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1Linux Magic System Request Key Hacks 2Documentation for sysrq.c version 1.15 3Last update: $Date: 2001/01/28 10:15:59 $ 4 5* What is the magic SysRq key? 6~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ 7It is a 'magical' key combo you can hit which the kernel will respond to 8regardless of whatever else it is doing, unless it is completely locked up. 9 10* How do I enable the magic SysRq key? 11~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ 12You need to say "yes" to 'Magic SysRq key (CONFIG_MAGIC_SYSRQ)' when 13configuring the kernel. When running a kernel with SysRq compiled in, 14/proc/sys/kernel/sysrq controls the functions allowed to be invoked via 15the SysRq key. By default the file contains 1 which means that every 16possible SysRq request is allowed (in older versions SysRq was disabled 17by default, and you were required to specifically enable it at run-time 18but this is not the case any more). Here is the list of possible values 19in /proc/sys/kernel/sysrq: 20 0 - disable sysrq completely 21 1 - enable all functions of sysrq 22 >1 - bitmask of allowed sysrq functions (see below for detailed function 23 description): 24 2 - enable control of console logging level 25 4 - enable control of keyboard (SAK, unraw) 26 8 - enable debugging dumps of processes etc. 27 16 - enable sync command 28 32 - enable remount read-only 29 64 - enable signalling of processes (term, kill, oom-kill) 30 128 - allow reboot/poweroff 31 256 - allow nicing of all RT tasks 32 33You can set the value in the file by the following command: 34 echo "number" >/proc/sys/kernel/sysrq 35 36Note that the value of /proc/sys/kernel/sysrq influences only the invocation 37via a keyboard. Invocation of any operation via /proc/sysrq-trigger is always 38allowed. 39 40* How do I use the magic SysRq key? 41~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ 42On x86 - You press the key combo 'ALT-SysRq-<command key>'. Note - Some 43 keyboards may not have a key labeled 'SysRq'. The 'SysRq' key is 44 also known as the 'Print Screen' key. Also some keyboards cannot 45 handle so many keys being pressed at the same time, so you might 46 have better luck with "press Alt", "press SysRq", "release Alt", 47 "press <command key>", release everything. 48 49On SPARC - You press 'ALT-STOP-<command key>', I believe. 50 51On the serial console (PC style standard serial ports only) - 52 You send a BREAK, then within 5 seconds a command key. Sending 53 BREAK twice is interpreted as a normal BREAK. 54 55On PowerPC - Press 'ALT - Print Screen (or F13) - <command key>, 56 Print Screen (or F13) - <command key> may suffice. 57 58On other - If you know of the key combos for other architectures, please 59 let me know so I can add them to this section. 60 61On all - write a character to /proc/sysrq-trigger. eg: 62 63 echo t > /proc/sysrq-trigger 64 65* What are the 'command' keys? 66~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ 67'r' - Turns off keyboard raw mode and sets it to XLATE. 68 69'k' - Secure Access Key (SAK) Kills all programs on the current virtual 70 console. NOTE: See important comments below in SAK section. 71 72'b' - Will immediately reboot the system without syncing or unmounting 73 your disks. 74 75'c' - Will perform a kexec reboot in order to take a crashdump. 76 77'o' - Will shut your system off (if configured and supported). 78 79's' - Will attempt to sync all mounted filesystems. 80 81'u' - Will attempt to remount all mounted filesystems read-only. 82 83'p' - Will dump the current registers and flags to your console. 84 85't' - Will dump a list of current tasks and their information to your 86 console. 87 88'm' - Will dump current memory info to your console. 89 90'v' - Dumps Voyager SMP processor info to your console. 91 92'0'-'9' - Sets the console log level, controlling which kernel messages 93 will be printed to your console. ('0', for example would make 94 it so that only emergency messages like PANICs or OOPSes would 95 make it to your console.) 96 97'f' - Will call oom_kill to kill a memory hog process 98 99'e' - Send a SIGTERM to all processes, except for init. 100 101'i' - Send a SIGKILL to all processes, except for init. 102 103'l' - Send a SIGKILL to all processes, INCLUDING init. (Your system 104 will be non-functional after this.) 105 106'h' - Will display help ( actually any other key than those listed 107 above will display help. but 'h' is easy to remember :-) 108 109* Okay, so what can I use them for? 110~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ 111Well, un'R'aw is very handy when your X server or a svgalib program crashes. 112 113sa'K' (Secure Access Key) is useful when you want to be sure there are no 114trojan program is running at console and which could grab your password 115when you would try to login. It will kill all programs on given console 116and thus letting you make sure that the login prompt you see is actually 117the one from init, not some trojan program. 118IMPORTANT:In its true form it is not a true SAK like the one in :IMPORTANT 119IMPORTANT:c2 compliant systems, and it should be mistook as such. :IMPORTANT 120 It seems other find it useful as (System Attention Key) which is 121useful when you want to exit a program that will not let you switch consoles. 122(For example, X or a svgalib program.) 123 124re'B'oot is good when you're unable to shut down. But you should also 'S'ync 125and 'U'mount first. 126 127'C'rashdump can be used to manually trigger a crashdump when the system is hung. 128The kernel needs to have been built with CONFIG_KEXEC enabled. 129 130'S'ync is great when your system is locked up, it allows you to sync your 131disks and will certainly lessen the chance of data loss and fscking. Note 132that the sync hasn't taken place until you see the "OK" and "Done" appear 133on the screen. (If the kernel is really in strife, you may not ever get the 134OK or Done message...) 135 136'U'mount is basically useful in the same ways as 'S'ync. I generally 'S'ync, 137'U'mount, then re'B'oot when my system locks. It's saved me many a fsck. 138Again, the unmount (remount read-only) hasn't taken place until you see the 139"OK" and "Done" message appear on the screen. 140 141The loglevel'0'-'9' is useful when your console is being flooded with 142kernel messages you do not want to see. Setting '0' will prevent all but 143the most urgent kernel messages from reaching your console. (They will 144still be logged if syslogd/klogd are alive, though.) 145 146t'E'rm and k'I'll are useful if you have some sort of runaway process you 147are unable to kill any other way, especially if it's spawning other 148processes. 149 150* Sometimes SysRq seems to get 'stuck' after using it, what can I do? 151~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ 152That happens to me, also. I've found that tapping shift, alt, and control 153on both sides of the keyboard, and hitting an invalid sysrq sequence again 154will fix the problem. (ie, something like alt-sysrq-z). Switching to another 155virtual console (ALT+Fn) and then back again should also help. 156 157* I hit SysRq, but nothing seems to happen, what's wrong? 158~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ 159There are some keyboards that send different scancodes for SysRq than the 160pre-defined 0x54. So if SysRq doesn't work out of the box for a certain 161keyboard, run 'showkey -s' to find out the proper scancode sequence. Then 162use 'setkeycodes <sequence> 84' to define this sequence to the usual SysRq 163code (84 is decimal for 0x54). It's probably best to put this command in a 164boot script. Oh, and by the way, you exit 'showkey' by not typing anything 165for ten seconds. 166 167* I want to add SysRQ key events to a module, how does it work? 168~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ 169In order to register a basic function with the table, you must first include 170the header 'include/linux/sysrq.h', this will define everything else you need. 171Next, you must create a sysrq_key_op struct, and populate it with A) the key 172handler function you will use, B) a help_msg string, that will print when SysRQ 173prints help, and C) an action_msg string, that will print right before your 174handler is called. Your handler must conform to the prototype in 'sysrq.h'. 175 176After the sysrq_key_op is created, you can call the macro 177register_sysrq_key(int key, struct sysrq_key_op *op_p) that is defined in 178sysrq.h, this will register the operation pointed to by 'op_p' at table 179key 'key', if that slot in the table is blank. At module unload time, you must 180call the macro unregister_sysrq_key(int key, struct sysrq_key_op *op_p), which 181will remove the key op pointed to by 'op_p' from the key 'key', if and only if 182it is currently registered in that slot. This is in case the slot has been 183overwritten since you registered it. 184 185The Magic SysRQ system works by registering key operations against a key op 186lookup table, which is defined in 'drivers/char/sysrq.c'. This key table has 187a number of operations registered into it at compile time, but is mutable, 188and 4 functions are exported for interface to it: __sysrq_lock_table, 189__sysrq_unlock_table, __sysrq_get_key_op, and __sysrq_put_key_op. The 190functions __sysrq_swap_key_ops and __sysrq_swap_key_ops_nolock are defined 191in the header itself, and the REGISTER and UNREGISTER macros are built from 192these. More complex (and dangerous!) manipulations of the table are possible 193using these functions, but you must be careful to always lock the table before 194you read or write from it, and to unlock it again when you are done. (And of 195course, to never ever leave an invalid pointer in the table). Null pointers in 196the table are always safe :) 197 198If for some reason you feel the need to call the handle_sysrq function from 199within a function called by handle_sysrq, you must be aware that you are in 200a lock (you are also in an interrupt handler, which means don't sleep!), so 201you must call __handle_sysrq_nolock instead. 202 203* I have more questions, who can I ask? 204~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ 205And I'll answer any questions about the registration system you got, also 206responding as soon as possible. 207 -Crutcher 208 209* Credits 210~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ 211Written by Mydraal <vulpyne@vulpyne.net> 212Updated by Adam Sulmicki <adam@cfar.umd.edu> 213Updated by Jeremy M. Dolan <jmd@turbogeek.org> 2001/01/28 10:15:59 214Added to by Crutcher Dunnavant <crutcher+kernel@datastacks.com>