1#ifndef _INPUT_H 2#define _INPUT_H 3 4/* 5 * Copyright (c) 1999-2002 Vojtech Pavlik 6 * 7 * This program is free software; you can redistribute it and/or modify it 8 * under the terms of the GNU General Public License version 2 as published by 9 * the Free Software Foundation. 10 */ 11 12#ifdef __KERNEL__ 13#include <linux/time.h> 14#include <linux/list.h> 15#else 16#include <sys/time.h> 17#include <sys/ioctl.h> 18#include <sys/types.h> 19#include <asm/types.h> 20#endif 21 22/* 23 * The event structure itself 24 */ 25 26struct input_event { 27 struct timeval time; 28 __u16 type; 29 __u16 code; 30 __s32 value; 31}; 32 33/* 34 * Protocol version. 35 */ 36 37#define EV_VERSION 0x010000 38 39/* 40 * IOCTLs (0x00 - 0x7f) 41 */ 42 43struct input_id { 44 __u16 bustype; 45 __u16 vendor; 46 __u16 product; 47 __u16 version; 48}; 49 50struct input_absinfo { 51 __s32 value; 52 __s32 minimum; 53 __s32 maximum; 54 __s32 fuzz; 55 __s32 flat; 56}; 57 58#define EVIOCGVERSION _IOR('E', 0x01, int) /* get driver version */ 59#define EVIOCGID _IOR('E', 0x02, struct input_id) /* get device ID */ 60#define EVIOCGREP _IOR('E', 0x03, int[2]) /* get repeat settings */ 61#define EVIOCSREP _IOW('E', 0x03, int[2]) /* set repeat settings */ 62#define EVIOCGKEYCODE _IOR('E', 0x04, int[2]) /* get keycode */ 63#define EVIOCSKEYCODE _IOW('E', 0x04, int[2]) /* set keycode */ 64 65#define EVIOCGNAME(len) _IOC(_IOC_READ, 'E', 0x06, len) /* get device name */ 66#define EVIOCGPHYS(len) _IOC(_IOC_READ, 'E', 0x07, len) /* get physical location */ 67#define EVIOCGUNIQ(len) _IOC(_IOC_READ, 'E', 0x08, len) /* get unique identifier */ 68 69#define EVIOCGKEY(len) _IOC(_IOC_READ, 'E', 0x18, len) /* get global keystate */ 70#define EVIOCGLED(len) _IOC(_IOC_READ, 'E', 0x19, len) /* get all LEDs */ 71#define EVIOCGSND(len) _IOC(_IOC_READ, 'E', 0x1a, len) /* get all sounds status */ 72#define EVIOCGSW(len) _IOC(_IOC_READ, 'E', 0x1b, len) /* get all switch states */ 73 74#define EVIOCGBIT(ev,len) _IOC(_IOC_READ, 'E', 0x20 + ev, len) /* get event bits */ 75#define EVIOCGABS(abs) _IOR('E', 0x40 + abs, struct input_absinfo) /* get abs value/limits */ 76#define EVIOCSABS(abs) _IOW('E', 0xc0 + abs, struct input_absinfo) /* set abs value/limits */ 77 78#define EVIOCSFF _IOC(_IOC_WRITE, 'E', 0x80, sizeof(struct ff_effect)) /* send a force effect to a force feedback device */ 79#define EVIOCRMFF _IOW('E', 0x81, int) /* Erase a force effect */ 80#define EVIOCGEFFECTS _IOR('E', 0x84, int) /* Report number of effects playable at the same time */ 81 82#define EVIOCGRAB _IOW('E', 0x90, int) /* Grab/Release device */ 83 84/* 85 * Event types 86 */ 87 88#define EV_SYN 0x00 89#define EV_KEY 0x01 90#define EV_REL 0x02 91#define EV_ABS 0x03 92#define EV_MSC 0x04 93#define EV_SW 0x05 94#define EV_LED 0x11 95#define EV_SND 0x12 96#define EV_REP 0x14 97#define EV_FF 0x15 98#define EV_PWR 0x16 99#define EV_FF_STATUS 0x17 100#define EV_MAX 0x1f 101#define EV_CNT (EV_MAX+1) 102 103/* 104 * Synchronization events. 105 */ 106 107#define SYN_REPORT 0 108#define SYN_CONFIG 1 109 110/* 111 * Keys and buttons 112 * 113 * Most of the keys/buttons are modeled after USB HUT 1.12 114 * (see http://www.usb.org/developers/hidpage). 115 * Abbreviations in the comments: 116 * AC - Application Control 117 * AL - Application Launch Button 118 * SC - System Control 119 */ 120 121#define KEY_RESERVED 0 122#define KEY_ESC 1 123#define KEY_1 2 124#define KEY_2 3 125#define KEY_3 4 126#define KEY_4 5 127#define KEY_5 6 128#define KEY_6 7 129#define KEY_7 8 130#define KEY_8 9 131#define KEY_9 10 132#define KEY_0 11 133#define KEY_MINUS 12 134#define KEY_EQUAL 13 135#define KEY_BACKSPACE 14 136#define KEY_TAB 15 137#define KEY_Q 16 138#define KEY_W 17 139#define KEY_E 18 140#define KEY_R 19 141#define KEY_T 20 142#define KEY_Y 21 143#define KEY_U 22 144#define KEY_I 23 145#define KEY_O 24 146#define KEY_P 25 147#define KEY_LEFTBRACE 26 148#define KEY_RIGHTBRACE 27 149#define KEY_ENTER 28 150#define KEY_LEFTCTRL 29 151#define KEY_A 30 152#define KEY_S 31 153#define KEY_D 32 154#define KEY_F 33 155#define KEY_G 34 156#define KEY_H 35 157#define KEY_J 36 158#define KEY_K 37 159#define KEY_L 38 160#define KEY_SEMICOLON 39 161#define KEY_APOSTROPHE 40 162#define KEY_GRAVE 41 163#define KEY_LEFTSHIFT 42 164#define KEY_BACKSLASH 43 165#define KEY_Z 44 166#define KEY_X 45 167#define KEY_C 46 168#define KEY_V 47 169#define KEY_B 48 170#define KEY_N 49 171#define KEY_M 50 172#define KEY_COMMA 51 173#define KEY_DOT 52 174#define KEY_SLASH 53 175#define KEY_RIGHTSHIFT 54 176#define KEY_KPASTERISK 55 177#define KEY_LEFTALT 56 178#define KEY_SPACE 57 179#define KEY_CAPSLOCK 58 180#define KEY_F1 59 181#define KEY_F2 60 182#define KEY_F3 61 183#define KEY_F4 62 184#define KEY_F5 63 185#define KEY_F6 64 186#define KEY_F7 65 187#define KEY_F8 66 188#define KEY_F9 67 189#define KEY_F10 68 190#define KEY_NUMLOCK 69 191#define KEY_SCROLLLOCK 70 192#define KEY_KP7 71 193#define KEY_KP8 72 194#define KEY_KP9 73 195#define KEY_KPMINUS 74 196#define KEY_KP4 75 197#define KEY_KP5 76 198#define KEY_KP6 77 199#define KEY_KPPLUS 78 200#define KEY_KP1 79 201#define KEY_KP2 80 202#define KEY_KP3 81 203#define KEY_KP0 82 204#define KEY_KPDOT 83 205 206#define KEY_ZENKAKUHANKAKU 85 207#define KEY_102ND 86 208#define KEY_F11 87 209#define KEY_F12 88 210#define KEY_RO 89 211#define KEY_KATAKANA 90 212#define KEY_HIRAGANA 91 213#define KEY_HENKAN 92 214#define KEY_KATAKANAHIRAGANA 93 215#define KEY_MUHENKAN 94 216#define KEY_KPJPCOMMA 95 217#define KEY_KPENTER 96 218#define KEY_RIGHTCTRL 97 219#define KEY_KPSLASH 98 220#define KEY_SYSRQ 99 221#define KEY_RIGHTALT 100 222#define KEY_LINEFEED 101 223#define KEY_HOME 102 224#define KEY_UP 103 225#define KEY_PAGEUP 104 226#define KEY_LEFT 105 227#define KEY_RIGHT 106 228#define KEY_END 107 229#define KEY_DOWN 108 230#define KEY_PAGEDOWN 109 231#define KEY_INSERT 110 232#define KEY_DELETE 111 233#define KEY_MACRO 112 234#define KEY_MUTE 113 235#define KEY_VOLUMEDOWN 114 236#define KEY_VOLUMEUP 115 237#define KEY_POWER 116 /* SC System Power Down */ 238#define KEY_KPEQUAL 117 239#define KEY_KPPLUSMINUS 118 240#define KEY_PAUSE 119 241 242#define KEY_KPCOMMA 121 243#define KEY_HANGEUL 122 244#define KEY_HANGUEL KEY_HANGEUL 245#define KEY_HANJA 123 246#define KEY_YEN 124 247#define KEY_LEFTMETA 125 248#define KEY_RIGHTMETA 126 249#define KEY_COMPOSE 127 250 251#define KEY_STOP 128 /* AC Stop */ 252#define KEY_AGAIN 129 253#define KEY_PROPS 130 /* AC Properties */ 254#define KEY_UNDO 131 /* AC Undo */ 255#define KEY_FRONT 132 256#define KEY_COPY 133 /* AC Copy */ 257#define KEY_OPEN 134 /* AC Open */ 258#define KEY_PASTE 135 /* AC Paste */ 259#define KEY_FIND 136 /* AC Search */ 260#define KEY_CUT 137 /* AC Cut */ 261#define KEY_HELP 138 /* AL Integrated Help Center */ 262#define KEY_MENU 139 /* Menu (show menu) */ 263#define KEY_CALC 140 /* AL Calculator */ 264#define KEY_SETUP 141 265#define KEY_SLEEP 142 /* SC System Sleep */ 266#define KEY_WAKEUP 143 /* System Wake Up */ 267#define KEY_FILE 144 /* AL Local Machine Browser */ 268#define KEY_SENDFILE 145 269#define KEY_DELETEFILE 146 270#define KEY_XFER 147 271#define KEY_PROG1 148 272#define KEY_PROG2 149 273#define KEY_WWW 150 /* AL Internet Browser */ 274#define KEY_MSDOS 151 275#define KEY_COFFEE 152 /* AL Terminal Lock/Screensaver */ 276#define KEY_SCREENLOCK KEY_COFFEE 277#define KEY_DIRECTION 153 278#define KEY_CYCLEWINDOWS 154 279#define KEY_MAIL 155 280#define KEY_BOOKMARKS 156 /* AC Bookmarks */ 281#define KEY_COMPUTER 157 282#define KEY_BACK 158 /* AC Back */ 283#define KEY_FORWARD 159 /* AC Forward */ 284#define KEY_CLOSECD 160 285#define KEY_EJECTCD 161 286#define KEY_EJECTCLOSECD 162 287#define KEY_NEXTSONG 163 288#define KEY_PLAYPAUSE 164 289#define KEY_PREVIOUSSONG 165 290#define KEY_STOPCD 166 291#define KEY_RECORD 167 292#define KEY_REWIND 168 293#define KEY_PHONE 169 /* Media Select Telephone */ 294#define KEY_ISO 170 295#define KEY_CONFIG 171 /* AL Consumer Control Configuration */ 296#define KEY_HOMEPAGE 172 /* AC Home */ 297#define KEY_REFRESH 173 /* AC Refresh */ 298#define KEY_EXIT 174 /* AC Exit */ 299#define KEY_MOVE 175 300#define KEY_EDIT 176 301#define KEY_SCROLLUP 177 302#define KEY_SCROLLDOWN 178 303#define KEY_KPLEFTPAREN 179 304#define KEY_KPRIGHTPAREN 180 305#define KEY_NEW 181 /* AC New */ 306#define KEY_REDO 182 /* AC Redo/Repeat */ 307 308#define KEY_F13 183 309#define KEY_F14 184 310#define KEY_F15 185 311#define KEY_F16 186 312#define KEY_F17 187 313#define KEY_F18 188 314#define KEY_F19 189 315#define KEY_F20 190 316#define KEY_F21 191 317#define KEY_F22 192 318#define KEY_F23 193 319#define KEY_F24 194 320 321#define KEY_PLAYCD 200 322#define KEY_PAUSECD 201 323#define KEY_PROG3 202 324#define KEY_PROG4 203 325#define KEY_SUSPEND 205 326#define KEY_CLOSE 206 /* AC Close */ 327#define KEY_PLAY 207 328#define KEY_FASTFORWARD 208 329#define KEY_BASSBOOST 209 330#define KEY_PRINT 210 /* AC Print */ 331#define KEY_HP 211 332#define KEY_CAMERA 212 333#define KEY_SOUND 213 334#define KEY_QUESTION 214 335#define KEY_EMAIL 215 336#define KEY_CHAT 216 337#define KEY_SEARCH 217 338#define KEY_CONNECT 218 339#define KEY_FINANCE 219 /* AL Checkbook/Finance */ 340#define KEY_SPORT 220 341#define KEY_SHOP 221 342#define KEY_ALTERASE 222 343#define KEY_CANCEL 223 /* AC Cancel */ 344#define KEY_BRIGHTNESSDOWN 224 345#define KEY_BRIGHTNESSUP 225 346#define KEY_MEDIA 226 347 348#define KEY_SWITCHVIDEOMODE 227 /* Cycle between available video 349 outputs (Monitor/LCD/TV-out/etc) */ 350#define KEY_KBDILLUMTOGGLE 228 351#define KEY_KBDILLUMDOWN 229 352#define KEY_KBDILLUMUP 230 353 354#define KEY_SEND 231 /* AC Send */ 355#define KEY_REPLY 232 /* AC Reply */ 356#define KEY_FORWARDMAIL 233 /* AC Forward Msg */ 357#define KEY_SAVE 234 /* AC Save */ 358#define KEY_DOCUMENTS 235 359 360#define KEY_BATTERY 236 361 362#define KEY_BLUETOOTH 237 363#define KEY_WLAN 238 364#define KEY_UWB 239 365 366#define KEY_UNKNOWN 240 367 368#define KEY_VIDEO_NEXT 241 /* drive next video source */ 369#define KEY_VIDEO_PREV 242 /* drive previous video source */ 370#define KEY_BRIGHTNESS_CYCLE 243 /* brightness up, after max is min */ 371#define KEY_BRIGHTNESS_ZERO 244 /* brightness off, use ambient */ 372#define KEY_DISPLAY_OFF 245 /* display device to off state */ 373 374#define BTN_MISC 0x100 375#define BTN_0 0x100 376#define BTN_1 0x101 377#define BTN_2 0x102 378#define BTN_3 0x103 379#define BTN_4 0x104 380#define BTN_5 0x105 381#define BTN_6 0x106 382#define BTN_7 0x107 383#define BTN_8 0x108 384#define BTN_9 0x109 385 386#define BTN_MOUSE 0x110 387#define BTN_LEFT 0x110 388#define BTN_RIGHT 0x111 389#define BTN_MIDDLE 0x112 390#define BTN_SIDE 0x113 391#define BTN_EXTRA 0x114 392#define BTN_FORWARD 0x115 393#define BTN_BACK 0x116 394#define BTN_TASK 0x117 395 396#define BTN_JOYSTICK 0x120 397#define BTN_TRIGGER 0x120 398#define BTN_THUMB 0x121 399#define BTN_THUMB2 0x122 400#define BTN_TOP 0x123 401#define BTN_TOP2 0x124 402#define BTN_PINKIE 0x125 403#define BTN_BASE 0x126 404#define BTN_BASE2 0x127 405#define BTN_BASE3 0x128 406#define BTN_BASE4 0x129 407#define BTN_BASE5 0x12a 408#define BTN_BASE6 0x12b 409#define BTN_DEAD 0x12f 410 411#define BTN_GAMEPAD 0x130 412#define BTN_A 0x130 413#define BTN_B 0x131 414#define BTN_C 0x132 415#define BTN_X 0x133 416#define BTN_Y 0x134 417#define BTN_Z 0x135 418#define BTN_TL 0x136 419#define BTN_TR 0x137 420#define BTN_TL2 0x138 421#define BTN_TR2 0x139 422#define BTN_SELECT 0x13a 423#define BTN_START 0x13b 424#define BTN_MODE 0x13c 425#define BTN_THUMBL 0x13d 426#define BTN_THUMBR 0x13e 427 428#define BTN_DIGI 0x140 429#define BTN_TOOL_PEN 0x140 430#define BTN_TOOL_RUBBER 0x141 431#define BTN_TOOL_BRUSH 0x142 432#define BTN_TOOL_PENCIL 0x143 433#define BTN_TOOL_AIRBRUSH 0x144 434#define BTN_TOOL_FINGER 0x145 435#define BTN_TOOL_MOUSE 0x146 436#define BTN_TOOL_LENS 0x147 437#define BTN_TOUCH 0x14a 438#define BTN_STYLUS 0x14b 439#define BTN_STYLUS2 0x14c 440#define BTN_TOOL_DOUBLETAP 0x14d 441#define BTN_TOOL_TRIPLETAP 0x14e 442 443#define BTN_WHEEL 0x150 444#define BTN_GEAR_DOWN 0x150 445#define BTN_GEAR_UP 0x151 446 447#define KEY_OK 0x160 448#define KEY_SELECT 0x161 449#define KEY_GOTO 0x162 450#define KEY_CLEAR 0x163 451#define KEY_POWER2 0x164 452#define KEY_OPTION 0x165 453#define KEY_INFO 0x166 /* AL OEM Features/Tips/Tutorial */ 454#define KEY_TIME 0x167 455#define KEY_VENDOR 0x168 456#define KEY_ARCHIVE 0x169 457#define KEY_PROGRAM 0x16a /* Media Select Program Guide */ 458#define KEY_CHANNEL 0x16b 459#define KEY_FAVORITES 0x16c 460#define KEY_EPG 0x16d 461#define KEY_PVR 0x16e /* Media Select Home */ 462#define KEY_MHP 0x16f 463#define KEY_LANGUAGE 0x170 464#define KEY_TITLE 0x171 465#define KEY_SUBTITLE 0x172 466#define KEY_ANGLE 0x173 467#define KEY_ZOOM 0x174 468#define KEY_MODE 0x175 469#define KEY_KEYBOARD 0x176 470#define KEY_SCREEN 0x177 471#define KEY_PC 0x178 /* Media Select Computer */ 472#define KEY_TV 0x179 /* Media Select TV */ 473#define KEY_TV2 0x17a /* Media Select Cable */ 474#define KEY_VCR 0x17b /* Media Select VCR */ 475#define KEY_VCR2 0x17c /* VCR Plus */ 476#define KEY_SAT 0x17d /* Media Select Satellite */ 477#define KEY_SAT2 0x17e 478#define KEY_CD 0x17f /* Media Select CD */ 479#define KEY_TAPE 0x180 /* Media Select Tape */ 480#define KEY_RADIO 0x181 481#define KEY_TUNER 0x182 /* Media Select Tuner */ 482#define KEY_PLAYER 0x183 483#define KEY_TEXT 0x184 484#define KEY_DVD 0x185 /* Media Select DVD */ 485#define KEY_AUX 0x186 486#define KEY_MP3 0x187 487#define KEY_AUDIO 0x188 488#define KEY_VIDEO 0x189 489#define KEY_DIRECTORY 0x18a 490#define KEY_LIST 0x18b 491#define KEY_MEMO 0x18c /* Media Select Messages */ 492#define KEY_CALENDAR 0x18d 493#define KEY_RED 0x18e 494#define KEY_GREEN 0x18f 495#define KEY_YELLOW 0x190 496#define KEY_BLUE 0x191 497#define KEY_CHANNELUP 0x192 /* Channel Increment */ 498#define KEY_CHANNELDOWN 0x193 /* Channel Decrement */ 499#define KEY_FIRST 0x194 500#define KEY_LAST 0x195 /* Recall Last */ 501#define KEY_AB 0x196 502#define KEY_NEXT 0x197 503#define KEY_RESTART 0x198 504#define KEY_SLOW 0x199 505#define KEY_SHUFFLE 0x19a 506#define KEY_BREAK 0x19b 507#define KEY_PREVIOUS 0x19c 508#define KEY_DIGITS 0x19d 509#define KEY_TEEN 0x19e 510#define KEY_TWEN 0x19f 511#define KEY_VIDEOPHONE 0x1a0 /* Media Select Video Phone */ 512#define KEY_GAMES 0x1a1 /* Media Select Games */ 513#define KEY_ZOOMIN 0x1a2 /* AC Zoom In */ 514#define KEY_ZOOMOUT 0x1a3 /* AC Zoom Out */ 515#define KEY_ZOOMRESET 0x1a4 /* AC Zoom */ 516#define KEY_WORDPROCESSOR 0x1a5 /* AL Word Processor */ 517#define KEY_EDITOR 0x1a6 /* AL Text Editor */ 518#define KEY_SPREADSHEET 0x1a7 /* AL Spreadsheet */ 519#define KEY_GRAPHICSEDITOR 0x1a8 /* AL Graphics Editor */ 520#define KEY_PRESENTATION 0x1a9 /* AL Presentation App */ 521#define KEY_DATABASE 0x1aa /* AL Database App */ 522#define KEY_NEWS 0x1ab /* AL Newsreader */ 523#define KEY_VOICEMAIL 0x1ac /* AL Voicemail */ 524#define KEY_ADDRESSBOOK 0x1ad /* AL Contacts/Address Book */ 525#define KEY_MESSENGER 0x1ae /* AL Instant Messaging */ 526#define KEY_DISPLAYTOGGLE 0x1af /* Turn display (LCD) on and off */ 527#define KEY_SPELLCHECK 0x1b0 /* AL Spell Check */ 528#define KEY_LOGOFF 0x1b1 /* AL Logoff */ 529 530#define KEY_DOLLAR 0x1b2 531#define KEY_EURO 0x1b3 532 533#define KEY_DEL_EOL 0x1c0 534#define KEY_DEL_EOS 0x1c1 535#define KEY_INS_LINE 0x1c2 536#define KEY_DEL_LINE 0x1c3 537 538#define KEY_FN 0x1d0 539#define KEY_FN_ESC 0x1d1 540#define KEY_FN_F1 0x1d2 541#define KEY_FN_F2 0x1d3 542#define KEY_FN_F3 0x1d4 543#define KEY_FN_F4 0x1d5 544#define KEY_FN_F5 0x1d6 545#define KEY_FN_F6 0x1d7 546#define KEY_FN_F7 0x1d8 547#define KEY_FN_F8 0x1d9 548#define KEY_FN_F9 0x1da 549#define KEY_FN_F10 0x1db 550#define KEY_FN_F11 0x1dc 551#define KEY_FN_F12 0x1dd 552#define KEY_FN_1 0x1de 553#define KEY_FN_2 0x1df 554#define KEY_FN_D 0x1e0 555#define KEY_FN_E 0x1e1 556#define KEY_FN_F 0x1e2 557#define KEY_FN_S 0x1e3 558#define KEY_FN_B 0x1e4 559 560#define KEY_BRL_DOT1 0x1f1 561#define KEY_BRL_DOT2 0x1f2 562#define KEY_BRL_DOT3 0x1f3 563#define KEY_BRL_DOT4 0x1f4 564#define KEY_BRL_DOT5 0x1f5 565#define KEY_BRL_DOT6 0x1f6 566#define KEY_BRL_DOT7 0x1f7 567#define KEY_BRL_DOT8 0x1f8 568#define KEY_BRL_DOT9 0x1f9 569#define KEY_BRL_DOT10 0x1fa 570 571/* We avoid low common keys in module aliases so they don't get huge. */ 572#define KEY_MIN_INTERESTING KEY_MUTE 573#define KEY_MAX 0x1ff 574#define KEY_CNT (KEY_MAX+1) 575 576/* 577 * Relative axes 578 */ 579 580#define REL_X 0x00 581#define REL_Y 0x01 582#define REL_Z 0x02 583#define REL_RX 0x03 584#define REL_RY 0x04 585#define REL_RZ 0x05 586#define REL_HWHEEL 0x06 587#define REL_DIAL 0x07 588#define REL_WHEEL 0x08 589#define REL_MISC 0x09 590#define REL_MAX 0x0f 591#define REL_CNT (REL_MAX+1) 592 593/* 594 * Absolute axes 595 */ 596 597#define ABS_X 0x00 598#define ABS_Y 0x01 599#define ABS_Z 0x02 600#define ABS_RX 0x03 601#define ABS_RY 0x04 602#define ABS_RZ 0x05 603#define ABS_THROTTLE 0x06 604#define ABS_RUDDER 0x07 605#define ABS_WHEEL 0x08 606#define ABS_GAS 0x09 607#define ABS_BRAKE 0x0a 608#define ABS_HAT0X 0x10 609#define ABS_HAT0Y 0x11 610#define ABS_HAT1X 0x12 611#define ABS_HAT1Y 0x13 612#define ABS_HAT2X 0x14 613#define ABS_HAT2Y 0x15 614#define ABS_HAT3X 0x16 615#define ABS_HAT3Y 0x17 616#define ABS_PRESSURE 0x18 617#define ABS_DISTANCE 0x19 618#define ABS_TILT_X 0x1a 619#define ABS_TILT_Y 0x1b 620#define ABS_TOOL_WIDTH 0x1c 621#define ABS_VOLUME 0x20 622#define ABS_MISC 0x28 623#define ABS_MAX 0x3f 624#define ABS_CNT (ABS_MAX+1) 625 626/* 627 * Switch events 628 */ 629 630#define SW_LID 0x00 /* set = lid shut */ 631#define SW_TABLET_MODE 0x01 /* set = tablet mode */ 632#define SW_HEADPHONE_INSERT 0x02 /* set = inserted */ 633#define SW_RADIO 0x03 /* set = radio enabled */ 634#define SW_MAX 0x0f 635#define SW_CNT (SW_MAX+1) 636 637/* 638 * Misc events 639 */ 640 641#define MSC_SERIAL 0x00 642#define MSC_PULSELED 0x01 643#define MSC_GESTURE 0x02 644#define MSC_RAW 0x03 645#define MSC_SCAN 0x04 646#define MSC_MAX 0x07 647#define MSC_CNT (MSC_MAX+1) 648 649/* 650 * LEDs 651 */ 652 653#define LED_NUML 0x00 654#define LED_CAPSL 0x01 655#define LED_SCROLLL 0x02 656#define LED_COMPOSE 0x03 657#define LED_KANA 0x04 658#define LED_SLEEP 0x05 659#define LED_SUSPEND 0x06 660#define LED_MUTE 0x07 661#define LED_MISC 0x08 662#define LED_MAIL 0x09 663#define LED_CHARGING 0x0a 664#define LED_MAX 0x0f 665#define LED_CNT (LED_MAX+1) 666 667/* 668 * Autorepeat values 669 */ 670 671#define REP_DELAY 0x00 672#define REP_PERIOD 0x01 673#define REP_MAX 0x01 674 675/* 676 * Sounds 677 */ 678 679#define SND_CLICK 0x00 680#define SND_BELL 0x01 681#define SND_TONE 0x02 682#define SND_MAX 0x07 683#define SND_CNT (SND_MAX+1) 684 685/* 686 * IDs. 687 */ 688 689#define ID_BUS 0 690#define ID_VENDOR 1 691#define ID_PRODUCT 2 692#define ID_VERSION 3 693 694#define BUS_PCI 0x01 695#define BUS_ISAPNP 0x02 696#define BUS_USB 0x03 697#define BUS_HIL 0x04 698#define BUS_BLUETOOTH 0x05 699#define BUS_VIRTUAL 0x06 700 701#define BUS_ISA 0x10 702#define BUS_I8042 0x11 703#define BUS_XTKBD 0x12 704#define BUS_RS232 0x13 705#define BUS_GAMEPORT 0x14 706#define BUS_PARPORT 0x15 707#define BUS_AMIGA 0x16 708#define BUS_ADB 0x17 709#define BUS_I2C 0x18 710#define BUS_HOST 0x19 711#define BUS_GSC 0x1A 712#define BUS_ATARI 0x1B 713 714/* 715 * Values describing the status of a force-feedback effect 716 */ 717#define FF_STATUS_STOPPED 0x00 718#define FF_STATUS_PLAYING 0x01 719#define FF_STATUS_MAX 0x01 720 721/* 722 * Structures used in ioctls to upload effects to a device 723 * They are pieces of a bigger structure (called ff_effect) 724 */ 725 726/* 727 * All duration values are expressed in ms. Values above 32767 ms (0x7fff) 728 * should not be used and have unspecified results. 729 */ 730 731/** 732 * struct ff_replay - defines scheduling of the force-feedback effect 733 * @length: duration of the effect 734 * @delay: delay before effect should start playing 735 */ 736struct ff_replay { 737 __u16 length; 738 __u16 delay; 739}; 740 741/** 742 * struct ff_trigger - defines what triggers the force-feedback effect 743 * @button: number of the button triggering the effect 744 * @interval: controls how soon the effect can be re-triggered 745 */ 746struct ff_trigger { 747 __u16 button; 748 __u16 interval; 749}; 750 751/** 752 * struct ff_envelope - generic force-feedback effect envelope 753 * @attack_length: duration of the attack (ms) 754 * @attack_level: level at the beginning of the attack 755 * @fade_length: duration of fade (ms) 756 * @fade_level: level at the end of fade 757 * 758 * The @attack_level and @fade_level are absolute values; when applying 759 * envelope force-feedback core will convert to positive/negative 760 * value based on polarity of the default level of the effect. 761 * Valid range for the attack and fade levels is 0x0000 - 0x7fff 762 */ 763struct ff_envelope { 764 __u16 attack_length; 765 __u16 attack_level; 766 __u16 fade_length; 767 __u16 fade_level; 768}; 769 770/** 771 * struct ff_constant_effect - defines parameters of a constant force-feedback effect 772 * @level: strength of the effect; may be negative 773 * @envelope: envelope data 774 */ 775struct ff_constant_effect { 776 __s16 level; 777 struct ff_envelope envelope; 778}; 779 780/** 781 * struct ff_ramp_effect - defines parameters of a ramp force-feedback effect 782 * @start_level: beginning strength of the effect; may be negative 783 * @end_level: final strength of the effect; may be negative 784 * @envelope: envelope data 785 */ 786struct ff_ramp_effect { 787 __s16 start_level; 788 __s16 end_level; 789 struct ff_envelope envelope; 790}; 791 792/** 793 * struct ff_condition_effect - defines a spring or friction force-feedback effect 794 * @right_saturation: maximum level when joystick moved all way to the right 795 * @left_saturation: same for the left side 796 * @right_coeff: controls how fast the force grows when the joystick moves 797 * to the right 798 * @left_coeff: same for the left side 799 * @deadband: size of the dead zone, where no force is produced 800 * @center: position of the dead zone 801 */ 802struct ff_condition_effect { 803 __u16 right_saturation; 804 __u16 left_saturation; 805 806 __s16 right_coeff; 807 __s16 left_coeff; 808 809 __u16 deadband; 810 __s16 center; 811}; 812 813/** 814 * struct ff_periodic_effect - defines parameters of a periodic force-feedback effect 815 * @waveform: kind of the effect (wave) 816 * @period: period of the wave (ms) 817 * @magnitude: peak value 818 * @offset: mean value of the wave (roughly) 819 * @phase: 'horizontal' shift 820 * @envelope: envelope data 821 * @custom_len: number of samples (FF_CUSTOM only) 822 * @custom_data: buffer of samples (FF_CUSTOM only) 823 * 824 * Known waveforms - FF_SQUARE, FF_TRIANGLE, FF_SINE, FF_SAW_UP, 825 * FF_SAW_DOWN, FF_CUSTOM. The exact syntax FF_CUSTOM is undefined 826 * for the time being as no driver supports it yet. 827 * 828 * Note: the data pointed by custom_data is copied by the driver. 829 * You can therefore dispose of the memory after the upload/update. 830 */ 831struct ff_periodic_effect { 832 __u16 waveform; 833 __u16 period; 834 __s16 magnitude; 835 __s16 offset; 836 __u16 phase; 837 838 struct ff_envelope envelope; 839 840 __u32 custom_len; 841 __s16 *custom_data; 842}; 843 844/** 845 * struct ff_rumble_effect - defines parameters of a periodic force-feedback effect 846 * @strong_magnitude: magnitude of the heavy motor 847 * @weak_magnitude: magnitude of the light one 848 * 849 * Some rumble pads have two motors of different weight. Strong_magnitude 850 * represents the magnitude of the vibration generated by the heavy one. 851 */ 852struct ff_rumble_effect { 853 __u16 strong_magnitude; 854 __u16 weak_magnitude; 855}; 856 857/** 858 * struct ff_effect - defines force feedback effect 859 * @type: type of the effect (FF_CONSTANT, FF_PERIODIC, FF_RAMP, FF_SPRING, 860 * FF_FRICTION, FF_DAMPER, FF_RUMBLE, FF_INERTIA, or FF_CUSTOM) 861 * @id: an unique id assigned to an effect 862 * @direction: direction of the effect 863 * @trigger: trigger conditions (struct ff_trigger) 864 * @replay: scheduling of the effect (struct ff_replay) 865 * @u: effect-specific structure (one of ff_constant_effect, ff_ramp_effect, 866 * ff_periodic_effect, ff_condition_effect, ff_rumble_effect) further 867 * defining effect parameters 868 * 869 * This structure is sent through ioctl from the application to the driver. 870 * To create a new effect application should set its @id to -1; the kernel 871 * will return assigned @id which can later be used to update or delete 872 * this effect. 873 * 874 * Direction of the effect is encoded as follows: 875 * 0 deg -> 0x0000 (down) 876 * 90 deg -> 0x4000 (left) 877 * 180 deg -> 0x8000 (up) 878 * 270 deg -> 0xC000 (right) 879 */ 880struct ff_effect { 881 __u16 type; 882 __s16 id; 883 __u16 direction; 884 struct ff_trigger trigger; 885 struct ff_replay replay; 886 887 union { 888 struct ff_constant_effect constant; 889 struct ff_ramp_effect ramp; 890 struct ff_periodic_effect periodic; 891 struct ff_condition_effect condition[2]; /* One for each axis */ 892 struct ff_rumble_effect rumble; 893 } u; 894}; 895 896/* 897 * Force feedback effect types 898 */ 899 900#define FF_RUMBLE 0x50 901#define FF_PERIODIC 0x51 902#define FF_CONSTANT 0x52 903#define FF_SPRING 0x53 904#define FF_FRICTION 0x54 905#define FF_DAMPER 0x55 906#define FF_INERTIA 0x56 907#define FF_RAMP 0x57 908 909#define FF_EFFECT_MIN FF_RUMBLE 910#define FF_EFFECT_MAX FF_RAMP 911 912/* 913 * Force feedback periodic effect types 914 */ 915 916#define FF_SQUARE 0x58 917#define FF_TRIANGLE 0x59 918#define FF_SINE 0x5a 919#define FF_SAW_UP 0x5b 920#define FF_SAW_DOWN 0x5c 921#define FF_CUSTOM 0x5d 922 923#define FF_WAVEFORM_MIN FF_SQUARE 924#define FF_WAVEFORM_MAX FF_CUSTOM 925 926/* 927 * Set ff device properties 928 */ 929 930#define FF_GAIN 0x60 931#define FF_AUTOCENTER 0x61 932 933#define FF_MAX 0x7f 934#define FF_CNT (FF_MAX+1) 935 936#ifdef __KERNEL__ 937 938/* 939 * In-kernel definitions. 940 */ 941 942#include <linux/device.h> 943#include <linux/fs.h> 944#include <linux/timer.h> 945#include <linux/mod_devicetable.h> 946 947/** 948 * struct input_dev - represents an input device 949 * @name: name of the device 950 * @phys: physical path to the device in the system hierarchy 951 * @uniq: unique identification code for the device (if device has it) 952 * @id: id of the device (struct input_id) 953 * @evbit: bitmap of types of events supported by the device (EV_KEY, 954 * EV_REL, etc.) 955 * @keybit: bitmap of keys/buttons this device has 956 * @relbit: bitmap of relative axes for the device 957 * @absbit: bitmap of absolute axes for the device 958 * @mscbit: bitmap of miscellaneous events supported by the device 959 * @ledbit: bitmap of leds present on the device 960 * @sndbit: bitmap of sound effects supported by the device 961 * @ffbit: bitmap of force feedback effects supported by the device 962 * @swbit: bitmap of switches present on the device 963 * @keycodemax: size of keycode table 964 * @keycodesize: size of elements in keycode table 965 * @keycode: map of scancodes to keycodes for this device 966 * @setkeycode: optional method to alter current keymap, used to implement 967 * sparse keymaps. If not supplied default mechanism will be used 968 * @getkeycode: optional method to retrieve current keymap. If not supplied 969 * default mechanism will be used 970 * @ff: force feedback structure associated with the device if device 971 * supports force feedback effects 972 * @repeat_key: stores key code of the last key pressed; used to implement 973 * software autorepeat 974 * @timer: timer for software autorepeat 975 * @sync: set to 1 when there were no new events since last EV_SYNC 976 * @abs: current values for reports from absolute axes 977 * @rep: current values for autorepeat parameters (delay, rate) 978 * @key: reflects current state of device's keys/buttons 979 * @led: reflects current state of device's LEDs 980 * @snd: reflects current state of sound effects 981 * @sw: reflects current state of device's switches 982 * @absmax: maximum values for events coming from absolute axes 983 * @absmin: minimum values for events coming from absolute axes 984 * @absfuzz: describes noisiness for axes 985 * @absflat: size of the center flat position (used by joydev) 986 * @open: this method is called when the very first user calls 987 * input_open_device(). The driver must prepare the device 988 * to start generating events (start polling thread, 989 * request an IRQ, submit URB, etc.) 990 * @close: this method is called when the very last user calls 991 * input_close_device(). 992 * @flush: purges the device. Most commonly used to get rid of force 993 * feedback effects loaded into the device when disconnecting 994 * from it 995 * @event: event handler for events sent _to_ the device, like EV_LED 996 * or EV_SND. The device is expected to carry out the requested 997 * action (turn on a LED, play sound, etc.) The call is protected 998 * by @event_lock and must not sleep 999 * @grab: input handle that currently has the device grabbed (via 1000 * EVIOCGRAB ioctl). When a handle grabs a device it becomes sole 1001 * recipient for all input events coming from the device 1002 * @event_lock: this spinlock is is taken when input core receives 1003 * and processes a new event for the device (in input_event()). 1004 * Code that accesses and/or modifies parameters of a device 1005 * (such as keymap or absmin, absmax, absfuzz, etc.) after device 1006 * has been registered with input core must take this lock. 1007 * @mutex: serializes calls to open(), close() and flush() methods 1008 * @users: stores number of users (input handlers) that opened this 1009 * device. It is used by input_open_device() and input_close_device() 1010 * to make sure that dev->open() is only called when the first 1011 * user opens device and dev->close() is called when the very 1012 * last user closes the device 1013 * @going_away: marks devices that are in a middle of unregistering and 1014 * causes input_open_device*() fail with -ENODEV. 1015 * @dev: driver model's view of this device 1016 * @cdev: union for struct device pointer 1017 * @h_list: list of input handles associated with the device. When 1018 * accessing the list dev->mutex must be held 1019 * @node: used to place the device onto input_dev_list 1020 */ 1021struct input_dev { 1022 /* private: */ 1023 void *private; /* do not use */ 1024 /* public: */ 1025 1026 const char *name; 1027 const char *phys; 1028 const char *uniq; 1029 struct input_id id; 1030 1031 unsigned long evbit[BITS_TO_LONGS(EV_CNT)]; 1032 unsigned long keybit[BITS_TO_LONGS(KEY_CNT)]; 1033 unsigned long relbit[BITS_TO_LONGS(REL_CNT)]; 1034 unsigned long absbit[BITS_TO_LONGS(ABS_CNT)]; 1035 unsigned long mscbit[BITS_TO_LONGS(MSC_CNT)]; 1036 unsigned long ledbit[BITS_TO_LONGS(LED_CNT)]; 1037 unsigned long sndbit[BITS_TO_LONGS(SND_CNT)]; 1038 unsigned long ffbit[BITS_TO_LONGS(FF_CNT)]; 1039 unsigned long swbit[BITS_TO_LONGS(SW_CNT)]; 1040 1041 unsigned int keycodemax; 1042 unsigned int keycodesize; 1043 void *keycode; 1044 int (*setkeycode)(struct input_dev *dev, int scancode, int keycode); 1045 int (*getkeycode)(struct input_dev *dev, int scancode, int *keycode); 1046 1047 struct ff_device *ff; 1048 1049 unsigned int repeat_key; 1050 struct timer_list timer; 1051 1052 int sync; 1053 1054 int abs[ABS_MAX + 1]; 1055 int rep[REP_MAX + 1]; 1056 1057 unsigned long key[BITS_TO_LONGS(KEY_CNT)]; 1058 unsigned long led[BITS_TO_LONGS(LED_CNT)]; 1059 unsigned long snd[BITS_TO_LONGS(SND_CNT)]; 1060 unsigned long sw[BITS_TO_LONGS(SW_CNT)]; 1061 1062 int absmax[ABS_MAX + 1]; 1063 int absmin[ABS_MAX + 1]; 1064 int absfuzz[ABS_MAX + 1]; 1065 int absflat[ABS_MAX + 1]; 1066 1067 int (*open)(struct input_dev *dev); 1068 void (*close)(struct input_dev *dev); 1069 int (*flush)(struct input_dev *dev, struct file *file); 1070 int (*event)(struct input_dev *dev, unsigned int type, unsigned int code, int value); 1071 1072 struct input_handle *grab; 1073 1074 spinlock_t event_lock; 1075 struct mutex mutex; 1076 1077 unsigned int users; 1078 int going_away; 1079 1080 struct device dev; 1081 union { /* temporarily so while we switching to struct device */ 1082 struct device *dev; 1083 } cdev; 1084 1085 struct list_head h_list; 1086 struct list_head node; 1087}; 1088#define to_input_dev(d) container_of(d, struct input_dev, dev) 1089 1090/* 1091 * Verify that we are in sync with input_device_id mod_devicetable.h #defines 1092 */ 1093 1094#if EV_MAX != INPUT_DEVICE_ID_EV_MAX 1095#error "EV_MAX and INPUT_DEVICE_ID_EV_MAX do not match" 1096#endif 1097 1098#if KEY_MIN_INTERESTING != INPUT_DEVICE_ID_KEY_MIN_INTERESTING 1099#error "KEY_MIN_INTERESTING and INPUT_DEVICE_ID_KEY_MIN_INTERESTING do not match" 1100#endif 1101 1102#if KEY_MAX != INPUT_DEVICE_ID_KEY_MAX 1103#error "KEY_MAX and INPUT_DEVICE_ID_KEY_MAX do not match" 1104#endif 1105 1106#if REL_MAX != INPUT_DEVICE_ID_REL_MAX 1107#error "REL_MAX and INPUT_DEVICE_ID_REL_MAX do not match" 1108#endif 1109 1110#if ABS_MAX != INPUT_DEVICE_ID_ABS_MAX 1111#error "ABS_MAX and INPUT_DEVICE_ID_ABS_MAX do not match" 1112#endif 1113 1114#if MSC_MAX != INPUT_DEVICE_ID_MSC_MAX 1115#error "MSC_MAX and INPUT_DEVICE_ID_MSC_MAX do not match" 1116#endif 1117 1118#if LED_MAX != INPUT_DEVICE_ID_LED_MAX 1119#error "LED_MAX and INPUT_DEVICE_ID_LED_MAX do not match" 1120#endif 1121 1122#if SND_MAX != INPUT_DEVICE_ID_SND_MAX 1123#error "SND_MAX and INPUT_DEVICE_ID_SND_MAX do not match" 1124#endif 1125 1126#if FF_MAX != INPUT_DEVICE_ID_FF_MAX 1127#error "FF_MAX and INPUT_DEVICE_ID_FF_MAX do not match" 1128#endif 1129 1130#if SW_MAX != INPUT_DEVICE_ID_SW_MAX 1131#error "SW_MAX and INPUT_DEVICE_ID_SW_MAX do not match" 1132#endif 1133 1134#define INPUT_DEVICE_ID_MATCH_DEVICE \ 1135 (INPUT_DEVICE_ID_MATCH_BUS | INPUT_DEVICE_ID_MATCH_VENDOR | INPUT_DEVICE_ID_MATCH_PRODUCT) 1136#define INPUT_DEVICE_ID_MATCH_DEVICE_AND_VERSION \ 1137 (INPUT_DEVICE_ID_MATCH_DEVICE | INPUT_DEVICE_ID_MATCH_VERSION) 1138 1139struct input_handle; 1140 1141/** 1142 * struct input_handler - implements one of interfaces for input devices 1143 * @private: driver-specific data 1144 * @event: event handler. This method is being called by input core with 1145 * interrupts disabled and dev->event_lock spinlock held and so 1146 * it may not sleep 1147 * @connect: called when attaching a handler to an input device 1148 * @disconnect: disconnects a handler from input device 1149 * @start: starts handler for given handle. This function is called by 1150 * input core right after connect() method and also when a process 1151 * that "grabbed" a device releases it 1152 * @fops: file operations this driver implements 1153 * @minor: beginning of range of 32 minors for devices this driver 1154 * can provide 1155 * @name: name of the handler, to be shown in /proc/bus/input/handlers 1156 * @id_table: pointer to a table of input_device_ids this driver can 1157 * handle 1158 * @blacklist: pointer to a table of input_device_ids this driver should 1159 * ignore even if they match @id_table 1160 * @h_list: list of input handles associated with the handler 1161 * @node: for placing the driver onto input_handler_list 1162 * 1163 * Input handlers attach to input devices and create input handles. There 1164 * are likely several handlers attached to any given input device at the 1165 * same time. All of them will get their copy of input event generated by 1166 * the device. 1167 * 1168 * Note that input core serializes calls to connect() and disconnect() 1169 * methods. 1170 */ 1171struct input_handler { 1172 1173 void *private; 1174 1175 void (*event)(struct input_handle *handle, unsigned int type, unsigned int code, int value); 1176 int (*connect)(struct input_handler *handler, struct input_dev *dev, const struct input_device_id *id); 1177 void (*disconnect)(struct input_handle *handle); 1178 void (*start)(struct input_handle *handle); 1179 1180 const struct file_operations *fops; 1181 int minor; 1182 const char *name; 1183 1184 const struct input_device_id *id_table; 1185 const struct input_device_id *blacklist; 1186 1187 struct list_head h_list; 1188 struct list_head node; 1189}; 1190 1191/** 1192 * struct input_handle - links input device with an input handler 1193 * @private: handler-specific data 1194 * @open: counter showing whether the handle is 'open', i.e. should deliver 1195 * events from its device 1196 * @name: name given to the handle by handler that created it 1197 * @dev: input device the handle is attached to 1198 * @handler: handler that works with the device through this handle 1199 * @d_node: used to put the handle on device's list of attached handles 1200 * @h_node: used to put the handle on handler's list of handles from which 1201 * it gets events 1202 */ 1203struct input_handle { 1204 1205 void *private; 1206 1207 int open; 1208 const char *name; 1209 1210 struct input_dev *dev; 1211 struct input_handler *handler; 1212 1213 struct list_head d_node; 1214 struct list_head h_node; 1215}; 1216 1217#define to_dev(n) container_of(n, struct input_dev, node) 1218#define to_handler(n) container_of(n, struct input_handler, node) 1219#define to_handle(n) container_of(n, struct input_handle, d_node) 1220#define to_handle_h(n) container_of(n, struct input_handle, h_node) 1221 1222struct input_dev *input_allocate_device(void); 1223void input_free_device(struct input_dev *dev); 1224 1225static inline struct input_dev *input_get_device(struct input_dev *dev) 1226{ 1227 return to_input_dev(get_device(&dev->dev)); 1228} 1229 1230static inline void input_put_device(struct input_dev *dev) 1231{ 1232 put_device(&dev->dev); 1233} 1234 1235static inline void *input_get_drvdata(struct input_dev *dev) 1236{ 1237 return dev->private; 1238} 1239 1240static inline void input_set_drvdata(struct input_dev *dev, void *data) 1241{ 1242 dev->private = data; 1243} 1244 1245int __must_check input_register_device(struct input_dev *); 1246void input_unregister_device(struct input_dev *); 1247 1248int __must_check input_register_handler(struct input_handler *); 1249void input_unregister_handler(struct input_handler *); 1250 1251int input_register_handle(struct input_handle *); 1252void input_unregister_handle(struct input_handle *); 1253 1254int input_grab_device(struct input_handle *); 1255void input_release_device(struct input_handle *); 1256 1257int input_open_device(struct input_handle *); 1258void input_close_device(struct input_handle *); 1259 1260int input_flush_device(struct input_handle* handle, struct file* file); 1261 1262void input_event(struct input_dev *dev, unsigned int type, unsigned int code, int value); 1263void input_inject_event(struct input_handle *handle, unsigned int type, unsigned int code, int value); 1264 1265static inline void input_report_key(struct input_dev *dev, unsigned int code, int value) 1266{ 1267 input_event(dev, EV_KEY, code, !!value); 1268} 1269 1270static inline void input_report_rel(struct input_dev *dev, unsigned int code, int value) 1271{ 1272 input_event(dev, EV_REL, code, value); 1273} 1274 1275static inline void input_report_abs(struct input_dev *dev, unsigned int code, int value) 1276{ 1277 input_event(dev, EV_ABS, code, value); 1278} 1279 1280static inline void input_report_ff_status(struct input_dev *dev, unsigned int code, int value) 1281{ 1282 input_event(dev, EV_FF_STATUS, code, value); 1283} 1284 1285static inline void input_report_switch(struct input_dev *dev, unsigned int code, int value) 1286{ 1287 input_event(dev, EV_SW, code, !!value); 1288} 1289 1290static inline void input_sync(struct input_dev *dev) 1291{ 1292 input_event(dev, EV_SYN, SYN_REPORT, 0); 1293} 1294 1295void input_set_capability(struct input_dev *dev, unsigned int type, unsigned int code); 1296 1297static inline void input_set_abs_params(struct input_dev *dev, int axis, int min, int max, int fuzz, int flat) 1298{ 1299 dev->absmin[axis] = min; 1300 dev->absmax[axis] = max; 1301 dev->absfuzz[axis] = fuzz; 1302 dev->absflat[axis] = flat; 1303 1304 dev->absbit[BIT_WORD(axis)] |= BIT_MASK(axis); 1305} 1306 1307extern struct class input_class; 1308 1309/** 1310 * struct ff_device - force-feedback part of an input device 1311 * @upload: Called to upload an new effect into device 1312 * @erase: Called to erase an effect from device 1313 * @playback: Called to request device to start playing specified effect 1314 * @set_gain: Called to set specified gain 1315 * @set_autocenter: Called to auto-center device 1316 * @destroy: called by input core when parent input device is being 1317 * destroyed 1318 * @private: driver-specific data, will be freed automatically 1319 * @ffbit: bitmap of force feedback capabilities truly supported by 1320 * device (not emulated like ones in input_dev->ffbit) 1321 * @mutex: mutex for serializing access to the device 1322 * @max_effects: maximum number of effects supported by device 1323 * @effects: pointer to an array of effects currently loaded into device 1324 * @effect_owners: array of effect owners; when file handle owning 1325 * an effect gets closed the effect is automatically erased 1326 * 1327 * Every force-feedback device must implement upload() and playback() 1328 * methods; erase() is optional. set_gain() and set_autocenter() need 1329 * only be implemented if driver sets up FF_GAIN and FF_AUTOCENTER 1330 * bits. 1331 */ 1332struct ff_device { 1333 int (*upload)(struct input_dev *dev, struct ff_effect *effect, 1334 struct ff_effect *old); 1335 int (*erase)(struct input_dev *dev, int effect_id); 1336 1337 int (*playback)(struct input_dev *dev, int effect_id, int value); 1338 void (*set_gain)(struct input_dev *dev, u16 gain); 1339 void (*set_autocenter)(struct input_dev *dev, u16 magnitude); 1340 1341 void (*destroy)(struct ff_device *); 1342 1343 void *private; 1344 1345 unsigned long ffbit[BITS_TO_LONGS(FF_CNT)]; 1346 1347 struct mutex mutex; 1348 1349 int max_effects; 1350 struct ff_effect *effects; 1351 struct file *effect_owners[]; 1352}; 1353 1354int input_ff_create(struct input_dev *dev, int max_effects); 1355void input_ff_destroy(struct input_dev *dev); 1356 1357int input_ff_event(struct input_dev *dev, unsigned int type, unsigned int code, int value); 1358 1359int input_ff_upload(struct input_dev *dev, struct ff_effect *effect, struct file *file); 1360int input_ff_erase(struct input_dev *dev, int effect_id, struct file *file); 1361 1362int input_ff_create_memless(struct input_dev *dev, void *data, 1363 int (*play_effect)(struct input_dev *, void *, struct ff_effect *)); 1364 1365#endif 1366#endif