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1#ifndef _LINUX_FB_H 2#define _LINUX_FB_H 3 4#include <asm/types.h> 5 6/* Definitions of frame buffers */ 7 8#define FB_MAJOR 29 9#define FB_MAX 32 /* sufficient for now */ 10 11/* ioctls 12 0x46 is 'F' */ 13#define FBIOGET_VSCREENINFO 0x4600 14#define FBIOPUT_VSCREENINFO 0x4601 15#define FBIOGET_FSCREENINFO 0x4602 16#define FBIOGETCMAP 0x4604 17#define FBIOPUTCMAP 0x4605 18#define FBIOPAN_DISPLAY 0x4606 19#ifdef __KERNEL__ 20#define FBIO_CURSOR _IOWR('F', 0x08, struct fb_cursor_user) 21#else 22#define FBIO_CURSOR _IOWR('F', 0x08, struct fb_cursor) 23#endif 24/* 0x4607-0x460B are defined below */ 25/* #define FBIOGET_MONITORSPEC 0x460C */ 26/* #define FBIOPUT_MONITORSPEC 0x460D */ 27/* #define FBIOSWITCH_MONIBIT 0x460E */ 28#define FBIOGET_CON2FBMAP 0x460F 29#define FBIOPUT_CON2FBMAP 0x4610 30#define FBIOBLANK 0x4611 /* arg: 0 or vesa level + 1 */ 31#define FBIOGET_VBLANK _IOR('F', 0x12, struct fb_vblank) 32#define FBIO_ALLOC 0x4613 33#define FBIO_FREE 0x4614 34#define FBIOGET_GLYPH 0x4615 35#define FBIOGET_HWCINFO 0x4616 36#define FBIOPUT_MODEINFO 0x4617 37#define FBIOGET_DISPINFO 0x4618 38 39 40#define FB_TYPE_PACKED_PIXELS 0 /* Packed Pixels */ 41#define FB_TYPE_PLANES 1 /* Non interleaved planes */ 42#define FB_TYPE_INTERLEAVED_PLANES 2 /* Interleaved planes */ 43#define FB_TYPE_TEXT 3 /* Text/attributes */ 44#define FB_TYPE_VGA_PLANES 4 /* EGA/VGA planes */ 45 46#define FB_AUX_TEXT_MDA 0 /* Monochrome text */ 47#define FB_AUX_TEXT_CGA 1 /* CGA/EGA/VGA Color text */ 48#define FB_AUX_TEXT_S3_MMIO 2 /* S3 MMIO fasttext */ 49#define FB_AUX_TEXT_MGA_STEP16 3 /* MGA Millenium I: text, attr, 14 reserved bytes */ 50#define FB_AUX_TEXT_MGA_STEP8 4 /* other MGAs: text, attr, 6 reserved bytes */ 51 52#define FB_AUX_VGA_PLANES_VGA4 0 /* 16 color planes (EGA/VGA) */ 53#define FB_AUX_VGA_PLANES_CFB4 1 /* CFB4 in planes (VGA) */ 54#define FB_AUX_VGA_PLANES_CFB8 2 /* CFB8 in planes (VGA) */ 55 56#define FB_VISUAL_MONO01 0 /* Monochr. 1=Black 0=White */ 57#define FB_VISUAL_MONO10 1 /* Monochr. 1=White 0=Black */ 58#define FB_VISUAL_TRUECOLOR 2 /* True color */ 59#define FB_VISUAL_PSEUDOCOLOR 3 /* Pseudo color (like atari) */ 60#define FB_VISUAL_DIRECTCOLOR 4 /* Direct color */ 61#define FB_VISUAL_STATIC_PSEUDOCOLOR 5 /* Pseudo color readonly */ 62 63#define FB_ACCEL_NONE 0 /* no hardware accelerator */ 64#define FB_ACCEL_ATARIBLITT 1 /* Atari Blitter */ 65#define FB_ACCEL_AMIGABLITT 2 /* Amiga Blitter */ 66#define FB_ACCEL_S3_TRIO64 3 /* Cybervision64 (S3 Trio64) */ 67#define FB_ACCEL_NCR_77C32BLT 4 /* RetinaZ3 (NCR 77C32BLT) */ 68#define FB_ACCEL_S3_VIRGE 5 /* Cybervision64/3D (S3 ViRGE) */ 69#define FB_ACCEL_ATI_MACH64GX 6 /* ATI Mach 64GX family */ 70#define FB_ACCEL_DEC_TGA 7 /* DEC 21030 TGA */ 71#define FB_ACCEL_ATI_MACH64CT 8 /* ATI Mach 64CT family */ 72#define FB_ACCEL_ATI_MACH64VT 9 /* ATI Mach 64CT family VT class */ 73#define FB_ACCEL_ATI_MACH64GT 10 /* ATI Mach 64CT family GT class */ 74#define FB_ACCEL_SUN_CREATOR 11 /* Sun Creator/Creator3D */ 75#define FB_ACCEL_SUN_CGSIX 12 /* Sun cg6 */ 76#define FB_ACCEL_SUN_LEO 13 /* Sun leo/zx */ 77#define FB_ACCEL_IMS_TWINTURBO 14 /* IMS Twin Turbo */ 78#define FB_ACCEL_3DLABS_PERMEDIA2 15 /* 3Dlabs Permedia 2 */ 79#define FB_ACCEL_MATROX_MGA2064W 16 /* Matrox MGA2064W (Millenium) */ 80#define FB_ACCEL_MATROX_MGA1064SG 17 /* Matrox MGA1064SG (Mystique) */ 81#define FB_ACCEL_MATROX_MGA2164W 18 /* Matrox MGA2164W (Millenium II) */ 82#define FB_ACCEL_MATROX_MGA2164W_AGP 19 /* Matrox MGA2164W (Millenium II) */ 83#define FB_ACCEL_MATROX_MGAG100 20 /* Matrox G100 (Productiva G100) */ 84#define FB_ACCEL_MATROX_MGAG200 21 /* Matrox G200 (Myst, Mill, ...) */ 85#define FB_ACCEL_SUN_CG14 22 /* Sun cgfourteen */ 86#define FB_ACCEL_SUN_BWTWO 23 /* Sun bwtwo */ 87#define FB_ACCEL_SUN_CGTHREE 24 /* Sun cgthree */ 88#define FB_ACCEL_SUN_TCX 25 /* Sun tcx */ 89#define FB_ACCEL_MATROX_MGAG400 26 /* Matrox G400 */ 90#define FB_ACCEL_NV3 27 /* nVidia RIVA 128 */ 91#define FB_ACCEL_NV4 28 /* nVidia RIVA TNT */ 92#define FB_ACCEL_NV5 29 /* nVidia RIVA TNT2 */ 93#define FB_ACCEL_CT_6555x 30 /* C&T 6555x */ 94#define FB_ACCEL_3DFX_BANSHEE 31 /* 3Dfx Banshee */ 95#define FB_ACCEL_ATI_RAGE128 32 /* ATI Rage128 family */ 96#define FB_ACCEL_IGS_CYBER2000 33 /* CyberPro 2000 */ 97#define FB_ACCEL_IGS_CYBER2010 34 /* CyberPro 2010 */ 98#define FB_ACCEL_IGS_CYBER5000 35 /* CyberPro 5000 */ 99#define FB_ACCEL_SIS_GLAMOUR 36 /* SiS 300/630/540 */ 100#define FB_ACCEL_3DLABS_PERMEDIA3 37 /* 3Dlabs Permedia 3 */ 101#define FB_ACCEL_ATI_RADEON 38 /* ATI Radeon family */ 102#define FB_ACCEL_I810 39 /* Intel 810/815 */ 103#define FB_ACCEL_SIS_GLAMOUR_2 40 /* SiS 315, 650, 740 */ 104#define FB_ACCEL_SIS_XABRE 41 /* SiS 330 ("Xabre") */ 105#define FB_ACCEL_I830 42 /* Intel 830M/845G/85x/865G */ 106#define FB_ACCEL_NV_10 43 /* nVidia Arch 10 */ 107#define FB_ACCEL_NV_20 44 /* nVidia Arch 20 */ 108#define FB_ACCEL_NV_30 45 /* nVidia Arch 30 */ 109#define FB_ACCEL_NV_40 46 /* nVidia Arch 40 */ 110#define FB_ACCEL_XGI_VOLARI_V 47 /* XGI Volari V3XT, V5, V8 */ 111#define FB_ACCEL_XGI_VOLARI_Z 48 /* XGI Volari Z7 */ 112#define FB_ACCEL_NEOMAGIC_NM2070 90 /* NeoMagic NM2070 */ 113#define FB_ACCEL_NEOMAGIC_NM2090 91 /* NeoMagic NM2090 */ 114#define FB_ACCEL_NEOMAGIC_NM2093 92 /* NeoMagic NM2093 */ 115#define FB_ACCEL_NEOMAGIC_NM2097 93 /* NeoMagic NM2097 */ 116#define FB_ACCEL_NEOMAGIC_NM2160 94 /* NeoMagic NM2160 */ 117#define FB_ACCEL_NEOMAGIC_NM2200 95 /* NeoMagic NM2200 */ 118#define FB_ACCEL_NEOMAGIC_NM2230 96 /* NeoMagic NM2230 */ 119#define FB_ACCEL_NEOMAGIC_NM2360 97 /* NeoMagic NM2360 */ 120#define FB_ACCEL_NEOMAGIC_NM2380 98 /* NeoMagic NM2380 */ 121 122#define FB_ACCEL_SAVAGE4 0x80 /* S3 Savage4 */ 123#define FB_ACCEL_SAVAGE3D 0x81 /* S3 Savage3D */ 124#define FB_ACCEL_SAVAGE3D_MV 0x82 /* S3 Savage3D-MV */ 125#define FB_ACCEL_SAVAGE2000 0x83 /* S3 Savage2000 */ 126#define FB_ACCEL_SAVAGE_MX_MV 0x84 /* S3 Savage/MX-MV */ 127#define FB_ACCEL_SAVAGE_MX 0x85 /* S3 Savage/MX */ 128#define FB_ACCEL_SAVAGE_IX_MV 0x86 /* S3 Savage/IX-MV */ 129#define FB_ACCEL_SAVAGE_IX 0x87 /* S3 Savage/IX */ 130#define FB_ACCEL_PROSAVAGE_PM 0x88 /* S3 ProSavage PM133 */ 131#define FB_ACCEL_PROSAVAGE_KM 0x89 /* S3 ProSavage KM133 */ 132#define FB_ACCEL_S3TWISTER_P 0x8a /* S3 Twister */ 133#define FB_ACCEL_S3TWISTER_K 0x8b /* S3 TwisterK */ 134#define FB_ACCEL_SUPERSAVAGE 0x8c /* S3 Supersavage */ 135#define FB_ACCEL_PROSAVAGE_DDR 0x8d /* S3 ProSavage DDR */ 136#define FB_ACCEL_PROSAVAGE_DDRK 0x8e /* S3 ProSavage DDR-K */ 137 138struct fb_fix_screeninfo { 139 char id[16]; /* identification string eg "TT Builtin" */ 140 unsigned long smem_start; /* Start of frame buffer mem */ 141 /* (physical address) */ 142 __u32 smem_len; /* Length of frame buffer mem */ 143 __u32 type; /* see FB_TYPE_* */ 144 __u32 type_aux; /* Interleave for interleaved Planes */ 145 __u32 visual; /* see FB_VISUAL_* */ 146 __u16 xpanstep; /* zero if no hardware panning */ 147 __u16 ypanstep; /* zero if no hardware panning */ 148 __u16 ywrapstep; /* zero if no hardware ywrap */ 149 __u32 line_length; /* length of a line in bytes */ 150 unsigned long mmio_start; /* Start of Memory Mapped I/O */ 151 /* (physical address) */ 152 __u32 mmio_len; /* Length of Memory Mapped I/O */ 153 __u32 accel; /* Indicate to driver which */ 154 /* specific chip/card we have */ 155 __u16 reserved[3]; /* Reserved for future compatibility */ 156}; 157 158/* Interpretation of offset for color fields: All offsets are from the right, 159 * inside a "pixel" value, which is exactly 'bits_per_pixel' wide (means: you 160 * can use the offset as right argument to <<). A pixel afterwards is a bit 161 * stream and is written to video memory as that unmodified. This implies 162 * big-endian byte order if bits_per_pixel is greater than 8. 163 */ 164struct fb_bitfield { 165 __u32 offset; /* beginning of bitfield */ 166 __u32 length; /* length of bitfield */ 167 __u32 msb_right; /* != 0 : Most significant bit is */ 168 /* right */ 169}; 170 171#define FB_NONSTD_HAM 1 /* Hold-And-Modify (HAM) */ 172 173#define FB_ACTIVATE_NOW 0 /* set values immediately (or vbl)*/ 174#define FB_ACTIVATE_NXTOPEN 1 /* activate on next open */ 175#define FB_ACTIVATE_TEST 2 /* don't set, round up impossible */ 176#define FB_ACTIVATE_MASK 15 177 /* values */ 178#define FB_ACTIVATE_VBL 16 /* activate values on next vbl */ 179#define FB_CHANGE_CMAP_VBL 32 /* change colormap on vbl */ 180#define FB_ACTIVATE_ALL 64 /* change all VCs on this fb */ 181#define FB_ACTIVATE_FORCE 128 /* force apply even when no change*/ 182#define FB_ACTIVATE_INV_MODE 256 /* invalidate videomode */ 183 184#define FB_ACCELF_TEXT 1 /* (OBSOLETE) see fb_info.flags and vc_mode */ 185 186#define FB_SYNC_HOR_HIGH_ACT 1 /* horizontal sync high active */ 187#define FB_SYNC_VERT_HIGH_ACT 2 /* vertical sync high active */ 188#define FB_SYNC_EXT 4 /* external sync */ 189#define FB_SYNC_COMP_HIGH_ACT 8 /* composite sync high active */ 190#define FB_SYNC_BROADCAST 16 /* broadcast video timings */ 191 /* vtotal = 144d/288n/576i => PAL */ 192 /* vtotal = 121d/242n/484i => NTSC */ 193#define FB_SYNC_ON_GREEN 32 /* sync on green */ 194 195#define FB_VMODE_NONINTERLACED 0 /* non interlaced */ 196#define FB_VMODE_INTERLACED 1 /* interlaced */ 197#define FB_VMODE_DOUBLE 2 /* double scan */ 198#define FB_VMODE_MASK 255 199 200#define FB_VMODE_YWRAP 256 /* ywrap instead of panning */ 201#define FB_VMODE_SMOOTH_XPAN 512 /* smooth xpan possible (internally used) */ 202#define FB_VMODE_CONUPDATE 512 /* don't update x/yoffset */ 203 204/* 205 * Display rotation support 206 */ 207#define FB_ROTATE_UR 0 208#define FB_ROTATE_CW 1 209#define FB_ROTATE_UD 2 210#define FB_ROTATE_CCW 3 211 212#define PICOS2KHZ(a) (1000000000UL/(a)) 213#define KHZ2PICOS(a) (1000000000UL/(a)) 214 215struct fb_var_screeninfo { 216 __u32 xres; /* visible resolution */ 217 __u32 yres; 218 __u32 xres_virtual; /* virtual resolution */ 219 __u32 yres_virtual; 220 __u32 xoffset; /* offset from virtual to visible */ 221 __u32 yoffset; /* resolution */ 222 223 __u32 bits_per_pixel; /* guess what */ 224 __u32 grayscale; /* != 0 Graylevels instead of colors */ 225 226 struct fb_bitfield red; /* bitfield in fb mem if true color, */ 227 struct fb_bitfield green; /* else only length is significant */ 228 struct fb_bitfield blue; 229 struct fb_bitfield transp; /* transparency */ 230 231 __u32 nonstd; /* != 0 Non standard pixel format */ 232 233 __u32 activate; /* see FB_ACTIVATE_* */ 234 235 __u32 height; /* height of picture in mm */ 236 __u32 width; /* width of picture in mm */ 237 238 __u32 accel_flags; /* (OBSOLETE) see fb_info.flags */ 239 240 /* Timing: All values in pixclocks, except pixclock (of course) */ 241 __u32 pixclock; /* pixel clock in ps (pico seconds) */ 242 __u32 left_margin; /* time from sync to picture */ 243 __u32 right_margin; /* time from picture to sync */ 244 __u32 upper_margin; /* time from sync to picture */ 245 __u32 lower_margin; 246 __u32 hsync_len; /* length of horizontal sync */ 247 __u32 vsync_len; /* length of vertical sync */ 248 __u32 sync; /* see FB_SYNC_* */ 249 __u32 vmode; /* see FB_VMODE_* */ 250 __u32 rotate; /* angle we rotate counter clockwise */ 251 __u32 reserved[5]; /* Reserved for future compatibility */ 252}; 253 254struct fb_cmap { 255 __u32 start; /* First entry */ 256 __u32 len; /* Number of entries */ 257 __u16 *red; /* Red values */ 258 __u16 *green; 259 __u16 *blue; 260 __u16 *transp; /* transparency, can be NULL */ 261}; 262 263struct fb_con2fbmap { 264 __u32 console; 265 __u32 framebuffer; 266}; 267 268/* VESA Blanking Levels */ 269#define VESA_NO_BLANKING 0 270#define VESA_VSYNC_SUSPEND 1 271#define VESA_HSYNC_SUSPEND 2 272#define VESA_POWERDOWN 3 273 274 275enum { 276 /* screen: unblanked, hsync: on, vsync: on */ 277 FB_BLANK_UNBLANK = VESA_NO_BLANKING, 278 279 /* screen: blanked, hsync: on, vsync: on */ 280 FB_BLANK_NORMAL = VESA_NO_BLANKING + 1, 281 282 /* screen: blanked, hsync: on, vsync: off */ 283 FB_BLANK_VSYNC_SUSPEND = VESA_VSYNC_SUSPEND + 1, 284 285 /* screen: blanked, hsync: off, vsync: on */ 286 FB_BLANK_HSYNC_SUSPEND = VESA_HSYNC_SUSPEND + 1, 287 288 /* screen: blanked, hsync: off, vsync: off */ 289 FB_BLANK_POWERDOWN = VESA_POWERDOWN + 1 290}; 291 292#define FB_VBLANK_VBLANKING 0x001 /* currently in a vertical blank */ 293#define FB_VBLANK_HBLANKING 0x002 /* currently in a horizontal blank */ 294#define FB_VBLANK_HAVE_VBLANK 0x004 /* vertical blanks can be detected */ 295#define FB_VBLANK_HAVE_HBLANK 0x008 /* horizontal blanks can be detected */ 296#define FB_VBLANK_HAVE_COUNT 0x010 /* global retrace counter is available */ 297#define FB_VBLANK_HAVE_VCOUNT 0x020 /* the vcount field is valid */ 298#define FB_VBLANK_HAVE_HCOUNT 0x040 /* the hcount field is valid */ 299#define FB_VBLANK_VSYNCING 0x080 /* currently in a vsync */ 300#define FB_VBLANK_HAVE_VSYNC 0x100 /* verical syncs can be detected */ 301 302struct fb_vblank { 303 __u32 flags; /* FB_VBLANK flags */ 304 __u32 count; /* counter of retraces since boot */ 305 __u32 vcount; /* current scanline position */ 306 __u32 hcount; /* current scandot position */ 307 __u32 reserved[4]; /* reserved for future compatibility */ 308}; 309 310/* Internal HW accel */ 311#define ROP_COPY 0 312#define ROP_XOR 1 313 314struct fb_copyarea { 315 __u32 dx; 316 __u32 dy; 317 __u32 width; 318 __u32 height; 319 __u32 sx; 320 __u32 sy; 321}; 322 323struct fb_fillrect { 324 __u32 dx; /* screen-relative */ 325 __u32 dy; 326 __u32 width; 327 __u32 height; 328 __u32 color; 329 __u32 rop; 330}; 331 332struct fb_image { 333 __u32 dx; /* Where to place image */ 334 __u32 dy; 335 __u32 width; /* Size of image */ 336 __u32 height; 337 __u32 fg_color; /* Only used when a mono bitmap */ 338 __u32 bg_color; 339 __u8 depth; /* Depth of the image */ 340 const char *data; /* Pointer to image data */ 341 struct fb_cmap cmap; /* color map info */ 342}; 343 344/* 345 * hardware cursor control 346 */ 347 348#define FB_CUR_SETIMAGE 0x01 349#define FB_CUR_SETPOS 0x02 350#define FB_CUR_SETHOT 0x04 351#define FB_CUR_SETCMAP 0x08 352#define FB_CUR_SETSHAPE 0x10 353#define FB_CUR_SETSIZE 0x20 354#define FB_CUR_SETALL 0xFF 355 356struct fbcurpos { 357 __u16 x, y; 358}; 359 360struct fb_cursor { 361 __u16 set; /* what to set */ 362 __u16 enable; /* cursor on/off */ 363 __u16 rop; /* bitop operation */ 364 const char *mask; /* cursor mask bits */ 365 struct fbcurpos hot; /* cursor hot spot */ 366 struct fb_image image; /* Cursor image */ 367}; 368 369#ifdef __KERNEL__ 370 371#include <linux/fs.h> 372#include <linux/init.h> 373#include <linux/tty.h> 374#include <linux/device.h> 375#include <linux/workqueue.h> 376#include <linux/devfs_fs_kernel.h> 377#include <linux/notifier.h> 378#include <linux/list.h> 379#include <asm/io.h> 380 381struct vm_area_struct; 382struct fb_info; 383struct device; 384struct file; 385 386/* Definitions below are used in the parsed monitor specs */ 387#define FB_DPMS_ACTIVE_OFF 1 388#define FB_DPMS_SUSPEND 2 389#define FB_DPMS_STANDBY 4 390 391#define FB_DISP_DDI 1 392#define FB_DISP_ANA_700_300 2 393#define FB_DISP_ANA_714_286 4 394#define FB_DISP_ANA_1000_400 8 395#define FB_DISP_ANA_700_000 16 396 397#define FB_DISP_MONO 32 398#define FB_DISP_RGB 64 399#define FB_DISP_MULTI 128 400#define FB_DISP_UNKNOWN 256 401 402#define FB_SIGNAL_NONE 0 403#define FB_SIGNAL_BLANK_BLANK 1 404#define FB_SIGNAL_SEPARATE 2 405#define FB_SIGNAL_COMPOSITE 4 406#define FB_SIGNAL_SYNC_ON_GREEN 8 407#define FB_SIGNAL_SERRATION_ON 16 408 409#define FB_MISC_PRIM_COLOR 1 410#define FB_MISC_1ST_DETAIL 2 /* First Detailed Timing is preferred */ 411struct fb_chroma { 412 __u32 redx; /* in fraction of 1024 */ 413 __u32 greenx; 414 __u32 bluex; 415 __u32 whitex; 416 __u32 redy; 417 __u32 greeny; 418 __u32 bluey; 419 __u32 whitey; 420}; 421 422struct fb_monspecs { 423 struct fb_chroma chroma; 424 struct fb_videomode *modedb; /* mode database */ 425 __u8 manufacturer[4]; /* Manufacturer */ 426 __u8 monitor[14]; /* Monitor String */ 427 __u8 serial_no[14]; /* Serial Number */ 428 __u8 ascii[14]; /* ? */ 429 __u32 modedb_len; /* mode database length */ 430 __u32 model; /* Monitor Model */ 431 __u32 serial; /* Serial Number - Integer */ 432 __u32 year; /* Year manufactured */ 433 __u32 week; /* Week Manufactured */ 434 __u32 hfmin; /* hfreq lower limit (Hz) */ 435 __u32 hfmax; /* hfreq upper limit (Hz) */ 436 __u32 dclkmin; /* pixelclock lower limit (Hz) */ 437 __u32 dclkmax; /* pixelclock upper limit (Hz) */ 438 __u16 input; /* display type - see FB_DISP_* */ 439 __u16 dpms; /* DPMS support - see FB_DPMS_ */ 440 __u16 signal; /* Signal Type - see FB_SIGNAL_* */ 441 __u16 vfmin; /* vfreq lower limit (Hz) */ 442 __u16 vfmax; /* vfreq upper limit (Hz) */ 443 __u16 gamma; /* Gamma - in fractions of 100 */ 444 __u16 gtf : 1; /* supports GTF */ 445 __u16 misc; /* Misc flags - see FB_MISC_* */ 446 __u8 version; /* EDID version... */ 447 __u8 revision; /* ...and revision */ 448 __u8 max_x; /* Maximum horizontal size (cm) */ 449 __u8 max_y; /* Maximum vertical size (cm) */ 450}; 451 452struct fb_cmap_user { 453 __u32 start; /* First entry */ 454 __u32 len; /* Number of entries */ 455 __u16 __user *red; /* Red values */ 456 __u16 __user *green; 457 __u16 __user *blue; 458 __u16 __user *transp; /* transparency, can be NULL */ 459}; 460 461struct fb_image_user { 462 __u32 dx; /* Where to place image */ 463 __u32 dy; 464 __u32 width; /* Size of image */ 465 __u32 height; 466 __u32 fg_color; /* Only used when a mono bitmap */ 467 __u32 bg_color; 468 __u8 depth; /* Depth of the image */ 469 const char __user *data; /* Pointer to image data */ 470 struct fb_cmap_user cmap; /* color map info */ 471}; 472 473struct fb_cursor_user { 474 __u16 set; /* what to set */ 475 __u16 enable; /* cursor on/off */ 476 __u16 rop; /* bitop operation */ 477 const char __user *mask; /* cursor mask bits */ 478 struct fbcurpos hot; /* cursor hot spot */ 479 struct fb_image_user image; /* Cursor image */ 480}; 481 482/* 483 * Register/unregister for framebuffer events 484 */ 485 486/* The resolution of the passed in fb_info about to change */ 487#define FB_EVENT_MODE_CHANGE 0x01 488/* The display on this fb_info is beeing suspended, no access to the 489 * framebuffer is allowed any more after that call returns 490 */ 491#define FB_EVENT_SUSPEND 0x02 492/* The display on this fb_info was resumed, you can restore the display 493 * if you own it 494 */ 495#define FB_EVENT_RESUME 0x03 496/* An entry from the modelist was removed */ 497#define FB_EVENT_MODE_DELETE 0x04 498/* A driver registered itself */ 499#define FB_EVENT_FB_REGISTERED 0x05 500/* CONSOLE-SPECIFIC: get console to framebuffer mapping */ 501#define FB_EVENT_GET_CONSOLE_MAP 0x06 502/* CONSOLE-SPECIFIC: set console to framebuffer mapping */ 503#define FB_EVENT_SET_CONSOLE_MAP 0x07 504/* A display blank is requested */ 505#define FB_EVENT_BLANK 0x08 506/* Private modelist is to be replaced */ 507#define FB_EVENT_NEW_MODELIST 0x09 508/* The resolution of the passed in fb_info about to change and 509 all vc's should be changed */ 510#define FB_EVENT_MODE_CHANGE_ALL 0x0A 511/* CONSOLE-SPECIFIC: set console rotation */ 512#define FB_EVENT_SET_CON_ROTATE 0x0B 513/* CONSOLE-SPECIFIC: get console rotation */ 514#define FB_EVENT_GET_CON_ROTATE 0x0C 515/* CONSOLE-SPECIFIC: rotate all consoles */ 516#define FB_EVENT_SET_CON_ROTATE_ALL 0x0D 517 518struct fb_event { 519 struct fb_info *info; 520 void *data; 521}; 522 523 524extern int fb_register_client(struct notifier_block *nb); 525extern int fb_unregister_client(struct notifier_block *nb); 526 527/* 528 * Pixmap structure definition 529 * 530 * The purpose of this structure is to translate data 531 * from the hardware independent format of fbdev to what 532 * format the hardware needs. 533 */ 534 535#define FB_PIXMAP_DEFAULT 1 /* used internally by fbcon */ 536#define FB_PIXMAP_SYSTEM 2 /* memory is in system RAM */ 537#define FB_PIXMAP_IO 4 /* memory is iomapped */ 538#define FB_PIXMAP_SYNC 256 /* set if GPU can DMA */ 539 540struct fb_pixmap { 541 u8 *addr; /* pointer to memory */ 542 u32 size; /* size of buffer in bytes */ 543 u32 offset; /* current offset to buffer */ 544 u32 buf_align; /* byte alignment of each bitmap */ 545 u32 scan_align; /* alignment per scanline */ 546 u32 access_align; /* alignment per read/write (bits) */ 547 u32 flags; /* see FB_PIXMAP_* */ 548 /* access methods */ 549 void (*writeio)(struct fb_info *info, void __iomem *dst, void *src, unsigned int size); 550 void (*readio) (struct fb_info *info, void *dst, void __iomem *src, unsigned int size); 551}; 552 553 554/* 555 * Frame buffer operations 556 * 557 * LOCKING NOTE: those functions must _ALL_ be called with the console 558 * semaphore held, this is the only suitable locking mecanism we have 559 * in 2.6. Some may be called at interrupt time at this point though. 560 */ 561 562struct fb_ops { 563 /* open/release and usage marking */ 564 struct module *owner; 565 int (*fb_open)(struct fb_info *info, int user); 566 int (*fb_release)(struct fb_info *info, int user); 567 568 /* For framebuffers with strange non linear layouts or that do not 569 * work with normal memory mapped access 570 */ 571 ssize_t (*fb_read)(struct file *file, char __user *buf, size_t count, loff_t *ppos); 572 ssize_t (*fb_write)(struct file *file, const char __user *buf, size_t count, loff_t *ppos); 573 574 /* checks var and eventually tweaks it to something supported, 575 * DO NOT MODIFY PAR */ 576 int (*fb_check_var)(struct fb_var_screeninfo *var, struct fb_info *info); 577 578 /* set the video mode according to info->var */ 579 int (*fb_set_par)(struct fb_info *info); 580 581 /* set color register */ 582 int (*fb_setcolreg)(unsigned regno, unsigned red, unsigned green, 583 unsigned blue, unsigned transp, struct fb_info *info); 584 585 /* set color registers in batch */ 586 int (*fb_setcmap)(struct fb_cmap *cmap, struct fb_info *info); 587 588 /* blank display */ 589 int (*fb_blank)(int blank, struct fb_info *info); 590 591 /* pan display */ 592 int (*fb_pan_display)(struct fb_var_screeninfo *var, struct fb_info *info); 593 594 /* Draws a rectangle */ 595 void (*fb_fillrect) (struct fb_info *info, const struct fb_fillrect *rect); 596 /* Copy data from area to another */ 597 void (*fb_copyarea) (struct fb_info *info, const struct fb_copyarea *region); 598 /* Draws a image to the display */ 599 void (*fb_imageblit) (struct fb_info *info, const struct fb_image *image); 600 601 /* Draws cursor */ 602 int (*fb_cursor) (struct fb_info *info, struct fb_cursor *cursor); 603 604 /* Rotates the display */ 605 void (*fb_rotate)(struct fb_info *info, int angle); 606 607 /* wait for blit idle, optional */ 608 int (*fb_sync)(struct fb_info *info); 609 610 /* perform fb specific ioctl (optional) */ 611 int (*fb_ioctl)(struct fb_info *info, unsigned int cmd, 612 unsigned long arg); 613 614 /* Handle 32bit compat ioctl (optional) */ 615 int (*fb_compat_ioctl)(struct fb_info *info, unsigned cmd, 616 unsigned long arg); 617 618 /* perform fb specific mmap */ 619 int (*fb_mmap)(struct fb_info *info, struct vm_area_struct *vma); 620 621 /* save current hardware state */ 622 void (*fb_save_state)(struct fb_info *info); 623 624 /* restore saved state */ 625 void (*fb_restore_state)(struct fb_info *info); 626}; 627 628#ifdef CONFIG_FB_TILEBLITTING 629 630#define FB_TILE_CURSOR_NONE 0 631#define FB_TILE_CURSOR_UNDERLINE 1 632#define FB_TILE_CURSOR_LOWER_THIRD 2 633#define FB_TILE_CURSOR_LOWER_HALF 3 634#define FB_TILE_CURSOR_TWO_THIRDS 4 635#define FB_TILE_CURSOR_BLOCK 5 636 637struct fb_tilemap { 638 __u32 width; /* width of each tile in pixels */ 639 __u32 height; /* height of each tile in scanlines */ 640 __u32 depth; /* color depth of each tile */ 641 __u32 length; /* number of tiles in the map */ 642 const __u8 *data; /* actual tile map: a bitmap array, packed 643 to the nearest byte */ 644}; 645 646struct fb_tilerect { 647 __u32 sx; /* origin in the x-axis */ 648 __u32 sy; /* origin in the y-axis */ 649 __u32 width; /* number of tiles in the x-axis */ 650 __u32 height; /* number of tiles in the y-axis */ 651 __u32 index; /* what tile to use: index to tile map */ 652 __u32 fg; /* foreground color */ 653 __u32 bg; /* background color */ 654 __u32 rop; /* raster operation */ 655}; 656 657struct fb_tilearea { 658 __u32 sx; /* source origin in the x-axis */ 659 __u32 sy; /* source origin in the y-axis */ 660 __u32 dx; /* destination origin in the x-axis */ 661 __u32 dy; /* destination origin in the y-axis */ 662 __u32 width; /* number of tiles in the x-axis */ 663 __u32 height; /* number of tiles in the y-axis */ 664}; 665 666struct fb_tileblit { 667 __u32 sx; /* origin in the x-axis */ 668 __u32 sy; /* origin in the y-axis */ 669 __u32 width; /* number of tiles in the x-axis */ 670 __u32 height; /* number of tiles in the y-axis */ 671 __u32 fg; /* foreground color */ 672 __u32 bg; /* background color */ 673 __u32 length; /* number of tiles to draw */ 674 __u32 *indices; /* array of indices to tile map */ 675}; 676 677struct fb_tilecursor { 678 __u32 sx; /* cursor position in the x-axis */ 679 __u32 sy; /* cursor position in the y-axis */ 680 __u32 mode; /* 0 = erase, 1 = draw */ 681 __u32 shape; /* see FB_TILE_CURSOR_* */ 682 __u32 fg; /* foreground color */ 683 __u32 bg; /* background color */ 684}; 685 686struct fb_tile_ops { 687 /* set tile characteristics */ 688 void (*fb_settile)(struct fb_info *info, struct fb_tilemap *map); 689 690 /* all dimensions from hereon are in terms of tiles */ 691 692 /* move a rectangular region of tiles from one area to another*/ 693 void (*fb_tilecopy)(struct fb_info *info, struct fb_tilearea *area); 694 /* fill a rectangular region with a tile */ 695 void (*fb_tilefill)(struct fb_info *info, struct fb_tilerect *rect); 696 /* copy an array of tiles */ 697 void (*fb_tileblit)(struct fb_info *info, struct fb_tileblit *blit); 698 /* cursor */ 699 void (*fb_tilecursor)(struct fb_info *info, 700 struct fb_tilecursor *cursor); 701}; 702#endif /* CONFIG_FB_TILEBLITTING */ 703 704/* FBINFO_* = fb_info.flags bit flags */ 705#define FBINFO_MODULE 0x0001 /* Low-level driver is a module */ 706#define FBINFO_HWACCEL_DISABLED 0x0002 707 /* When FBINFO_HWACCEL_DISABLED is set: 708 * Hardware acceleration is turned off. Software implementations 709 * of required functions (copyarea(), fillrect(), and imageblit()) 710 * takes over; acceleration engine should be in a quiescent state */ 711 712/* hints */ 713#define FBINFO_PARTIAL_PAN_OK 0x0040 /* otw use pan only for double-buffering */ 714#define FBINFO_READS_FAST 0x0080 /* soft-copy faster than rendering */ 715 716/* hardware supported ops */ 717/* semantics: when a bit is set, it indicates that the operation is 718 * accelerated by hardware. 719 * required functions will still work even if the bit is not set. 720 * optional functions may not even exist if the flag bit is not set. 721 */ 722#define FBINFO_HWACCEL_NONE 0x0000 723#define FBINFO_HWACCEL_COPYAREA 0x0100 /* required */ 724#define FBINFO_HWACCEL_FILLRECT 0x0200 /* required */ 725#define FBINFO_HWACCEL_IMAGEBLIT 0x0400 /* required */ 726#define FBINFO_HWACCEL_ROTATE 0x0800 /* optional */ 727#define FBINFO_HWACCEL_XPAN 0x1000 /* optional */ 728#define FBINFO_HWACCEL_YPAN 0x2000 /* optional */ 729#define FBINFO_HWACCEL_YWRAP 0x4000 /* optional */ 730 731#define FBINFO_MISC_USEREVENT 0x10000 /* event request 732 from userspace */ 733#define FBINFO_MISC_TILEBLITTING 0x20000 /* use tile blitting */ 734 735/* A driver may set this flag to indicate that it does want a set_par to be 736 * called every time when fbcon_switch is executed. The advantage is that with 737 * this flag set you can really be shure that set_par is always called before 738 * any of the functions dependant on the correct hardware state or altering 739 * that state, even if you are using some broken X releases. The disadvantage 740 * is that it introduces unwanted delays to every console switch if set_par 741 * is slow. It is a good idea to try this flag in the drivers initialization 742 * code whenever there is a bug report related to switching between X and the 743 * framebuffer console. 744 */ 745#define FBINFO_MISC_ALWAYS_SETPAR 0x40000 746 747struct fb_info { 748 int node; 749 int flags; 750 struct fb_var_screeninfo var; /* Current var */ 751 struct fb_fix_screeninfo fix; /* Current fix */ 752 struct fb_monspecs monspecs; /* Current Monitor specs */ 753 struct work_struct queue; /* Framebuffer event queue */ 754 struct fb_pixmap pixmap; /* Image hardware mapper */ 755 struct fb_pixmap sprite; /* Cursor hardware mapper */ 756 struct fb_cmap cmap; /* Current cmap */ 757 struct list_head modelist; /* mode list */ 758 struct fb_videomode *mode; /* current mode */ 759 struct fb_ops *fbops; 760 struct device *device; 761 struct class_device *class_device; /* sysfs per device attrs */ 762#ifdef CONFIG_FB_TILEBLITTING 763 struct fb_tile_ops *tileops; /* Tile Blitting */ 764#endif 765 char __iomem *screen_base; /* Virtual address */ 766 unsigned long screen_size; /* Amount of ioremapped VRAM or 0 */ 767 void *pseudo_palette; /* Fake palette of 16 colors */ 768#define FBINFO_STATE_RUNNING 0 769#define FBINFO_STATE_SUSPENDED 1 770 u32 state; /* Hardware state i.e suspend */ 771 void *fbcon_par; /* fbcon use-only private area */ 772 /* From here on everything is device dependent */ 773 void *par; 774}; 775 776#ifdef MODULE 777#define FBINFO_DEFAULT FBINFO_MODULE 778#else 779#define FBINFO_DEFAULT 0 780#endif 781 782// This will go away 783#define FBINFO_FLAG_MODULE FBINFO_MODULE 784#define FBINFO_FLAG_DEFAULT FBINFO_DEFAULT 785 786/* This will go away 787 * fbset currently hacks in FB_ACCELF_TEXT into var.accel_flags 788 * when it wants to turn the acceleration engine on. This is 789 * really a separate operation, and should be modified via sysfs. 790 * But for now, we leave it broken with the following define 791 */ 792#define STUPID_ACCELF_TEXT_SHIT 793 794// This will go away 795#if defined(__sparc__) 796 797/* We map all of our framebuffers such that big-endian accesses 798 * are what we want, so the following is sufficient. 799 */ 800 801// This will go away 802#define fb_readb sbus_readb 803#define fb_readw sbus_readw 804#define fb_readl sbus_readl 805#define fb_readq sbus_readq 806#define fb_writeb sbus_writeb 807#define fb_writew sbus_writew 808#define fb_writel sbus_writel 809#define fb_writeq sbus_writeq 810#define fb_memset sbus_memset_io 811 812#elif defined(__i386__) || defined(__alpha__) || defined(__x86_64__) || defined(__hppa__) || (defined(__sh__) && !defined(__SH5__)) || defined(__powerpc__) 813 814#define fb_readb __raw_readb 815#define fb_readw __raw_readw 816#define fb_readl __raw_readl 817#define fb_readq __raw_readq 818#define fb_writeb __raw_writeb 819#define fb_writew __raw_writew 820#define fb_writel __raw_writel 821#define fb_writeq __raw_writeq 822#define fb_memset memset_io 823 824#else 825 826#define fb_readb(addr) (*(volatile u8 *) (addr)) 827#define fb_readw(addr) (*(volatile u16 *) (addr)) 828#define fb_readl(addr) (*(volatile u32 *) (addr)) 829#define fb_readq(addr) (*(volatile u64 *) (addr)) 830#define fb_writeb(b,addr) (*(volatile u8 *) (addr) = (b)) 831#define fb_writew(b,addr) (*(volatile u16 *) (addr) = (b)) 832#define fb_writel(b,addr) (*(volatile u32 *) (addr) = (b)) 833#define fb_writeq(b,addr) (*(volatile u64 *) (addr) = (b)) 834#define fb_memset memset 835 836#endif 837 838#if defined (__BIG_ENDIAN) 839#define FB_LEFT_POS(bpp) (32 - bpp) 840#define FB_SHIFT_HIGH(val, bits) ((val) >> (bits)) 841#define FB_SHIFT_LOW(val, bits) ((val) << (bits)) 842#define FB_BIT_NR(b) (7 - (b)) 843#else 844#define FB_LEFT_POS(bpp) (0) 845#define FB_SHIFT_HIGH(val, bits) ((val) << (bits)) 846#define FB_SHIFT_LOW(val, bits) ((val) >> (bits)) 847#define FB_BIT_NR(b) (b) 848#endif 849 850 /* 851 * `Generic' versions of the frame buffer device operations 852 */ 853 854extern int fb_set_var(struct fb_info *info, struct fb_var_screeninfo *var); 855extern int fb_pan_display(struct fb_info *info, struct fb_var_screeninfo *var); 856extern int fb_blank(struct fb_info *info, int blank); 857extern void cfb_fillrect(struct fb_info *info, const struct fb_fillrect *rect); 858extern void cfb_copyarea(struct fb_info *info, const struct fb_copyarea *area); 859extern void cfb_imageblit(struct fb_info *info, const struct fb_image *image); 860 861/* drivers/video/fbmem.c */ 862extern int register_framebuffer(struct fb_info *fb_info); 863extern int unregister_framebuffer(struct fb_info *fb_info); 864extern int fb_prepare_logo(struct fb_info *fb_info, int rotate); 865extern int fb_show_logo(struct fb_info *fb_info, int rotate); 866extern char* fb_get_buffer_offset(struct fb_info *info, struct fb_pixmap *buf, u32 size); 867extern void fb_pad_unaligned_buffer(u8 *dst, u32 d_pitch, u8 *src, u32 idx, 868 u32 height, u32 shift_high, u32 shift_low, u32 mod); 869extern void fb_pad_aligned_buffer(u8 *dst, u32 d_pitch, u8 *src, u32 s_pitch, u32 height); 870extern void fb_set_suspend(struct fb_info *info, int state); 871extern int fb_get_color_depth(struct fb_var_screeninfo *var, 872 struct fb_fix_screeninfo *fix); 873extern int fb_get_options(char *name, char **option); 874extern int fb_new_modelist(struct fb_info *info); 875extern int fb_con_duit(struct fb_info *info, int event, void *data); 876 877extern struct fb_info *registered_fb[FB_MAX]; 878extern int num_registered_fb; 879 880static inline void __fb_pad_aligned_buffer(u8 *dst, u32 d_pitch, 881 u8 *src, u32 s_pitch, u32 height) 882{ 883 int i, j; 884 885 d_pitch -= s_pitch; 886 887 for (i = height; i--; ) { 888 /* s_pitch is a few bytes at the most, memcpy is suboptimal */ 889 for (j = 0; j < s_pitch; j++) 890 *dst++ = *src++; 891 dst += d_pitch; 892 } 893} 894 895/* drivers/video/fbsysfs.c */ 896extern struct fb_info *framebuffer_alloc(size_t size, struct device *dev); 897extern void framebuffer_release(struct fb_info *info); 898extern int fb_init_class_device(struct fb_info *fb_info); 899extern void fb_cleanup_class_device(struct fb_info *head); 900 901/* drivers/video/fbmon.c */ 902#define FB_MAXTIMINGS 0 903#define FB_VSYNCTIMINGS 1 904#define FB_HSYNCTIMINGS 2 905#define FB_DCLKTIMINGS 3 906#define FB_IGNOREMON 0x100 907 908#define FB_MODE_IS_UNKNOWN 0 909#define FB_MODE_IS_DETAILED 1 910#define FB_MODE_IS_STANDARD 2 911#define FB_MODE_IS_VESA 4 912#define FB_MODE_IS_CALCULATED 8 913#define FB_MODE_IS_FIRST 16 914#define FB_MODE_IS_FROM_VAR 32 915 916extern int fbmon_valid_timings(u_int pixclock, u_int htotal, u_int vtotal, 917 const struct fb_info *fb_info); 918extern int fbmon_dpms(const struct fb_info *fb_info); 919extern int fb_get_mode(int flags, u32 val, struct fb_var_screeninfo *var, 920 struct fb_info *info); 921extern int fb_validate_mode(const struct fb_var_screeninfo *var, 922 struct fb_info *info); 923extern int fb_parse_edid(unsigned char *edid, struct fb_var_screeninfo *var); 924extern const unsigned char *fb_firmware_edid(struct device *device); 925extern void fb_edid_to_monspecs(unsigned char *edid, 926 struct fb_monspecs *specs); 927extern void fb_destroy_modedb(struct fb_videomode *modedb); 928extern int fb_find_mode_cvt(struct fb_videomode *mode, int margins, int rb); 929 930/* drivers/video/modedb.c */ 931#define VESA_MODEDB_SIZE 34 932extern void fb_var_to_videomode(struct fb_videomode *mode, 933 struct fb_var_screeninfo *var); 934extern void fb_videomode_to_var(struct fb_var_screeninfo *var, 935 struct fb_videomode *mode); 936extern int fb_mode_is_equal(struct fb_videomode *mode1, 937 struct fb_videomode *mode2); 938extern int fb_add_videomode(struct fb_videomode *mode, struct list_head *head); 939extern void fb_delete_videomode(struct fb_videomode *mode, 940 struct list_head *head); 941extern struct fb_videomode *fb_match_mode(struct fb_var_screeninfo *var, 942 struct list_head *head); 943extern struct fb_videomode *fb_find_best_mode(struct fb_var_screeninfo *var, 944 struct list_head *head); 945extern struct fb_videomode *fb_find_nearest_mode(struct fb_videomode *mode, 946 struct list_head *head); 947extern void fb_destroy_modelist(struct list_head *head); 948extern void fb_videomode_to_modelist(struct fb_videomode *modedb, int num, 949 struct list_head *head); 950extern struct fb_videomode *fb_find_best_display(struct fb_monspecs *specs, 951 struct list_head *head); 952 953/* drivers/video/fbcmap.c */ 954extern int fb_alloc_cmap(struct fb_cmap *cmap, int len, int transp); 955extern void fb_dealloc_cmap(struct fb_cmap *cmap); 956extern int fb_copy_cmap(struct fb_cmap *from, struct fb_cmap *to); 957extern int fb_cmap_to_user(struct fb_cmap *from, struct fb_cmap_user *to); 958extern int fb_set_cmap(struct fb_cmap *cmap, struct fb_info *fb_info); 959extern int fb_set_user_cmap(struct fb_cmap_user *cmap, struct fb_info *fb_info); 960extern struct fb_cmap *fb_default_cmap(int len); 961extern void fb_invert_cmaps(void); 962 963struct fb_videomode { 964 const char *name; /* optional */ 965 u32 refresh; /* optional */ 966 u32 xres; 967 u32 yres; 968 u32 pixclock; 969 u32 left_margin; 970 u32 right_margin; 971 u32 upper_margin; 972 u32 lower_margin; 973 u32 hsync_len; 974 u32 vsync_len; 975 u32 sync; 976 u32 vmode; 977 u32 flag; 978}; 979 980extern const struct fb_videomode vesa_modes[]; 981 982struct fb_modelist { 983 struct list_head list; 984 struct fb_videomode mode; 985}; 986 987extern int fb_find_mode(struct fb_var_screeninfo *var, 988 struct fb_info *info, const char *mode_option, 989 const struct fb_videomode *db, 990 unsigned int dbsize, 991 const struct fb_videomode *default_mode, 992 unsigned int default_bpp); 993 994#endif /* __KERNEL__ */ 995 996#endif /* _LINUX_FB_H */