dontblock) 827{ 828 struct audio_operations *adev = audio_devs[dev]; 829 unsigned long flags; 830 int err = -EIO; 831 struct dma_buffparms *dmap = adev->dmap_out; 832 833 if (dmap->mapping_flags & DMA_MAP_MAPPED) { 834/* printk(KERN_DEBUG "Sound: Can't write to mmapped device (3)\n");*/ 835 return -EINVAL; 836 } 837 spin_lock_irqsave(&dmap->lock,flags); 838 if (dmap->needs_reorg) 839 reorganize_buffers(dev, dmap, 0); 840 841 if (dmap->dma_mode == DMODE_INPUT) { /* Direction change */ 842 spin_unlock_irqrestore(&dmap->lock,flags); 843 DMAbuf_reset(dev); 844 spin_lock_irqsave(&dmap->lock,flags); 845 } 846 dmap->dma_mode = DMODE_OUTPUT; 847 848 while (find_output_space(dev, buf, size) <= 0) { 849 spin_unlock_irqrestore(&dmap->lock,flags); 850 if ((err = output_sleep(dev, dontblock)) < 0) { 851 return err; 852 } 853 spin_lock_irqsave(&dmap->lock,flags); 854 } 855 856 spin_unlock_irqrestore(&dmap->lock,flags); 857 return 0; 858} 859/* has to acquire dmap->lock */ 860int DMAbuf_move_wrpointer(int dev, int l) 861{ 862 struct audio_operations *adev = audio_devs[dev]; 863 struct dma_buffparms *dmap = adev->dmap_out; 864 unsigned long ptr; 865 unsigned long end_ptr, p; 866 int post; 867 unsigned long flags; 868 869 spin_lock_irqsave(&dmap->lock,flags); 870 post= (dmap->flags & DMA_POST); 871 ptr = (dmap->user_counter / dmap->fragment_size) * dmap->fragment_size; 872 873 dmap->flags &= ~DMA_POST; 874 dmap->cfrag = -1; 875 dmap->user_counter += l; 876 dmap->flags |= DMA_DIRTY; 877 878 if (dmap->byte_counter >= dmap->max_byte_counter) { 879 /* Wrap the byte counters */ 880 long decr = dmap->byte_counter; 881 dmap->byte_counter = (dmap->byte_counter % dmap->bytes_in_use); 882 decr -= dmap->byte_counter; 883 dmap->user_counter -= decr; 884 } 885 end_ptr = (dmap->user_counter / dmap->fragment_size) * dmap->fragment_size; 886 887 p = (dmap->user_counter - 1) % dmap->bytes_in_use; 888 dmap->neutral_byte = dmap->raw_buf[p]; 889 890 /* Update the fragment based bookkeeping too */ 891 while (ptr < end_ptr) { 892 dmap->counts[dmap->qtail] = dmap->fragment_size; 893 dmap->qtail = (dmap->qtail + 1) % dmap->nbufs; 894 dmap->qlen++; 895 ptr += dmap->fragment_size; 896 } 897 898 dmap->counts[dmap->qtail] = dmap->user_counter - ptr; 899 900 /* 901 * Let the low level driver perform some postprocessing to 902 * the written data. 903 */ 904 if (adev->d->postprocess_write) 905 adev->d->postprocess_write(dev); 906 907 if (!(dmap->flags & DMA_ACTIVE)) 908 if (dmap->qlen > 1 || (dmap->qlen > 0 && (post || dmap->qlen >= dmap->nbufs - 1))) 909 DMAbuf_launch_output(dev, dmap); 910 911 spin_unlock_irqrestore(&dmap->lock,flags); 912 return 0; 913} 914 915int DMAbuf_start_dma(int dev, unsigned long physaddr, int count, int dma_mode) 916{ 917 struct audio_operations *adev = audio_devs[dev]; 918 struct dma_buffparms *dmap = (dma_mode == DMA_MODE_WRITE) ? adev->dmap_out : adev->dmap_in; 919 920 if (dmap->raw_buf == NULL) { 921 printk(KERN_ERR "sound: DMA buffer(1) == NULL\n"); 922 printk("Device %d, chn=%s\n", dev, (dmap == adev->dmap_out) ? "out" : "in"); 923 return 0; 924 } 925 if (dmap->dma < 0) 926 return 0; 927 sound_start_dma(dmap, physaddr, count, dma_mode); 928 return count; 929} 930EXPORT_SYMBOL(DMAbuf_start_dma); 931 932static int local_start_dma(struct audio_operations *adev, unsigned long physaddr, int count, int dma_mode) 933{ 934 struct dma_buffparms *dmap = (dma_mode == DMA_MODE_WRITE) ? adev->dmap_out : adev->dmap_in; 935 936 if (dmap->raw_buf == NULL) { 937 printk(KERN_ERR "sound: DMA buffer(2) == NULL\n"); 938 printk(KERN_ERR "Device %s, chn=%s\n", adev->name, (dmap == adev->dmap_out) ? "out" : "in"); 939 return 0; 940 } 941 if (dmap->flags & DMA_NODMA) 942 return 1; 943 if (dmap->dma < 0) 944 return 0; 945 sound_start_dma(dmap, dmap->raw_buf_phys, dmap->bytes_in_use, dma_mode | DMA_AUTOINIT); 946 dmap->flags |= DMA_STARTED; 947 return count; 948} 949 950static void finish_output_interrupt(int dev, struct dma_buffparms *dmap) 951{ 952 struct audio_operations *adev = audio_devs[dev]; 953 954 if (dmap->audio_callback != NULL) 955 dmap->audio_callback(dev, dmap->callback_parm); 956 wake_up(&adev->out_sleeper); 957 wake_up(&adev->poll_sleeper); 958} 959/* called with dmap->lock held in irq context*/ 960static void do_outputintr(int dev, int dummy) 961{ 962 struct audio_operations *adev = audio_devs[dev]; 963 struct dma_buffparms *dmap = adev->dmap_out; 964 int this_fragment; 965 966 if (dmap->raw_buf == NULL) { 967 printk(KERN_ERR "Sound: Error. Audio interrupt (%d) after freeing buffers.\n", dev); 968 return; 969 } 970 if (dmap->mapping_flags & DMA_MAP_MAPPED) { /* Virtual memory mapped access */ 971 /* mmapped access */ 972 dmap->qhead = (dmap->qhead + 1) % dmap->nbufs; 973 if (dmap->qhead == 0) { /* Wrapped */ 974 dmap->byte_counter += dmap->bytes_in_use; 975 if (dmap->byte_counter >= dmap->max_byte_counter) { /* Overflow */ 976 long decr = dmap->byte_counter; 977 dmap->byte_counter = (dmap->byte_counter % dmap->bytes_in_use); 978 decr -= dmap->byte_counter; 979 dmap->user_counter -= decr; 980 } 981 } 982 dmap->qlen++; /* Yes increment it (don't decrement) */ 983 if (!(adev->flags & DMA_AUTOMODE)) 984 dmap->flags &= ~DMA_ACTIVE; 985 dmap->counts[dmap->qhead] = dmap->fragment_size; 986 DMAbuf_launch_output(dev, dmap); 987 finish_output_interrupt(dev, dmap); 988 return; 989 } 990 991 dmap->qlen--; 992 this_fragment = dmap->qhead; 993 dmap->qhead = (dmap->qhead + 1) % dmap->nbufs; 994 995 if (dmap->qhead == 0) { /* Wrapped */ 996 dmap->byte_counter += dmap->bytes_in_use; 997 if (dmap->byte_counter >= dmap->max_byte_counter) { /* Overflow */ 998 long decr = dmap->byte_counter; 999 dmap->byte_counter = (dmap->byte_counter % dmap->bytes_in_use); 1000 decr -= dmap->byte_counter; 1001 dmap->user_counter -= decr; 1002 } 1003 } 1004 if (!(adev->flags & DMA_AUTOMODE)) 1005 dmap->flags &= ~DMA_ACTIVE; 1006 1007 /* 1008 * This is dmap->qlen <= 0 except when closing when 1009 * dmap->qlen < 0 1010 */ 1011 1012 while (dmap->qlen <= -dmap->closing) { 1013 dmap->underrun_count++; 1014 dmap->qlen++; 1015 if ((dmap->flags & DMA_DIRTY) && dmap->applic_profile != APF_CPUINTENS) { 1016 dmap->flags &= ~DMA_DIRTY; 1017 memset(adev->dmap_out->raw_buf, adev->dmap_out->neutral_byte, 1018 adev->dmap_out->buffsize); 1019 } 1020 dmap->user_counter += dmap->fragment_size; 1021 dmap->qtail = (dmap->qtail + 1) % dmap->nbufs; 1022 } 1023 if (dmap->qlen > 0) 1024 DMAbuf_launch_output(dev, dmap); 1025 finish_output_interrupt(dev, dmap); 1026} 1027/* called in irq context */ 1028void DMAbuf_outputintr(int dev, int notify_only) 1029{ 1030 struct audio_operations *adev = audio_devs[dev]; 1031 unsigned long flags; 1032 struct dma_buffparms *dmap = adev->dmap_out; 1033 1034 spin_lock_irqsave(&dmap->lock,flags); 1035 if (!(dmap->flags & DMA_NODMA)) { 1036 int chan = dmap->dma, pos, n; 1037 unsigned long f; 1038 1039 f=claim_dma_lock(); 1040 1041 if(!isa_dma_bridge_buggy) 1042 disable_dma(dmap->dma); 1043 clear_dma_ff(chan); 1044 pos = dmap->bytes_in_use - get_dma_residue(chan); 1045 if(!isa_dma_bridge_buggy) 1046 enable_dma(dmap->dma); 1047 release_dma_lock(f); 1048 1049 pos = pos / dmap->fragment_size; /* Actual qhead */ 1050 if (pos < 0 || pos >= dmap->nbufs) 1051 pos = 0; 1052 n = 0; 1053 while (dmap->qhead != pos && n++ < dmap->nbufs) 1054 do_outputintr(dev, notify_only); 1055 } 1056 else 1057 do_outputintr(dev, notify_only); 1058 spin_unlock_irqrestore(&dmap->lock,flags); 1059} 1060EXPORT_SYMBOL(DMAbuf_outputintr); 1061 1062/* called with dmap->lock held in irq context */ 1063static void do_inputintr(int dev) 1064{ 1065 struct audio_operations *adev = audio_devs[dev]; 1066 struct dma_buffparms *dmap = adev->dmap_in; 1067 1068 if (dmap->raw_buf == NULL) { 1069 printk(KERN_ERR "Sound: Fatal error. Audio interrupt after freeing buffers.\n"); 1070 return; 1071 } 1072 if (dmap->mapping_flags & DMA_MAP_MAPPED) { 1073 dmap->qtail = (dmap->qtail + 1) % dmap->nbufs; 1074 if (dmap->qtail == 0) { /* Wrapped */ 1075 dmap->byte_counter += dmap->bytes_in_use; 1076 if (dmap->byte_counter >= dmap->max_byte_counter) { /* Overflow */ 1077 long decr = dmap->byte_counter; 1078 dmap->byte_counter = (dmap->byte_counter % dmap->bytes_in_use) + dmap->bytes_in_use; 1079 decr -= dmap->byte_counter; 1080 dmap->user_counter -= decr; 1081 } 1082 } 1083 dmap->qlen++; 1084 1085 if (!(adev->flags & DMA_AUTOMODE)) { 1086 if (dmap->needs_reorg) 1087 reorganize_buffers(dev, dmap, 0); 1088 local_start_dma(adev, dmap->raw_buf_phys, dmap->bytes_in_use,DMA_MODE_READ); 1089 adev->d->start_input(dev, dmap->raw_buf_phys + dmap->qtail * dmap->fragment_size, 1090 dmap->fragment_size, 1); 1091 if (adev->d->trigger) 1092 adev->d->trigger(dev, adev->enable_bits * adev->go); 1093 } 1094 dmap->flags |= DMA_ACTIVE; 1095 } else if (dmap->qlen >= (dmap->nbufs - 1)) { 1096 printk(KERN_WARNING "Sound: Recording overrun\n"); 1097 dmap->underrun_count++; 1098 1099 /* Just throw away the oldest fragment but keep the engine running */ 1100 dmap->qhead = (dmap->qhead + 1) % dmap->nbufs; 1101 dmap->qtail = (dmap->qtail + 1) % dmap->nbufs; 1102 } else if (dmap->qlen >= 0 && dmap->qlen < dmap->nbufs) { 1103 dmap->qlen++; 1104 dmap->qtail = (dmap->qtail + 1) % dmap->nbufs; 1105 if (dmap->qtail == 0) { /* Wrapped */ 1106 dmap->byte_counter += dmap->bytes_in_use; 1107 if (dmap->byte_counter >= dmap->max_byte_counter) { /* Overflow */ 1108 long decr = dmap->byte_counter; 1109 dmap->byte_counter = (dmap->byte_counter % dmap->bytes_in_use) + dmap->bytes_in_use; 1110 decr -= dmap->byte_counter; 1111 dmap->user_counter -= decr; 1112 } 1113 } 1114 } 1115 if (!(adev->flags & DMA_AUTOMODE) || (dmap->flags & DMA_NODMA)) { 1116 local_start_dma(adev, dmap->raw_buf_phys, dmap->bytes_in_use, DMA_MODE_READ); 1117 adev->d->start_input(dev, dmap->raw_buf_phys + dmap->qtail * dmap->fragment_size, dmap->fragment_size, 1); 1118 if (adev->d->trigger) 1119 adev->d->trigger(dev,adev->enable_bits * adev->go); 1120 } 1121 dmap->flags |= DMA_ACTIVE; 1122 if (dmap->qlen > 0) 1123 { 1124 wake_up(&adev->in_sleeper); 1125 wake_up(&adev->poll_sleeper); 1126 } 1127} 1128/* called in irq context */ 1129void DMAbuf_inputintr(int dev) 1130{ 1131 struct audio_operations *adev = audio_devs[dev]; 1132 struct dma_buffparms *dmap = adev->dmap_in; 1133 unsigned long flags; 1134 1135 spin_lock_irqsave(&dmap->lock,flags); 1136 1137 if (!(dmap->flags & DMA_NODMA)) { 1138 int chan = dmap->dma, pos, n; 1139 unsigned long f; 1140 1141 f=claim_dma_lock(); 1142 if(!isa_dma_bridge_buggy) 1143 disable_dma(dmap->dma); 1144 clear_dma_ff(chan); 1145 pos = dmap->bytes_in_use - get_dma_residue(chan); 1146 if(!isa_dma_bridge_buggy) 1147 enable_dma(dmap->dma); 1148 release_dma_lock(f); 1149 1150 pos = pos / dmap->fragment_size; /* Actual qhead */ 1151 if (pos < 0 || pos >= dmap->nbufs) 1152 pos = 0; 1153 1154 n = 0; 1155 while (dmap->qtail != pos && ++n < dmap->nbufs) 1156 do_inputintr(dev); 1157 } else 1158 do_inputintr(dev); 1159 spin_unlock_irqrestore(&dmap->lock,flags); 1160} 1161EXPORT_SYMBOL(DMAbuf_inputintr); 1162 1163void DMAbuf_init(int dev, int dma1, int dma2) 1164{ 1165 struct audio_operations *adev = audio_devs[dev]; 1166 /* 1167 * NOTE! This routine could be called several times. 1168 */ 1169 1170 if (adev && adev->dmap_out == NULL) { 1171 if (adev->d == NULL) 1172 panic("OSS: audio_devs[%d]->d == NULL\n", dev); 1173 1174 if (adev->parent_dev) { /* Use DMA map of the parent dev */ 1175 int parent = adev->parent_dev - 1; 1176 adev->dmap_out = audio_devs[parent]->dmap_out; 1177 adev->dmap_in = audio_devs[parent]->dmap_in; 1178 } else { 1179 adev->dmap_out = adev->dmap_in = &adev->dmaps[0]; 1180 adev->dmap_out->dma = dma1; 1181 if (adev->flags & DMA_DUPLEX) { 1182 adev->dmap_in = &adev->dmaps[1]; 1183 adev->dmap_in->dma = dma2; 1184 } 1185 } 1186 /* Persistent DMA buffers allocated here */ 1187 if (sound_dmap_flag == DMAP_KEEP_ON_CLOSE) { 1188 if (adev->dmap_in->raw_buf == NULL) 1189 sound_alloc_dmap(adev->dmap_in); 1190 if (adev->dmap_out->raw_buf == NULL) 1191 sound_alloc_dmap(adev->dmap_out); 1192 } 1193 } 1194} 1195 1196/* No kernel lock - DMAbuf_activate_recording protected by global cli/sti */ 1197static unsigned int poll_input(struct file * file, int dev, poll_table *wait) 1198{ 1199 struct audio_operations *adev = audio_devs[dev]; 1200 struct dma_buffparms *dmap = adev->dmap_in; 1201 1202 if (!(adev->open_mode & OPEN_READ)) 1203 return 0; 1204 if (dmap->mapping_flags & DMA_MAP_MAPPED) { 1205 if (dmap->qlen) 1206 return POLLIN | POLLRDNORM; 1207 return 0; 1208 } 1209 if (dmap->dma_mode != DMODE_INPUT) { 1210 if (dmap->dma_mode == DMODE_NONE && 1211 adev->enable_bits & PCM_ENABLE_INPUT && 1212 !dmap->qlen && adev->go) { 1213 unsigned long flags; 1214 1215 spin_lock_irqsave(&dmap->lock,flags); 1216 DMAbuf_activate_recording(dev, dmap); 1217 spin_unlock_irqrestore(&dmap->lock,flags); 1218 } 1219 return 0; 1220 } 1221 if (!dmap->qlen) 1222 return 0; 1223 return POLLIN | POLLRDNORM; 1224} 1225 1226static unsigned int poll_output(struct file * file, int dev, poll_table *wait) 1227{ 1228 struct audio_operations *adev = audio_devs[dev]; 1229 struct dma_buffparms *dmap = adev->dmap_out; 1230 1231 if (!(adev->open_mode & OPEN_WRITE)) 1232 return 0; 1233 if (dmap->mapping_flags & DMA_MAP_MAPPED) { 1234 if (dmap->qlen) 1235 return POLLOUT | POLLWRNORM; 1236 return 0; 1237 } 1238 if (dmap->dma_mode == DMODE_INPUT) 1239 return 0; 1240 if (dmap->dma_mode == DMODE_NONE) 1241 return POLLOUT | POLLWRNORM; 1242 if (!DMAbuf_space_in_queue(dev)) 1243 return 0; 1244 return POLLOUT | POLLWRNORM; 1245} 1246 1247unsigned int DMAbuf_poll(struct file * file, int dev, poll_table *wait) 1248{ 1249 struct audio_operations *adev = audio_devs[dev]; 1250 poll_wait(file, &adev->poll_sleeper, wait); 1251 return poll_input(file, dev, wait) | poll_output(file, dev, wait); 1252} 1253 1254void DMAbuf_deinit(int dev) 1255{ 1256 struct audio_operations *adev = audio_devs[dev]; 1257 /* This routine is called when driver is being unloaded */ 1258 if (!adev) 1259 return; 1260 1261 /* Persistent DMA buffers deallocated here */ 1262 if (sound_dmap_flag == DMAP_KEEP_ON_CLOSE) { 1263 sound_free_dmap(adev->dmap_out); 1264 if (adev->flags & DMA_DUPLEX) 1265 sound_free_dmap(adev->dmap_in); 1266 } 1267}