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1#ifndef _LINUX_FB_H 2#define _LINUX_FB_H 3 4#include <asm/types.h> 5#include <linux/i2c.h> 6 7struct dentry; 8 9/* Definitions of frame buffers */ 10 11#define FB_MAX 32 /* sufficient for now */ 12 13/* ioctls 14 0x46 is 'F' */ 15#define FBIOGET_VSCREENINFO 0x4600 16#define FBIOPUT_VSCREENINFO 0x4601 17#define FBIOGET_FSCREENINFO 0x4602 18#define FBIOGETCMAP 0x4604 19#define FBIOPUTCMAP 0x4605 20#define FBIOPAN_DISPLAY 0x4606 21#ifdef __KERNEL__ 22#define FBIO_CURSOR _IOWR('F', 0x08, struct fb_cursor_user) 23#else 24#define FBIO_CURSOR _IOWR('F', 0x08, struct fb_cursor) 25#endif 26/* 0x4607-0x460B are defined below */ 27/* #define FBIOGET_MONITORSPEC 0x460C */ 28/* #define FBIOPUT_MONITORSPEC 0x460D */ 29/* #define FBIOSWITCH_MONIBIT 0x460E */ 30#define FBIOGET_CON2FBMAP 0x460F 31#define FBIOPUT_CON2FBMAP 0x4610 32#define FBIOBLANK 0x4611 /* arg: 0 or vesa level + 1 */ 33#define FBIOGET_VBLANK _IOR('F', 0x12, struct fb_vblank) 34#define FBIO_ALLOC 0x4613 35#define FBIO_FREE 0x4614 36#define FBIOGET_GLYPH 0x4615 37#define FBIOGET_HWCINFO 0x4616 38#define FBIOPUT_MODEINFO 0x4617 39#define FBIOGET_DISPINFO 0x4618 40 41 42#define FB_TYPE_PACKED_PIXELS 0 /* Packed Pixels */ 43#define FB_TYPE_PLANES 1 /* Non interleaved planes */ 44#define FB_TYPE_INTERLEAVED_PLANES 2 /* Interleaved planes */ 45#define FB_TYPE_TEXT 3 /* Text/attributes */ 46#define FB_TYPE_VGA_PLANES 4 /* EGA/VGA planes */ 47 48#define FB_AUX_TEXT_MDA 0 /* Monochrome text */ 49#define FB_AUX_TEXT_CGA 1 /* CGA/EGA/VGA Color text */ 50#define FB_AUX_TEXT_S3_MMIO 2 /* S3 MMIO fasttext */ 51#define FB_AUX_TEXT_MGA_STEP16 3 /* MGA Millenium I: text, attr, 14 reserved bytes */ 52#define FB_AUX_TEXT_MGA_STEP8 4 /* other MGAs: text, attr, 6 reserved bytes */ 53#define FB_AUX_TEXT_SVGA_GROUP 8 /* 8-15: SVGA tileblit compatible modes */ 54#define FB_AUX_TEXT_SVGA_MASK 7 /* lower three bits says step */ 55#define FB_AUX_TEXT_SVGA_STEP2 8 /* SVGA text mode: text, attr */ 56#define FB_AUX_TEXT_SVGA_STEP4 9 /* SVGA text mode: text, attr, 2 reserved bytes */ 57#define FB_AUX_TEXT_SVGA_STEP8 10 /* SVGA text mode: text, attr, 6 reserved bytes */ 58#define FB_AUX_TEXT_SVGA_STEP16 11 /* SVGA text mode: text, attr, 14 reserved bytes */ 59#define FB_AUX_TEXT_SVGA_LAST 15 /* reserved up to 15 */ 60 61#define FB_AUX_VGA_PLANES_VGA4 0 /* 16 color planes (EGA/VGA) */ 62#define FB_AUX_VGA_PLANES_CFB4 1 /* CFB4 in planes (VGA) */ 63#define FB_AUX_VGA_PLANES_CFB8 2 /* CFB8 in planes (VGA) */ 64 65#define FB_VISUAL_MONO01 0 /* Monochr. 1=Black 0=White */ 66#define FB_VISUAL_MONO10 1 /* Monochr. 1=White 0=Black */ 67#define FB_VISUAL_TRUECOLOR 2 /* True color */ 68#define FB_VISUAL_PSEUDOCOLOR 3 /* Pseudo color (like atari) */ 69#define FB_VISUAL_DIRECTCOLOR 4 /* Direct color */ 70#define FB_VISUAL_STATIC_PSEUDOCOLOR 5 /* Pseudo color readonly */ 71 72#define FB_ACCEL_NONE 0 /* no hardware accelerator */ 73#define FB_ACCEL_ATARIBLITT 1 /* Atari Blitter */ 74#define FB_ACCEL_AMIGABLITT 2 /* Amiga Blitter */ 75#define FB_ACCEL_S3_TRIO64 3 /* Cybervision64 (S3 Trio64) */ 76#define FB_ACCEL_NCR_77C32BLT 4 /* RetinaZ3 (NCR 77C32BLT) */ 77#define FB_ACCEL_S3_VIRGE 5 /* Cybervision64/3D (S3 ViRGE) */ 78#define FB_ACCEL_ATI_MACH64GX 6 /* ATI Mach 64GX family */ 79#define FB_ACCEL_DEC_TGA 7 /* DEC 21030 TGA */ 80#define FB_ACCEL_ATI_MACH64CT 8 /* ATI Mach 64CT family */ 81#define FB_ACCEL_ATI_MACH64VT 9 /* ATI Mach 64CT family VT class */ 82#define FB_ACCEL_ATI_MACH64GT 10 /* ATI Mach 64CT family GT class */ 83#define FB_ACCEL_SUN_CREATOR 11 /* Sun Creator/Creator3D */ 84#define FB_ACCEL_SUN_CGSIX 12 /* Sun cg6 */ 85#define FB_ACCEL_SUN_LEO 13 /* Sun leo/zx */ 86#define FB_ACCEL_IMS_TWINTURBO 14 /* IMS Twin Turbo */ 87#define FB_ACCEL_3DLABS_PERMEDIA2 15 /* 3Dlabs Permedia 2 */ 88#define FB_ACCEL_MATROX_MGA2064W 16 /* Matrox MGA2064W (Millenium) */ 89#define FB_ACCEL_MATROX_MGA1064SG 17 /* Matrox MGA1064SG (Mystique) */ 90#define FB_ACCEL_MATROX_MGA2164W 18 /* Matrox MGA2164W (Millenium II) */ 91#define FB_ACCEL_MATROX_MGA2164W_AGP 19 /* Matrox MGA2164W (Millenium II) */ 92#define FB_ACCEL_MATROX_MGAG100 20 /* Matrox G100 (Productiva G100) */ 93#define FB_ACCEL_MATROX_MGAG200 21 /* Matrox G200 (Myst, Mill, ...) */ 94#define FB_ACCEL_SUN_CG14 22 /* Sun cgfourteen */ 95#define FB_ACCEL_SUN_BWTWO 23 /* Sun bwtwo */ 96#define FB_ACCEL_SUN_CGTHREE 24 /* Sun cgthree */ 97#define FB_ACCEL_SUN_TCX 25 /* Sun tcx */ 98#define FB_ACCEL_MATROX_MGAG400 26 /* Matrox G400 */ 99#define FB_ACCEL_NV3 27 /* nVidia RIVA 128 */ 100#define FB_ACCEL_NV4 28 /* nVidia RIVA TNT */ 101#define FB_ACCEL_NV5 29 /* nVidia RIVA TNT2 */ 102#define FB_ACCEL_CT_6555x 30 /* C&T 6555x */ 103#define FB_ACCEL_3DFX_BANSHEE 31 /* 3Dfx Banshee */ 104#define FB_ACCEL_ATI_RAGE128 32 /* ATI Rage128 family */ 105#define FB_ACCEL_IGS_CYBER2000 33 /* CyberPro 2000 */ 106#define FB_ACCEL_IGS_CYBER2010 34 /* CyberPro 2010 */ 107#define FB_ACCEL_IGS_CYBER5000 35 /* CyberPro 5000 */ 108#define FB_ACCEL_SIS_GLAMOUR 36 /* SiS 300/630/540 */ 109#define FB_ACCEL_3DLABS_PERMEDIA3 37 /* 3Dlabs Permedia 3 */ 110#define FB_ACCEL_ATI_RADEON 38 /* ATI Radeon family */ 111#define FB_ACCEL_I810 39 /* Intel 810/815 */ 112#define FB_ACCEL_SIS_GLAMOUR_2 40 /* SiS 315, 650, 740 */ 113#define FB_ACCEL_SIS_XABRE 41 /* SiS 330 ("Xabre") */ 114#define FB_ACCEL_I830 42 /* Intel 830M/845G/85x/865G */ 115#define FB_ACCEL_NV_10 43 /* nVidia Arch 10 */ 116#define FB_ACCEL_NV_20 44 /* nVidia Arch 20 */ 117#define FB_ACCEL_NV_30 45 /* nVidia Arch 30 */ 118#define FB_ACCEL_NV_40 46 /* nVidia Arch 40 */ 119#define FB_ACCEL_XGI_VOLARI_V 47 /* XGI Volari V3XT, V5, V8 */ 120#define FB_ACCEL_XGI_VOLARI_Z 48 /* XGI Volari Z7 */ 121#define FB_ACCEL_OMAP1610 49 /* TI OMAP16xx */ 122#define FB_ACCEL_TRIDENT_TGUI 50 /* Trident TGUI */ 123#define FB_ACCEL_TRIDENT_3DIMAGE 51 /* Trident 3DImage */ 124#define FB_ACCEL_TRIDENT_BLADE3D 52 /* Trident Blade3D */ 125#define FB_ACCEL_TRIDENT_BLADEXP 53 /* Trident BladeXP */ 126#define FB_ACCEL_NEOMAGIC_NM2070 90 /* NeoMagic NM2070 */ 127#define FB_ACCEL_NEOMAGIC_NM2090 91 /* NeoMagic NM2090 */ 128#define FB_ACCEL_NEOMAGIC_NM2093 92 /* NeoMagic NM2093 */ 129#define FB_ACCEL_NEOMAGIC_NM2097 93 /* NeoMagic NM2097 */ 130#define FB_ACCEL_NEOMAGIC_NM2160 94 /* NeoMagic NM2160 */ 131#define FB_ACCEL_NEOMAGIC_NM2200 95 /* NeoMagic NM2200 */ 132#define FB_ACCEL_NEOMAGIC_NM2230 96 /* NeoMagic NM2230 */ 133#define FB_ACCEL_NEOMAGIC_NM2360 97 /* NeoMagic NM2360 */ 134#define FB_ACCEL_NEOMAGIC_NM2380 98 /* NeoMagic NM2380 */ 135 136#define FB_ACCEL_SAVAGE4 0x80 /* S3 Savage4 */ 137#define FB_ACCEL_SAVAGE3D 0x81 /* S3 Savage3D */ 138#define FB_ACCEL_SAVAGE3D_MV 0x82 /* S3 Savage3D-MV */ 139#define FB_ACCEL_SAVAGE2000 0x83 /* S3 Savage2000 */ 140#define FB_ACCEL_SAVAGE_MX_MV 0x84 /* S3 Savage/MX-MV */ 141#define FB_ACCEL_SAVAGE_MX 0x85 /* S3 Savage/MX */ 142#define FB_ACCEL_SAVAGE_IX_MV 0x86 /* S3 Savage/IX-MV */ 143#define FB_ACCEL_SAVAGE_IX 0x87 /* S3 Savage/IX */ 144#define FB_ACCEL_PROSAVAGE_PM 0x88 /* S3 ProSavage PM133 */ 145#define FB_ACCEL_PROSAVAGE_KM 0x89 /* S3 ProSavage KM133 */ 146#define FB_ACCEL_S3TWISTER_P 0x8a /* S3 Twister */ 147#define FB_ACCEL_S3TWISTER_K 0x8b /* S3 TwisterK */ 148#define FB_ACCEL_SUPERSAVAGE 0x8c /* S3 Supersavage */ 149#define FB_ACCEL_PROSAVAGE_DDR 0x8d /* S3 ProSavage DDR */ 150#define FB_ACCEL_PROSAVAGE_DDRK 0x8e /* S3 ProSavage DDR-K */ 151 152struct fb_fix_screeninfo { 153 char id[16]; /* identification string eg "TT Builtin" */ 154 unsigned long smem_start; /* Start of frame buffer mem */ 155 /* (physical address) */ 156 __u32 smem_len; /* Length of frame buffer mem */ 157 __u32 type; /* see FB_TYPE_* */ 158 __u32 type_aux; /* Interleave for interleaved Planes */ 159 __u32 visual; /* see FB_VISUAL_* */ 160 __u16 xpanstep; /* zero if no hardware panning */ 161 __u16 ypanstep; /* zero if no hardware panning */ 162 __u16 ywrapstep; /* zero if no hardware ywrap */ 163 __u32 line_length; /* length of a line in bytes */ 164 unsigned long mmio_start; /* Start of Memory Mapped I/O */ 165 /* (physical address) */ 166 __u32 mmio_len; /* Length of Memory Mapped I/O */ 167 __u32 accel; /* Indicate to driver which */ 168 /* specific chip/card we have */ 169 __u16 reserved[3]; /* Reserved for future compatibility */ 170}; 171 172/* Interpretation of offset for color fields: All offsets are from the right, 173 * inside a "pixel" value, which is exactly 'bits_per_pixel' wide (means: you 174 * can use the offset as right argument to <<). A pixel afterwards is a bit 175 * stream and is written to video memory as that unmodified. This implies 176 * big-endian byte order if bits_per_pixel is greater than 8. 177 */ 178struct fb_bitfield { 179 __u32 offset; /* beginning of bitfield */ 180 __u32 length; /* length of bitfield */ 181 __u32 msb_right; /* != 0 : Most significant bit is */ 182 /* right */ 183}; 184 185#define FB_NONSTD_HAM 1 /* Hold-And-Modify (HAM) */ 186#define FB_NONSTD_REV_PIX_IN_B 2 /* order of pixels in each byte is reversed */ 187 188#define FB_ACTIVATE_NOW 0 /* set values immediately (or vbl)*/ 189#define FB_ACTIVATE_NXTOPEN 1 /* activate on next open */ 190#define FB_ACTIVATE_TEST 2 /* don't set, round up impossible */ 191#define FB_ACTIVATE_MASK 15 192 /* values */ 193#define FB_ACTIVATE_VBL 16 /* activate values on next vbl */ 194#define FB_CHANGE_CMAP_VBL 32 /* change colormap on vbl */ 195#define FB_ACTIVATE_ALL 64 /* change all VCs on this fb */ 196#define FB_ACTIVATE_FORCE 128 /* force apply even when no change*/ 197#define FB_ACTIVATE_INV_MODE 256 /* invalidate videomode */ 198 199#define FB_ACCELF_TEXT 1 /* (OBSOLETE) see fb_info.flags and vc_mode */ 200 201#define FB_SYNC_HOR_HIGH_ACT 1 /* horizontal sync high active */ 202#define FB_SYNC_VERT_HIGH_ACT 2 /* vertical sync high active */ 203#define FB_SYNC_EXT 4 /* external sync */ 204#define FB_SYNC_COMP_HIGH_ACT 8 /* composite sync high active */ 205#define FB_SYNC_BROADCAST 16 /* broadcast video timings */ 206 /* vtotal = 144d/288n/576i => PAL */ 207 /* vtotal = 121d/242n/484i => NTSC */ 208#define FB_SYNC_ON_GREEN 32 /* sync on green */ 209 210#define FB_VMODE_NONINTERLACED 0 /* non interlaced */ 211#define FB_VMODE_INTERLACED 1 /* interlaced */ 212#define FB_VMODE_DOUBLE 2 /* double scan */ 213#define FB_VMODE_ODD_FLD_FIRST 4 /* interlaced: top line first */ 214#define FB_VMODE_MASK 255 215 216#define FB_VMODE_YWRAP 256 /* ywrap instead of panning */ 217#define FB_VMODE_SMOOTH_XPAN 512 /* smooth xpan possible (internally used) */ 218#define FB_VMODE_CONUPDATE 512 /* don't update x/yoffset */ 219 220/* 221 * Display rotation support 222 */ 223#define FB_ROTATE_UR 0 224#define FB_ROTATE_CW 1 225#define FB_ROTATE_UD 2 226#define FB_ROTATE_CCW 3 227 228#define PICOS2KHZ(a) (1000000000UL/(a)) 229#define KHZ2PICOS(a) (1000000000UL/(a)) 230 231struct fb_var_screeninfo { 232 __u32 xres; /* visible resolution */ 233 __u32 yres; 234 __u32 xres_virtual; /* virtual resolution */ 235 __u32 yres_virtual; 236 __u32 xoffset; /* offset from virtual to visible */ 237 __u32 yoffset; /* resolution */ 238 239 __u32 bits_per_pixel; /* guess what */ 240 __u32 grayscale; /* != 0 Graylevels instead of colors */ 241 242 struct fb_bitfield red; /* bitfield in fb mem if true color, */ 243 struct fb_bitfield green; /* else only length is significant */ 244 struct fb_bitfield blue; 245 struct fb_bitfield transp; /* transparency */ 246 247 __u32 nonstd; /* != 0 Non standard pixel format */ 248 249 __u32 activate; /* see FB_ACTIVATE_* */ 250 251 __u32 height; /* height of picture in mm */ 252 __u32 width; /* width of picture in mm */ 253 254 __u32 accel_flags; /* (OBSOLETE) see fb_info.flags */ 255 256 /* Timing: All values in pixclocks, except pixclock (of course) */ 257 __u32 pixclock; /* pixel clock in ps (pico seconds) */ 258 __u32 left_margin; /* time from sync to picture */ 259 __u32 right_margin; /* time from picture to sync */ 260 __u32 upper_margin; /* time from sync to picture */ 261 __u32 lower_margin; 262 __u32 hsync_len; /* length of horizontal sync */ 263 __u32 vsync_len; /* length of vertical sync */ 264 __u32 sync; /* see FB_SYNC_* */ 265 __u32 vmode; /* see FB_VMODE_* */ 266 __u32 rotate; /* angle we rotate counter clockwise */ 267 __u32 reserved[5]; /* Reserved for future compatibility */ 268}; 269 270struct fb_cmap { 271 __u32 start; /* First entry */ 272 __u32 len; /* Number of entries */ 273 __u16 *red; /* Red values */ 274 __u16 *green; 275 __u16 *blue; 276 __u16 *transp; /* transparency, can be NULL */ 277}; 278 279struct fb_con2fbmap { 280 __u32 console; 281 __u32 framebuffer; 282}; 283 284/* VESA Blanking Levels */ 285#define VESA_NO_BLANKING 0 286#define VESA_VSYNC_SUSPEND 1 287#define VESA_HSYNC_SUSPEND 2 288#define VESA_POWERDOWN 3 289 290 291enum { 292 /* screen: unblanked, hsync: on, vsync: on */ 293 FB_BLANK_UNBLANK = VESA_NO_BLANKING, 294 295 /* screen: blanked, hsync: on, vsync: on */ 296 FB_BLANK_NORMAL = VESA_NO_BLANKING + 1, 297 298 /* screen: blanked, hsync: on, vsync: off */ 299 FB_BLANK_VSYNC_SUSPEND = VESA_VSYNC_SUSPEND + 1, 300 301 /* screen: blanked, hsync: off, vsync: on */ 302 FB_BLANK_HSYNC_SUSPEND = VESA_HSYNC_SUSPEND + 1, 303 304 /* screen: blanked, hsync: off, vsync: off */ 305 FB_BLANK_POWERDOWN = VESA_POWERDOWN + 1 306}; 307 308#define FB_VBLANK_VBLANKING 0x001 /* currently in a vertical blank */ 309#define FB_VBLANK_HBLANKING 0x002 /* currently in a horizontal blank */ 310#define FB_VBLANK_HAVE_VBLANK 0x004 /* vertical blanks can be detected */ 311#define FB_VBLANK_HAVE_HBLANK 0x008 /* horizontal blanks can be detected */ 312#define FB_VBLANK_HAVE_COUNT 0x010 /* global retrace counter is available */ 313#define FB_VBLANK_HAVE_VCOUNT 0x020 /* the vcount field is valid */ 314#define FB_VBLANK_HAVE_HCOUNT 0x040 /* the hcount field is valid */ 315#define FB_VBLANK_VSYNCING 0x080 /* currently in a vsync */ 316#define FB_VBLANK_HAVE_VSYNC 0x100 /* verical syncs can be detected */ 317 318struct fb_vblank { 319 __u32 flags; /* FB_VBLANK flags */ 320 __u32 count; /* counter of retraces since boot */ 321 __u32 vcount; /* current scanline position */ 322 __u32 hcount; /* current scandot position */ 323 __u32 reserved[4]; /* reserved for future compatibility */ 324}; 325 326/* Internal HW accel */ 327#define ROP_COPY 0 328#define ROP_XOR 1 329 330struct fb_copyarea { 331 __u32 dx; 332 __u32 dy; 333 __u32 width; 334 __u32 height; 335 __u32 sx; 336 __u32 sy; 337}; 338 339struct fb_fillrect { 340 __u32 dx; /* screen-relative */ 341 __u32 dy; 342 __u32 width; 343 __u32 height; 344 __u32 color; 345 __u32 rop; 346}; 347 348struct fb_image { 349 __u32 dx; /* Where to place image */ 350 __u32 dy; 351 __u32 width; /* Size of image */ 352 __u32 height; 353 __u32 fg_color; /* Only used when a mono bitmap */ 354 __u32 bg_color; 355 __u8 depth; /* Depth of the image */ 356 const char *data; /* Pointer to image data */ 357 struct fb_cmap cmap; /* color map info */ 358}; 359 360/* 361 * hardware cursor control 362 */ 363 364#define FB_CUR_SETIMAGE 0x01 365#define FB_CUR_SETPOS 0x02 366#define FB_CUR_SETHOT 0x04 367#define FB_CUR_SETCMAP 0x08 368#define FB_CUR_SETSHAPE 0x10 369#define FB_CUR_SETSIZE 0x20 370#define FB_CUR_SETALL 0xFF 371 372struct fbcurpos { 373 __u16 x, y; 374}; 375 376struct fb_cursor { 377 __u16 set; /* what to set */ 378 __u16 enable; /* cursor on/off */ 379 __u16 rop; /* bitop operation */ 380 const char *mask; /* cursor mask bits */ 381 struct fbcurpos hot; /* cursor hot spot */ 382 struct fb_image image; /* Cursor image */ 383}; 384 385#ifdef CONFIG_FB_BACKLIGHT 386/* Settings for the generic backlight code */ 387#define FB_BACKLIGHT_LEVELS 128 388#define FB_BACKLIGHT_MAX 0xFF 389#endif 390 391#ifdef __KERNEL__ 392 393#include <linux/fs.h> 394#include <linux/init.h> 395#include <linux/device.h> 396#include <linux/workqueue.h> 397#include <linux/notifier.h> 398#include <linux/list.h> 399#include <linux/backlight.h> 400#include <asm/io.h> 401 402struct vm_area_struct; 403struct fb_info; 404struct device; 405struct file; 406 407/* Definitions below are used in the parsed monitor specs */ 408#define FB_DPMS_ACTIVE_OFF 1 409#define FB_DPMS_SUSPEND 2 410#define FB_DPMS_STANDBY 4 411 412#define FB_DISP_DDI 1 413#define FB_DISP_ANA_700_300 2 414#define FB_DISP_ANA_714_286 4 415#define FB_DISP_ANA_1000_400 8 416#define FB_DISP_ANA_700_000 16 417 418#define FB_DISP_MONO 32 419#define FB_DISP_RGB 64 420#define FB_DISP_MULTI 128 421#define FB_DISP_UNKNOWN 256 422 423#define FB_SIGNAL_NONE 0 424#define FB_SIGNAL_BLANK_BLANK 1 425#define FB_SIGNAL_SEPARATE 2 426#define FB_SIGNAL_COMPOSITE 4 427#define FB_SIGNAL_SYNC_ON_GREEN 8 428#define FB_SIGNAL_SERRATION_ON 16 429 430#define FB_MISC_PRIM_COLOR 1 431#define FB_MISC_1ST_DETAIL 2 /* First Detailed Timing is preferred */ 432struct fb_chroma { 433 __u32 redx; /* in fraction of 1024 */ 434 __u32 greenx; 435 __u32 bluex; 436 __u32 whitex; 437 __u32 redy; 438 __u32 greeny; 439 __u32 bluey; 440 __u32 whitey; 441}; 442 443struct fb_monspecs { 444 struct fb_chroma chroma; 445 struct fb_videomode *modedb; /* mode database */ 446 __u8 manufacturer[4]; /* Manufacturer */ 447 __u8 monitor[14]; /* Monitor String */ 448 __u8 serial_no[14]; /* Serial Number */ 449 __u8 ascii[14]; /* ? */ 450 __u32 modedb_len; /* mode database length */ 451 __u32 model; /* Monitor Model */ 452 __u32 serial; /* Serial Number - Integer */ 453 __u32 year; /* Year manufactured */ 454 __u32 week; /* Week Manufactured */ 455 __u32 hfmin; /* hfreq lower limit (Hz) */ 456 __u32 hfmax; /* hfreq upper limit (Hz) */ 457 __u32 dclkmin; /* pixelclock lower limit (Hz) */ 458 __u32 dclkmax; /* pixelclock upper limit (Hz) */ 459 __u16 input; /* display type - see FB_DISP_* */ 460 __u16 dpms; /* DPMS support - see FB_DPMS_ */ 461 __u16 signal; /* Signal Type - see FB_SIGNAL_* */ 462 __u16 vfmin; /* vfreq lower limit (Hz) */ 463 __u16 vfmax; /* vfreq upper limit (Hz) */ 464 __u16 gamma; /* Gamma - in fractions of 100 */ 465 __u16 gtf : 1; /* supports GTF */ 466 __u16 misc; /* Misc flags - see FB_MISC_* */ 467 __u8 version; /* EDID version... */ 468 __u8 revision; /* ...and revision */ 469 __u8 max_x; /* Maximum horizontal size (cm) */ 470 __u8 max_y; /* Maximum vertical size (cm) */ 471}; 472 473struct fb_cmap_user { 474 __u32 start; /* First entry */ 475 __u32 len; /* Number of entries */ 476 __u16 __user *red; /* Red values */ 477 __u16 __user *green; 478 __u16 __user *blue; 479 __u16 __user *transp; /* transparency, can be NULL */ 480}; 481 482struct fb_image_user { 483 __u32 dx; /* Where to place image */ 484 __u32 dy; 485 __u32 width; /* Size of image */ 486 __u32 height; 487 __u32 fg_color; /* Only used when a mono bitmap */ 488 __u32 bg_color; 489 __u8 depth; /* Depth of the image */ 490 const char __user *data; /* Pointer to image data */ 491 struct fb_cmap_user cmap; /* color map info */ 492}; 493 494struct fb_cursor_user { 495 __u16 set; /* what to set */ 496 __u16 enable; /* cursor on/off */ 497 __u16 rop; /* bitop operation */ 498 const char __user *mask; /* cursor mask bits */ 499 struct fbcurpos hot; /* cursor hot spot */ 500 struct fb_image_user image; /* Cursor image */ 501}; 502 503/* 504 * Register/unregister for framebuffer events 505 */ 506 507/* The resolution of the passed in fb_info about to change */ 508#define FB_EVENT_MODE_CHANGE 0x01 509/* The display on this fb_info is beeing suspended, no access to the 510 * framebuffer is allowed any more after that call returns 511 */ 512#define FB_EVENT_SUSPEND 0x02 513/* The display on this fb_info was resumed, you can restore the display 514 * if you own it 515 */ 516#define FB_EVENT_RESUME 0x03 517/* An entry from the modelist was removed */ 518#define FB_EVENT_MODE_DELETE 0x04 519/* A driver registered itself */ 520#define FB_EVENT_FB_REGISTERED 0x05 521/* A driver unregistered itself */ 522#define FB_EVENT_FB_UNREGISTERED 0x06 523/* CONSOLE-SPECIFIC: get console to framebuffer mapping */ 524#define FB_EVENT_GET_CONSOLE_MAP 0x07 525/* CONSOLE-SPECIFIC: set console to framebuffer mapping */ 526#define FB_EVENT_SET_CONSOLE_MAP 0x08 527/* A hardware display blank change occured */ 528#define FB_EVENT_BLANK 0x09 529/* Private modelist is to be replaced */ 530#define FB_EVENT_NEW_MODELIST 0x0A 531/* The resolution of the passed in fb_info about to change and 532 all vc's should be changed */ 533#define FB_EVENT_MODE_CHANGE_ALL 0x0B 534/* A software display blank change occured */ 535#define FB_EVENT_CONBLANK 0x0C 536/* Get drawing requirements */ 537#define FB_EVENT_GET_REQ 0x0D 538/* Unbind from the console if possible */ 539#define FB_EVENT_FB_UNBIND 0x0E 540 541struct fb_event { 542 struct fb_info *info; 543 void *data; 544}; 545 546struct fb_blit_caps { 547 u32 x; 548 u32 y; 549 u32 len; 550 u32 flags; 551}; 552 553extern int fb_register_client(struct notifier_block *nb); 554extern int fb_unregister_client(struct notifier_block *nb); 555extern int fb_notifier_call_chain(unsigned long val, void *v); 556/* 557 * Pixmap structure definition 558 * 559 * The purpose of this structure is to translate data 560 * from the hardware independent format of fbdev to what 561 * format the hardware needs. 562 */ 563 564#define FB_PIXMAP_DEFAULT 1 /* used internally by fbcon */ 565#define FB_PIXMAP_SYSTEM 2 /* memory is in system RAM */ 566#define FB_PIXMAP_IO 4 /* memory is iomapped */ 567#define FB_PIXMAP_SYNC 256 /* set if GPU can DMA */ 568 569struct fb_pixmap { 570 u8 *addr; /* pointer to memory */ 571 u32 size; /* size of buffer in bytes */ 572 u32 offset; /* current offset to buffer */ 573 u32 buf_align; /* byte alignment of each bitmap */ 574 u32 scan_align; /* alignment per scanline */ 575 u32 access_align; /* alignment per read/write (bits) */ 576 u32 flags; /* see FB_PIXMAP_* */ 577 u32 blit_x; /* supported bit block dimensions (1-32)*/ 578 u32 blit_y; /* Format: blit_x = 1 << (width - 1) */ 579 /* blit_y = 1 << (height - 1) */ 580 /* if 0, will be set to 0xffffffff (all)*/ 581 /* access methods */ 582 void (*writeio)(struct fb_info *info, void __iomem *dst, void *src, unsigned int size); 583 void (*readio) (struct fb_info *info, void *dst, void __iomem *src, unsigned int size); 584}; 585 586#ifdef CONFIG_FB_DEFERRED_IO 587struct fb_deferred_io { 588 /* delay between mkwrite and deferred handler */ 589 unsigned long delay; 590 struct mutex lock; /* mutex that protects the page list */ 591 struct list_head pagelist; /* list of touched pages */ 592 /* callback */ 593 void (*deferred_io)(struct fb_info *info, struct list_head *pagelist); 594}; 595#endif 596 597/* 598 * Frame buffer operations 599 * 600 * LOCKING NOTE: those functions must _ALL_ be called with the console 601 * semaphore held, this is the only suitable locking mechanism we have 602 * in 2.6. Some may be called at interrupt time at this point though. 603 */ 604 605struct fb_ops { 606 /* open/release and usage marking */ 607 struct module *owner; 608 int (*fb_open)(struct fb_info *info, int user); 609 int (*fb_release)(struct fb_info *info, int user); 610 611 /* For framebuffers with strange non linear layouts or that do not 612 * work with normal memory mapped access 613 */ 614 ssize_t (*fb_read)(struct fb_info *info, char __user *buf, 615 size_t count, loff_t *ppos); 616 ssize_t (*fb_write)(struct fb_info *info, const char __user *buf, 617 size_t count, loff_t *ppos); 618 619 /* checks var and eventually tweaks it to something supported, 620 * DO NOT MODIFY PAR */ 621 int (*fb_check_var)(struct fb_var_screeninfo *var, struct fb_info *info); 622 623 /* set the video mode according to info->var */ 624 int (*fb_set_par)(struct fb_info *info); 625 626 /* set color register */ 627 int (*fb_setcolreg)(unsigned regno, unsigned red, unsigned green, 628 unsigned blue, unsigned transp, struct fb_info *info); 629 630 /* set color registers in batch */ 631 int (*fb_setcmap)(struct fb_cmap *cmap, struct fb_info *info); 632 633 /* blank display */ 634 int (*fb_blank)(int blank, struct fb_info *info); 635 636 /* pan display */ 637 int (*fb_pan_display)(struct fb_var_screeninfo *var, struct fb_info *info); 638 639 /* Draws a rectangle */ 640 void (*fb_fillrect) (struct fb_info *info, const struct fb_fillrect *rect); 641 /* Copy data from area to another */ 642 void (*fb_copyarea) (struct fb_info *info, const struct fb_copyarea *region); 643 /* Draws a image to the display */ 644 void (*fb_imageblit) (struct fb_info *info, const struct fb_image *image); 645 646 /* Draws cursor */ 647 int (*fb_cursor) (struct fb_info *info, struct fb_cursor *cursor); 648 649 /* Rotates the display */ 650 void (*fb_rotate)(struct fb_info *info, int angle); 651 652 /* wait for blit idle, optional */ 653 int (*fb_sync)(struct fb_info *info); 654 655 /* perform fb specific ioctl (optional) */ 656 int (*fb_ioctl)(struct fb_info *info, unsigned int cmd, 657 unsigned long arg); 658 659 /* Handle 32bit compat ioctl (optional) */ 660 int (*fb_compat_ioctl)(struct fb_info *info, unsigned cmd, 661 unsigned long arg); 662 663 /* perform fb specific mmap */ 664 int (*fb_mmap)(struct fb_info *info, struct vm_area_struct *vma); 665 666 /* save current hardware state */ 667 void (*fb_save_state)(struct fb_info *info); 668 669 /* restore saved state */ 670 void (*fb_restore_state)(struct fb_info *info); 671 672 /* get capability given var */ 673 void (*fb_get_caps)(struct fb_info *info, struct fb_blit_caps *caps, 674 struct fb_var_screeninfo *var); 675}; 676 677#ifdef CONFIG_FB_TILEBLITTING 678#define FB_TILE_CURSOR_NONE 0 679#define FB_TILE_CURSOR_UNDERLINE 1 680#define FB_TILE_CURSOR_LOWER_THIRD 2 681#define FB_TILE_CURSOR_LOWER_HALF 3 682#define FB_TILE_CURSOR_TWO_THIRDS 4 683#define FB_TILE_CURSOR_BLOCK 5 684 685struct fb_tilemap { 686 __u32 width; /* width of each tile in pixels */ 687 __u32 height; /* height of each tile in scanlines */ 688 __u32 depth; /* color depth of each tile */ 689 __u32 length; /* number of tiles in the map */ 690 const __u8 *data; /* actual tile map: a bitmap array, packed 691 to the nearest byte */ 692}; 693 694struct fb_tilerect { 695 __u32 sx; /* origin in the x-axis */ 696 __u32 sy; /* origin in the y-axis */ 697 __u32 width; /* number of tiles in the x-axis */ 698 __u32 height; /* number of tiles in the y-axis */ 699 __u32 index; /* what tile to use: index to tile map */ 700 __u32 fg; /* foreground color */ 701 __u32 bg; /* background color */ 702 __u32 rop; /* raster operation */ 703}; 704 705struct fb_tilearea { 706 __u32 sx; /* source origin in the x-axis */ 707 __u32 sy; /* source origin in the y-axis */ 708 __u32 dx; /* destination origin in the x-axis */ 709 __u32 dy; /* destination origin in the y-axis */ 710 __u32 width; /* number of tiles in the x-axis */ 711 __u32 height; /* number of tiles in the y-axis */ 712}; 713 714struct fb_tileblit { 715 __u32 sx; /* origin in the x-axis */ 716 __u32 sy; /* origin in the y-axis */ 717 __u32 width; /* number of tiles in the x-axis */ 718 __u32 height; /* number of tiles in the y-axis */ 719 __u32 fg; /* foreground color */ 720 __u32 bg; /* background color */ 721 __u32 length; /* number of tiles to draw */ 722 __u32 *indices; /* array of indices to tile map */ 723}; 724 725struct fb_tilecursor { 726 __u32 sx; /* cursor position in the x-axis */ 727 __u32 sy; /* cursor position in the y-axis */ 728 __u32 mode; /* 0 = erase, 1 = draw */ 729 __u32 shape; /* see FB_TILE_CURSOR_* */ 730 __u32 fg; /* foreground color */ 731 __u32 bg; /* background color */ 732}; 733 734struct fb_tile_ops { 735 /* set tile characteristics */ 736 void (*fb_settile)(struct fb_info *info, struct fb_tilemap *map); 737 738 /* all dimensions from hereon are in terms of tiles */ 739 740 /* move a rectangular region of tiles from one area to another*/ 741 void (*fb_tilecopy)(struct fb_info *info, struct fb_tilearea *area); 742 /* fill a rectangular region with a tile */ 743 void (*fb_tilefill)(struct fb_info *info, struct fb_tilerect *rect); 744 /* copy an array of tiles */ 745 void (*fb_tileblit)(struct fb_info *info, struct fb_tileblit *blit); 746 /* cursor */ 747 void (*fb_tilecursor)(struct fb_info *info, 748 struct fb_tilecursor *cursor); 749 /* get maximum length of the tile map */ 750 int (*fb_get_tilemax)(struct fb_info *info); 751}; 752#endif /* CONFIG_FB_TILEBLITTING */ 753 754/* FBINFO_* = fb_info.flags bit flags */ 755#define FBINFO_MODULE 0x0001 /* Low-level driver is a module */ 756#define FBINFO_HWACCEL_DISABLED 0x0002 757 /* When FBINFO_HWACCEL_DISABLED is set: 758 * Hardware acceleration is turned off. Software implementations 759 * of required functions (copyarea(), fillrect(), and imageblit()) 760 * takes over; acceleration engine should be in a quiescent state */ 761 762/* hints */ 763#define FBINFO_PARTIAL_PAN_OK 0x0040 /* otw use pan only for double-buffering */ 764#define FBINFO_READS_FAST 0x0080 /* soft-copy faster than rendering */ 765 766/* hardware supported ops */ 767/* semantics: when a bit is set, it indicates that the operation is 768 * accelerated by hardware. 769 * required functions will still work even if the bit is not set. 770 * optional functions may not even exist if the flag bit is not set. 771 */ 772#define FBINFO_HWACCEL_NONE 0x0000 773#define FBINFO_HWACCEL_COPYAREA 0x0100 /* required */ 774#define FBINFO_HWACCEL_FILLRECT 0x0200 /* required */ 775#define FBINFO_HWACCEL_IMAGEBLIT 0x0400 /* required */ 776#define FBINFO_HWACCEL_ROTATE 0x0800 /* optional */ 777#define FBINFO_HWACCEL_XPAN 0x1000 /* optional */ 778#define FBINFO_HWACCEL_YPAN 0x2000 /* optional */ 779#define FBINFO_HWACCEL_YWRAP 0x4000 /* optional */ 780 781#define FBINFO_MISC_USEREVENT 0x10000 /* event request 782 from userspace */ 783#define FBINFO_MISC_TILEBLITTING 0x20000 /* use tile blitting */ 784 785/* A driver may set this flag to indicate that it does want a set_par to be 786 * called every time when fbcon_switch is executed. The advantage is that with 787 * this flag set you can really be sure that set_par is always called before 788 * any of the functions dependant on the correct hardware state or altering 789 * that state, even if you are using some broken X releases. The disadvantage 790 * is that it introduces unwanted delays to every console switch if set_par 791 * is slow. It is a good idea to try this flag in the drivers initialization 792 * code whenever there is a bug report related to switching between X and the 793 * framebuffer console. 794 */ 795#define FBINFO_MISC_ALWAYS_SETPAR 0x40000 796 797/* 798 * Host and GPU endianness differ. 799 */ 800#define FBINFO_FOREIGN_ENDIAN 0x100000 801/* 802 * Big endian math. This is the same flags as above, but with different 803 * meaning, it is set by the fb subsystem depending FOREIGN_ENDIAN flag 804 * and host endianness. Drivers should not use this flag. 805 */ 806#define FBINFO_BE_MATH 0x100000 807 808struct fb_info { 809 int node; 810 int flags; 811 struct mutex lock; /* Lock for open/release/ioctl funcs */ 812 struct fb_var_screeninfo var; /* Current var */ 813 struct fb_fix_screeninfo fix; /* Current fix */ 814 struct fb_monspecs monspecs; /* Current Monitor specs */ 815 struct work_struct queue; /* Framebuffer event queue */ 816 struct fb_pixmap pixmap; /* Image hardware mapper */ 817 struct fb_pixmap sprite; /* Cursor hardware mapper */ 818 struct fb_cmap cmap; /* Current cmap */ 819 struct list_head modelist; /* mode list */ 820 struct fb_videomode *mode; /* current mode */ 821 822#ifdef CONFIG_FB_BACKLIGHT 823 /* assigned backlight device */ 824 /* set before framebuffer registration, 825 remove after unregister */ 826 struct backlight_device *bl_dev; 827 828 /* Backlight level curve */ 829 struct mutex bl_curve_mutex; 830 u8 bl_curve[FB_BACKLIGHT_LEVELS]; 831#endif 832#ifdef CONFIG_FB_DEFERRED_IO 833 struct delayed_work deferred_work; 834 struct fb_deferred_io *fbdefio; 835#endif 836 837 struct fb_ops *fbops; 838 struct device *device; /* This is the parent */ 839 struct device *dev; /* This is this fb device */ 840 int class_flag; /* private sysfs flags */ 841#ifdef CONFIG_FB_TILEBLITTING 842 struct fb_tile_ops *tileops; /* Tile Blitting */ 843#endif 844 char __iomem *screen_base; /* Virtual address */ 845 unsigned long screen_size; /* Amount of ioremapped VRAM or 0 */ 846 void *pseudo_palette; /* Fake palette of 16 colors */ 847#define FBINFO_STATE_RUNNING 0 848#define FBINFO_STATE_SUSPENDED 1 849 u32 state; /* Hardware state i.e suspend */ 850 void *fbcon_par; /* fbcon use-only private area */ 851 /* From here on everything is device dependent */ 852 void *par; 853}; 854 855#ifdef MODULE 856#define FBINFO_DEFAULT FBINFO_MODULE 857#else 858#define FBINFO_DEFAULT 0 859#endif 860 861// This will go away 862#define FBINFO_FLAG_MODULE FBINFO_MODULE 863#define FBINFO_FLAG_DEFAULT FBINFO_DEFAULT 864 865/* This will go away 866 * fbset currently hacks in FB_ACCELF_TEXT into var.accel_flags 867 * when it wants to turn the acceleration engine on. This is 868 * really a separate operation, and should be modified via sysfs. 869 * But for now, we leave it broken with the following define 870 */ 871#define STUPID_ACCELF_TEXT_SHIT 872 873// This will go away 874#if defined(__sparc__) 875 876/* We map all of our framebuffers such that big-endian accesses 877 * are what we want, so the following is sufficient. 878 */ 879 880// This will go away 881#define fb_readb sbus_readb 882#define fb_readw sbus_readw 883#define fb_readl sbus_readl 884#define fb_readq sbus_readq 885#define fb_writeb sbus_writeb 886#define fb_writew sbus_writew 887#define fb_writel sbus_writel 888#define fb_writeq sbus_writeq 889#define fb_memset sbus_memset_io 890 891#elif defined(__i386__) || defined(__alpha__) || defined(__x86_64__) || defined(__hppa__) || (defined(__sh__) && !defined(__SH5__)) || defined(__powerpc__) || defined(__avr32__) 892 893#define fb_readb __raw_readb 894#define fb_readw __raw_readw 895#define fb_readl __raw_readl 896#define fb_readq __raw_readq 897#define fb_writeb __raw_writeb 898#define fb_writew __raw_writew 899#define fb_writel __raw_writel 900#define fb_writeq __raw_writeq 901#define fb_memset memset_io 902 903#else 904 905#define fb_readb(addr) (*(volatile u8 *) (addr)) 906#define fb_readw(addr) (*(volatile u16 *) (addr)) 907#define fb_readl(addr) (*(volatile u32 *) (addr)) 908#define fb_readq(addr) (*(volatile u64 *) (addr)) 909#define fb_writeb(b,addr) (*(volatile u8 *) (addr) = (b)) 910#define fb_writew(b,addr) (*(volatile u16 *) (addr) = (b)) 911#define fb_writel(b,addr) (*(volatile u32 *) (addr) = (b)) 912#define fb_writeq(b,addr) (*(volatile u64 *) (addr) = (b)) 913#define fb_memset memset 914 915#endif 916 917#define FB_LEFT_POS(p, bpp) (fb_be_math(p) ? (32 - (bpp)) : 0) 918#define FB_SHIFT_HIGH(p, val, bits) (fb_be_math(p) ? (val) >> (bits) : \ 919 (val) << (bits)) 920#define FB_SHIFT_LOW(p, val, bits) (fb_be_math(p) ? (val) << (bits) : \ 921 (val) >> (bits)) 922 923 /* 924 * `Generic' versions of the frame buffer device operations 925 */ 926 927extern int fb_set_var(struct fb_info *info, struct fb_var_screeninfo *var); 928extern int fb_pan_display(struct fb_info *info, struct fb_var_screeninfo *var); 929extern int fb_blank(struct fb_info *info, int blank); 930extern void cfb_fillrect(struct fb_info *info, const struct fb_fillrect *rect); 931extern void cfb_copyarea(struct fb_info *info, const struct fb_copyarea *area); 932extern void cfb_imageblit(struct fb_info *info, const struct fb_image *image); 933/* 934 * Drawing operations where framebuffer is in system RAM 935 */ 936extern void sys_fillrect(struct fb_info *info, const struct fb_fillrect *rect); 937extern void sys_copyarea(struct fb_info *info, const struct fb_copyarea *area); 938extern void sys_imageblit(struct fb_info *info, const struct fb_image *image); 939extern ssize_t fb_sys_read(struct fb_info *info, char __user *buf, 940 size_t count, loff_t *ppos); 941extern ssize_t fb_sys_write(struct fb_info *info, const char __user *buf, 942 size_t count, loff_t *ppos); 943 944/* drivers/video/fbmem.c */ 945extern int register_framebuffer(struct fb_info *fb_info); 946extern int unregister_framebuffer(struct fb_info *fb_info); 947extern int fb_prepare_logo(struct fb_info *fb_info, int rotate); 948extern int fb_show_logo(struct fb_info *fb_info, int rotate); 949extern char* fb_get_buffer_offset(struct fb_info *info, struct fb_pixmap *buf, u32 size); 950extern void fb_pad_unaligned_buffer(u8 *dst, u32 d_pitch, u8 *src, u32 idx, 951 u32 height, u32 shift_high, u32 shift_low, u32 mod); 952extern void fb_pad_aligned_buffer(u8 *dst, u32 d_pitch, u8 *src, u32 s_pitch, u32 height); 953extern void fb_set_suspend(struct fb_info *info, int state); 954extern int fb_get_color_depth(struct fb_var_screeninfo *var, 955 struct fb_fix_screeninfo *fix); 956extern int fb_get_options(char *name, char **option); 957extern int fb_new_modelist(struct fb_info *info); 958 959extern struct fb_info *registered_fb[FB_MAX]; 960extern int num_registered_fb; 961extern struct class *fb_class; 962 963static inline void __fb_pad_aligned_buffer(u8 *dst, u32 d_pitch, 964 u8 *src, u32 s_pitch, u32 height) 965{ 966 int i, j; 967 968 d_pitch -= s_pitch; 969 970 for (i = height; i--; ) { 971 /* s_pitch is a few bytes at the most, memcpy is suboptimal */ 972 for (j = 0; j < s_pitch; j++) 973 *dst++ = *src++; 974 dst += d_pitch; 975 } 976} 977 978/* drivers/video/fb_defio.c */ 979extern void fb_deferred_io_init(struct fb_info *info); 980extern void fb_deferred_io_open(struct fb_info *info, 981 struct inode *inode, 982 struct file *file); 983extern void fb_deferred_io_cleanup(struct fb_info *info); 984extern int fb_deferred_io_fsync(struct file *file, struct dentry *dentry, 985 int datasync); 986 987static inline bool fb_be_math(struct fb_info *info) 988{ 989#ifdef CONFIG_FB_FOREIGN_ENDIAN 990#if defined(CONFIG_FB_BOTH_ENDIAN) 991 return info->flags & FBINFO_BE_MATH; 992#elif defined(CONFIG_FB_BIG_ENDIAN) 993 return true; 994#elif defined(CONFIG_FB_LITTLE_ENDIAN) 995 return false; 996#endif /* CONFIG_FB_BOTH_ENDIAN */ 997#else 998#ifdef __BIG_ENDIAN 999 return true; 1000#else 1001 return false; 1002#endif /* __BIG_ENDIAN */ 1003#endif /* CONFIG_FB_FOREIGN_ENDIAN */ 1004} 1005 1006/* drivers/video/fbsysfs.c */ 1007extern struct fb_info *framebuffer_alloc(size_t size, struct device *dev); 1008extern void framebuffer_release(struct fb_info *info); 1009extern int fb_init_device(struct fb_info *fb_info); 1010extern void fb_cleanup_device(struct fb_info *head); 1011extern void fb_bl_default_curve(struct fb_info *fb_info, u8 off, u8 min, u8 max); 1012 1013/* drivers/video/fbmon.c */ 1014#define FB_MAXTIMINGS 0 1015#define FB_VSYNCTIMINGS 1 1016#define FB_HSYNCTIMINGS 2 1017#define FB_DCLKTIMINGS 3 1018#define FB_IGNOREMON 0x100 1019 1020#define FB_MODE_IS_UNKNOWN 0 1021#define FB_MODE_IS_DETAILED 1 1022#define FB_MODE_IS_STANDARD 2 1023#define FB_MODE_IS_VESA 4 1024#define FB_MODE_IS_CALCULATED 8 1025#define FB_MODE_IS_FIRST 16 1026#define FB_MODE_IS_FROM_VAR 32 1027 1028extern int fbmon_dpms(const struct fb_info *fb_info); 1029extern int fb_get_mode(int flags, u32 val, struct fb_var_screeninfo *var, 1030 struct fb_info *info); 1031extern int fb_validate_mode(const struct fb_var_screeninfo *var, 1032 struct fb_info *info); 1033extern int fb_parse_edid(unsigned char *edid, struct fb_var_screeninfo *var); 1034extern const unsigned char *fb_firmware_edid(struct device *device); 1035extern void fb_edid_to_monspecs(unsigned char *edid, 1036 struct fb_monspecs *specs); 1037extern void fb_destroy_modedb(struct fb_videomode *modedb); 1038extern int fb_find_mode_cvt(struct fb_videomode *mode, int margins, int rb); 1039extern unsigned char *fb_ddc_read(struct i2c_adapter *adapter); 1040 1041/* drivers/video/modedb.c */ 1042#define VESA_MODEDB_SIZE 34 1043extern void fb_var_to_videomode(struct fb_videomode *mode, 1044 const struct fb_var_screeninfo *var); 1045extern void fb_videomode_to_var(struct fb_var_screeninfo *var, 1046 const struct fb_videomode *mode); 1047extern int fb_mode_is_equal(const struct fb_videomode *mode1, 1048 const struct fb_videomode *mode2); 1049extern int fb_add_videomode(const struct fb_videomode *mode, 1050 struct list_head *head); 1051extern void fb_delete_videomode(const struct fb_videomode *mode, 1052 struct list_head *head); 1053extern const struct fb_videomode *fb_match_mode(const struct fb_var_screeninfo *var, 1054 struct list_head *head); 1055extern const struct fb_videomode *fb_find_best_mode(const struct fb_var_screeninfo *var, 1056 struct list_head *head); 1057extern const struct fb_videomode *fb_find_nearest_mode(const struct fb_videomode *mode, 1058 struct list_head *head); 1059extern void fb_destroy_modelist(struct list_head *head); 1060extern void fb_videomode_to_modelist(const struct fb_videomode *modedb, int num, 1061 struct list_head *head); 1062extern const struct fb_videomode *fb_find_best_display(const struct fb_monspecs *specs, 1063 struct list_head *head); 1064 1065/* drivers/video/fbcmap.c */ 1066extern int fb_alloc_cmap(struct fb_cmap *cmap, int len, int transp); 1067extern void fb_dealloc_cmap(struct fb_cmap *cmap); 1068extern int fb_copy_cmap(const struct fb_cmap *from, struct fb_cmap *to); 1069extern int fb_cmap_to_user(const struct fb_cmap *from, struct fb_cmap_user *to); 1070extern int fb_set_cmap(struct fb_cmap *cmap, struct fb_info *fb_info); 1071extern int fb_set_user_cmap(struct fb_cmap_user *cmap, struct fb_info *fb_info); 1072extern const struct fb_cmap *fb_default_cmap(int len); 1073extern void fb_invert_cmaps(void); 1074 1075struct fb_videomode { 1076 const char *name; /* optional */ 1077 u32 refresh; /* optional */ 1078 u32 xres; 1079 u32 yres; 1080 u32 pixclock; 1081 u32 left_margin; 1082 u32 right_margin; 1083 u32 upper_margin; 1084 u32 lower_margin; 1085 u32 hsync_len; 1086 u32 vsync_len; 1087 u32 sync; 1088 u32 vmode; 1089 u32 flag; 1090}; 1091 1092extern const char *fb_mode_option; 1093extern const struct fb_videomode vesa_modes[]; 1094 1095struct fb_modelist { 1096 struct list_head list; 1097 struct fb_videomode mode; 1098}; 1099 1100extern int fb_find_mode(struct fb_var_screeninfo *var, 1101 struct fb_info *info, const char *mode_option, 1102 const struct fb_videomode *db, 1103 unsigned int dbsize, 1104 const struct fb_videomode *default_mode, 1105 unsigned int default_bpp); 1106 1107#endif /* __KERNEL__ */ 1108 1109#endif /* _LINUX_FB_H */