at v2.6.24 39 kB view raw
1#ifndef _INPUT_H 2#define _INPUT_H 3 4/* 5 * Copyright (c) 1999-2002 Vojtech Pavlik 6 * 7 * This program is free software; you can redistribute it and/or modify it 8 * under the terms of the GNU General Public License version 2 as published by 9 * the Free Software Foundation. 10 */ 11 12#ifdef __KERNEL__ 13#include <linux/time.h> 14#include <linux/list.h> 15#else 16#include <sys/time.h> 17#include <sys/ioctl.h> 18#include <sys/types.h> 19#include <asm/types.h> 20#endif 21 22/* 23 * The event structure itself 24 */ 25 26struct input_event { 27 struct timeval time; 28 __u16 type; 29 __u16 code; 30 __s32 value; 31}; 32 33/* 34 * Protocol version. 35 */ 36 37#define EV_VERSION 0x010000 38 39/* 40 * IOCTLs (0x00 - 0x7f) 41 */ 42 43struct input_id { 44 __u16 bustype; 45 __u16 vendor; 46 __u16 product; 47 __u16 version; 48}; 49 50struct input_absinfo { 51 __s32 value; 52 __s32 minimum; 53 __s32 maximum; 54 __s32 fuzz; 55 __s32 flat; 56}; 57 58#define EVIOCGVERSION _IOR('E', 0x01, int) /* get driver version */ 59#define EVIOCGID _IOR('E', 0x02, struct input_id) /* get device ID */ 60#define EVIOCGREP _IOR('E', 0x03, int[2]) /* get repeat settings */ 61#define EVIOCSREP _IOW('E', 0x03, int[2]) /* set repeat settings */ 62#define EVIOCGKEYCODE _IOR('E', 0x04, int[2]) /* get keycode */ 63#define EVIOCSKEYCODE _IOW('E', 0x04, int[2]) /* set keycode */ 64 65#define EVIOCGNAME(len) _IOC(_IOC_READ, 'E', 0x06, len) /* get device name */ 66#define EVIOCGPHYS(len) _IOC(_IOC_READ, 'E', 0x07, len) /* get physical location */ 67#define EVIOCGUNIQ(len) _IOC(_IOC_READ, 'E', 0x08, len) /* get unique identifier */ 68 69#define EVIOCGKEY(len) _IOC(_IOC_READ, 'E', 0x18, len) /* get global keystate */ 70#define EVIOCGLED(len) _IOC(_IOC_READ, 'E', 0x19, len) /* get all LEDs */ 71#define EVIOCGSND(len) _IOC(_IOC_READ, 'E', 0x1a, len) /* get all sounds status */ 72#define EVIOCGSW(len) _IOC(_IOC_READ, 'E', 0x1b, len) /* get all switch states */ 73 74#define EVIOCGBIT(ev,len) _IOC(_IOC_READ, 'E', 0x20 + ev, len) /* get event bits */ 75#define EVIOCGABS(abs) _IOR('E', 0x40 + abs, struct input_absinfo) /* get abs value/limits */ 76#define EVIOCSABS(abs) _IOW('E', 0xc0 + abs, struct input_absinfo) /* set abs value/limits */ 77 78#define EVIOCSFF _IOC(_IOC_WRITE, 'E', 0x80, sizeof(struct ff_effect)) /* send a force effect to a force feedback device */ 79#define EVIOCRMFF _IOW('E', 0x81, int) /* Erase a force effect */ 80#define EVIOCGEFFECTS _IOR('E', 0x84, int) /* Report number of effects playable at the same time */ 81 82#define EVIOCGRAB _IOW('E', 0x90, int) /* Grab/Release device */ 83 84/* 85 * Event types 86 */ 87 88#define EV_SYN 0x00 89#define EV_KEY 0x01 90#define EV_REL 0x02 91#define EV_ABS 0x03 92#define EV_MSC 0x04 93#define EV_SW 0x05 94#define EV_LED 0x11 95#define EV_SND 0x12 96#define EV_REP 0x14 97#define EV_FF 0x15 98#define EV_PWR 0x16 99#define EV_FF_STATUS 0x17 100#define EV_MAX 0x1f 101#define EV_CNT (EV_MAX+1) 102 103/* 104 * Synchronization events. 105 */ 106 107#define SYN_REPORT 0 108#define SYN_CONFIG 1 109 110/* 111 * Keys and buttons 112 * 113 * Most of the keys/buttons are modeled after USB HUT 1.12 114 * (see http://www.usb.org/developers/hidpage). 115 * Abbreviations in the comments: 116 * AC - Application Control 117 * AL - Application Launch Button 118 * SC - System Control 119 */ 120 121#define KEY_RESERVED 0 122#define KEY_ESC 1 123#define KEY_1 2 124#define KEY_2 3 125#define KEY_3 4 126#define KEY_4 5 127#define KEY_5 6 128#define KEY_6 7 129#define KEY_7 8 130#define KEY_8 9 131#define KEY_9 10 132#define KEY_0 11 133#define KEY_MINUS 12 134#define KEY_EQUAL 13 135#define KEY_BACKSPACE 14 136#define KEY_TAB 15 137#define KEY_Q 16 138#define KEY_W 17 139#define KEY_E 18 140#define KEY_R 19 141#define KEY_T 20 142#define KEY_Y 21 143#define KEY_U 22 144#define KEY_I 23 145#define KEY_O 24 146#define KEY_P 25 147#define KEY_LEFTBRACE 26 148#define KEY_RIGHTBRACE 27 149#define KEY_ENTER 28 150#define KEY_LEFTCTRL 29 151#define KEY_A 30 152#define KEY_S 31 153#define KEY_D 32 154#define KEY_F 33 155#define KEY_G 34 156#define KEY_H 35 157#define KEY_J 36 158#define KEY_K 37 159#define KEY_L 38 160#define KEY_SEMICOLON 39 161#define KEY_APOSTROPHE 40 162#define KEY_GRAVE 41 163#define KEY_LEFTSHIFT 42 164#define KEY_BACKSLASH 43 165#define KEY_Z 44 166#define KEY_X 45 167#define KEY_C 46 168#define KEY_V 47 169#define KEY_B 48 170#define KEY_N 49 171#define KEY_M 50 172#define KEY_COMMA 51 173#define KEY_DOT 52 174#define KEY_SLASH 53 175#define KEY_RIGHTSHIFT 54 176#define KEY_KPASTERISK 55 177#define KEY_LEFTALT 56 178#define KEY_SPACE 57 179#define KEY_CAPSLOCK 58 180#define KEY_F1 59 181#define KEY_F2 60 182#define KEY_F3 61 183#define KEY_F4 62 184#define KEY_F5 63 185#define KEY_F6 64 186#define KEY_F7 65 187#define KEY_F8 66 188#define KEY_F9 67 189#define KEY_F10 68 190#define KEY_NUMLOCK 69 191#define KEY_SCROLLLOCK 70 192#define KEY_KP7 71 193#define KEY_KP8 72 194#define KEY_KP9 73 195#define KEY_KPMINUS 74 196#define KEY_KP4 75 197#define KEY_KP5 76 198#define KEY_KP6 77 199#define KEY_KPPLUS 78 200#define KEY_KP1 79 201#define KEY_KP2 80 202#define KEY_KP3 81 203#define KEY_KP0 82 204#define KEY_KPDOT 83 205 206#define KEY_ZENKAKUHANKAKU 85 207#define KEY_102ND 86 208#define KEY_F11 87 209#define KEY_F12 88 210#define KEY_RO 89 211#define KEY_KATAKANA 90 212#define KEY_HIRAGANA 91 213#define KEY_HENKAN 92 214#define KEY_KATAKANAHIRAGANA 93 215#define KEY_MUHENKAN 94 216#define KEY_KPJPCOMMA 95 217#define KEY_KPENTER 96 218#define KEY_RIGHTCTRL 97 219#define KEY_KPSLASH 98 220#define KEY_SYSRQ 99 221#define KEY_RIGHTALT 100 222#define KEY_LINEFEED 101 223#define KEY_HOME 102 224#define KEY_UP 103 225#define KEY_PAGEUP 104 226#define KEY_LEFT 105 227#define KEY_RIGHT 106 228#define KEY_END 107 229#define KEY_DOWN 108 230#define KEY_PAGEDOWN 109 231#define KEY_INSERT 110 232#define KEY_DELETE 111 233#define KEY_MACRO 112 234#define KEY_MUTE 113 235#define KEY_VOLUMEDOWN 114 236#define KEY_VOLUMEUP 115 237#define KEY_POWER 116 /* SC System Power Down */ 238#define KEY_KPEQUAL 117 239#define KEY_KPPLUSMINUS 118 240#define KEY_PAUSE 119 241 242#define KEY_KPCOMMA 121 243#define KEY_HANGEUL 122 244#define KEY_HANGUEL KEY_HANGEUL 245#define KEY_HANJA 123 246#define KEY_YEN 124 247#define KEY_LEFTMETA 125 248#define KEY_RIGHTMETA 126 249#define KEY_COMPOSE 127 250 251#define KEY_STOP 128 /* AC Stop */ 252#define KEY_AGAIN 129 253#define KEY_PROPS 130 /* AC Properties */ 254#define KEY_UNDO 131 /* AC Undo */ 255#define KEY_FRONT 132 256#define KEY_COPY 133 /* AC Copy */ 257#define KEY_OPEN 134 /* AC Open */ 258#define KEY_PASTE 135 /* AC Paste */ 259#define KEY_FIND 136 /* AC Search */ 260#define KEY_CUT 137 /* AC Cut */ 261#define KEY_HELP 138 /* AL Integrated Help Center */ 262#define KEY_MENU 139 /* Menu (show menu) */ 263#define KEY_CALC 140 /* AL Calculator */ 264#define KEY_SETUP 141 265#define KEY_SLEEP 142 /* SC System Sleep */ 266#define KEY_WAKEUP 143 /* System Wake Up */ 267#define KEY_FILE 144 /* AL Local Machine Browser */ 268#define KEY_SENDFILE 145 269#define KEY_DELETEFILE 146 270#define KEY_XFER 147 271#define KEY_PROG1 148 272#define KEY_PROG2 149 273#define KEY_WWW 150 /* AL Internet Browser */ 274#define KEY_MSDOS 151 275#define KEY_COFFEE 152 /* AL Terminal Lock/Screensaver */ 276#define KEY_SCREENLOCK KEY_COFFEE 277#define KEY_DIRECTION 153 278#define KEY_CYCLEWINDOWS 154 279#define KEY_MAIL 155 280#define KEY_BOOKMARKS 156 /* AC Bookmarks */ 281#define KEY_COMPUTER 157 282#define KEY_BACK 158 /* AC Back */ 283#define KEY_FORWARD 159 /* AC Forward */ 284#define KEY_CLOSECD 160 285#define KEY_EJECTCD 161 286#define KEY_EJECTCLOSECD 162 287#define KEY_NEXTSONG 163 288#define KEY_PLAYPAUSE 164 289#define KEY_PREVIOUSSONG 165 290#define KEY_STOPCD 166 291#define KEY_RECORD 167 292#define KEY_REWIND 168 293#define KEY_PHONE 169 /* Media Select Telephone */ 294#define KEY_ISO 170 295#define KEY_CONFIG 171 /* AL Consumer Control Configuration */ 296#define KEY_HOMEPAGE 172 /* AC Home */ 297#define KEY_REFRESH 173 /* AC Refresh */ 298#define KEY_EXIT 174 /* AC Exit */ 299#define KEY_MOVE 175 300#define KEY_EDIT 176 301#define KEY_SCROLLUP 177 302#define KEY_SCROLLDOWN 178 303#define KEY_KPLEFTPAREN 179 304#define KEY_KPRIGHTPAREN 180 305#define KEY_NEW 181 /* AC New */ 306#define KEY_REDO 182 /* AC Redo/Repeat */ 307 308#define KEY_F13 183 309#define KEY_F14 184 310#define KEY_F15 185 311#define KEY_F16 186 312#define KEY_F17 187 313#define KEY_F18 188 314#define KEY_F19 189 315#define KEY_F20 190 316#define KEY_F21 191 317#define KEY_F22 192 318#define KEY_F23 193 319#define KEY_F24 194 320 321#define KEY_PLAYCD 200 322#define KEY_PAUSECD 201 323#define KEY_PROG3 202 324#define KEY_PROG4 203 325#define KEY_SUSPEND 205 326#define KEY_CLOSE 206 /* AC Close */ 327#define KEY_PLAY 207 328#define KEY_FASTFORWARD 208 329#define KEY_BASSBOOST 209 330#define KEY_PRINT 210 /* AC Print */ 331#define KEY_HP 211 332#define KEY_CAMERA 212 333#define KEY_SOUND 213 334#define KEY_QUESTION 214 335#define KEY_EMAIL 215 336#define KEY_CHAT 216 337#define KEY_SEARCH 217 338#define KEY_CONNECT 218 339#define KEY_FINANCE 219 /* AL Checkbook/Finance */ 340#define KEY_SPORT 220 341#define KEY_SHOP 221 342#define KEY_ALTERASE 222 343#define KEY_CANCEL 223 /* AC Cancel */ 344#define KEY_BRIGHTNESSDOWN 224 345#define KEY_BRIGHTNESSUP 225 346#define KEY_MEDIA 226 347 348#define KEY_SWITCHVIDEOMODE 227 /* Cycle between available video 349 outputs (Monitor/LCD/TV-out/etc) */ 350#define KEY_KBDILLUMTOGGLE 228 351#define KEY_KBDILLUMDOWN 229 352#define KEY_KBDILLUMUP 230 353 354#define KEY_SEND 231 /* AC Send */ 355#define KEY_REPLY 232 /* AC Reply */ 356#define KEY_FORWARDMAIL 233 /* AC Forward Msg */ 357#define KEY_SAVE 234 /* AC Save */ 358#define KEY_DOCUMENTS 235 359 360#define KEY_BATTERY 236 361 362#define KEY_BLUETOOTH 237 363#define KEY_WLAN 238 364#define KEY_UWB 239 365 366#define KEY_UNKNOWN 240 367 368#define KEY_VIDEO_NEXT 241 /* drive next video source */ 369#define KEY_VIDEO_PREV 242 /* drive previous video source */ 370#define KEY_BRIGHTNESS_CYCLE 243 /* brightness up, after max is min */ 371#define KEY_BRIGHTNESS_ZERO 244 /* brightness off, use ambient */ 372#define KEY_DISPLAY_OFF 245 /* display device to off state */ 373 374#define BTN_MISC 0x100 375#define BTN_0 0x100 376#define BTN_1 0x101 377#define BTN_2 0x102 378#define BTN_3 0x103 379#define BTN_4 0x104 380#define BTN_5 0x105 381#define BTN_6 0x106 382#define BTN_7 0x107 383#define BTN_8 0x108 384#define BTN_9 0x109 385 386#define BTN_MOUSE 0x110 387#define BTN_LEFT 0x110 388#define BTN_RIGHT 0x111 389#define BTN_MIDDLE 0x112 390#define BTN_SIDE 0x113 391#define BTN_EXTRA 0x114 392#define BTN_FORWARD 0x115 393#define BTN_BACK 0x116 394#define BTN_TASK 0x117 395 396#define BTN_JOYSTICK 0x120 397#define BTN_TRIGGER 0x120 398#define BTN_THUMB 0x121 399#define BTN_THUMB2 0x122 400#define BTN_TOP 0x123 401#define BTN_TOP2 0x124 402#define BTN_PINKIE 0x125 403#define BTN_BASE 0x126 404#define BTN_BASE2 0x127 405#define BTN_BASE3 0x128 406#define BTN_BASE4 0x129 407#define BTN_BASE5 0x12a 408#define BTN_BASE6 0x12b 409#define BTN_DEAD 0x12f 410 411#define BTN_GAMEPAD 0x130 412#define BTN_A 0x130 413#define BTN_B 0x131 414#define BTN_C 0x132 415#define BTN_X 0x133 416#define BTN_Y 0x134 417#define BTN_Z 0x135 418#define BTN_TL 0x136 419#define BTN_TR 0x137 420#define BTN_TL2 0x138 421#define BTN_TR2 0x139 422#define BTN_SELECT 0x13a 423#define BTN_START 0x13b 424#define BTN_MODE 0x13c 425#define BTN_THUMBL 0x13d 426#define BTN_THUMBR 0x13e 427 428#define BTN_DIGI 0x140 429#define BTN_TOOL_PEN 0x140 430#define BTN_TOOL_RUBBER 0x141 431#define BTN_TOOL_BRUSH 0x142 432#define BTN_TOOL_PENCIL 0x143 433#define BTN_TOOL_AIRBRUSH 0x144 434#define BTN_TOOL_FINGER 0x145 435#define BTN_TOOL_MOUSE 0x146 436#define BTN_TOOL_LENS 0x147 437#define BTN_TOUCH 0x14a 438#define BTN_STYLUS 0x14b 439#define BTN_STYLUS2 0x14c 440#define BTN_TOOL_DOUBLETAP 0x14d 441#define BTN_TOOL_TRIPLETAP 0x14e 442 443#define BTN_WHEEL 0x150 444#define BTN_GEAR_DOWN 0x150 445#define BTN_GEAR_UP 0x151 446 447#define KEY_OK 0x160 448#define KEY_SELECT 0x161 449#define KEY_GOTO 0x162 450#define KEY_CLEAR 0x163 451#define KEY_POWER2 0x164 452#define KEY_OPTION 0x165 453#define KEY_INFO 0x166 /* AL OEM Features/Tips/Tutorial */ 454#define KEY_TIME 0x167 455#define KEY_VENDOR 0x168 456#define KEY_ARCHIVE 0x169 457#define KEY_PROGRAM 0x16a /* Media Select Program Guide */ 458#define KEY_CHANNEL 0x16b 459#define KEY_FAVORITES 0x16c 460#define KEY_EPG 0x16d 461#define KEY_PVR 0x16e /* Media Select Home */ 462#define KEY_MHP 0x16f 463#define KEY_LANGUAGE 0x170 464#define KEY_TITLE 0x171 465#define KEY_SUBTITLE 0x172 466#define KEY_ANGLE 0x173 467#define KEY_ZOOM 0x174 468#define KEY_MODE 0x175 469#define KEY_KEYBOARD 0x176 470#define KEY_SCREEN 0x177 471#define KEY_PC 0x178 /* Media Select Computer */ 472#define KEY_TV 0x179 /* Media Select TV */ 473#define KEY_TV2 0x17a /* Media Select Cable */ 474#define KEY_VCR 0x17b /* Media Select VCR */ 475#define KEY_VCR2 0x17c /* VCR Plus */ 476#define KEY_SAT 0x17d /* Media Select Satellite */ 477#define KEY_SAT2 0x17e 478#define KEY_CD 0x17f /* Media Select CD */ 479#define KEY_TAPE 0x180 /* Media Select Tape */ 480#define KEY_RADIO 0x181 481#define KEY_TUNER 0x182 /* Media Select Tuner */ 482#define KEY_PLAYER 0x183 483#define KEY_TEXT 0x184 484#define KEY_DVD 0x185 /* Media Select DVD */ 485#define KEY_AUX 0x186 486#define KEY_MP3 0x187 487#define KEY_AUDIO 0x188 488#define KEY_VIDEO 0x189 489#define KEY_DIRECTORY 0x18a 490#define KEY_LIST 0x18b 491#define KEY_MEMO 0x18c /* Media Select Messages */ 492#define KEY_CALENDAR 0x18d 493#define KEY_RED 0x18e 494#define KEY_GREEN 0x18f 495#define KEY_YELLOW 0x190 496#define KEY_BLUE 0x191 497#define KEY_CHANNELUP 0x192 /* Channel Increment */ 498#define KEY_CHANNELDOWN 0x193 /* Channel Decrement */ 499#define KEY_FIRST 0x194 500#define KEY_LAST 0x195 /* Recall Last */ 501#define KEY_AB 0x196 502#define KEY_NEXT 0x197 503#define KEY_RESTART 0x198 504#define KEY_SLOW 0x199 505#define KEY_SHUFFLE 0x19a 506#define KEY_BREAK 0x19b 507#define KEY_PREVIOUS 0x19c 508#define KEY_DIGITS 0x19d 509#define KEY_TEEN 0x19e 510#define KEY_TWEN 0x19f 511#define KEY_VIDEOPHONE 0x1a0 /* Media Select Video Phone */ 512#define KEY_GAMES 0x1a1 /* Media Select Games */ 513#define KEY_ZOOMIN 0x1a2 /* AC Zoom In */ 514#define KEY_ZOOMOUT 0x1a3 /* AC Zoom Out */ 515#define KEY_ZOOMRESET 0x1a4 /* AC Zoom */ 516#define KEY_WORDPROCESSOR 0x1a5 /* AL Word Processor */ 517#define KEY_EDITOR 0x1a6 /* AL Text Editor */ 518#define KEY_SPREADSHEET 0x1a7 /* AL Spreadsheet */ 519#define KEY_GRAPHICSEDITOR 0x1a8 /* AL Graphics Editor */ 520#define KEY_PRESENTATION 0x1a9 /* AL Presentation App */ 521#define KEY_DATABASE 0x1aa /* AL Database App */ 522#define KEY_NEWS 0x1ab /* AL Newsreader */ 523#define KEY_VOICEMAIL 0x1ac /* AL Voicemail */ 524#define KEY_ADDRESSBOOK 0x1ad /* AL Contacts/Address Book */ 525#define KEY_MESSENGER 0x1ae /* AL Instant Messaging */ 526#define KEY_DISPLAYTOGGLE 0x1af /* Turn display (LCD) on and off */ 527#define KEY_SPELLCHECK 0x1b0 /* AL Spell Check */ 528#define KEY_LOGOFF 0x1b1 /* AL Logoff */ 529 530#define KEY_DOLLAR 0x1b2 531#define KEY_EURO 0x1b3 532 533#define KEY_FRAMEBACK 0x1b4 /* Consumer - transport controls */ 534#define KEY_FRAMEFORWARD 0x1b5 535 536#define KEY_CONTEXT_MENU 0x1b6 /* GenDesc - system context menu */ 537 538#define KEY_DEL_EOL 0x1c0 539#define KEY_DEL_EOS 0x1c1 540#define KEY_INS_LINE 0x1c2 541#define KEY_DEL_LINE 0x1c3 542 543#define KEY_FN 0x1d0 544#define KEY_FN_ESC 0x1d1 545#define KEY_FN_F1 0x1d2 546#define KEY_FN_F2 0x1d3 547#define KEY_FN_F3 0x1d4 548#define KEY_FN_F4 0x1d5 549#define KEY_FN_F5 0x1d6 550#define KEY_FN_F6 0x1d7 551#define KEY_FN_F7 0x1d8 552#define KEY_FN_F8 0x1d9 553#define KEY_FN_F9 0x1da 554#define KEY_FN_F10 0x1db 555#define KEY_FN_F11 0x1dc 556#define KEY_FN_F12 0x1dd 557#define KEY_FN_1 0x1de 558#define KEY_FN_2 0x1df 559#define KEY_FN_D 0x1e0 560#define KEY_FN_E 0x1e1 561#define KEY_FN_F 0x1e2 562#define KEY_FN_S 0x1e3 563#define KEY_FN_B 0x1e4 564 565#define KEY_BRL_DOT1 0x1f1 566#define KEY_BRL_DOT2 0x1f2 567#define KEY_BRL_DOT3 0x1f3 568#define KEY_BRL_DOT4 0x1f4 569#define KEY_BRL_DOT5 0x1f5 570#define KEY_BRL_DOT6 0x1f6 571#define KEY_BRL_DOT7 0x1f7 572#define KEY_BRL_DOT8 0x1f8 573#define KEY_BRL_DOT9 0x1f9 574#define KEY_BRL_DOT10 0x1fa 575 576/* We avoid low common keys in module aliases so they don't get huge. */ 577#define KEY_MIN_INTERESTING KEY_MUTE 578#define KEY_MAX 0x1ff 579#define KEY_CNT (KEY_MAX+1) 580 581/* 582 * Relative axes 583 */ 584 585#define REL_X 0x00 586#define REL_Y 0x01 587#define REL_Z 0x02 588#define REL_RX 0x03 589#define REL_RY 0x04 590#define REL_RZ 0x05 591#define REL_HWHEEL 0x06 592#define REL_DIAL 0x07 593#define REL_WHEEL 0x08 594#define REL_MISC 0x09 595#define REL_MAX 0x0f 596#define REL_CNT (REL_MAX+1) 597 598/* 599 * Absolute axes 600 */ 601 602#define ABS_X 0x00 603#define ABS_Y 0x01 604#define ABS_Z 0x02 605#define ABS_RX 0x03 606#define ABS_RY 0x04 607#define ABS_RZ 0x05 608#define ABS_THROTTLE 0x06 609#define ABS_RUDDER 0x07 610#define ABS_WHEEL 0x08 611#define ABS_GAS 0x09 612#define ABS_BRAKE 0x0a 613#define ABS_HAT0X 0x10 614#define ABS_HAT0Y 0x11 615#define ABS_HAT1X 0x12 616#define ABS_HAT1Y 0x13 617#define ABS_HAT2X 0x14 618#define ABS_HAT2Y 0x15 619#define ABS_HAT3X 0x16 620#define ABS_HAT3Y 0x17 621#define ABS_PRESSURE 0x18 622#define ABS_DISTANCE 0x19 623#define ABS_TILT_X 0x1a 624#define ABS_TILT_Y 0x1b 625#define ABS_TOOL_WIDTH 0x1c 626#define ABS_VOLUME 0x20 627#define ABS_MISC 0x28 628#define ABS_MAX 0x3f 629#define ABS_CNT (ABS_MAX+1) 630 631/* 632 * Switch events 633 */ 634 635#define SW_LID 0x00 /* set = lid shut */ 636#define SW_TABLET_MODE 0x01 /* set = tablet mode */ 637#define SW_HEADPHONE_INSERT 0x02 /* set = inserted */ 638#define SW_RADIO 0x03 /* set = radio enabled */ 639#define SW_MAX 0x0f 640#define SW_CNT (SW_MAX+1) 641 642/* 643 * Misc events 644 */ 645 646#define MSC_SERIAL 0x00 647#define MSC_PULSELED 0x01 648#define MSC_GESTURE 0x02 649#define MSC_RAW 0x03 650#define MSC_SCAN 0x04 651#define MSC_MAX 0x07 652#define MSC_CNT (MSC_MAX+1) 653 654/* 655 * LEDs 656 */ 657 658#define LED_NUML 0x00 659#define LED_CAPSL 0x01 660#define LED_SCROLLL 0x02 661#define LED_COMPOSE 0x03 662#define LED_KANA 0x04 663#define LED_SLEEP 0x05 664#define LED_SUSPEND 0x06 665#define LED_MUTE 0x07 666#define LED_MISC 0x08 667#define LED_MAIL 0x09 668#define LED_CHARGING 0x0a 669#define LED_MAX 0x0f 670#define LED_CNT (LED_MAX+1) 671 672/* 673 * Autorepeat values 674 */ 675 676#define REP_DELAY 0x00 677#define REP_PERIOD 0x01 678#define REP_MAX 0x01 679 680/* 681 * Sounds 682 */ 683 684#define SND_CLICK 0x00 685#define SND_BELL 0x01 686#define SND_TONE 0x02 687#define SND_MAX 0x07 688#define SND_CNT (SND_MAX+1) 689 690/* 691 * IDs. 692 */ 693 694#define ID_BUS 0 695#define ID_VENDOR 1 696#define ID_PRODUCT 2 697#define ID_VERSION 3 698 699#define BUS_PCI 0x01 700#define BUS_ISAPNP 0x02 701#define BUS_USB 0x03 702#define BUS_HIL 0x04 703#define BUS_BLUETOOTH 0x05 704#define BUS_VIRTUAL 0x06 705 706#define BUS_ISA 0x10 707#define BUS_I8042 0x11 708#define BUS_XTKBD 0x12 709#define BUS_RS232 0x13 710#define BUS_GAMEPORT 0x14 711#define BUS_PARPORT 0x15 712#define BUS_AMIGA 0x16 713#define BUS_ADB 0x17 714#define BUS_I2C 0x18 715#define BUS_HOST 0x19 716#define BUS_GSC 0x1A 717#define BUS_ATARI 0x1B 718 719/* 720 * Values describing the status of a force-feedback effect 721 */ 722#define FF_STATUS_STOPPED 0x00 723#define FF_STATUS_PLAYING 0x01 724#define FF_STATUS_MAX 0x01 725 726/* 727 * Structures used in ioctls to upload effects to a device 728 * They are pieces of a bigger structure (called ff_effect) 729 */ 730 731/* 732 * All duration values are expressed in ms. Values above 32767 ms (0x7fff) 733 * should not be used and have unspecified results. 734 */ 735 736/** 737 * struct ff_replay - defines scheduling of the force-feedback effect 738 * @length: duration of the effect 739 * @delay: delay before effect should start playing 740 */ 741struct ff_replay { 742 __u16 length; 743 __u16 delay; 744}; 745 746/** 747 * struct ff_trigger - defines what triggers the force-feedback effect 748 * @button: number of the button triggering the effect 749 * @interval: controls how soon the effect can be re-triggered 750 */ 751struct ff_trigger { 752 __u16 button; 753 __u16 interval; 754}; 755 756/** 757 * struct ff_envelope - generic force-feedback effect envelope 758 * @attack_length: duration of the attack (ms) 759 * @attack_level: level at the beginning of the attack 760 * @fade_length: duration of fade (ms) 761 * @fade_level: level at the end of fade 762 * 763 * The @attack_level and @fade_level are absolute values; when applying 764 * envelope force-feedback core will convert to positive/negative 765 * value based on polarity of the default level of the effect. 766 * Valid range for the attack and fade levels is 0x0000 - 0x7fff 767 */ 768struct ff_envelope { 769 __u16 attack_length; 770 __u16 attack_level; 771 __u16 fade_length; 772 __u16 fade_level; 773}; 774 775/** 776 * struct ff_constant_effect - defines parameters of a constant force-feedback effect 777 * @level: strength of the effect; may be negative 778 * @envelope: envelope data 779 */ 780struct ff_constant_effect { 781 __s16 level; 782 struct ff_envelope envelope; 783}; 784 785/** 786 * struct ff_ramp_effect - defines parameters of a ramp force-feedback effect 787 * @start_level: beginning strength of the effect; may be negative 788 * @end_level: final strength of the effect; may be negative 789 * @envelope: envelope data 790 */ 791struct ff_ramp_effect { 792 __s16 start_level; 793 __s16 end_level; 794 struct ff_envelope envelope; 795}; 796 797/** 798 * struct ff_condition_effect - defines a spring or friction force-feedback effect 799 * @right_saturation: maximum level when joystick moved all way to the right 800 * @left_saturation: same for the left side 801 * @right_coeff: controls how fast the force grows when the joystick moves 802 * to the right 803 * @left_coeff: same for the left side 804 * @deadband: size of the dead zone, where no force is produced 805 * @center: position of the dead zone 806 */ 807struct ff_condition_effect { 808 __u16 right_saturation; 809 __u16 left_saturation; 810 811 __s16 right_coeff; 812 __s16 left_coeff; 813 814 __u16 deadband; 815 __s16 center; 816}; 817 818/** 819 * struct ff_periodic_effect - defines parameters of a periodic force-feedback effect 820 * @waveform: kind of the effect (wave) 821 * @period: period of the wave (ms) 822 * @magnitude: peak value 823 * @offset: mean value of the wave (roughly) 824 * @phase: 'horizontal' shift 825 * @envelope: envelope data 826 * @custom_len: number of samples (FF_CUSTOM only) 827 * @custom_data: buffer of samples (FF_CUSTOM only) 828 * 829 * Known waveforms - FF_SQUARE, FF_TRIANGLE, FF_SINE, FF_SAW_UP, 830 * FF_SAW_DOWN, FF_CUSTOM. The exact syntax FF_CUSTOM is undefined 831 * for the time being as no driver supports it yet. 832 * 833 * Note: the data pointed by custom_data is copied by the driver. 834 * You can therefore dispose of the memory after the upload/update. 835 */ 836struct ff_periodic_effect { 837 __u16 waveform; 838 __u16 period; 839 __s16 magnitude; 840 __s16 offset; 841 __u16 phase; 842 843 struct ff_envelope envelope; 844 845 __u32 custom_len; 846 __s16 *custom_data; 847}; 848 849/** 850 * struct ff_rumble_effect - defines parameters of a periodic force-feedback effect 851 * @strong_magnitude: magnitude of the heavy motor 852 * @weak_magnitude: magnitude of the light one 853 * 854 * Some rumble pads have two motors of different weight. Strong_magnitude 855 * represents the magnitude of the vibration generated by the heavy one. 856 */ 857struct ff_rumble_effect { 858 __u16 strong_magnitude; 859 __u16 weak_magnitude; 860}; 861 862/** 863 * struct ff_effect - defines force feedback effect 864 * @type: type of the effect (FF_CONSTANT, FF_PERIODIC, FF_RAMP, FF_SPRING, 865 * FF_FRICTION, FF_DAMPER, FF_RUMBLE, FF_INERTIA, or FF_CUSTOM) 866 * @id: an unique id assigned to an effect 867 * @direction: direction of the effect 868 * @trigger: trigger conditions (struct ff_trigger) 869 * @replay: scheduling of the effect (struct ff_replay) 870 * @u: effect-specific structure (one of ff_constant_effect, ff_ramp_effect, 871 * ff_periodic_effect, ff_condition_effect, ff_rumble_effect) further 872 * defining effect parameters 873 * 874 * This structure is sent through ioctl from the application to the driver. 875 * To create a new effect application should set its @id to -1; the kernel 876 * will return assigned @id which can later be used to update or delete 877 * this effect. 878 * 879 * Direction of the effect is encoded as follows: 880 * 0 deg -> 0x0000 (down) 881 * 90 deg -> 0x4000 (left) 882 * 180 deg -> 0x8000 (up) 883 * 270 deg -> 0xC000 (right) 884 */ 885struct ff_effect { 886 __u16 type; 887 __s16 id; 888 __u16 direction; 889 struct ff_trigger trigger; 890 struct ff_replay replay; 891 892 union { 893 struct ff_constant_effect constant; 894 struct ff_ramp_effect ramp; 895 struct ff_periodic_effect periodic; 896 struct ff_condition_effect condition[2]; /* One for each axis */ 897 struct ff_rumble_effect rumble; 898 } u; 899}; 900 901/* 902 * Force feedback effect types 903 */ 904 905#define FF_RUMBLE 0x50 906#define FF_PERIODIC 0x51 907#define FF_CONSTANT 0x52 908#define FF_SPRING 0x53 909#define FF_FRICTION 0x54 910#define FF_DAMPER 0x55 911#define FF_INERTIA 0x56 912#define FF_RAMP 0x57 913 914#define FF_EFFECT_MIN FF_RUMBLE 915#define FF_EFFECT_MAX FF_RAMP 916 917/* 918 * Force feedback periodic effect types 919 */ 920 921#define FF_SQUARE 0x58 922#define FF_TRIANGLE 0x59 923#define FF_SINE 0x5a 924#define FF_SAW_UP 0x5b 925#define FF_SAW_DOWN 0x5c 926#define FF_CUSTOM 0x5d 927 928#define FF_WAVEFORM_MIN FF_SQUARE 929#define FF_WAVEFORM_MAX FF_CUSTOM 930 931/* 932 * Set ff device properties 933 */ 934 935#define FF_GAIN 0x60 936#define FF_AUTOCENTER 0x61 937 938#define FF_MAX 0x7f 939#define FF_CNT (FF_MAX+1) 940 941#ifdef __KERNEL__ 942 943/* 944 * In-kernel definitions. 945 */ 946 947#include <linux/device.h> 948#include <linux/fs.h> 949#include <linux/timer.h> 950#include <linux/mod_devicetable.h> 951 952/** 953 * struct input_dev - represents an input device 954 * @name: name of the device 955 * @phys: physical path to the device in the system hierarchy 956 * @uniq: unique identification code for the device (if device has it) 957 * @id: id of the device (struct input_id) 958 * @evbit: bitmap of types of events supported by the device (EV_KEY, 959 * EV_REL, etc.) 960 * @keybit: bitmap of keys/buttons this device has 961 * @relbit: bitmap of relative axes for the device 962 * @absbit: bitmap of absolute axes for the device 963 * @mscbit: bitmap of miscellaneous events supported by the device 964 * @ledbit: bitmap of leds present on the device 965 * @sndbit: bitmap of sound effects supported by the device 966 * @ffbit: bitmap of force feedback effects supported by the device 967 * @swbit: bitmap of switches present on the device 968 * @keycodemax: size of keycode table 969 * @keycodesize: size of elements in keycode table 970 * @keycode: map of scancodes to keycodes for this device 971 * @setkeycode: optional method to alter current keymap, used to implement 972 * sparse keymaps. If not supplied default mechanism will be used 973 * @getkeycode: optional method to retrieve current keymap. If not supplied 974 * default mechanism will be used 975 * @ff: force feedback structure associated with the device if device 976 * supports force feedback effects 977 * @repeat_key: stores key code of the last key pressed; used to implement 978 * software autorepeat 979 * @timer: timer for software autorepeat 980 * @sync: set to 1 when there were no new events since last EV_SYNC 981 * @abs: current values for reports from absolute axes 982 * @rep: current values for autorepeat parameters (delay, rate) 983 * @key: reflects current state of device's keys/buttons 984 * @led: reflects current state of device's LEDs 985 * @snd: reflects current state of sound effects 986 * @sw: reflects current state of device's switches 987 * @absmax: maximum values for events coming from absolute axes 988 * @absmin: minimum values for events coming from absolute axes 989 * @absfuzz: describes noisiness for axes 990 * @absflat: size of the center flat position (used by joydev) 991 * @open: this method is called when the very first user calls 992 * input_open_device(). The driver must prepare the device 993 * to start generating events (start polling thread, 994 * request an IRQ, submit URB, etc.) 995 * @close: this method is called when the very last user calls 996 * input_close_device(). 997 * @flush: purges the device. Most commonly used to get rid of force 998 * feedback effects loaded into the device when disconnecting 999 * from it 1000 * @event: event handler for events sent _to_ the device, like EV_LED 1001 * or EV_SND. The device is expected to carry out the requested 1002 * action (turn on a LED, play sound, etc.) The call is protected 1003 * by @event_lock and must not sleep 1004 * @grab: input handle that currently has the device grabbed (via 1005 * EVIOCGRAB ioctl). When a handle grabs a device it becomes sole 1006 * recipient for all input events coming from the device 1007 * @event_lock: this spinlock is is taken when input core receives 1008 * and processes a new event for the device (in input_event()). 1009 * Code that accesses and/or modifies parameters of a device 1010 * (such as keymap or absmin, absmax, absfuzz, etc.) after device 1011 * has been registered with input core must take this lock. 1012 * @mutex: serializes calls to open(), close() and flush() methods 1013 * @users: stores number of users (input handlers) that opened this 1014 * device. It is used by input_open_device() and input_close_device() 1015 * to make sure that dev->open() is only called when the first 1016 * user opens device and dev->close() is called when the very 1017 * last user closes the device 1018 * @going_away: marks devices that are in a middle of unregistering and 1019 * causes input_open_device*() fail with -ENODEV. 1020 * @dev: driver model's view of this device 1021 * @cdev: union for struct device pointer 1022 * @h_list: list of input handles associated with the device. When 1023 * accessing the list dev->mutex must be held 1024 * @node: used to place the device onto input_dev_list 1025 */ 1026struct input_dev { 1027 /* private: */ 1028 void *private; /* do not use */ 1029 /* public: */ 1030 1031 const char *name; 1032 const char *phys; 1033 const char *uniq; 1034 struct input_id id; 1035 1036 unsigned long evbit[BITS_TO_LONGS(EV_CNT)]; 1037 unsigned long keybit[BITS_TO_LONGS(KEY_CNT)]; 1038 unsigned long relbit[BITS_TO_LONGS(REL_CNT)]; 1039 unsigned long absbit[BITS_TO_LONGS(ABS_CNT)]; 1040 unsigned long mscbit[BITS_TO_LONGS(MSC_CNT)]; 1041 unsigned long ledbit[BITS_TO_LONGS(LED_CNT)]; 1042 unsigned long sndbit[BITS_TO_LONGS(SND_CNT)]; 1043 unsigned long ffbit[BITS_TO_LONGS(FF_CNT)]; 1044 unsigned long swbit[BITS_TO_LONGS(SW_CNT)]; 1045 1046 unsigned int keycodemax; 1047 unsigned int keycodesize; 1048 void *keycode; 1049 int (*setkeycode)(struct input_dev *dev, int scancode, int keycode); 1050 int (*getkeycode)(struct input_dev *dev, int scancode, int *keycode); 1051 1052 struct ff_device *ff; 1053 1054 unsigned int repeat_key; 1055 struct timer_list timer; 1056 1057 int sync; 1058 1059 int abs[ABS_MAX + 1]; 1060 int rep[REP_MAX + 1]; 1061 1062 unsigned long key[BITS_TO_LONGS(KEY_CNT)]; 1063 unsigned long led[BITS_TO_LONGS(LED_CNT)]; 1064 unsigned long snd[BITS_TO_LONGS(SND_CNT)]; 1065 unsigned long sw[BITS_TO_LONGS(SW_CNT)]; 1066 1067 int absmax[ABS_MAX + 1]; 1068 int absmin[ABS_MAX + 1]; 1069 int absfuzz[ABS_MAX + 1]; 1070 int absflat[ABS_MAX + 1]; 1071 1072 int (*open)(struct input_dev *dev); 1073 void (*close)(struct input_dev *dev); 1074 int (*flush)(struct input_dev *dev, struct file *file); 1075 int (*event)(struct input_dev *dev, unsigned int type, unsigned int code, int value); 1076 1077 struct input_handle *grab; 1078 1079 spinlock_t event_lock; 1080 struct mutex mutex; 1081 1082 unsigned int users; 1083 int going_away; 1084 1085 struct device dev; 1086 union { /* temporarily so while we switching to struct device */ 1087 struct device *dev; 1088 } cdev; 1089 1090 struct list_head h_list; 1091 struct list_head node; 1092}; 1093#define to_input_dev(d) container_of(d, struct input_dev, dev) 1094 1095/* 1096 * Verify that we are in sync with input_device_id mod_devicetable.h #defines 1097 */ 1098 1099#if EV_MAX != INPUT_DEVICE_ID_EV_MAX 1100#error "EV_MAX and INPUT_DEVICE_ID_EV_MAX do not match" 1101#endif 1102 1103#if KEY_MIN_INTERESTING != INPUT_DEVICE_ID_KEY_MIN_INTERESTING 1104#error "KEY_MIN_INTERESTING and INPUT_DEVICE_ID_KEY_MIN_INTERESTING do not match" 1105#endif 1106 1107#if KEY_MAX != INPUT_DEVICE_ID_KEY_MAX 1108#error "KEY_MAX and INPUT_DEVICE_ID_KEY_MAX do not match" 1109#endif 1110 1111#if REL_MAX != INPUT_DEVICE_ID_REL_MAX 1112#error "REL_MAX and INPUT_DEVICE_ID_REL_MAX do not match" 1113#endif 1114 1115#if ABS_MAX != INPUT_DEVICE_ID_ABS_MAX 1116#error "ABS_MAX and INPUT_DEVICE_ID_ABS_MAX do not match" 1117#endif 1118 1119#if MSC_MAX != INPUT_DEVICE_ID_MSC_MAX 1120#error "MSC_MAX and INPUT_DEVICE_ID_MSC_MAX do not match" 1121#endif 1122 1123#if LED_MAX != INPUT_DEVICE_ID_LED_MAX 1124#error "LED_MAX and INPUT_DEVICE_ID_LED_MAX do not match" 1125#endif 1126 1127#if SND_MAX != INPUT_DEVICE_ID_SND_MAX 1128#error "SND_MAX and INPUT_DEVICE_ID_SND_MAX do not match" 1129#endif 1130 1131#if FF_MAX != INPUT_DEVICE_ID_FF_MAX 1132#error "FF_MAX and INPUT_DEVICE_ID_FF_MAX do not match" 1133#endif 1134 1135#if SW_MAX != INPUT_DEVICE_ID_SW_MAX 1136#error "SW_MAX and INPUT_DEVICE_ID_SW_MAX do not match" 1137#endif 1138 1139#define INPUT_DEVICE_ID_MATCH_DEVICE \ 1140 (INPUT_DEVICE_ID_MATCH_BUS | INPUT_DEVICE_ID_MATCH_VENDOR | INPUT_DEVICE_ID_MATCH_PRODUCT) 1141#define INPUT_DEVICE_ID_MATCH_DEVICE_AND_VERSION \ 1142 (INPUT_DEVICE_ID_MATCH_DEVICE | INPUT_DEVICE_ID_MATCH_VERSION) 1143 1144struct input_handle; 1145 1146/** 1147 * struct input_handler - implements one of interfaces for input devices 1148 * @private: driver-specific data 1149 * @event: event handler. This method is being called by input core with 1150 * interrupts disabled and dev->event_lock spinlock held and so 1151 * it may not sleep 1152 * @connect: called when attaching a handler to an input device 1153 * @disconnect: disconnects a handler from input device 1154 * @start: starts handler for given handle. This function is called by 1155 * input core right after connect() method and also when a process 1156 * that "grabbed" a device releases it 1157 * @fops: file operations this driver implements 1158 * @minor: beginning of range of 32 minors for devices this driver 1159 * can provide 1160 * @name: name of the handler, to be shown in /proc/bus/input/handlers 1161 * @id_table: pointer to a table of input_device_ids this driver can 1162 * handle 1163 * @blacklist: pointer to a table of input_device_ids this driver should 1164 * ignore even if they match @id_table 1165 * @h_list: list of input handles associated with the handler 1166 * @node: for placing the driver onto input_handler_list 1167 * 1168 * Input handlers attach to input devices and create input handles. There 1169 * are likely several handlers attached to any given input device at the 1170 * same time. All of them will get their copy of input event generated by 1171 * the device. 1172 * 1173 * Note that input core serializes calls to connect() and disconnect() 1174 * methods. 1175 */ 1176struct input_handler { 1177 1178 void *private; 1179 1180 void (*event)(struct input_handle *handle, unsigned int type, unsigned int code, int value); 1181 int (*connect)(struct input_handler *handler, struct input_dev *dev, const struct input_device_id *id); 1182 void (*disconnect)(struct input_handle *handle); 1183 void (*start)(struct input_handle *handle); 1184 1185 const struct file_operations *fops; 1186 int minor; 1187 const char *name; 1188 1189 const struct input_device_id *id_table; 1190 const struct input_device_id *blacklist; 1191 1192 struct list_head h_list; 1193 struct list_head node; 1194}; 1195 1196/** 1197 * struct input_handle - links input device with an input handler 1198 * @private: handler-specific data 1199 * @open: counter showing whether the handle is 'open', i.e. should deliver 1200 * events from its device 1201 * @name: name given to the handle by handler that created it 1202 * @dev: input device the handle is attached to 1203 * @handler: handler that works with the device through this handle 1204 * @d_node: used to put the handle on device's list of attached handles 1205 * @h_node: used to put the handle on handler's list of handles from which 1206 * it gets events 1207 */ 1208struct input_handle { 1209 1210 void *private; 1211 1212 int open; 1213 const char *name; 1214 1215 struct input_dev *dev; 1216 struct input_handler *handler; 1217 1218 struct list_head d_node; 1219 struct list_head h_node; 1220}; 1221 1222#define to_dev(n) container_of(n, struct input_dev, node) 1223#define to_handler(n) container_of(n, struct input_handler, node) 1224#define to_handle(n) container_of(n, struct input_handle, d_node) 1225#define to_handle_h(n) container_of(n, struct input_handle, h_node) 1226 1227struct input_dev *input_allocate_device(void); 1228void input_free_device(struct input_dev *dev); 1229 1230static inline struct input_dev *input_get_device(struct input_dev *dev) 1231{ 1232 return to_input_dev(get_device(&dev->dev)); 1233} 1234 1235static inline void input_put_device(struct input_dev *dev) 1236{ 1237 put_device(&dev->dev); 1238} 1239 1240static inline void *input_get_drvdata(struct input_dev *dev) 1241{ 1242 return dev->private; 1243} 1244 1245static inline void input_set_drvdata(struct input_dev *dev, void *data) 1246{ 1247 dev->private = data; 1248} 1249 1250int __must_check input_register_device(struct input_dev *); 1251void input_unregister_device(struct input_dev *); 1252 1253int __must_check input_register_handler(struct input_handler *); 1254void input_unregister_handler(struct input_handler *); 1255 1256int input_register_handle(struct input_handle *); 1257void input_unregister_handle(struct input_handle *); 1258 1259int input_grab_device(struct input_handle *); 1260void input_release_device(struct input_handle *); 1261 1262int input_open_device(struct input_handle *); 1263void input_close_device(struct input_handle *); 1264 1265int input_flush_device(struct input_handle* handle, struct file* file); 1266 1267void input_event(struct input_dev *dev, unsigned int type, unsigned int code, int value); 1268void input_inject_event(struct input_handle *handle, unsigned int type, unsigned int code, int value); 1269 1270static inline void input_report_key(struct input_dev *dev, unsigned int code, int value) 1271{ 1272 input_event(dev, EV_KEY, code, !!value); 1273} 1274 1275static inline void input_report_rel(struct input_dev *dev, unsigned int code, int value) 1276{ 1277 input_event(dev, EV_REL, code, value); 1278} 1279 1280static inline void input_report_abs(struct input_dev *dev, unsigned int code, int value) 1281{ 1282 input_event(dev, EV_ABS, code, value); 1283} 1284 1285static inline void input_report_ff_status(struct input_dev *dev, unsigned int code, int value) 1286{ 1287 input_event(dev, EV_FF_STATUS, code, value); 1288} 1289 1290static inline void input_report_switch(struct input_dev *dev, unsigned int code, int value) 1291{ 1292 input_event(dev, EV_SW, code, !!value); 1293} 1294 1295static inline void input_sync(struct input_dev *dev) 1296{ 1297 input_event(dev, EV_SYN, SYN_REPORT, 0); 1298} 1299 1300void input_set_capability(struct input_dev *dev, unsigned int type, unsigned int code); 1301 1302static inline void input_set_abs_params(struct input_dev *dev, int axis, int min, int max, int fuzz, int flat) 1303{ 1304 dev->absmin[axis] = min; 1305 dev->absmax[axis] = max; 1306 dev->absfuzz[axis] = fuzz; 1307 dev->absflat[axis] = flat; 1308 1309 dev->absbit[BIT_WORD(axis)] |= BIT_MASK(axis); 1310} 1311 1312extern struct class input_class; 1313 1314/** 1315 * struct ff_device - force-feedback part of an input device 1316 * @upload: Called to upload an new effect into device 1317 * @erase: Called to erase an effect from device 1318 * @playback: Called to request device to start playing specified effect 1319 * @set_gain: Called to set specified gain 1320 * @set_autocenter: Called to auto-center device 1321 * @destroy: called by input core when parent input device is being 1322 * destroyed 1323 * @private: driver-specific data, will be freed automatically 1324 * @ffbit: bitmap of force feedback capabilities truly supported by 1325 * device (not emulated like ones in input_dev->ffbit) 1326 * @mutex: mutex for serializing access to the device 1327 * @max_effects: maximum number of effects supported by device 1328 * @effects: pointer to an array of effects currently loaded into device 1329 * @effect_owners: array of effect owners; when file handle owning 1330 * an effect gets closed the effect is automatically erased 1331 * 1332 * Every force-feedback device must implement upload() and playback() 1333 * methods; erase() is optional. set_gain() and set_autocenter() need 1334 * only be implemented if driver sets up FF_GAIN and FF_AUTOCENTER 1335 * bits. 1336 */ 1337struct ff_device { 1338 int (*upload)(struct input_dev *dev, struct ff_effect *effect, 1339 struct ff_effect *old); 1340 int (*erase)(struct input_dev *dev, int effect_id); 1341 1342 int (*playback)(struct input_dev *dev, int effect_id, int value); 1343 void (*set_gain)(struct input_dev *dev, u16 gain); 1344 void (*set_autocenter)(struct input_dev *dev, u16 magnitude); 1345 1346 void (*destroy)(struct ff_device *); 1347 1348 void *private; 1349 1350 unsigned long ffbit[BITS_TO_LONGS(FF_CNT)]; 1351 1352 struct mutex mutex; 1353 1354 int max_effects; 1355 struct ff_effect *effects; 1356 struct file *effect_owners[]; 1357}; 1358 1359int input_ff_create(struct input_dev *dev, int max_effects); 1360void input_ff_destroy(struct input_dev *dev); 1361 1362int input_ff_event(struct input_dev *dev, unsigned int type, unsigned int code, int value); 1363 1364int input_ff_upload(struct input_dev *dev, struct ff_effect *effect, struct file *file); 1365int input_ff_erase(struct input_dev *dev, int effect_id, struct file *file); 1366 1367int input_ff_create_memless(struct input_dev *dev, void *data, 1368 int (*play_effect)(struct input_dev *, void *, struct ff_effect *)); 1369 1370#endif 1371#endif