at v2.6.33 42 kB view raw
1#ifndef _INPUT_H 2#define _INPUT_H 3 4/* 5 * Copyright (c) 1999-2002 Vojtech Pavlik 6 * 7 * This program is free software; you can redistribute it and/or modify it 8 * under the terms of the GNU General Public License version 2 as published by 9 * the Free Software Foundation. 10 */ 11 12#ifdef __KERNEL__ 13#include <linux/time.h> 14#include <linux/list.h> 15#else 16#include <sys/time.h> 17#include <sys/ioctl.h> 18#include <sys/types.h> 19#include <linux/types.h> 20#endif 21 22/* 23 * The event structure itself 24 */ 25 26struct input_event { 27 struct timeval time; 28 __u16 type; 29 __u16 code; 30 __s32 value; 31}; 32 33/* 34 * Protocol version. 35 */ 36 37#define EV_VERSION 0x010000 38 39/* 40 * IOCTLs (0x00 - 0x7f) 41 */ 42 43struct input_id { 44 __u16 bustype; 45 __u16 vendor; 46 __u16 product; 47 __u16 version; 48}; 49 50struct input_absinfo { 51 __s32 value; 52 __s32 minimum; 53 __s32 maximum; 54 __s32 fuzz; 55 __s32 flat; 56 __s32 resolution; 57}; 58 59#define EVIOCGVERSION _IOR('E', 0x01, int) /* get driver version */ 60#define EVIOCGID _IOR('E', 0x02, struct input_id) /* get device ID */ 61#define EVIOCGREP _IOR('E', 0x03, int[2]) /* get repeat settings */ 62#define EVIOCSREP _IOW('E', 0x03, int[2]) /* set repeat settings */ 63#define EVIOCGKEYCODE _IOR('E', 0x04, int[2]) /* get keycode */ 64#define EVIOCSKEYCODE _IOW('E', 0x04, int[2]) /* set keycode */ 65 66#define EVIOCGNAME(len) _IOC(_IOC_READ, 'E', 0x06, len) /* get device name */ 67#define EVIOCGPHYS(len) _IOC(_IOC_READ, 'E', 0x07, len) /* get physical location */ 68#define EVIOCGUNIQ(len) _IOC(_IOC_READ, 'E', 0x08, len) /* get unique identifier */ 69 70#define EVIOCGKEY(len) _IOC(_IOC_READ, 'E', 0x18, len) /* get global keystate */ 71#define EVIOCGLED(len) _IOC(_IOC_READ, 'E', 0x19, len) /* get all LEDs */ 72#define EVIOCGSND(len) _IOC(_IOC_READ, 'E', 0x1a, len) /* get all sounds status */ 73#define EVIOCGSW(len) _IOC(_IOC_READ, 'E', 0x1b, len) /* get all switch states */ 74 75#define EVIOCGBIT(ev,len) _IOC(_IOC_READ, 'E', 0x20 + ev, len) /* get event bits */ 76#define EVIOCGABS(abs) _IOR('E', 0x40 + abs, struct input_absinfo) /* get abs value/limits */ 77#define EVIOCSABS(abs) _IOW('E', 0xc0 + abs, struct input_absinfo) /* set abs value/limits */ 78 79#define EVIOCSFF _IOC(_IOC_WRITE, 'E', 0x80, sizeof(struct ff_effect)) /* send a force effect to a force feedback device */ 80#define EVIOCRMFF _IOW('E', 0x81, int) /* Erase a force effect */ 81#define EVIOCGEFFECTS _IOR('E', 0x84, int) /* Report number of effects playable at the same time */ 82 83#define EVIOCGRAB _IOW('E', 0x90, int) /* Grab/Release device */ 84 85/* 86 * Event types 87 */ 88 89#define EV_SYN 0x00 90#define EV_KEY 0x01 91#define EV_REL 0x02 92#define EV_ABS 0x03 93#define EV_MSC 0x04 94#define EV_SW 0x05 95#define EV_LED 0x11 96#define EV_SND 0x12 97#define EV_REP 0x14 98#define EV_FF 0x15 99#define EV_PWR 0x16 100#define EV_FF_STATUS 0x17 101#define EV_MAX 0x1f 102#define EV_CNT (EV_MAX+1) 103 104/* 105 * Synchronization events. 106 */ 107 108#define SYN_REPORT 0 109#define SYN_CONFIG 1 110#define SYN_MT_REPORT 2 111 112/* 113 * Keys and buttons 114 * 115 * Most of the keys/buttons are modeled after USB HUT 1.12 116 * (see http://www.usb.org/developers/hidpage). 117 * Abbreviations in the comments: 118 * AC - Application Control 119 * AL - Application Launch Button 120 * SC - System Control 121 */ 122 123#define KEY_RESERVED 0 124#define KEY_ESC 1 125#define KEY_1 2 126#define KEY_2 3 127#define KEY_3 4 128#define KEY_4 5 129#define KEY_5 6 130#define KEY_6 7 131#define KEY_7 8 132#define KEY_8 9 133#define KEY_9 10 134#define KEY_0 11 135#define KEY_MINUS 12 136#define KEY_EQUAL 13 137#define KEY_BACKSPACE 14 138#define KEY_TAB 15 139#define KEY_Q 16 140#define KEY_W 17 141#define KEY_E 18 142#define KEY_R 19 143#define KEY_T 20 144#define KEY_Y 21 145#define KEY_U 22 146#define KEY_I 23 147#define KEY_O 24 148#define KEY_P 25 149#define KEY_LEFTBRACE 26 150#define KEY_RIGHTBRACE 27 151#define KEY_ENTER 28 152#define KEY_LEFTCTRL 29 153#define KEY_A 30 154#define KEY_S 31 155#define KEY_D 32 156#define KEY_F 33 157#define KEY_G 34 158#define KEY_H 35 159#define KEY_J 36 160#define KEY_K 37 161#define KEY_L 38 162#define KEY_SEMICOLON 39 163#define KEY_APOSTROPHE 40 164#define KEY_GRAVE 41 165#define KEY_LEFTSHIFT 42 166#define KEY_BACKSLASH 43 167#define KEY_Z 44 168#define KEY_X 45 169#define KEY_C 46 170#define KEY_V 47 171#define KEY_B 48 172#define KEY_N 49 173#define KEY_M 50 174#define KEY_COMMA 51 175#define KEY_DOT 52 176#define KEY_SLASH 53 177#define KEY_RIGHTSHIFT 54 178#define KEY_KPASTERISK 55 179#define KEY_LEFTALT 56 180#define KEY_SPACE 57 181#define KEY_CAPSLOCK 58 182#define KEY_F1 59 183#define KEY_F2 60 184#define KEY_F3 61 185#define KEY_F4 62 186#define KEY_F5 63 187#define KEY_F6 64 188#define KEY_F7 65 189#define KEY_F8 66 190#define KEY_F9 67 191#define KEY_F10 68 192#define KEY_NUMLOCK 69 193#define KEY_SCROLLLOCK 70 194#define KEY_KP7 71 195#define KEY_KP8 72 196#define KEY_KP9 73 197#define KEY_KPMINUS 74 198#define KEY_KP4 75 199#define KEY_KP5 76 200#define KEY_KP6 77 201#define KEY_KPPLUS 78 202#define KEY_KP1 79 203#define KEY_KP2 80 204#define KEY_KP3 81 205#define KEY_KP0 82 206#define KEY_KPDOT 83 207 208#define KEY_ZENKAKUHANKAKU 85 209#define KEY_102ND 86 210#define KEY_F11 87 211#define KEY_F12 88 212#define KEY_RO 89 213#define KEY_KATAKANA 90 214#define KEY_HIRAGANA 91 215#define KEY_HENKAN 92 216#define KEY_KATAKANAHIRAGANA 93 217#define KEY_MUHENKAN 94 218#define KEY_KPJPCOMMA 95 219#define KEY_KPENTER 96 220#define KEY_RIGHTCTRL 97 221#define KEY_KPSLASH 98 222#define KEY_SYSRQ 99 223#define KEY_RIGHTALT 100 224#define KEY_LINEFEED 101 225#define KEY_HOME 102 226#define KEY_UP 103 227#define KEY_PAGEUP 104 228#define KEY_LEFT 105 229#define KEY_RIGHT 106 230#define KEY_END 107 231#define KEY_DOWN 108 232#define KEY_PAGEDOWN 109 233#define KEY_INSERT 110 234#define KEY_DELETE 111 235#define KEY_MACRO 112 236#define KEY_MUTE 113 237#define KEY_VOLUMEDOWN 114 238#define KEY_VOLUMEUP 115 239#define KEY_POWER 116 /* SC System Power Down */ 240#define KEY_KPEQUAL 117 241#define KEY_KPPLUSMINUS 118 242#define KEY_PAUSE 119 243#define KEY_SCALE 120 /* AL Compiz Scale (Expose) */ 244 245#define KEY_KPCOMMA 121 246#define KEY_HANGEUL 122 247#define KEY_HANGUEL KEY_HANGEUL 248#define KEY_HANJA 123 249#define KEY_YEN 124 250#define KEY_LEFTMETA 125 251#define KEY_RIGHTMETA 126 252#define KEY_COMPOSE 127 253 254#define KEY_STOP 128 /* AC Stop */ 255#define KEY_AGAIN 129 256#define KEY_PROPS 130 /* AC Properties */ 257#define KEY_UNDO 131 /* AC Undo */ 258#define KEY_FRONT 132 259#define KEY_COPY 133 /* AC Copy */ 260#define KEY_OPEN 134 /* AC Open */ 261#define KEY_PASTE 135 /* AC Paste */ 262#define KEY_FIND 136 /* AC Search */ 263#define KEY_CUT 137 /* AC Cut */ 264#define KEY_HELP 138 /* AL Integrated Help Center */ 265#define KEY_MENU 139 /* Menu (show menu) */ 266#define KEY_CALC 140 /* AL Calculator */ 267#define KEY_SETUP 141 268#define KEY_SLEEP 142 /* SC System Sleep */ 269#define KEY_WAKEUP 143 /* System Wake Up */ 270#define KEY_FILE 144 /* AL Local Machine Browser */ 271#define KEY_SENDFILE 145 272#define KEY_DELETEFILE 146 273#define KEY_XFER 147 274#define KEY_PROG1 148 275#define KEY_PROG2 149 276#define KEY_WWW 150 /* AL Internet Browser */ 277#define KEY_MSDOS 151 278#define KEY_COFFEE 152 /* AL Terminal Lock/Screensaver */ 279#define KEY_SCREENLOCK KEY_COFFEE 280#define KEY_DIRECTION 153 281#define KEY_CYCLEWINDOWS 154 282#define KEY_MAIL 155 283#define KEY_BOOKMARKS 156 /* AC Bookmarks */ 284#define KEY_COMPUTER 157 285#define KEY_BACK 158 /* AC Back */ 286#define KEY_FORWARD 159 /* AC Forward */ 287#define KEY_CLOSECD 160 288#define KEY_EJECTCD 161 289#define KEY_EJECTCLOSECD 162 290#define KEY_NEXTSONG 163 291#define KEY_PLAYPAUSE 164 292#define KEY_PREVIOUSSONG 165 293#define KEY_STOPCD 166 294#define KEY_RECORD 167 295#define KEY_REWIND 168 296#define KEY_PHONE 169 /* Media Select Telephone */ 297#define KEY_ISO 170 298#define KEY_CONFIG 171 /* AL Consumer Control Configuration */ 299#define KEY_HOMEPAGE 172 /* AC Home */ 300#define KEY_REFRESH 173 /* AC Refresh */ 301#define KEY_EXIT 174 /* AC Exit */ 302#define KEY_MOVE 175 303#define KEY_EDIT 176 304#define KEY_SCROLLUP 177 305#define KEY_SCROLLDOWN 178 306#define KEY_KPLEFTPAREN 179 307#define KEY_KPRIGHTPAREN 180 308#define KEY_NEW 181 /* AC New */ 309#define KEY_REDO 182 /* AC Redo/Repeat */ 310 311#define KEY_F13 183 312#define KEY_F14 184 313#define KEY_F15 185 314#define KEY_F16 186 315#define KEY_F17 187 316#define KEY_F18 188 317#define KEY_F19 189 318#define KEY_F20 190 319#define KEY_F21 191 320#define KEY_F22 192 321#define KEY_F23 193 322#define KEY_F24 194 323 324#define KEY_PLAYCD 200 325#define KEY_PAUSECD 201 326#define KEY_PROG3 202 327#define KEY_PROG4 203 328#define KEY_DASHBOARD 204 /* AL Dashboard */ 329#define KEY_SUSPEND 205 330#define KEY_CLOSE 206 /* AC Close */ 331#define KEY_PLAY 207 332#define KEY_FASTFORWARD 208 333#define KEY_BASSBOOST 209 334#define KEY_PRINT 210 /* AC Print */ 335#define KEY_HP 211 336#define KEY_CAMERA 212 337#define KEY_SOUND 213 338#define KEY_QUESTION 214 339#define KEY_EMAIL 215 340#define KEY_CHAT 216 341#define KEY_SEARCH 217 342#define KEY_CONNECT 218 343#define KEY_FINANCE 219 /* AL Checkbook/Finance */ 344#define KEY_SPORT 220 345#define KEY_SHOP 221 346#define KEY_ALTERASE 222 347#define KEY_CANCEL 223 /* AC Cancel */ 348#define KEY_BRIGHTNESSDOWN 224 349#define KEY_BRIGHTNESSUP 225 350#define KEY_MEDIA 226 351 352#define KEY_SWITCHVIDEOMODE 227 /* Cycle between available video 353 outputs (Monitor/LCD/TV-out/etc) */ 354#define KEY_KBDILLUMTOGGLE 228 355#define KEY_KBDILLUMDOWN 229 356#define KEY_KBDILLUMUP 230 357 358#define KEY_SEND 231 /* AC Send */ 359#define KEY_REPLY 232 /* AC Reply */ 360#define KEY_FORWARDMAIL 233 /* AC Forward Msg */ 361#define KEY_SAVE 234 /* AC Save */ 362#define KEY_DOCUMENTS 235 363 364#define KEY_BATTERY 236 365 366#define KEY_BLUETOOTH 237 367#define KEY_WLAN 238 368#define KEY_UWB 239 369 370#define KEY_UNKNOWN 240 371 372#define KEY_VIDEO_NEXT 241 /* drive next video source */ 373#define KEY_VIDEO_PREV 242 /* drive previous video source */ 374#define KEY_BRIGHTNESS_CYCLE 243 /* brightness up, after max is min */ 375#define KEY_BRIGHTNESS_ZERO 244 /* brightness off, use ambient */ 376#define KEY_DISPLAY_OFF 245 /* display device to off state */ 377 378#define KEY_WIMAX 246 379#define KEY_RFKILL 247 /* Key that controls all radios */ 380 381/* Range 248 - 255 is reserved for special needs of AT keyboard driver */ 382 383#define BTN_MISC 0x100 384#define BTN_0 0x100 385#define BTN_1 0x101 386#define BTN_2 0x102 387#define BTN_3 0x103 388#define BTN_4 0x104 389#define BTN_5 0x105 390#define BTN_6 0x106 391#define BTN_7 0x107 392#define BTN_8 0x108 393#define BTN_9 0x109 394 395#define BTN_MOUSE 0x110 396#define BTN_LEFT 0x110 397#define BTN_RIGHT 0x111 398#define BTN_MIDDLE 0x112 399#define BTN_SIDE 0x113 400#define BTN_EXTRA 0x114 401#define BTN_FORWARD 0x115 402#define BTN_BACK 0x116 403#define BTN_TASK 0x117 404 405#define BTN_JOYSTICK 0x120 406#define BTN_TRIGGER 0x120 407#define BTN_THUMB 0x121 408#define BTN_THUMB2 0x122 409#define BTN_TOP 0x123 410#define BTN_TOP2 0x124 411#define BTN_PINKIE 0x125 412#define BTN_BASE 0x126 413#define BTN_BASE2 0x127 414#define BTN_BASE3 0x128 415#define BTN_BASE4 0x129 416#define BTN_BASE5 0x12a 417#define BTN_BASE6 0x12b 418#define BTN_DEAD 0x12f 419 420#define BTN_GAMEPAD 0x130 421#define BTN_A 0x130 422#define BTN_B 0x131 423#define BTN_C 0x132 424#define BTN_X 0x133 425#define BTN_Y 0x134 426#define BTN_Z 0x135 427#define BTN_TL 0x136 428#define BTN_TR 0x137 429#define BTN_TL2 0x138 430#define BTN_TR2 0x139 431#define BTN_SELECT 0x13a 432#define BTN_START 0x13b 433#define BTN_MODE 0x13c 434#define BTN_THUMBL 0x13d 435#define BTN_THUMBR 0x13e 436 437#define BTN_DIGI 0x140 438#define BTN_TOOL_PEN 0x140 439#define BTN_TOOL_RUBBER 0x141 440#define BTN_TOOL_BRUSH 0x142 441#define BTN_TOOL_PENCIL 0x143 442#define BTN_TOOL_AIRBRUSH 0x144 443#define BTN_TOOL_FINGER 0x145 444#define BTN_TOOL_MOUSE 0x146 445#define BTN_TOOL_LENS 0x147 446#define BTN_TOUCH 0x14a 447#define BTN_STYLUS 0x14b 448#define BTN_STYLUS2 0x14c 449#define BTN_TOOL_DOUBLETAP 0x14d 450#define BTN_TOOL_TRIPLETAP 0x14e 451#define BTN_TOOL_QUADTAP 0x14f /* Four fingers on trackpad */ 452 453#define BTN_WHEEL 0x150 454#define BTN_GEAR_DOWN 0x150 455#define BTN_GEAR_UP 0x151 456 457#define KEY_OK 0x160 458#define KEY_SELECT 0x161 459#define KEY_GOTO 0x162 460#define KEY_CLEAR 0x163 461#define KEY_POWER2 0x164 462#define KEY_OPTION 0x165 463#define KEY_INFO 0x166 /* AL OEM Features/Tips/Tutorial */ 464#define KEY_TIME 0x167 465#define KEY_VENDOR 0x168 466#define KEY_ARCHIVE 0x169 467#define KEY_PROGRAM 0x16a /* Media Select Program Guide */ 468#define KEY_CHANNEL 0x16b 469#define KEY_FAVORITES 0x16c 470#define KEY_EPG 0x16d 471#define KEY_PVR 0x16e /* Media Select Home */ 472#define KEY_MHP 0x16f 473#define KEY_LANGUAGE 0x170 474#define KEY_TITLE 0x171 475#define KEY_SUBTITLE 0x172 476#define KEY_ANGLE 0x173 477#define KEY_ZOOM 0x174 478#define KEY_MODE 0x175 479#define KEY_KEYBOARD 0x176 480#define KEY_SCREEN 0x177 481#define KEY_PC 0x178 /* Media Select Computer */ 482#define KEY_TV 0x179 /* Media Select TV */ 483#define KEY_TV2 0x17a /* Media Select Cable */ 484#define KEY_VCR 0x17b /* Media Select VCR */ 485#define KEY_VCR2 0x17c /* VCR Plus */ 486#define KEY_SAT 0x17d /* Media Select Satellite */ 487#define KEY_SAT2 0x17e 488#define KEY_CD 0x17f /* Media Select CD */ 489#define KEY_TAPE 0x180 /* Media Select Tape */ 490#define KEY_RADIO 0x181 491#define KEY_TUNER 0x182 /* Media Select Tuner */ 492#define KEY_PLAYER 0x183 493#define KEY_TEXT 0x184 494#define KEY_DVD 0x185 /* Media Select DVD */ 495#define KEY_AUX 0x186 496#define KEY_MP3 0x187 497#define KEY_AUDIO 0x188 498#define KEY_VIDEO 0x189 499#define KEY_DIRECTORY 0x18a 500#define KEY_LIST 0x18b 501#define KEY_MEMO 0x18c /* Media Select Messages */ 502#define KEY_CALENDAR 0x18d 503#define KEY_RED 0x18e 504#define KEY_GREEN 0x18f 505#define KEY_YELLOW 0x190 506#define KEY_BLUE 0x191 507#define KEY_CHANNELUP 0x192 /* Channel Increment */ 508#define KEY_CHANNELDOWN 0x193 /* Channel Decrement */ 509#define KEY_FIRST 0x194 510#define KEY_LAST 0x195 /* Recall Last */ 511#define KEY_AB 0x196 512#define KEY_NEXT 0x197 513#define KEY_RESTART 0x198 514#define KEY_SLOW 0x199 515#define KEY_SHUFFLE 0x19a 516#define KEY_BREAK 0x19b 517#define KEY_PREVIOUS 0x19c 518#define KEY_DIGITS 0x19d 519#define KEY_TEEN 0x19e 520#define KEY_TWEN 0x19f 521#define KEY_VIDEOPHONE 0x1a0 /* Media Select Video Phone */ 522#define KEY_GAMES 0x1a1 /* Media Select Games */ 523#define KEY_ZOOMIN 0x1a2 /* AC Zoom In */ 524#define KEY_ZOOMOUT 0x1a3 /* AC Zoom Out */ 525#define KEY_ZOOMRESET 0x1a4 /* AC Zoom */ 526#define KEY_WORDPROCESSOR 0x1a5 /* AL Word Processor */ 527#define KEY_EDITOR 0x1a6 /* AL Text Editor */ 528#define KEY_SPREADSHEET 0x1a7 /* AL Spreadsheet */ 529#define KEY_GRAPHICSEDITOR 0x1a8 /* AL Graphics Editor */ 530#define KEY_PRESENTATION 0x1a9 /* AL Presentation App */ 531#define KEY_DATABASE 0x1aa /* AL Database App */ 532#define KEY_NEWS 0x1ab /* AL Newsreader */ 533#define KEY_VOICEMAIL 0x1ac /* AL Voicemail */ 534#define KEY_ADDRESSBOOK 0x1ad /* AL Contacts/Address Book */ 535#define KEY_MESSENGER 0x1ae /* AL Instant Messaging */ 536#define KEY_DISPLAYTOGGLE 0x1af /* Turn display (LCD) on and off */ 537#define KEY_SPELLCHECK 0x1b0 /* AL Spell Check */ 538#define KEY_LOGOFF 0x1b1 /* AL Logoff */ 539 540#define KEY_DOLLAR 0x1b2 541#define KEY_EURO 0x1b3 542 543#define KEY_FRAMEBACK 0x1b4 /* Consumer - transport controls */ 544#define KEY_FRAMEFORWARD 0x1b5 545#define KEY_CONTEXT_MENU 0x1b6 /* GenDesc - system context menu */ 546#define KEY_MEDIA_REPEAT 0x1b7 /* Consumer - transport control */ 547 548#define KEY_DEL_EOL 0x1c0 549#define KEY_DEL_EOS 0x1c1 550#define KEY_INS_LINE 0x1c2 551#define KEY_DEL_LINE 0x1c3 552 553#define KEY_FN 0x1d0 554#define KEY_FN_ESC 0x1d1 555#define KEY_FN_F1 0x1d2 556#define KEY_FN_F2 0x1d3 557#define KEY_FN_F3 0x1d4 558#define KEY_FN_F4 0x1d5 559#define KEY_FN_F5 0x1d6 560#define KEY_FN_F6 0x1d7 561#define KEY_FN_F7 0x1d8 562#define KEY_FN_F8 0x1d9 563#define KEY_FN_F9 0x1da 564#define KEY_FN_F10 0x1db 565#define KEY_FN_F11 0x1dc 566#define KEY_FN_F12 0x1dd 567#define KEY_FN_1 0x1de 568#define KEY_FN_2 0x1df 569#define KEY_FN_D 0x1e0 570#define KEY_FN_E 0x1e1 571#define KEY_FN_F 0x1e2 572#define KEY_FN_S 0x1e3 573#define KEY_FN_B 0x1e4 574 575#define KEY_BRL_DOT1 0x1f1 576#define KEY_BRL_DOT2 0x1f2 577#define KEY_BRL_DOT3 0x1f3 578#define KEY_BRL_DOT4 0x1f4 579#define KEY_BRL_DOT5 0x1f5 580#define KEY_BRL_DOT6 0x1f6 581#define KEY_BRL_DOT7 0x1f7 582#define KEY_BRL_DOT8 0x1f8 583#define KEY_BRL_DOT9 0x1f9 584#define KEY_BRL_DOT10 0x1fa 585 586#define KEY_NUMERIC_0 0x200 /* used by phones, remote controls, */ 587#define KEY_NUMERIC_1 0x201 /* and other keypads */ 588#define KEY_NUMERIC_2 0x202 589#define KEY_NUMERIC_3 0x203 590#define KEY_NUMERIC_4 0x204 591#define KEY_NUMERIC_5 0x205 592#define KEY_NUMERIC_6 0x206 593#define KEY_NUMERIC_7 0x207 594#define KEY_NUMERIC_8 0x208 595#define KEY_NUMERIC_9 0x209 596#define KEY_NUMERIC_STAR 0x20a 597#define KEY_NUMERIC_POUND 0x20b 598 599#define KEY_CAMERA_FOCUS 0x210 600 601/* We avoid low common keys in module aliases so they don't get huge. */ 602#define KEY_MIN_INTERESTING KEY_MUTE 603#define KEY_MAX 0x2ff 604#define KEY_CNT (KEY_MAX+1) 605 606/* 607 * Relative axes 608 */ 609 610#define REL_X 0x00 611#define REL_Y 0x01 612#define REL_Z 0x02 613#define REL_RX 0x03 614#define REL_RY 0x04 615#define REL_RZ 0x05 616#define REL_HWHEEL 0x06 617#define REL_DIAL 0x07 618#define REL_WHEEL 0x08 619#define REL_MISC 0x09 620#define REL_MAX 0x0f 621#define REL_CNT (REL_MAX+1) 622 623/* 624 * Absolute axes 625 */ 626 627#define ABS_X 0x00 628#define ABS_Y 0x01 629#define ABS_Z 0x02 630#define ABS_RX 0x03 631#define ABS_RY 0x04 632#define ABS_RZ 0x05 633#define ABS_THROTTLE 0x06 634#define ABS_RUDDER 0x07 635#define ABS_WHEEL 0x08 636#define ABS_GAS 0x09 637#define ABS_BRAKE 0x0a 638#define ABS_HAT0X 0x10 639#define ABS_HAT0Y 0x11 640#define ABS_HAT1X 0x12 641#define ABS_HAT1Y 0x13 642#define ABS_HAT2X 0x14 643#define ABS_HAT2Y 0x15 644#define ABS_HAT3X 0x16 645#define ABS_HAT3Y 0x17 646#define ABS_PRESSURE 0x18 647#define ABS_DISTANCE 0x19 648#define ABS_TILT_X 0x1a 649#define ABS_TILT_Y 0x1b 650#define ABS_TOOL_WIDTH 0x1c 651#define ABS_VOLUME 0x20 652#define ABS_MISC 0x28 653 654#define ABS_MT_TOUCH_MAJOR 0x30 /* Major axis of touching ellipse */ 655#define ABS_MT_TOUCH_MINOR 0x31 /* Minor axis (omit if circular) */ 656#define ABS_MT_WIDTH_MAJOR 0x32 /* Major axis of approaching ellipse */ 657#define ABS_MT_WIDTH_MINOR 0x33 /* Minor axis (omit if circular) */ 658#define ABS_MT_ORIENTATION 0x34 /* Ellipse orientation */ 659#define ABS_MT_POSITION_X 0x35 /* Center X ellipse position */ 660#define ABS_MT_POSITION_Y 0x36 /* Center Y ellipse position */ 661#define ABS_MT_TOOL_TYPE 0x37 /* Type of touching device */ 662#define ABS_MT_BLOB_ID 0x38 /* Group a set of packets as a blob */ 663#define ABS_MT_TRACKING_ID 0x39 /* Unique ID of initiated contact */ 664#define ABS_MT_PRESSURE 0x3a /* Pressure on contact area */ 665 666#define ABS_MAX 0x3f 667#define ABS_CNT (ABS_MAX+1) 668 669/* 670 * Switch events 671 */ 672 673#define SW_LID 0x00 /* set = lid shut */ 674#define SW_TABLET_MODE 0x01 /* set = tablet mode */ 675#define SW_HEADPHONE_INSERT 0x02 /* set = inserted */ 676#define SW_RFKILL_ALL 0x03 /* rfkill master switch, type "any" 677 set = radio enabled */ 678#define SW_RADIO SW_RFKILL_ALL /* deprecated */ 679#define SW_MICROPHONE_INSERT 0x04 /* set = inserted */ 680#define SW_DOCK 0x05 /* set = plugged into dock */ 681#define SW_LINEOUT_INSERT 0x06 /* set = inserted */ 682#define SW_JACK_PHYSICAL_INSERT 0x07 /* set = mechanical switch set */ 683#define SW_VIDEOOUT_INSERT 0x08 /* set = inserted */ 684#define SW_CAMERA_LENS_COVER 0x09 /* set = lens covered */ 685#define SW_KEYPAD_SLIDE 0x0a /* set = keypad slide out */ 686#define SW_FRONT_PROXIMITY 0x0b /* set = front proximity sensor active */ 687#define SW_MAX 0x0f 688#define SW_CNT (SW_MAX+1) 689 690/* 691 * Misc events 692 */ 693 694#define MSC_SERIAL 0x00 695#define MSC_PULSELED 0x01 696#define MSC_GESTURE 0x02 697#define MSC_RAW 0x03 698#define MSC_SCAN 0x04 699#define MSC_MAX 0x07 700#define MSC_CNT (MSC_MAX+1) 701 702/* 703 * LEDs 704 */ 705 706#define LED_NUML 0x00 707#define LED_CAPSL 0x01 708#define LED_SCROLLL 0x02 709#define LED_COMPOSE 0x03 710#define LED_KANA 0x04 711#define LED_SLEEP 0x05 712#define LED_SUSPEND 0x06 713#define LED_MUTE 0x07 714#define LED_MISC 0x08 715#define LED_MAIL 0x09 716#define LED_CHARGING 0x0a 717#define LED_MAX 0x0f 718#define LED_CNT (LED_MAX+1) 719 720/* 721 * Autorepeat values 722 */ 723 724#define REP_DELAY 0x00 725#define REP_PERIOD 0x01 726#define REP_MAX 0x01 727 728/* 729 * Sounds 730 */ 731 732#define SND_CLICK 0x00 733#define SND_BELL 0x01 734#define SND_TONE 0x02 735#define SND_MAX 0x07 736#define SND_CNT (SND_MAX+1) 737 738/* 739 * IDs. 740 */ 741 742#define ID_BUS 0 743#define ID_VENDOR 1 744#define ID_PRODUCT 2 745#define ID_VERSION 3 746 747#define BUS_PCI 0x01 748#define BUS_ISAPNP 0x02 749#define BUS_USB 0x03 750#define BUS_HIL 0x04 751#define BUS_BLUETOOTH 0x05 752#define BUS_VIRTUAL 0x06 753 754#define BUS_ISA 0x10 755#define BUS_I8042 0x11 756#define BUS_XTKBD 0x12 757#define BUS_RS232 0x13 758#define BUS_GAMEPORT 0x14 759#define BUS_PARPORT 0x15 760#define BUS_AMIGA 0x16 761#define BUS_ADB 0x17 762#define BUS_I2C 0x18 763#define BUS_HOST 0x19 764#define BUS_GSC 0x1A 765#define BUS_ATARI 0x1B 766 767/* 768 * MT_TOOL types 769 */ 770#define MT_TOOL_FINGER 0 771#define MT_TOOL_PEN 1 772 773/* 774 * Values describing the status of a force-feedback effect 775 */ 776#define FF_STATUS_STOPPED 0x00 777#define FF_STATUS_PLAYING 0x01 778#define FF_STATUS_MAX 0x01 779 780/* 781 * Structures used in ioctls to upload effects to a device 782 * They are pieces of a bigger structure (called ff_effect) 783 */ 784 785/* 786 * All duration values are expressed in ms. Values above 32767 ms (0x7fff) 787 * should not be used and have unspecified results. 788 */ 789 790/** 791 * struct ff_replay - defines scheduling of the force-feedback effect 792 * @length: duration of the effect 793 * @delay: delay before effect should start playing 794 */ 795struct ff_replay { 796 __u16 length; 797 __u16 delay; 798}; 799 800/** 801 * struct ff_trigger - defines what triggers the force-feedback effect 802 * @button: number of the button triggering the effect 803 * @interval: controls how soon the effect can be re-triggered 804 */ 805struct ff_trigger { 806 __u16 button; 807 __u16 interval; 808}; 809 810/** 811 * struct ff_envelope - generic force-feedback effect envelope 812 * @attack_length: duration of the attack (ms) 813 * @attack_level: level at the beginning of the attack 814 * @fade_length: duration of fade (ms) 815 * @fade_level: level at the end of fade 816 * 817 * The @attack_level and @fade_level are absolute values; when applying 818 * envelope force-feedback core will convert to positive/negative 819 * value based on polarity of the default level of the effect. 820 * Valid range for the attack and fade levels is 0x0000 - 0x7fff 821 */ 822struct ff_envelope { 823 __u16 attack_length; 824 __u16 attack_level; 825 __u16 fade_length; 826 __u16 fade_level; 827}; 828 829/** 830 * struct ff_constant_effect - defines parameters of a constant force-feedback effect 831 * @level: strength of the effect; may be negative 832 * @envelope: envelope data 833 */ 834struct ff_constant_effect { 835 __s16 level; 836 struct ff_envelope envelope; 837}; 838 839/** 840 * struct ff_ramp_effect - defines parameters of a ramp force-feedback effect 841 * @start_level: beginning strength of the effect; may be negative 842 * @end_level: final strength of the effect; may be negative 843 * @envelope: envelope data 844 */ 845struct ff_ramp_effect { 846 __s16 start_level; 847 __s16 end_level; 848 struct ff_envelope envelope; 849}; 850 851/** 852 * struct ff_condition_effect - defines a spring or friction force-feedback effect 853 * @right_saturation: maximum level when joystick moved all way to the right 854 * @left_saturation: same for the left side 855 * @right_coeff: controls how fast the force grows when the joystick moves 856 * to the right 857 * @left_coeff: same for the left side 858 * @deadband: size of the dead zone, where no force is produced 859 * @center: position of the dead zone 860 */ 861struct ff_condition_effect { 862 __u16 right_saturation; 863 __u16 left_saturation; 864 865 __s16 right_coeff; 866 __s16 left_coeff; 867 868 __u16 deadband; 869 __s16 center; 870}; 871 872/** 873 * struct ff_periodic_effect - defines parameters of a periodic force-feedback effect 874 * @waveform: kind of the effect (wave) 875 * @period: period of the wave (ms) 876 * @magnitude: peak value 877 * @offset: mean value of the wave (roughly) 878 * @phase: 'horizontal' shift 879 * @envelope: envelope data 880 * @custom_len: number of samples (FF_CUSTOM only) 881 * @custom_data: buffer of samples (FF_CUSTOM only) 882 * 883 * Known waveforms - FF_SQUARE, FF_TRIANGLE, FF_SINE, FF_SAW_UP, 884 * FF_SAW_DOWN, FF_CUSTOM. The exact syntax FF_CUSTOM is undefined 885 * for the time being as no driver supports it yet. 886 * 887 * Note: the data pointed by custom_data is copied by the driver. 888 * You can therefore dispose of the memory after the upload/update. 889 */ 890struct ff_periodic_effect { 891 __u16 waveform; 892 __u16 period; 893 __s16 magnitude; 894 __s16 offset; 895 __u16 phase; 896 897 struct ff_envelope envelope; 898 899 __u32 custom_len; 900 __s16 __user *custom_data; 901}; 902 903/** 904 * struct ff_rumble_effect - defines parameters of a periodic force-feedback effect 905 * @strong_magnitude: magnitude of the heavy motor 906 * @weak_magnitude: magnitude of the light one 907 * 908 * Some rumble pads have two motors of different weight. Strong_magnitude 909 * represents the magnitude of the vibration generated by the heavy one. 910 */ 911struct ff_rumble_effect { 912 __u16 strong_magnitude; 913 __u16 weak_magnitude; 914}; 915 916/** 917 * struct ff_effect - defines force feedback effect 918 * @type: type of the effect (FF_CONSTANT, FF_PERIODIC, FF_RAMP, FF_SPRING, 919 * FF_FRICTION, FF_DAMPER, FF_RUMBLE, FF_INERTIA, or FF_CUSTOM) 920 * @id: an unique id assigned to an effect 921 * @direction: direction of the effect 922 * @trigger: trigger conditions (struct ff_trigger) 923 * @replay: scheduling of the effect (struct ff_replay) 924 * @u: effect-specific structure (one of ff_constant_effect, ff_ramp_effect, 925 * ff_periodic_effect, ff_condition_effect, ff_rumble_effect) further 926 * defining effect parameters 927 * 928 * This structure is sent through ioctl from the application to the driver. 929 * To create a new effect application should set its @id to -1; the kernel 930 * will return assigned @id which can later be used to update or delete 931 * this effect. 932 * 933 * Direction of the effect is encoded as follows: 934 * 0 deg -> 0x0000 (down) 935 * 90 deg -> 0x4000 (left) 936 * 180 deg -> 0x8000 (up) 937 * 270 deg -> 0xC000 (right) 938 */ 939struct ff_effect { 940 __u16 type; 941 __s16 id; 942 __u16 direction; 943 struct ff_trigger trigger; 944 struct ff_replay replay; 945 946 union { 947 struct ff_constant_effect constant; 948 struct ff_ramp_effect ramp; 949 struct ff_periodic_effect periodic; 950 struct ff_condition_effect condition[2]; /* One for each axis */ 951 struct ff_rumble_effect rumble; 952 } u; 953}; 954 955/* 956 * Force feedback effect types 957 */ 958 959#define FF_RUMBLE 0x50 960#define FF_PERIODIC 0x51 961#define FF_CONSTANT 0x52 962#define FF_SPRING 0x53 963#define FF_FRICTION 0x54 964#define FF_DAMPER 0x55 965#define FF_INERTIA 0x56 966#define FF_RAMP 0x57 967 968#define FF_EFFECT_MIN FF_RUMBLE 969#define FF_EFFECT_MAX FF_RAMP 970 971/* 972 * Force feedback periodic effect types 973 */ 974 975#define FF_SQUARE 0x58 976#define FF_TRIANGLE 0x59 977#define FF_SINE 0x5a 978#define FF_SAW_UP 0x5b 979#define FF_SAW_DOWN 0x5c 980#define FF_CUSTOM 0x5d 981 982#define FF_WAVEFORM_MIN FF_SQUARE 983#define FF_WAVEFORM_MAX FF_CUSTOM 984 985/* 986 * Set ff device properties 987 */ 988 989#define FF_GAIN 0x60 990#define FF_AUTOCENTER 0x61 991 992#define FF_MAX 0x7f 993#define FF_CNT (FF_MAX+1) 994 995#ifdef __KERNEL__ 996 997/* 998 * In-kernel definitions. 999 */ 1000 1001#include <linux/device.h> 1002#include <linux/fs.h> 1003#include <linux/timer.h> 1004#include <linux/mod_devicetable.h> 1005 1006/** 1007 * struct input_dev - represents an input device 1008 * @name: name of the device 1009 * @phys: physical path to the device in the system hierarchy 1010 * @uniq: unique identification code for the device (if device has it) 1011 * @id: id of the device (struct input_id) 1012 * @evbit: bitmap of types of events supported by the device (EV_KEY, 1013 * EV_REL, etc.) 1014 * @keybit: bitmap of keys/buttons this device has 1015 * @relbit: bitmap of relative axes for the device 1016 * @absbit: bitmap of absolute axes for the device 1017 * @mscbit: bitmap of miscellaneous events supported by the device 1018 * @ledbit: bitmap of leds present on the device 1019 * @sndbit: bitmap of sound effects supported by the device 1020 * @ffbit: bitmap of force feedback effects supported by the device 1021 * @swbit: bitmap of switches present on the device 1022 * @keycodemax: size of keycode table 1023 * @keycodesize: size of elements in keycode table 1024 * @keycode: map of scancodes to keycodes for this device 1025 * @setkeycode: optional method to alter current keymap, used to implement 1026 * sparse keymaps. If not supplied default mechanism will be used. 1027 * The method is being called while holding event_lock and thus must 1028 * not sleep 1029 * @getkeycode: optional method to retrieve current keymap. If not supplied 1030 * default mechanism will be used. The method is being called while 1031 * holding event_lock and thus must not sleep 1032 * @ff: force feedback structure associated with the device if device 1033 * supports force feedback effects 1034 * @repeat_key: stores key code of the last key pressed; used to implement 1035 * software autorepeat 1036 * @timer: timer for software autorepeat 1037 * @sync: set to 1 when there were no new events since last EV_SYNC 1038 * @abs: current values for reports from absolute axes 1039 * @rep: current values for autorepeat parameters (delay, rate) 1040 * @key: reflects current state of device's keys/buttons 1041 * @led: reflects current state of device's LEDs 1042 * @snd: reflects current state of sound effects 1043 * @sw: reflects current state of device's switches 1044 * @absmax: maximum values for events coming from absolute axes 1045 * @absmin: minimum values for events coming from absolute axes 1046 * @absfuzz: describes noisiness for axes 1047 * @absflat: size of the center flat position (used by joydev) 1048 * @absres: resolution used for events coming form absolute axes 1049 * @open: this method is called when the very first user calls 1050 * input_open_device(). The driver must prepare the device 1051 * to start generating events (start polling thread, 1052 * request an IRQ, submit URB, etc.) 1053 * @close: this method is called when the very last user calls 1054 * input_close_device(). 1055 * @flush: purges the device. Most commonly used to get rid of force 1056 * feedback effects loaded into the device when disconnecting 1057 * from it 1058 * @event: event handler for events sent _to_ the device, like EV_LED 1059 * or EV_SND. The device is expected to carry out the requested 1060 * action (turn on a LED, play sound, etc.) The call is protected 1061 * by @event_lock and must not sleep 1062 * @grab: input handle that currently has the device grabbed (via 1063 * EVIOCGRAB ioctl). When a handle grabs a device it becomes sole 1064 * recipient for all input events coming from the device 1065 * @event_lock: this spinlock is is taken when input core receives 1066 * and processes a new event for the device (in input_event()). 1067 * Code that accesses and/or modifies parameters of a device 1068 * (such as keymap or absmin, absmax, absfuzz, etc.) after device 1069 * has been registered with input core must take this lock. 1070 * @mutex: serializes calls to open(), close() and flush() methods 1071 * @users: stores number of users (input handlers) that opened this 1072 * device. It is used by input_open_device() and input_close_device() 1073 * to make sure that dev->open() is only called when the first 1074 * user opens device and dev->close() is called when the very 1075 * last user closes the device 1076 * @going_away: marks devices that are in a middle of unregistering and 1077 * causes input_open_device*() fail with -ENODEV. 1078 * @dev: driver model's view of this device 1079 * @h_list: list of input handles associated with the device. When 1080 * accessing the list dev->mutex must be held 1081 * @node: used to place the device onto input_dev_list 1082 */ 1083struct input_dev { 1084 const char *name; 1085 const char *phys; 1086 const char *uniq; 1087 struct input_id id; 1088 1089 unsigned long evbit[BITS_TO_LONGS(EV_CNT)]; 1090 unsigned long keybit[BITS_TO_LONGS(KEY_CNT)]; 1091 unsigned long relbit[BITS_TO_LONGS(REL_CNT)]; 1092 unsigned long absbit[BITS_TO_LONGS(ABS_CNT)]; 1093 unsigned long mscbit[BITS_TO_LONGS(MSC_CNT)]; 1094 unsigned long ledbit[BITS_TO_LONGS(LED_CNT)]; 1095 unsigned long sndbit[BITS_TO_LONGS(SND_CNT)]; 1096 unsigned long ffbit[BITS_TO_LONGS(FF_CNT)]; 1097 unsigned long swbit[BITS_TO_LONGS(SW_CNT)]; 1098 1099 unsigned int keycodemax; 1100 unsigned int keycodesize; 1101 void *keycode; 1102 int (*setkeycode)(struct input_dev *dev, int scancode, int keycode); 1103 int (*getkeycode)(struct input_dev *dev, int scancode, int *keycode); 1104 1105 struct ff_device *ff; 1106 1107 unsigned int repeat_key; 1108 struct timer_list timer; 1109 1110 int sync; 1111 1112 int abs[ABS_MAX + 1]; 1113 int rep[REP_MAX + 1]; 1114 1115 unsigned long key[BITS_TO_LONGS(KEY_CNT)]; 1116 unsigned long led[BITS_TO_LONGS(LED_CNT)]; 1117 unsigned long snd[BITS_TO_LONGS(SND_CNT)]; 1118 unsigned long sw[BITS_TO_LONGS(SW_CNT)]; 1119 1120 int absmax[ABS_MAX + 1]; 1121 int absmin[ABS_MAX + 1]; 1122 int absfuzz[ABS_MAX + 1]; 1123 int absflat[ABS_MAX + 1]; 1124 int absres[ABS_MAX + 1]; 1125 1126 int (*open)(struct input_dev *dev); 1127 void (*close)(struct input_dev *dev); 1128 int (*flush)(struct input_dev *dev, struct file *file); 1129 int (*event)(struct input_dev *dev, unsigned int type, unsigned int code, int value); 1130 1131 struct input_handle *grab; 1132 1133 spinlock_t event_lock; 1134 struct mutex mutex; 1135 1136 unsigned int users; 1137 bool going_away; 1138 1139 struct device dev; 1140 1141 struct list_head h_list; 1142 struct list_head node; 1143}; 1144#define to_input_dev(d) container_of(d, struct input_dev, dev) 1145 1146/* 1147 * Verify that we are in sync with input_device_id mod_devicetable.h #defines 1148 */ 1149 1150#if EV_MAX != INPUT_DEVICE_ID_EV_MAX 1151#error "EV_MAX and INPUT_DEVICE_ID_EV_MAX do not match" 1152#endif 1153 1154#if KEY_MIN_INTERESTING != INPUT_DEVICE_ID_KEY_MIN_INTERESTING 1155#error "KEY_MIN_INTERESTING and INPUT_DEVICE_ID_KEY_MIN_INTERESTING do not match" 1156#endif 1157 1158#if KEY_MAX != INPUT_DEVICE_ID_KEY_MAX 1159#error "KEY_MAX and INPUT_DEVICE_ID_KEY_MAX do not match" 1160#endif 1161 1162#if REL_MAX != INPUT_DEVICE_ID_REL_MAX 1163#error "REL_MAX and INPUT_DEVICE_ID_REL_MAX do not match" 1164#endif 1165 1166#if ABS_MAX != INPUT_DEVICE_ID_ABS_MAX 1167#error "ABS_MAX and INPUT_DEVICE_ID_ABS_MAX do not match" 1168#endif 1169 1170#if MSC_MAX != INPUT_DEVICE_ID_MSC_MAX 1171#error "MSC_MAX and INPUT_DEVICE_ID_MSC_MAX do not match" 1172#endif 1173 1174#if LED_MAX != INPUT_DEVICE_ID_LED_MAX 1175#error "LED_MAX and INPUT_DEVICE_ID_LED_MAX do not match" 1176#endif 1177 1178#if SND_MAX != INPUT_DEVICE_ID_SND_MAX 1179#error "SND_MAX and INPUT_DEVICE_ID_SND_MAX do not match" 1180#endif 1181 1182#if FF_MAX != INPUT_DEVICE_ID_FF_MAX 1183#error "FF_MAX and INPUT_DEVICE_ID_FF_MAX do not match" 1184#endif 1185 1186#if SW_MAX != INPUT_DEVICE_ID_SW_MAX 1187#error "SW_MAX and INPUT_DEVICE_ID_SW_MAX do not match" 1188#endif 1189 1190#define INPUT_DEVICE_ID_MATCH_DEVICE \ 1191 (INPUT_DEVICE_ID_MATCH_BUS | INPUT_DEVICE_ID_MATCH_VENDOR | INPUT_DEVICE_ID_MATCH_PRODUCT) 1192#define INPUT_DEVICE_ID_MATCH_DEVICE_AND_VERSION \ 1193 (INPUT_DEVICE_ID_MATCH_DEVICE | INPUT_DEVICE_ID_MATCH_VERSION) 1194 1195struct input_handle; 1196 1197/** 1198 * struct input_handler - implements one of interfaces for input devices 1199 * @private: driver-specific data 1200 * @event: event handler. This method is being called by input core with 1201 * interrupts disabled and dev->event_lock spinlock held and so 1202 * it may not sleep 1203 * @connect: called when attaching a handler to an input device 1204 * @disconnect: disconnects a handler from input device 1205 * @start: starts handler for given handle. This function is called by 1206 * input core right after connect() method and also when a process 1207 * that "grabbed" a device releases it 1208 * @fops: file operations this driver implements 1209 * @minor: beginning of range of 32 minors for devices this driver 1210 * can provide 1211 * @name: name of the handler, to be shown in /proc/bus/input/handlers 1212 * @id_table: pointer to a table of input_device_ids this driver can 1213 * handle 1214 * @blacklist: pointer to a table of input_device_ids this driver should 1215 * ignore even if they match @id_table 1216 * @h_list: list of input handles associated with the handler 1217 * @node: for placing the driver onto input_handler_list 1218 * 1219 * Input handlers attach to input devices and create input handles. There 1220 * are likely several handlers attached to any given input device at the 1221 * same time. All of them will get their copy of input event generated by 1222 * the device. 1223 * 1224 * Note that input core serializes calls to connect() and disconnect() 1225 * methods. 1226 */ 1227struct input_handler { 1228 1229 void *private; 1230 1231 void (*event)(struct input_handle *handle, unsigned int type, unsigned int code, int value); 1232 int (*connect)(struct input_handler *handler, struct input_dev *dev, const struct input_device_id *id); 1233 void (*disconnect)(struct input_handle *handle); 1234 void (*start)(struct input_handle *handle); 1235 1236 const struct file_operations *fops; 1237 int minor; 1238 const char *name; 1239 1240 const struct input_device_id *id_table; 1241 const struct input_device_id *blacklist; 1242 1243 struct list_head h_list; 1244 struct list_head node; 1245}; 1246 1247/** 1248 * struct input_handle - links input device with an input handler 1249 * @private: handler-specific data 1250 * @open: counter showing whether the handle is 'open', i.e. should deliver 1251 * events from its device 1252 * @name: name given to the handle by handler that created it 1253 * @dev: input device the handle is attached to 1254 * @handler: handler that works with the device through this handle 1255 * @d_node: used to put the handle on device's list of attached handles 1256 * @h_node: used to put the handle on handler's list of handles from which 1257 * it gets events 1258 */ 1259struct input_handle { 1260 1261 void *private; 1262 1263 int open; 1264 const char *name; 1265 1266 struct input_dev *dev; 1267 struct input_handler *handler; 1268 1269 struct list_head d_node; 1270 struct list_head h_node; 1271}; 1272 1273struct input_dev *input_allocate_device(void); 1274void input_free_device(struct input_dev *dev); 1275 1276static inline struct input_dev *input_get_device(struct input_dev *dev) 1277{ 1278 return dev ? to_input_dev(get_device(&dev->dev)) : NULL; 1279} 1280 1281static inline void input_put_device(struct input_dev *dev) 1282{ 1283 if (dev) 1284 put_device(&dev->dev); 1285} 1286 1287static inline void *input_get_drvdata(struct input_dev *dev) 1288{ 1289 return dev_get_drvdata(&dev->dev); 1290} 1291 1292static inline void input_set_drvdata(struct input_dev *dev, void *data) 1293{ 1294 dev_set_drvdata(&dev->dev, data); 1295} 1296 1297int __must_check input_register_device(struct input_dev *); 1298void input_unregister_device(struct input_dev *); 1299 1300int __must_check input_register_handler(struct input_handler *); 1301void input_unregister_handler(struct input_handler *); 1302 1303int input_handler_for_each_handle(struct input_handler *, void *data, 1304 int (*fn)(struct input_handle *, void *)); 1305 1306int input_register_handle(struct input_handle *); 1307void input_unregister_handle(struct input_handle *); 1308 1309int input_grab_device(struct input_handle *); 1310void input_release_device(struct input_handle *); 1311 1312int input_open_device(struct input_handle *); 1313void input_close_device(struct input_handle *); 1314 1315int input_flush_device(struct input_handle* handle, struct file* file); 1316 1317void input_event(struct input_dev *dev, unsigned int type, unsigned int code, int value); 1318void input_inject_event(struct input_handle *handle, unsigned int type, unsigned int code, int value); 1319 1320static inline void input_report_key(struct input_dev *dev, unsigned int code, int value) 1321{ 1322 input_event(dev, EV_KEY, code, !!value); 1323} 1324 1325static inline void input_report_rel(struct input_dev *dev, unsigned int code, int value) 1326{ 1327 input_event(dev, EV_REL, code, value); 1328} 1329 1330static inline void input_report_abs(struct input_dev *dev, unsigned int code, int value) 1331{ 1332 input_event(dev, EV_ABS, code, value); 1333} 1334 1335static inline void input_report_ff_status(struct input_dev *dev, unsigned int code, int value) 1336{ 1337 input_event(dev, EV_FF_STATUS, code, value); 1338} 1339 1340static inline void input_report_switch(struct input_dev *dev, unsigned int code, int value) 1341{ 1342 input_event(dev, EV_SW, code, !!value); 1343} 1344 1345static inline void input_sync(struct input_dev *dev) 1346{ 1347 input_event(dev, EV_SYN, SYN_REPORT, 0); 1348} 1349 1350static inline void input_mt_sync(struct input_dev *dev) 1351{ 1352 input_event(dev, EV_SYN, SYN_MT_REPORT, 0); 1353} 1354 1355void input_set_capability(struct input_dev *dev, unsigned int type, unsigned int code); 1356 1357static inline void input_set_abs_params(struct input_dev *dev, int axis, int min, int max, int fuzz, int flat) 1358{ 1359 dev->absmin[axis] = min; 1360 dev->absmax[axis] = max; 1361 dev->absfuzz[axis] = fuzz; 1362 dev->absflat[axis] = flat; 1363 1364 dev->absbit[BIT_WORD(axis)] |= BIT_MASK(axis); 1365} 1366 1367int input_get_keycode(struct input_dev *dev, int scancode, int *keycode); 1368int input_set_keycode(struct input_dev *dev, int scancode, int keycode); 1369 1370extern struct class input_class; 1371 1372/** 1373 * struct ff_device - force-feedback part of an input device 1374 * @upload: Called to upload an new effect into device 1375 * @erase: Called to erase an effect from device 1376 * @playback: Called to request device to start playing specified effect 1377 * @set_gain: Called to set specified gain 1378 * @set_autocenter: Called to auto-center device 1379 * @destroy: called by input core when parent input device is being 1380 * destroyed 1381 * @private: driver-specific data, will be freed automatically 1382 * @ffbit: bitmap of force feedback capabilities truly supported by 1383 * device (not emulated like ones in input_dev->ffbit) 1384 * @mutex: mutex for serializing access to the device 1385 * @max_effects: maximum number of effects supported by device 1386 * @effects: pointer to an array of effects currently loaded into device 1387 * @effect_owners: array of effect owners; when file handle owning 1388 * an effect gets closed the effect is automatically erased 1389 * 1390 * Every force-feedback device must implement upload() and playback() 1391 * methods; erase() is optional. set_gain() and set_autocenter() need 1392 * only be implemented if driver sets up FF_GAIN and FF_AUTOCENTER 1393 * bits. 1394 * 1395 * Note that playback(), set_gain() and set_autocenter() are called with 1396 * dev->event_lock spinlock held and interrupts off and thus may not 1397 * sleep. 1398 */ 1399struct ff_device { 1400 int (*upload)(struct input_dev *dev, struct ff_effect *effect, 1401 struct ff_effect *old); 1402 int (*erase)(struct input_dev *dev, int effect_id); 1403 1404 int (*playback)(struct input_dev *dev, int effect_id, int value); 1405 void (*set_gain)(struct input_dev *dev, u16 gain); 1406 void (*set_autocenter)(struct input_dev *dev, u16 magnitude); 1407 1408 void (*destroy)(struct ff_device *); 1409 1410 void *private; 1411 1412 unsigned long ffbit[BITS_TO_LONGS(FF_CNT)]; 1413 1414 struct mutex mutex; 1415 1416 int max_effects; 1417 struct ff_effect *effects; 1418 struct file *effect_owners[]; 1419}; 1420 1421int input_ff_create(struct input_dev *dev, int max_effects); 1422void input_ff_destroy(struct input_dev *dev); 1423 1424int input_ff_event(struct input_dev *dev, unsigned int type, unsigned int code, int value); 1425 1426int input_ff_upload(struct input_dev *dev, struct ff_effect *effect, struct file *file); 1427int input_ff_erase(struct input_dev *dev, int effect_id, struct file *file); 1428 1429int input_ff_create_memless(struct input_dev *dev, void *data, 1430 int (*play_effect)(struct input_dev *, void *, struct ff_effect *)); 1431 1432#endif 1433#endif