Linux kernel mirror (for testing) git.kernel.org/pub/scm/linux/kernel/git/torvalds/linux.git
kernel os linux
at v2.6.17-rc4 965 lines 35 kB view raw
1/* 2 * linux/drivers/video/skeletonfb.c -- Skeleton for a frame buffer device 3 * 4 * Modified to new api Jan 2001 by James Simmons (jsimmons@transvirtual.com) 5 * 6 * Created 28 Dec 1997 by Geert Uytterhoeven 7 * 8 * 9 * I have started rewriting this driver as a example of the upcoming new API 10 * The primary goal is to remove the console code from fbdev and place it 11 * into fbcon.c. This reduces the code and makes writing a new fbdev driver 12 * easy since the author doesn't need to worry about console internals. It 13 * also allows the ability to run fbdev without a console/tty system on top 14 * of it. 15 * 16 * First the roles of struct fb_info and struct display have changed. Struct 17 * display will go away. The way the the new framebuffer console code will 18 * work is that it will act to translate data about the tty/console in 19 * struct vc_data to data in a device independent way in struct fb_info. Then 20 * various functions in struct fb_ops will be called to store the device 21 * dependent state in the par field in struct fb_info and to change the 22 * hardware to that state. This allows a very clean separation of the fbdev 23 * layer from the console layer. It also allows one to use fbdev on its own 24 * which is a bounus for embedded devices. The reason this approach works is 25 * for each framebuffer device when used as a tty/console device is allocated 26 * a set of virtual terminals to it. Only one virtual terminal can be active 27 * per framebuffer device. We already have all the data we need in struct 28 * vc_data so why store a bunch of colormaps and other fbdev specific data 29 * per virtual terminal. 30 * 31 * As you can see doing this makes the con parameter pretty much useless 32 * for struct fb_ops functions, as it should be. Also having struct 33 * fb_var_screeninfo and other data in fb_info pretty much eliminates the 34 * need for get_fix and get_var. Once all drivers use the fix, var, and cmap 35 * fbcon can be written around these fields. This will also eliminate the 36 * need to regenerate struct fb_var_screeninfo, struct fb_fix_screeninfo 37 * struct fb_cmap every time get_var, get_fix, get_cmap functions are called 38 * as many drivers do now. 39 * 40 * This file is subject to the terms and conditions of the GNU General Public 41 * License. See the file COPYING in the main directory of this archive for 42 * more details. 43 */ 44 45#include <linux/module.h> 46#include <linux/kernel.h> 47#include <linux/errno.h> 48#include <linux/string.h> 49#include <linux/mm.h> 50#include <linux/tty.h> 51#include <linux/slab.h> 52#include <linux/delay.h> 53#include <linux/fb.h> 54#include <linux/init.h> 55 56 /* 57 * This is just simple sample code. 58 * 59 * No warranty that it actually compiles. 60 * Even less warranty that it actually works :-) 61 */ 62 63/* 64 * If your driver supports multiple boards, you should make the 65 * below data types arrays, or allocate them dynamically (using kmalloc()). 66 */ 67 68/* 69 * This structure defines the hardware state of the graphics card. Normally 70 * you place this in a header file in linux/include/video. This file usually 71 * also includes register information. That allows other driver subsystems 72 * and userland applications the ability to use the same header file to 73 * avoid duplicate work and easy porting of software. 74 */ 75struct xxx_par; 76 77/* 78 * Here we define the default structs fb_fix_screeninfo and fb_var_screeninfo 79 * if we don't use modedb. If we do use modedb see xxxfb_init how to use it 80 * to get a fb_var_screeninfo. Otherwise define a default var as well. 81 */ 82static struct fb_fix_screeninfo xxxfb_fix __initdata = { 83 .id = "FB's name", 84 .type = FB_TYPE_PACKED_PIXELS, 85 .visual = FB_VISUAL_PSEUDOCOLOR, 86 .xpanstep = 1, 87 .ypanstep = 1, 88 .ywrapstep = 1, 89 .accel = FB_ACCEL_NONE, 90}; 91 92 /* 93 * Modern graphical hardware not only supports pipelines but some 94 * also support multiple monitors where each display can have its 95 * its own unique data. In this case each display could be 96 * represented by a separate framebuffer device thus a separate 97 * struct fb_info. Now the struct xxx_par represents the graphics 98 * hardware state thus only one exist per card. In this case the 99 * struct xxx_par for each graphics card would be shared between 100 * every struct fb_info that represents a framebuffer on that card. 101 * This allows when one display changes it video resolution (info->var) 102 * the other displays know instantly. Each display can always be 103 * aware of the entire hardware state that affects it because they share 104 * the same xxx_par struct. The other side of the coin is multiple 105 * graphics cards that pass data around until it is finally displayed 106 * on one monitor. Such examples are the voodoo 1 cards and high end 107 * NUMA graphics servers. For this case we have a bunch of pars, each 108 * one that represents a graphics state, that belong to one struct 109 * fb_info. Their you would want to have *par point to a array of device 110 * states and have each struct fb_ops function deal with all those 111 * states. I hope this covers every possible hardware design. If not 112 * feel free to send your ideas at jsimmons@users.sf.net 113 */ 114 115 /* 116 * If your driver supports multiple boards or it supports multiple 117 * framebuffers, you should make these arrays, or allocate them 118 * dynamically using framebuffer_alloc() and free them with 119 * framebuffer_release(). 120 */ 121static struct fb_info info; 122 123 /* 124 * Each one represents the state of the hardware. Most hardware have 125 * just one hardware state. These here represent the default state(s). 126 */ 127static struct xxx_par __initdata current_par; 128 129int xxxfb_init(void); 130int xxxfb_setup(char*); 131 132/** 133 * xxxfb_open - Optional function. Called when the framebuffer is 134 * first accessed. 135 * @info: frame buffer structure that represents a single frame buffer 136 * @user: tell us if the userland (value=1) or the console is accessing 137 * the framebuffer. 138 * 139 * This function is the first function called in the framebuffer api. 140 * Usually you don't need to provide this function. The case where it 141 * is used is to change from a text mode hardware state to a graphics 142 * mode state. 143 * 144 * Returns negative errno on error, or zero on success. 145 */ 146static int xxxfb_open(const struct fb_info *info, int user) 147{ 148 return 0; 149} 150 151/** 152 * xxxfb_release - Optional function. Called when the framebuffer 153 * device is closed. 154 * @info: frame buffer structure that represents a single frame buffer 155 * @user: tell us if the userland (value=1) or the console is accessing 156 * the framebuffer. 157 * 158 * Thus function is called when we close /dev/fb or the framebuffer 159 * console system is released. Usually you don't need this function. 160 * The case where it is usually used is to go from a graphics state 161 * to a text mode state. 162 * 163 * Returns negative errno on error, or zero on success. 164 */ 165static int xxxfb_release(const struct fb_info *info, int user) 166{ 167 return 0; 168} 169 170/** 171 * xxxfb_check_var - Optional function. Validates a var passed in. 172 * @var: frame buffer variable screen structure 173 * @info: frame buffer structure that represents a single frame buffer 174 * 175 * Checks to see if the hardware supports the state requested by 176 * var passed in. This function does not alter the hardware state!!! 177 * This means the data stored in struct fb_info and struct xxx_par do 178 * not change. This includes the var inside of struct fb_info. 179 * Do NOT change these. This function can be called on its own if we 180 * intent to only test a mode and not actually set it. The stuff in 181 * modedb.c is a example of this. If the var passed in is slightly 182 * off by what the hardware can support then we alter the var PASSED in 183 * to what we can do. 184 * 185 * For values that are off, this function must round them _up_ to the 186 * next value that is supported by the hardware. If the value is 187 * greater than the highest value supported by the hardware, then this 188 * function must return -EINVAL. 189 * 190 * Exception to the above rule: Some drivers have a fixed mode, ie, 191 * the hardware is already set at boot up, and cannot be changed. In 192 * this case, it is more acceptable that this function just return 193 * a copy of the currently working var (info->var). Better is to not 194 * implement this function, as the upper layer will do the copying 195 * of the current var for you. 196 * 197 * Note: This is the only function where the contents of var can be 198 * freely adjusted after the driver has been registered. If you find 199 * that you have code outside of this function that alters the content 200 * of var, then you are doing something wrong. Note also that the 201 * contents of info->var must be left untouched at all times after 202 * driver registration. 203 * 204 * Returns negative errno on error, or zero on success. 205 */ 206static int xxxfb_check_var(struct fb_var_screeninfo *var, struct fb_info *info) 207{ 208 /* ... */ 209 return 0; 210} 211 212/** 213 * xxxfb_set_par - Optional function. Alters the hardware state. 214 * @info: frame buffer structure that represents a single frame buffer 215 * 216 * Using the fb_var_screeninfo in fb_info we set the resolution of the 217 * this particular framebuffer. This function alters the par AND the 218 * fb_fix_screeninfo stored in fb_info. It doesn't not alter var in 219 * fb_info since we are using that data. This means we depend on the 220 * data in var inside fb_info to be supported by the hardware. 221 * 222 * This function is also used to recover/restore the hardware to a 223 * known working state. 224 * 225 * xxxfb_check_var is always called before xxxfb_set_par to ensure that 226 * the contents of var is always valid. 227 * 228 * Again if you can't change the resolution you don't need this function. 229 * 230 * However, even if your hardware does not support mode changing, 231 * a set_par might be needed to at least initialize the hardware to 232 * a known working state, especially if it came back from another 233 * process that also modifies the same hardware, such as X. 234 * 235 * If this is the case, a combination such as the following should work: 236 * 237 * static int xxxfb_check_var(struct fb_var_screeninfo *var, 238 * struct fb_info *info) 239 * { 240 * *var = info->var; 241 * return 0; 242 * } 243 * 244 * static int xxxfb_set_par(struct fb_info *info) 245 * { 246 * init your hardware here 247 * } 248 * 249 * Returns negative errno on error, or zero on success. 250 */ 251static int xxxfb_set_par(struct fb_info *info) 252{ 253 struct xxx_par *par = info->par; 254 /* ... */ 255 return 0; 256} 257 258/** 259 * xxxfb_setcolreg - Optional function. Sets a color register. 260 * @regno: Which register in the CLUT we are programming 261 * @red: The red value which can be up to 16 bits wide 262 * @green: The green value which can be up to 16 bits wide 263 * @blue: The blue value which can be up to 16 bits wide. 264 * @transp: If supported, the alpha value which can be up to 16 bits wide. 265 * @info: frame buffer info structure 266 * 267 * Set a single color register. The values supplied have a 16 bit 268 * magnitude which needs to be scaled in this function for the hardware. 269 * Things to take into consideration are how many color registers, if 270 * any, are supported with the current color visual. With truecolor mode 271 * no color palettes are supported. Here a pseudo palette is created 272 * which we store the value in pseudo_palette in struct fb_info. For 273 * pseudocolor mode we have a limited color palette. To deal with this 274 * we can program what color is displayed for a particular pixel value. 275 * DirectColor is similar in that we can program each color field. If 276 * we have a static colormap we don't need to implement this function. 277 * 278 * Returns negative errno on error, or zero on success. 279 */ 280static int xxxfb_setcolreg(unsigned regno, unsigned red, unsigned green, 281 unsigned blue, unsigned transp, 282 const struct fb_info *info) 283{ 284 if (regno >= 256) /* no. of hw registers */ 285 return -EINVAL; 286 /* 287 * Program hardware... do anything you want with transp 288 */ 289 290 /* grayscale works only partially under directcolor */ 291 if (info->var.grayscale) { 292 /* grayscale = 0.30*R + 0.59*G + 0.11*B */ 293 red = green = blue = (red * 77 + green * 151 + blue * 28) >> 8; 294 } 295 296 /* Directcolor: 297 * var->{color}.offset contains start of bitfield 298 * var->{color}.length contains length of bitfield 299 * {hardwarespecific} contains width of DAC 300 * pseudo_palette[X] is programmed to (X << red.offset) | 301 * (X << green.offset) | 302 * (X << blue.offset) 303 * RAMDAC[X] is programmed to (red, green, blue) 304 * color depth = SUM(var->{color}.length) 305 * 306 * Pseudocolor: 307 * var->{color}.offset is 0 308 * var->{color}.length contains width of DAC or the number of unique 309 * colors available (color depth) 310 * pseudo_palette is not used 311 * RAMDAC[X] is programmed to (red, green, blue) 312 * color depth = var->{color}.length 313 * 314 * Static pseudocolor: 315 * same as Pseudocolor, but the RAMDAC is not programmed (read-only) 316 * 317 * Mono01/Mono10: 318 * Has only 2 values, black on white or white on black (fg on bg), 319 * var->{color}.offset is 0 320 * white = (1 << var->{color}.length) - 1, black = 0 321 * pseudo_palette is not used 322 * RAMDAC does not exist 323 * color depth is always 2 324 * 325 * Truecolor: 326 * does not use RAMDAC (usually has 3 of them). 327 * var->{color}.offset contains start of bitfield 328 * var->{color}.length contains length of bitfield 329 * pseudo_palette is programmed to (red << red.offset) | 330 * (green << green.offset) | 331 * (blue << blue.offset) | 332 * (transp << transp.offset) 333 * RAMDAC does not exist 334 * color depth = SUM(var->{color}.length}) 335 * 336 * The color depth is used by fbcon for choosing the logo and also 337 * for color palette transformation if color depth < 4 338 * 339 * As can be seen from the above, the field bits_per_pixel is _NOT_ 340 * a criteria for describing the color visual. 341 * 342 * A common mistake is assuming that bits_per_pixel <= 8 is pseudocolor, 343 * and higher than that, true/directcolor. This is incorrect, one needs 344 * to look at the fix->visual. 345 * 346 * Another common mistake is using bits_per_pixel to calculate the color 347 * depth. The bits_per_pixel field does not directly translate to color 348 * depth. You have to compute for the color depth (using the color 349 * bitfields) and fix->visual as seen above. 350 */ 351 352 /* 353 * This is the point where the color is converted to something that 354 * is acceptable by the hardware. 355 */ 356#define CNVT_TOHW(val,width) ((((val)<<(width))+0x7FFF-(val))>>16) 357 red = CNVT_TOHW(red, info->var.red.length); 358 green = CNVT_TOHW(green, info->var.green.length); 359 blue = CNVT_TOHW(blue, info->var.blue.length); 360 transp = CNVT_TOHW(transp, info->var.transp.length); 361#undef CNVT_TOHW 362 /* 363 * This is the point where the function feeds the color to the hardware 364 * palette after converting the colors to something acceptable by 365 * the hardware. Note, only FB_VISUAL_DIRECTCOLOR and 366 * FB_VISUAL_PSEUDOCOLOR visuals need to write to the hardware palette. 367 * If you have code that writes to the hardware CLUT, and it's not 368 * any of the above visuals, then you are doing something wrong. 369 */ 370 if (info->fix.visual == FB_VISUAL_DIRECTCOLOR || 371 info->fix.visual == FB_VISUAL_TRUECOLOR) 372 write_{red|green|blue|transp}_to_clut(); 373 374 /* This is the point were you need to fill up the contents of 375 * info->pseudo_palette. This structure is used _only_ by fbcon, thus 376 * it only contains 16 entries to match the number of colors supported 377 * by the console. The pseudo_palette is used only if the visual is 378 * in directcolor or truecolor mode. With other visuals, the 379 * pseudo_palette is not used. (This might change in the future.) 380 * 381 * The contents of the pseudo_palette is in raw pixel format. Ie, each 382 * entry can be written directly to the framebuffer without any conversion. 383 * The pseudo_palette is (void *). However, if using the generic 384 * drawing functions (cfb_imageblit, cfb_fillrect), the pseudo_palette 385 * must be casted to (u32 *) _regardless_ of the bits per pixel. If the 386 * driver is using its own drawing functions, then it can use whatever 387 * size it wants. 388 */ 389 if (info->fix.visual == FB_VISUAL_TRUECOLOR || 390 info->fix.visual == FB_VISUAL_DIRECTCOLOR) { 391 u32 v; 392 393 if (regno >= 16) 394 return -EINVAL; 395 396 v = (red << info->var.red.offset) | 397 (green << info->var.green.offset) | 398 (blue << info->var.blue.offset) | 399 (transp << info->var.transp.offset); 400 401 ((u32*)(info->pseudo_palette))[regno] = v; 402 } 403 404 /* ... */ 405 return 0; 406} 407 408/** 409 * xxxfb_pan_display - NOT a required function. Pans the display. 410 * @var: frame buffer variable screen structure 411 * @info: frame buffer structure that represents a single frame buffer 412 * 413 * Pan (or wrap, depending on the `vmode' field) the display using the 414 * `xoffset' and `yoffset' fields of the `var' structure. 415 * If the values don't fit, return -EINVAL. 416 * 417 * Returns negative errno on error, or zero on success. 418 */ 419static int xxxfb_pan_display(struct fb_var_screeninfo *var, 420 const struct fb_info *info) 421{ 422 /* 423 * If your hardware does not support panning, _do_ _not_ implement this 424 * function. Creating a dummy function will just confuse user apps. 425 */ 426 427 /* 428 * Note that even if this function is fully functional, a setting of 429 * 0 in both xpanstep and ypanstep means that this function will never 430 * get called. 431 */ 432 433 /* ... */ 434 return 0; 435} 436 437/** 438 * xxxfb_blank - NOT a required function. Blanks the display. 439 * @blank_mode: the blank mode we want. 440 * @info: frame buffer structure that represents a single frame buffer 441 * 442 * Blank the screen if blank_mode != FB_BLANK_UNBLANK, else unblank. 443 * Return 0 if blanking succeeded, != 0 if un-/blanking failed due to 444 * e.g. a video mode which doesn't support it. 445 * 446 * Implements VESA suspend and powerdown modes on hardware that supports 447 * disabling hsync/vsync: 448 * 449 * FB_BLANK_NORMAL = display is blanked, syncs are on. 450 * FB_BLANK_HSYNC_SUSPEND = hsync off 451 * FB_BLANK_VSYNC_SUSPEND = vsync off 452 * FB_BLANK_POWERDOWN = hsync and vsync off 453 * 454 * If implementing this function, at least support FB_BLANK_UNBLANK. 455 * Return !0 for any modes that are unimplemented. 456 * 457 */ 458static int xxxfb_blank(int blank_mode, const struct fb_info *info) 459{ 460 /* ... */ 461 return 0; 462} 463 464/* ------------ Accelerated Functions --------------------- */ 465 466/* 467 * We provide our own functions if we have hardware acceleration 468 * or non packed pixel format layouts. If we have no hardware 469 * acceleration, we can use a generic unaccelerated function. If using 470 * a pack pixel format just use the functions in cfb_*.c. Each file 471 * has one of the three different accel functions we support. 472 */ 473 474/** 475 * xxxfb_fillrect - REQUIRED function. Can use generic routines if 476 * non acclerated hardware and packed pixel based. 477 * Draws a rectangle on the screen. 478 * 479 * @info: frame buffer structure that represents a single frame buffer 480 * @region: The structure representing the rectangular region we 481 * wish to draw to. 482 * 483 * This drawing operation places/removes a retangle on the screen 484 * depending on the rastering operation with the value of color which 485 * is in the current color depth format. 486 */ 487void xxfb_fillrect(struct fb_info *p, const struct fb_fillrect *region) 488{ 489/* Meaning of struct fb_fillrect 490 * 491 * @dx: The x and y corrdinates of the upper left hand corner of the 492 * @dy: area we want to draw to. 493 * @width: How wide the rectangle is we want to draw. 494 * @height: How tall the rectangle is we want to draw. 495 * @color: The color to fill in the rectangle with. 496 * @rop: The raster operation. We can draw the rectangle with a COPY 497 * of XOR which provides erasing effect. 498 */ 499} 500 501/** 502 * xxxfb_copyarea - REQUIRED function. Can use generic routines if 503 * non acclerated hardware and packed pixel based. 504 * Copies one area of the screen to another area. 505 * 506 * @info: frame buffer structure that represents a single frame buffer 507 * @area: Structure providing the data to copy the framebuffer contents 508 * from one region to another. 509 * 510 * This drawing operation copies a rectangular area from one area of the 511 * screen to another area. 512 */ 513void xxxfb_copyarea(struct fb_info *p, const struct fb_copyarea *area) 514{ 515/* 516 * @dx: The x and y coordinates of the upper left hand corner of the 517 * @dy: destination area on the screen. 518 * @width: How wide the rectangle is we want to copy. 519 * @height: How tall the rectangle is we want to copy. 520 * @sx: The x and y coordinates of the upper left hand corner of the 521 * @sy: source area on the screen. 522 */ 523} 524 525 526/** 527 * xxxfb_imageblit - REQUIRED function. Can use generic routines if 528 * non acclerated hardware and packed pixel based. 529 * Copies a image from system memory to the screen. 530 * 531 * @info: frame buffer structure that represents a single frame buffer 532 * @image: structure defining the image. 533 * 534 * This drawing operation draws a image on the screen. It can be a 535 * mono image (needed for font handling) or a color image (needed for 536 * tux). 537 */ 538void xxxfb_imageblit(struct fb_info *p, const struct fb_image *image) 539{ 540/* 541 * @dx: The x and y coordinates of the upper left hand corner of the 542 * @dy: destination area to place the image on the screen. 543 * @width: How wide the image is we want to copy. 544 * @height: How tall the image is we want to copy. 545 * @fg_color: For mono bitmap images this is color data for 546 * @bg_color: the foreground and background of the image to 547 * write directly to the frmaebuffer. 548 * @depth: How many bits represent a single pixel for this image. 549 * @data: The actual data used to construct the image on the display. 550 * @cmap: The colormap used for color images. 551 */ 552 553/* 554 * The generic function, cfb_imageblit, expects that the bitmap scanlines are 555 * padded to the next byte. Most hardware accelerators may require padding to 556 * the next u16 or the next u32. If that is the case, the driver can specify 557 * this by setting info->pixmap.scan_align = 2 or 4. See a more 558 * comprehensive description of the pixmap below. 559 */ 560} 561 562/** 563 * xxxfb_cursor - OPTIONAL. If your hardware lacks support 564 * for a cursor, leave this field NULL. 565 * 566 * @info: frame buffer structure that represents a single frame buffer 567 * @cursor: structure defining the cursor to draw. 568 * 569 * This operation is used to set or alter the properities of the 570 * cursor. 571 * 572 * Returns negative errno on error, or zero on success. 573 */ 574int xxxfb_cursor(struct fb_info *info, struct fb_cursor *cursor) 575{ 576/* 577 * @set: Which fields we are altering in struct fb_cursor 578 * @enable: Disable or enable the cursor 579 * @rop: The bit operation we want to do. 580 * @mask: This is the cursor mask bitmap. 581 * @dest: A image of the area we are going to display the cursor. 582 * Used internally by the driver. 583 * @hot: The hot spot. 584 * @image: The actual data for the cursor image. 585 * 586 * NOTES ON FLAGS (cursor->set): 587 * 588 * FB_CUR_SETIMAGE - the cursor image has changed (cursor->image.data) 589 * FB_CUR_SETPOS - the cursor position has changed (cursor->image.dx|dy) 590 * FB_CUR_SETHOT - the cursor hot spot has changed (cursor->hot.dx|dy) 591 * FB_CUR_SETCMAP - the cursor colors has changed (cursor->fg_color|bg_color) 592 * FB_CUR_SETSHAPE - the cursor bitmask has changed (cursor->mask) 593 * FB_CUR_SETSIZE - the cursor size has changed (cursor->width|height) 594 * FB_CUR_SETALL - everything has changed 595 * 596 * NOTES ON ROPs (cursor->rop, Raster Operation) 597 * 598 * ROP_XOR - cursor->image.data XOR cursor->mask 599 * ROP_COPY - curosr->image.data AND cursor->mask 600 * 601 * OTHER NOTES: 602 * 603 * - fbcon only supports a 2-color cursor (cursor->image.depth = 1) 604 * - The fb_cursor structure, @cursor, _will_ always contain valid 605 * fields, whether any particular bitfields in cursor->set is set 606 * or not. 607 */ 608} 609 610/** 611 * xxxfb_rotate - NOT a required function. If your hardware 612 * supports rotation the whole screen then 613 * you would provide a hook for this. 614 * 615 * @info: frame buffer structure that represents a single frame buffer 616 * @angle: The angle we rotate the screen. 617 * 618 * This operation is used to set or alter the properities of the 619 * cursor. 620 */ 621void xxxfb_rotate(struct fb_info *info, int angle) 622{ 623/* Will be deprecated */ 624} 625 626/** 627 * xxxfb_poll - NOT a required function. The purpose of this 628 * function is to provide a way for some process 629 * to wait until a specific hardware event occurs 630 * for the framebuffer device. 631 * 632 * @info: frame buffer structure that represents a single frame buffer 633 * @wait: poll table where we store process that await a event. 634 */ 635void xxxfb_poll(struct fb_info *info, poll_table *wait) 636{ 637} 638 639/** 640 * xxxfb_sync - NOT a required function. Normally the accel engine 641 * for a graphics card take a specific amount of time. 642 * Often we have to wait for the accelerator to finish 643 * its operation before we can write to the framebuffer 644 * so we can have consistent display output. 645 * 646 * @info: frame buffer structure that represents a single frame buffer 647 * 648 * If the driver has implemented its own hardware-based drawing function, 649 * implementing this function is highly recommended. 650 */ 651void xxxfb_sync(struct fb_info *info) 652{ 653} 654 655 /* 656 * Initialization 657 */ 658 659/* static int __init xxfb_probe (struct device *device) -- for platform devs */ 660static int __init xxxfb_probe(struct pci_dev *dev, 661 const_struct pci_device_id *ent) 662{ 663 struct fb_info *info; 664 struct xxx_par *par; 665 struct device = &dev->dev; /* for pci drivers */ 666 int cmap_len, retval; 667 668 /* 669 * Dynamically allocate info and par 670 */ 671 info = framebuffer_alloc(sizeof(struct xxx_par), device); 672 673 if (!info) { 674 /* goto error path */ 675 } 676 677 par = info->par; 678 679 /* 680 * Here we set the screen_base to the virtual memory address 681 * for the framebuffer. Usually we obtain the resource address 682 * from the bus layer and then translate it to virtual memory 683 * space via ioremap. Consult ioport.h. 684 */ 685 info->screen_base = framebuffer_virtual_memory; 686 info->fbops = &xxxfb_ops; 687 info->fix = xxxfb_fix; /* this will be the only time xxxfb_fix will be 688 * used, so mark it as __initdata 689 */ 690 info->pseudo_palette = pseudo_palette; /* The pseudopalette is an 691 * 16-member array 692 */ 693 /* 694 * Set up flags to indicate what sort of acceleration your 695 * driver can provide (pan/wrap/copyarea/etc.) and whether it 696 * is a module -- see FBINFO_* in include/linux/fb.h 697 * 698 * If your hardware can support any of the hardware accelerated functions 699 * fbcon performance will improve if info->flags is set properly. 700 * 701 * FBINFO_HWACCEL_COPYAREA - hardware moves 702 * FBINFO_HWACCEL_FILLRECT - hardware fills 703 * FBINFO_HWACCEL_IMAGEBLIT - hardware mono->color expansion 704 * FBINFO_HWACCEL_YPAN - hardware can pan display in y-axis 705 * FBINFO_HWACCEL_YWRAP - hardware can wrap display in y-axis 706 * FBINFO_HWACCEL_DISABLED - supports hardware accels, but disabled 707 * FBINFO_READS_FAST - if set, prefer moves over mono->color expansion 708 * FBINFO_MISC_TILEBLITTING - hardware can do tile blits 709 * 710 * NOTE: These are for fbcon use only. 711 */ 712 info->flags = FBINFO_DEFAULT; 713 714/********************* This stage is optional ******************************/ 715 /* 716 * The struct pixmap is a scratch pad for the drawing functions. This 717 * is where the monochrome bitmap is constructed by the higher layers 718 * and then passed to the accelerator. For drivers that uses 719 * cfb_imageblit, you can skip this part. For those that have a more 720 * rigorous requirement, this stage is needed 721 */ 722 723 /* PIXMAP_SIZE should be small enough to optimize drawing, but not 724 * large enough that memory is wasted. A safe size is 725 * (max_xres * max_font_height/8). max_xres is driver dependent, 726 * max_font_height is 32. 727 */ 728 info->pixmap.addr = kmalloc(PIXMAP_SIZE, GFP_KERNEL); 729 if (!info->pixmap.addr) { 730 /* goto error */ 731 } 732 733 info->pixmap.size = PIXMAP_SIZE; 734 735 /* 736 * FB_PIXMAP_SYSTEM - memory is in system ram 737 * FB_PIXMAP_IO - memory is iomapped 738 * FB_PIXMAP_SYNC - if set, will call fb_sync() per access to pixmap, 739 * usually if FB_PIXMAP_IO is set. 740 * 741 * Currently, FB_PIXMAP_IO is unimplemented. 742 */ 743 info->pixmap.flags = FB_PIXMAP_SYSTEM; 744 745 /* 746 * scan_align is the number of padding for each scanline. It is in bytes. 747 * Thus for accelerators that need padding to the next u32, put 4 here. 748 */ 749 info->pixmap.scan_align = 4; 750 751 /* 752 * buf_align is the amount to be padded for the buffer. For example, 753 * the i810fb needs a scan_align of 2 but expects it to be fed with 754 * dwords, so a buf_align = 4 is required. 755 */ 756 info->pixmap.buf_align = 4; 757 758 /* access_align is how many bits can be accessed from the framebuffer 759 * ie. some epson cards allow 16-bit access only. Most drivers will 760 * be safe with u32 here. 761 * 762 * NOTE: This field is currently unused. 763 */ 764 info->pixmap.scan_align = 32 765/***************************** End optional stage ***************************/ 766 767 /* 768 * This should give a reasonable default video mode. The following is 769 * done when we can set a video mode. 770 */ 771 if (!mode_option) 772 mode_option = "640x480@60"; 773 774 retval = fb_find_mode(info->var, info, mode_option, NULL, 0, NULL, 8); 775 776 if (!retval || retval == 4) 777 return -EINVAL; 778 779 /* This has to been done !!! */ 780 fb_alloc_cmap(info->cmap, cmap_len, 0); 781 782 /* 783 * The following is done in the case of having hardware with a static 784 * mode. If we are setting the mode ourselves we don't call this. 785 */ 786 info->var = xxxfb_var; 787 788 /* 789 * For drivers that can... 790 */ 791 xxxfb_check_var(&info->var, info); 792 793 /* 794 * Does a call to fb_set_par() before register_framebuffer needed? This 795 * will depend on you and the hardware. If you are sure that your driver 796 * is the only device in the system, a call to fb_set_par() is safe. 797 * 798 * Hardware in x86 systems has a VGA core. Calling set_par() at this 799 * point will corrupt the VGA console, so it might be safer to skip a 800 * call to set_par here and just allow fbcon to do it for you. 801 */ 802 /* xxxfb_set_par(info); */ 803 804 if (register_framebuffer(info) < 0) 805 return -EINVAL; 806 printk(KERN_INFO "fb%d: %s frame buffer device\n", info->node, 807 info->fix.id); 808 pci_set_drvdata(dev, info); /* or dev_set_drvdata(device, info) */ 809 return 0; 810} 811 812 /* 813 * Cleanup 814 */ 815/* static void __exit xxxfb_remove(struct device *device) */ 816static void __exit xxxfb_remove(struct pci_dev *dev) 817{ 818 struct fb_info *info = pci_get_drv_data(dev); 819 /* or dev_get_drv_data(device); */ 820 821 if (info) { 822 unregister_framebuffer(info); 823 fb_dealloc_cmap(&info.cmap); 824 /* ... */ 825 framebuffer_release(info); 826 } 827 828 return 0; 829} 830 831#if CONFIG_PCI 832/* For PCI drivers */ 833static struct pci_driver xxxfb_driver = { 834 .name = "xxxfb", 835 .id_table = xxxfb_devices, 836 .probe = xxxfb_probe, 837 .remove = __devexit_p(xxxfb_remove), 838 .suspend = xxxfb_suspend, /* optional */ 839 .resume = xxxfb_resume, /* optional */ 840}; 841 842static int __init xxxfb_init(void) 843{ 844 /* 845 * For kernel boot options (in 'video=xxxfb:<options>' format) 846 */ 847#ifndef MODULE 848 char *option = NULL; 849 850 if (fb_get_options("xxxfb", &option)) 851 return -ENODEV; 852 xxxfb_setup(option); 853#endif 854 855 return pci_register_driver(&xxxfb_driver); 856} 857 858static void __exit xxxfb_exit(void) 859{ 860 pci_unregister_driver(&xxxfb_driver); 861} 862#else 863#include <linux/platform_device.h> 864/* for platform devices */ 865static struct device_driver xxxfb_driver = { 866 .name = "xxxfb", 867 .bus = &platform_bus_type, 868 .probe = xxxfb_probe, 869 .remove = xxxfb_remove, 870 .suspend = xxxfb_suspend, /* optional */ 871 .resume = xxxfb_resume, /* optional */ 872}; 873 874static struct platform_device xxxfb_device = { 875 .name = "xxxfb", 876}; 877 878static int __init xxxfb_init(void) 879{ 880 int ret; 881 /* 882 * For kernel boot options (in 'video=xxxfb:<options>' format) 883 */ 884#ifndef MODULE 885 char *option = NULL; 886 887 if (fb_get_options("xxxfb", &option)) 888 return -ENODEV; 889 xxxfb_setup(option); 890#endif 891 ret = driver_register(&xxxfb_driver); 892 893 if (!ret) { 894 ret = platform_device_register(&xxxfb_device); 895 if (ret) 896 driver_unregister(&xxxfb_driver); 897 } 898 899 return ret; 900} 901 902static void __exit xxxfb_exit(void) 903{ 904 platform_device_unregister(&xxxfb_device); 905 driver_unregister(&xxxfb_driver); 906} 907#endif 908 909MODULE_LICENSE("GPL"); 910module_init(xxxfb_init); 911module_exit(xxxfb_exit); 912 913 914 /* 915 * Setup 916 */ 917 918/* 919 * Only necessary if your driver takes special options, 920 * otherwise we fall back on the generic fb_setup(). 921 */ 922int __init xxxfb_setup(char *options) 923{ 924 /* Parse user speficied options (`video=xxxfb:') */ 925} 926 927/* ------------------------------------------------------------------------- */ 928 929 /* 930 * Frame buffer operations 931 */ 932 933static struct fb_ops xxxfb_ops = { 934 .owner = THIS_MODULE, 935 .fb_open = xxxfb_open, 936 .fb_read = xxxfb_read, 937 .fb_write = xxxfb_write, 938 .fb_release = xxxfb_release, 939 .fb_check_var = xxxfb_check_var, 940 .fb_set_par = xxxfb_set_par, 941 .fb_setcolreg = xxxfb_setcolreg, 942 .fb_blank = xxxfb_blank, 943 .fb_pan_display = xxxfb_pan_display, 944 .fb_fillrect = xxxfb_fillrect, /* Needed !!! */ 945 .fb_copyarea = xxxfb_copyarea, /* Needed !!! */ 946 .fb_imageblit = xxxfb_imageblit, /* Needed !!! */ 947 .fb_cursor = xxxfb_cursor, /* Optional !!! */ 948 .fb_rotate = xxxfb_rotate, 949 .fb_poll = xxxfb_poll, 950 .fb_sync = xxxfb_sync, 951 .fb_ioctl = xxxfb_ioctl, 952 .fb_mmap = xxxfb_mmap, 953}; 954 955/* ------------------------------------------------------------------------- */ 956 957 958 /* 959 * Modularization 960 */ 961 962module_init(xxxfb_init); 963module_exit(xxxfb_cleanup); 964 965MODULE_LICENSE("GPL");