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1#ifndef _LINUX_FB_H 2#define _LINUX_FB_H 3 4#include <asm/types.h> 5 6/* Definitions of frame buffers */ 7 8#define FB_MAJOR 29 9#define FB_MAX 32 /* sufficient for now */ 10 11/* ioctls 12 0x46 is 'F' */ 13#define FBIOGET_VSCREENINFO 0x4600 14#define FBIOPUT_VSCREENINFO 0x4601 15#define FBIOGET_FSCREENINFO 0x4602 16#define FBIOGETCMAP 0x4604 17#define FBIOPUTCMAP 0x4605 18#define FBIOPAN_DISPLAY 0x4606 19#ifdef __KERNEL__ 20#define FBIO_CURSOR _IOWR('F', 0x08, struct fb_cursor_user) 21#else 22#define FBIO_CURSOR _IOWR('F', 0x08, struct fb_cursor) 23#endif 24/* 0x4607-0x460B are defined below */ 25/* #define FBIOGET_MONITORSPEC 0x460C */ 26/* #define FBIOPUT_MONITORSPEC 0x460D */ 27/* #define FBIOSWITCH_MONIBIT 0x460E */ 28#define FBIOGET_CON2FBMAP 0x460F 29#define FBIOPUT_CON2FBMAP 0x4610 30#define FBIOBLANK 0x4611 /* arg: 0 or vesa level + 1 */ 31#define FBIOGET_VBLANK _IOR('F', 0x12, struct fb_vblank) 32#define FBIO_ALLOC 0x4613 33#define FBIO_FREE 0x4614 34#define FBIOGET_GLYPH 0x4615 35#define FBIOGET_HWCINFO 0x4616 36#define FBIOPUT_MODEINFO 0x4617 37#define FBIOGET_DISPINFO 0x4618 38 39 40#define FB_TYPE_PACKED_PIXELS 0 /* Packed Pixels */ 41#define FB_TYPE_PLANES 1 /* Non interleaved planes */ 42#define FB_TYPE_INTERLEAVED_PLANES 2 /* Interleaved planes */ 43#define FB_TYPE_TEXT 3 /* Text/attributes */ 44#define FB_TYPE_VGA_PLANES 4 /* EGA/VGA planes */ 45 46#define FB_AUX_TEXT_MDA 0 /* Monochrome text */ 47#define FB_AUX_TEXT_CGA 1 /* CGA/EGA/VGA Color text */ 48#define FB_AUX_TEXT_S3_MMIO 2 /* S3 MMIO fasttext */ 49#define FB_AUX_TEXT_MGA_STEP16 3 /* MGA Millenium I: text, attr, 14 reserved bytes */ 50#define FB_AUX_TEXT_MGA_STEP8 4 /* other MGAs: text, attr, 6 reserved bytes */ 51 52#define FB_AUX_VGA_PLANES_VGA4 0 /* 16 color planes (EGA/VGA) */ 53#define FB_AUX_VGA_PLANES_CFB4 1 /* CFB4 in planes (VGA) */ 54#define FB_AUX_VGA_PLANES_CFB8 2 /* CFB8 in planes (VGA) */ 55 56#define FB_VISUAL_MONO01 0 /* Monochr. 1=Black 0=White */ 57#define FB_VISUAL_MONO10 1 /* Monochr. 1=White 0=Black */ 58#define FB_VISUAL_TRUECOLOR 2 /* True color */ 59#define FB_VISUAL_PSEUDOCOLOR 3 /* Pseudo color (like atari) */ 60#define FB_VISUAL_DIRECTCOLOR 4 /* Direct color */ 61#define FB_VISUAL_STATIC_PSEUDOCOLOR 5 /* Pseudo color readonly */ 62 63#define FB_ACCEL_NONE 0 /* no hardware accelerator */ 64#define FB_ACCEL_ATARIBLITT 1 /* Atari Blitter */ 65#define FB_ACCEL_AMIGABLITT 2 /* Amiga Blitter */ 66#define FB_ACCEL_S3_TRIO64 3 /* Cybervision64 (S3 Trio64) */ 67#define FB_ACCEL_NCR_77C32BLT 4 /* RetinaZ3 (NCR 77C32BLT) */ 68#define FB_ACCEL_S3_VIRGE 5 /* Cybervision64/3D (S3 ViRGE) */ 69#define FB_ACCEL_ATI_MACH64GX 6 /* ATI Mach 64GX family */ 70#define FB_ACCEL_DEC_TGA 7 /* DEC 21030 TGA */ 71#define FB_ACCEL_ATI_MACH64CT 8 /* ATI Mach 64CT family */ 72#define FB_ACCEL_ATI_MACH64VT 9 /* ATI Mach 64CT family VT class */ 73#define FB_ACCEL_ATI_MACH64GT 10 /* ATI Mach 64CT family GT class */ 74#define FB_ACCEL_SUN_CREATOR 11 /* Sun Creator/Creator3D */ 75#define FB_ACCEL_SUN_CGSIX 12 /* Sun cg6 */ 76#define FB_ACCEL_SUN_LEO 13 /* Sun leo/zx */ 77#define FB_ACCEL_IMS_TWINTURBO 14 /* IMS Twin Turbo */ 78#define FB_ACCEL_3DLABS_PERMEDIA2 15 /* 3Dlabs Permedia 2 */ 79#define FB_ACCEL_MATROX_MGA2064W 16 /* Matrox MGA2064W (Millenium) */ 80#define FB_ACCEL_MATROX_MGA1064SG 17 /* Matrox MGA1064SG (Mystique) */ 81#define FB_ACCEL_MATROX_MGA2164W 18 /* Matrox MGA2164W (Millenium II) */ 82#define FB_ACCEL_MATROX_MGA2164W_AGP 19 /* Matrox MGA2164W (Millenium II) */ 83#define FB_ACCEL_MATROX_MGAG100 20 /* Matrox G100 (Productiva G100) */ 84#define FB_ACCEL_MATROX_MGAG200 21 /* Matrox G200 (Myst, Mill, ...) */ 85#define FB_ACCEL_SUN_CG14 22 /* Sun cgfourteen */ 86#define FB_ACCEL_SUN_BWTWO 23 /* Sun bwtwo */ 87#define FB_ACCEL_SUN_CGTHREE 24 /* Sun cgthree */ 88#define FB_ACCEL_SUN_TCX 25 /* Sun tcx */ 89#define FB_ACCEL_MATROX_MGAG400 26 /* Matrox G400 */ 90#define FB_ACCEL_NV3 27 /* nVidia RIVA 128 */ 91#define FB_ACCEL_NV4 28 /* nVidia RIVA TNT */ 92#define FB_ACCEL_NV5 29 /* nVidia RIVA TNT2 */ 93#define FB_ACCEL_CT_6555x 30 /* C&T 6555x */ 94#define FB_ACCEL_3DFX_BANSHEE 31 /* 3Dfx Banshee */ 95#define FB_ACCEL_ATI_RAGE128 32 /* ATI Rage128 family */ 96#define FB_ACCEL_IGS_CYBER2000 33 /* CyberPro 2000 */ 97#define FB_ACCEL_IGS_CYBER2010 34 /* CyberPro 2010 */ 98#define FB_ACCEL_IGS_CYBER5000 35 /* CyberPro 5000 */ 99#define FB_ACCEL_SIS_GLAMOUR 36 /* SiS 300/630/540 */ 100#define FB_ACCEL_3DLABS_PERMEDIA3 37 /* 3Dlabs Permedia 3 */ 101#define FB_ACCEL_ATI_RADEON 38 /* ATI Radeon family */ 102#define FB_ACCEL_I810 39 /* Intel 810/815 */ 103#define FB_ACCEL_SIS_GLAMOUR_2 40 /* SiS 315, 650, 740 */ 104#define FB_ACCEL_SIS_XABRE 41 /* SiS 330 ("Xabre") */ 105#define FB_ACCEL_I830 42 /* Intel 830M/845G/85x/865G */ 106#define FB_ACCEL_NV_10 43 /* nVidia Arch 10 */ 107#define FB_ACCEL_NV_20 44 /* nVidia Arch 20 */ 108#define FB_ACCEL_NV_30 45 /* nVidia Arch 30 */ 109#define FB_ACCEL_NV_40 46 /* nVidia Arch 40 */ 110#define FB_ACCEL_XGI_VOLARI_V 47 /* XGI Volari V3XT, V5, V8 */ 111#define FB_ACCEL_XGI_VOLARI_Z 48 /* XGI Volari Z7 */ 112#define FB_ACCEL_NEOMAGIC_NM2070 90 /* NeoMagic NM2070 */ 113#define FB_ACCEL_NEOMAGIC_NM2090 91 /* NeoMagic NM2090 */ 114#define FB_ACCEL_NEOMAGIC_NM2093 92 /* NeoMagic NM2093 */ 115#define FB_ACCEL_NEOMAGIC_NM2097 93 /* NeoMagic NM2097 */ 116#define FB_ACCEL_NEOMAGIC_NM2160 94 /* NeoMagic NM2160 */ 117#define FB_ACCEL_NEOMAGIC_NM2200 95 /* NeoMagic NM2200 */ 118#define FB_ACCEL_NEOMAGIC_NM2230 96 /* NeoMagic NM2230 */ 119#define FB_ACCEL_NEOMAGIC_NM2360 97 /* NeoMagic NM2360 */ 120#define FB_ACCEL_NEOMAGIC_NM2380 98 /* NeoMagic NM2380 */ 121 122#define FB_ACCEL_SAVAGE4 0x80 /* S3 Savage4 */ 123#define FB_ACCEL_SAVAGE3D 0x81 /* S3 Savage3D */ 124#define FB_ACCEL_SAVAGE3D_MV 0x82 /* S3 Savage3D-MV */ 125#define FB_ACCEL_SAVAGE2000 0x83 /* S3 Savage2000 */ 126#define FB_ACCEL_SAVAGE_MX_MV 0x84 /* S3 Savage/MX-MV */ 127#define FB_ACCEL_SAVAGE_MX 0x85 /* S3 Savage/MX */ 128#define FB_ACCEL_SAVAGE_IX_MV 0x86 /* S3 Savage/IX-MV */ 129#define FB_ACCEL_SAVAGE_IX 0x87 /* S3 Savage/IX */ 130#define FB_ACCEL_PROSAVAGE_PM 0x88 /* S3 ProSavage PM133 */ 131#define FB_ACCEL_PROSAVAGE_KM 0x89 /* S3 ProSavage KM133 */ 132#define FB_ACCEL_S3TWISTER_P 0x8a /* S3 Twister */ 133#define FB_ACCEL_S3TWISTER_K 0x8b /* S3 TwisterK */ 134#define FB_ACCEL_SUPERSAVAGE 0x8c /* S3 Supersavage */ 135#define FB_ACCEL_PROSAVAGE_DDR 0x8d /* S3 ProSavage DDR */ 136#define FB_ACCEL_PROSAVAGE_DDRK 0x8e /* S3 ProSavage DDR-K */ 137 138struct fb_fix_screeninfo { 139 char id[16]; /* identification string eg "TT Builtin" */ 140 unsigned long smem_start; /* Start of frame buffer mem */ 141 /* (physical address) */ 142 __u32 smem_len; /* Length of frame buffer mem */ 143 __u32 type; /* see FB_TYPE_* */ 144 __u32 type_aux; /* Interleave for interleaved Planes */ 145 __u32 visual; /* see FB_VISUAL_* */ 146 __u16 xpanstep; /* zero if no hardware panning */ 147 __u16 ypanstep; /* zero if no hardware panning */ 148 __u16 ywrapstep; /* zero if no hardware ywrap */ 149 __u32 line_length; /* length of a line in bytes */ 150 unsigned long mmio_start; /* Start of Memory Mapped I/O */ 151 /* (physical address) */ 152 __u32 mmio_len; /* Length of Memory Mapped I/O */ 153 __u32 accel; /* Indicate to driver which */ 154 /* specific chip/card we have */ 155 __u16 reserved[3]; /* Reserved for future compatibility */ 156}; 157 158/* Interpretation of offset for color fields: All offsets are from the right, 159 * inside a "pixel" value, which is exactly 'bits_per_pixel' wide (means: you 160 * can use the offset as right argument to <<). A pixel afterwards is a bit 161 * stream and is written to video memory as that unmodified. This implies 162 * big-endian byte order if bits_per_pixel is greater than 8. 163 */ 164struct fb_bitfield { 165 __u32 offset; /* beginning of bitfield */ 166 __u32 length; /* length of bitfield */ 167 __u32 msb_right; /* != 0 : Most significant bit is */ 168 /* right */ 169}; 170 171#define FB_NONSTD_HAM 1 /* Hold-And-Modify (HAM) */ 172 173#define FB_ACTIVATE_NOW 0 /* set values immediately (or vbl)*/ 174#define FB_ACTIVATE_NXTOPEN 1 /* activate on next open */ 175#define FB_ACTIVATE_TEST 2 /* don't set, round up impossible */ 176#define FB_ACTIVATE_MASK 15 177 /* values */ 178#define FB_ACTIVATE_VBL 16 /* activate values on next vbl */ 179#define FB_CHANGE_CMAP_VBL 32 /* change colormap on vbl */ 180#define FB_ACTIVATE_ALL 64 /* change all VCs on this fb */ 181#define FB_ACTIVATE_FORCE 128 /* force apply even when no change*/ 182#define FB_ACTIVATE_INV_MODE 256 /* invalidate videomode */ 183 184#define FB_ACCELF_TEXT 1 /* (OBSOLETE) see fb_info.flags and vc_mode */ 185 186#define FB_SYNC_HOR_HIGH_ACT 1 /* horizontal sync high active */ 187#define FB_SYNC_VERT_HIGH_ACT 2 /* vertical sync high active */ 188#define FB_SYNC_EXT 4 /* external sync */ 189#define FB_SYNC_COMP_HIGH_ACT 8 /* composite sync high active */ 190#define FB_SYNC_BROADCAST 16 /* broadcast video timings */ 191 /* vtotal = 144d/288n/576i => PAL */ 192 /* vtotal = 121d/242n/484i => NTSC */ 193#define FB_SYNC_ON_GREEN 32 /* sync on green */ 194 195#define FB_VMODE_NONINTERLACED 0 /* non interlaced */ 196#define FB_VMODE_INTERLACED 1 /* interlaced */ 197#define FB_VMODE_DOUBLE 2 /* double scan */ 198#define FB_VMODE_MASK 255 199 200#define FB_VMODE_YWRAP 256 /* ywrap instead of panning */ 201#define FB_VMODE_SMOOTH_XPAN 512 /* smooth xpan possible (internally used) */ 202#define FB_VMODE_CONUPDATE 512 /* don't update x/yoffset */ 203 204#define PICOS2KHZ(a) (1000000000UL/(a)) 205#define KHZ2PICOS(a) (1000000000UL/(a)) 206 207struct fb_var_screeninfo { 208 __u32 xres; /* visible resolution */ 209 __u32 yres; 210 __u32 xres_virtual; /* virtual resolution */ 211 __u32 yres_virtual; 212 __u32 xoffset; /* offset from virtual to visible */ 213 __u32 yoffset; /* resolution */ 214 215 __u32 bits_per_pixel; /* guess what */ 216 __u32 grayscale; /* != 0 Graylevels instead of colors */ 217 218 struct fb_bitfield red; /* bitfield in fb mem if true color, */ 219 struct fb_bitfield green; /* else only length is significant */ 220 struct fb_bitfield blue; 221 struct fb_bitfield transp; /* transparency */ 222 223 __u32 nonstd; /* != 0 Non standard pixel format */ 224 225 __u32 activate; /* see FB_ACTIVATE_* */ 226 227 __u32 height; /* height of picture in mm */ 228 __u32 width; /* width of picture in mm */ 229 230 __u32 accel_flags; /* (OBSOLETE) see fb_info.flags */ 231 232 /* Timing: All values in pixclocks, except pixclock (of course) */ 233 __u32 pixclock; /* pixel clock in ps (pico seconds) */ 234 __u32 left_margin; /* time from sync to picture */ 235 __u32 right_margin; /* time from picture to sync */ 236 __u32 upper_margin; /* time from sync to picture */ 237 __u32 lower_margin; 238 __u32 hsync_len; /* length of horizontal sync */ 239 __u32 vsync_len; /* length of vertical sync */ 240 __u32 sync; /* see FB_SYNC_* */ 241 __u32 vmode; /* see FB_VMODE_* */ 242 __u32 rotate; /* angle we rotate counter clockwise */ 243 __u32 reserved[5]; /* Reserved for future compatibility */ 244}; 245 246struct fb_cmap { 247 __u32 start; /* First entry */ 248 __u32 len; /* Number of entries */ 249 __u16 *red; /* Red values */ 250 __u16 *green; 251 __u16 *blue; 252 __u16 *transp; /* transparency, can be NULL */ 253}; 254 255struct fb_con2fbmap { 256 __u32 console; 257 __u32 framebuffer; 258}; 259 260/* VESA Blanking Levels */ 261#define VESA_NO_BLANKING 0 262#define VESA_VSYNC_SUSPEND 1 263#define VESA_HSYNC_SUSPEND 2 264#define VESA_POWERDOWN 3 265 266 267enum { 268 /* screen: unblanked, hsync: on, vsync: on */ 269 FB_BLANK_UNBLANK = VESA_NO_BLANKING, 270 271 /* screen: blanked, hsync: on, vsync: on */ 272 FB_BLANK_NORMAL = VESA_NO_BLANKING + 1, 273 274 /* screen: blanked, hsync: on, vsync: off */ 275 FB_BLANK_VSYNC_SUSPEND = VESA_VSYNC_SUSPEND + 1, 276 277 /* screen: blanked, hsync: off, vsync: on */ 278 FB_BLANK_HSYNC_SUSPEND = VESA_HSYNC_SUSPEND + 1, 279 280 /* screen: blanked, hsync: off, vsync: off */ 281 FB_BLANK_POWERDOWN = VESA_POWERDOWN + 1 282}; 283 284#define FB_VBLANK_VBLANKING 0x001 /* currently in a vertical blank */ 285#define FB_VBLANK_HBLANKING 0x002 /* currently in a horizontal blank */ 286#define FB_VBLANK_HAVE_VBLANK 0x004 /* vertical blanks can be detected */ 287#define FB_VBLANK_HAVE_HBLANK 0x008 /* horizontal blanks can be detected */ 288#define FB_VBLANK_HAVE_COUNT 0x010 /* global retrace counter is available */ 289#define FB_VBLANK_HAVE_VCOUNT 0x020 /* the vcount field is valid */ 290#define FB_VBLANK_HAVE_HCOUNT 0x040 /* the hcount field is valid */ 291#define FB_VBLANK_VSYNCING 0x080 /* currently in a vsync */ 292#define FB_VBLANK_HAVE_VSYNC 0x100 /* verical syncs can be detected */ 293 294struct fb_vblank { 295 __u32 flags; /* FB_VBLANK flags */ 296 __u32 count; /* counter of retraces since boot */ 297 __u32 vcount; /* current scanline position */ 298 __u32 hcount; /* current scandot position */ 299 __u32 reserved[4]; /* reserved for future compatibility */ 300}; 301 302/* Internal HW accel */ 303#define ROP_COPY 0 304#define ROP_XOR 1 305 306struct fb_copyarea { 307 __u32 dx; 308 __u32 dy; 309 __u32 width; 310 __u32 height; 311 __u32 sx; 312 __u32 sy; 313}; 314 315struct fb_fillrect { 316 __u32 dx; /* screen-relative */ 317 __u32 dy; 318 __u32 width; 319 __u32 height; 320 __u32 color; 321 __u32 rop; 322}; 323 324struct fb_image { 325 __u32 dx; /* Where to place image */ 326 __u32 dy; 327 __u32 width; /* Size of image */ 328 __u32 height; 329 __u32 fg_color; /* Only used when a mono bitmap */ 330 __u32 bg_color; 331 __u8 depth; /* Depth of the image */ 332 const char *data; /* Pointer to image data */ 333 struct fb_cmap cmap; /* color map info */ 334}; 335 336/* 337 * hardware cursor control 338 */ 339 340#define FB_CUR_SETIMAGE 0x01 341#define FB_CUR_SETPOS 0x02 342#define FB_CUR_SETHOT 0x04 343#define FB_CUR_SETCMAP 0x08 344#define FB_CUR_SETSHAPE 0x10 345#define FB_CUR_SETSIZE 0x20 346#define FB_CUR_SETALL 0xFF 347 348struct fbcurpos { 349 __u16 x, y; 350}; 351 352struct fb_cursor { 353 __u16 set; /* what to set */ 354 __u16 enable; /* cursor on/off */ 355 __u16 rop; /* bitop operation */ 356 const char *mask; /* cursor mask bits */ 357 struct fbcurpos hot; /* cursor hot spot */ 358 struct fb_image image; /* Cursor image */ 359}; 360 361#ifdef __KERNEL__ 362 363#include <linux/fs.h> 364#include <linux/init.h> 365#include <linux/tty.h> 366#include <linux/device.h> 367#include <linux/workqueue.h> 368#include <linux/devfs_fs_kernel.h> 369#include <linux/notifier.h> 370#include <linux/list.h> 371#include <asm/io.h> 372 373struct vm_area_struct; 374struct fb_info; 375struct device; 376struct file; 377 378/* Definitions below are used in the parsed monitor specs */ 379#define FB_DPMS_ACTIVE_OFF 1 380#define FB_DPMS_SUSPEND 2 381#define FB_DPMS_STANDBY 4 382 383#define FB_DISP_DDI 1 384#define FB_DISP_ANA_700_300 2 385#define FB_DISP_ANA_714_286 4 386#define FB_DISP_ANA_1000_400 8 387#define FB_DISP_ANA_700_000 16 388 389#define FB_DISP_MONO 32 390#define FB_DISP_RGB 64 391#define FB_DISP_MULTI 128 392#define FB_DISP_UNKNOWN 256 393 394#define FB_SIGNAL_NONE 0 395#define FB_SIGNAL_BLANK_BLANK 1 396#define FB_SIGNAL_SEPARATE 2 397#define FB_SIGNAL_COMPOSITE 4 398#define FB_SIGNAL_SYNC_ON_GREEN 8 399#define FB_SIGNAL_SERRATION_ON 16 400 401#define FB_MISC_PRIM_COLOR 1 402#define FB_MISC_1ST_DETAIL 2 /* First Detailed Timing is preferred */ 403struct fb_chroma { 404 __u32 redx; /* in fraction of 1024 */ 405 __u32 greenx; 406 __u32 bluex; 407 __u32 whitex; 408 __u32 redy; 409 __u32 greeny; 410 __u32 bluey; 411 __u32 whitey; 412}; 413 414struct fb_monspecs { 415 struct fb_chroma chroma; 416 struct fb_videomode *modedb; /* mode database */ 417 __u8 manufacturer[4]; /* Manufacturer */ 418 __u8 monitor[14]; /* Monitor String */ 419 __u8 serial_no[14]; /* Serial Number */ 420 __u8 ascii[14]; /* ? */ 421 __u32 modedb_len; /* mode database length */ 422 __u32 model; /* Monitor Model */ 423 __u32 serial; /* Serial Number - Integer */ 424 __u32 year; /* Year manufactured */ 425 __u32 week; /* Week Manufactured */ 426 __u32 hfmin; /* hfreq lower limit (Hz) */ 427 __u32 hfmax; /* hfreq upper limit (Hz) */ 428 __u32 dclkmin; /* pixelclock lower limit (Hz) */ 429 __u32 dclkmax; /* pixelclock upper limit (Hz) */ 430 __u16 input; /* display type - see FB_DISP_* */ 431 __u16 dpms; /* DPMS support - see FB_DPMS_ */ 432 __u16 signal; /* Signal Type - see FB_SIGNAL_* */ 433 __u16 vfmin; /* vfreq lower limit (Hz) */ 434 __u16 vfmax; /* vfreq upper limit (Hz) */ 435 __u16 gamma; /* Gamma - in fractions of 100 */ 436 __u16 gtf : 1; /* supports GTF */ 437 __u16 misc; /* Misc flags - see FB_MISC_* */ 438 __u8 version; /* EDID version... */ 439 __u8 revision; /* ...and revision */ 440 __u8 max_x; /* Maximum horizontal size (cm) */ 441 __u8 max_y; /* Maximum vertical size (cm) */ 442}; 443 444struct fb_cmap_user { 445 __u32 start; /* First entry */ 446 __u32 len; /* Number of entries */ 447 __u16 __user *red; /* Red values */ 448 __u16 __user *green; 449 __u16 __user *blue; 450 __u16 __user *transp; /* transparency, can be NULL */ 451}; 452 453struct fb_image_user { 454 __u32 dx; /* Where to place image */ 455 __u32 dy; 456 __u32 width; /* Size of image */ 457 __u32 height; 458 __u32 fg_color; /* Only used when a mono bitmap */ 459 __u32 bg_color; 460 __u8 depth; /* Depth of the image */ 461 const char __user *data; /* Pointer to image data */ 462 struct fb_cmap_user cmap; /* color map info */ 463}; 464 465struct fb_cursor_user { 466 __u16 set; /* what to set */ 467 __u16 enable; /* cursor on/off */ 468 __u16 rop; /* bitop operation */ 469 const char __user *mask; /* cursor mask bits */ 470 struct fbcurpos hot; /* cursor hot spot */ 471 struct fb_image_user image; /* Cursor image */ 472}; 473 474/* 475 * Register/unregister for framebuffer events 476 */ 477 478/* The resolution of the passed in fb_info about to change */ 479#define FB_EVENT_MODE_CHANGE 0x01 480/* The display on this fb_info is beeing suspended, no access to the 481 * framebuffer is allowed any more after that call returns 482 */ 483#define FB_EVENT_SUSPEND 0x02 484/* The display on this fb_info was resumed, you can restore the display 485 * if you own it 486 */ 487#define FB_EVENT_RESUME 0x03 488/* An entry from the modelist was removed */ 489#define FB_EVENT_MODE_DELETE 0x04 490/* A driver registered itself */ 491#define FB_EVENT_FB_REGISTERED 0x05 492/* get console to framebuffer mapping */ 493#define FB_EVENT_GET_CONSOLE_MAP 0x06 494/* set console to framebuffer mapping */ 495#define FB_EVENT_SET_CONSOLE_MAP 0x07 496/* A display blank is requested */ 497#define FB_EVENT_BLANK 0x08 498/* Private modelist is to be replaced */ 499#define FB_EVENT_NEW_MODELIST 0x09 500/* The resolution of the passed in fb_info about to change and 501 all vc's should be changed */ 502#define FB_EVENT_MODE_CHANGE_ALL 0x0A 503 504struct fb_event { 505 struct fb_info *info; 506 void *data; 507}; 508 509 510extern int fb_register_client(struct notifier_block *nb); 511extern int fb_unregister_client(struct notifier_block *nb); 512 513/* 514 * Pixmap structure definition 515 * 516 * The purpose of this structure is to translate data 517 * from the hardware independent format of fbdev to what 518 * format the hardware needs. 519 */ 520 521#define FB_PIXMAP_DEFAULT 1 /* used internally by fbcon */ 522#define FB_PIXMAP_SYSTEM 2 /* memory is in system RAM */ 523#define FB_PIXMAP_IO 4 /* memory is iomapped */ 524#define FB_PIXMAP_SYNC 256 /* set if GPU can DMA */ 525 526struct fb_pixmap { 527 u8 *addr; /* pointer to memory */ 528 u32 size; /* size of buffer in bytes */ 529 u32 offset; /* current offset to buffer */ 530 u32 buf_align; /* byte alignment of each bitmap */ 531 u32 scan_align; /* alignment per scanline */ 532 u32 access_align; /* alignment per read/write (bits) */ 533 u32 flags; /* see FB_PIXMAP_* */ 534 /* access methods */ 535 void (*writeio)(struct fb_info *info, void __iomem *dst, void *src, unsigned int size); 536 void (*readio) (struct fb_info *info, void *dst, void __iomem *src, unsigned int size); 537}; 538 539 540/* 541 * Frame buffer operations 542 * 543 * LOCKING NOTE: those functions must _ALL_ be called with the console 544 * semaphore held, this is the only suitable locking mecanism we have 545 * in 2.6. Some may be called at interrupt time at this point though. 546 */ 547 548struct fb_ops { 549 /* open/release and usage marking */ 550 struct module *owner; 551 int (*fb_open)(struct fb_info *info, int user); 552 int (*fb_release)(struct fb_info *info, int user); 553 554 /* For framebuffers with strange non linear layouts or that do not 555 * work with normal memory mapped access 556 */ 557 ssize_t (*fb_read)(struct file *file, char __user *buf, size_t count, loff_t *ppos); 558 ssize_t (*fb_write)(struct file *file, const char __user *buf, size_t count, loff_t *ppos); 559 560 /* checks var and eventually tweaks it to something supported, 561 * DO NOT MODIFY PAR */ 562 int (*fb_check_var)(struct fb_var_screeninfo *var, struct fb_info *info); 563 564 /* set the video mode according to info->var */ 565 int (*fb_set_par)(struct fb_info *info); 566 567 /* set color register */ 568 int (*fb_setcolreg)(unsigned regno, unsigned red, unsigned green, 569 unsigned blue, unsigned transp, struct fb_info *info); 570 571 /* set color registers in batch */ 572 int (*fb_setcmap)(struct fb_cmap *cmap, struct fb_info *info); 573 574 /* blank display */ 575 int (*fb_blank)(int blank, struct fb_info *info); 576 577 /* pan display */ 578 int (*fb_pan_display)(struct fb_var_screeninfo *var, struct fb_info *info); 579 580 /* Draws a rectangle */ 581 void (*fb_fillrect) (struct fb_info *info, const struct fb_fillrect *rect); 582 /* Copy data from area to another */ 583 void (*fb_copyarea) (struct fb_info *info, const struct fb_copyarea *region); 584 /* Draws a image to the display */ 585 void (*fb_imageblit) (struct fb_info *info, const struct fb_image *image); 586 587 /* Draws cursor */ 588 int (*fb_cursor) (struct fb_info *info, struct fb_cursor *cursor); 589 590 /* Rotates the display */ 591 void (*fb_rotate)(struct fb_info *info, int angle); 592 593 /* wait for blit idle, optional */ 594 int (*fb_sync)(struct fb_info *info); 595 596 /* perform fb specific ioctl (optional) */ 597 int (*fb_ioctl)(struct inode *inode, struct file *file, unsigned int cmd, 598 unsigned long arg, struct fb_info *info); 599 600 /* Handle 32bit compat ioctl (optional) */ 601 long (*fb_compat_ioctl)(struct file *f, unsigned cmd, unsigned long arg, 602 struct fb_info *info); 603 604 /* perform fb specific mmap */ 605 int (*fb_mmap)(struct fb_info *info, struct file *file, struct vm_area_struct *vma); 606}; 607 608#ifdef CONFIG_FB_TILEBLITTING 609 610#define FB_TILE_CURSOR_NONE 0 611#define FB_TILE_CURSOR_UNDERLINE 1 612#define FB_TILE_CURSOR_LOWER_THIRD 2 613#define FB_TILE_CURSOR_LOWER_HALF 3 614#define FB_TILE_CURSOR_TWO_THIRDS 4 615#define FB_TILE_CURSOR_BLOCK 5 616 617struct fb_tilemap { 618 __u32 width; /* width of each tile in pixels */ 619 __u32 height; /* height of each tile in scanlines */ 620 __u32 depth; /* color depth of each tile */ 621 __u32 length; /* number of tiles in the map */ 622 const __u8 *data; /* actual tile map: a bitmap array, packed 623 to the nearest byte */ 624}; 625 626struct fb_tilerect { 627 __u32 sx; /* origin in the x-axis */ 628 __u32 sy; /* origin in the y-axis */ 629 __u32 width; /* number of tiles in the x-axis */ 630 __u32 height; /* number of tiles in the y-axis */ 631 __u32 index; /* what tile to use: index to tile map */ 632 __u32 fg; /* foreground color */ 633 __u32 bg; /* background color */ 634 __u32 rop; /* raster operation */ 635}; 636 637struct fb_tilearea { 638 __u32 sx; /* source origin in the x-axis */ 639 __u32 sy; /* source origin in the y-axis */ 640 __u32 dx; /* destination origin in the x-axis */ 641 __u32 dy; /* destination origin in the y-axis */ 642 __u32 width; /* number of tiles in the x-axis */ 643 __u32 height; /* number of tiles in the y-axis */ 644}; 645 646struct fb_tileblit { 647 __u32 sx; /* origin in the x-axis */ 648 __u32 sy; /* origin in the y-axis */ 649 __u32 width; /* number of tiles in the x-axis */ 650 __u32 height; /* number of tiles in the y-axis */ 651 __u32 fg; /* foreground color */ 652 __u32 bg; /* background color */ 653 __u32 length; /* number of tiles to draw */ 654 __u32 *indices; /* array of indices to tile map */ 655}; 656 657struct fb_tilecursor { 658 __u32 sx; /* cursor position in the x-axis */ 659 __u32 sy; /* cursor position in the y-axis */ 660 __u32 mode; /* 0 = erase, 1 = draw */ 661 __u32 shape; /* see FB_TILE_CURSOR_* */ 662 __u32 fg; /* foreground color */ 663 __u32 bg; /* background color */ 664}; 665 666struct fb_tile_ops { 667 /* set tile characteristics */ 668 void (*fb_settile)(struct fb_info *info, struct fb_tilemap *map); 669 670 /* all dimensions from hereon are in terms of tiles */ 671 672 /* move a rectangular region of tiles from one area to another*/ 673 void (*fb_tilecopy)(struct fb_info *info, struct fb_tilearea *area); 674 /* fill a rectangular region with a tile */ 675 void (*fb_tilefill)(struct fb_info *info, struct fb_tilerect *rect); 676 /* copy an array of tiles */ 677 void (*fb_tileblit)(struct fb_info *info, struct fb_tileblit *blit); 678 /* cursor */ 679 void (*fb_tilecursor)(struct fb_info *info, 680 struct fb_tilecursor *cursor); 681}; 682#endif /* CONFIG_FB_TILEBLITTING */ 683 684/* FBINFO_* = fb_info.flags bit flags */ 685#define FBINFO_MODULE 0x0001 /* Low-level driver is a module */ 686#define FBINFO_HWACCEL_DISABLED 0x0002 687 /* When FBINFO_HWACCEL_DISABLED is set: 688 * Hardware acceleration is turned off. Software implementations 689 * of required functions (copyarea(), fillrect(), and imageblit()) 690 * takes over; acceleration engine should be in a quiescent state */ 691 692/* hints */ 693#define FBINFO_PARTIAL_PAN_OK 0x0040 /* otw use pan only for double-buffering */ 694#define FBINFO_READS_FAST 0x0080 /* soft-copy faster than rendering */ 695 696/* hardware supported ops */ 697/* semantics: when a bit is set, it indicates that the operation is 698 * accelerated by hardware. 699 * required functions will still work even if the bit is not set. 700 * optional functions may not even exist if the flag bit is not set. 701 */ 702#define FBINFO_HWACCEL_NONE 0x0000 703#define FBINFO_HWACCEL_COPYAREA 0x0100 /* required */ 704#define FBINFO_HWACCEL_FILLRECT 0x0200 /* required */ 705#define FBINFO_HWACCEL_IMAGEBLIT 0x0400 /* required */ 706#define FBINFO_HWACCEL_ROTATE 0x0800 /* optional */ 707#define FBINFO_HWACCEL_XPAN 0x1000 /* optional */ 708#define FBINFO_HWACCEL_YPAN 0x2000 /* optional */ 709#define FBINFO_HWACCEL_YWRAP 0x4000 /* optional */ 710 711#define FBINFO_MISC_USEREVENT 0x10000 /* event request 712 from userspace */ 713#define FBINFO_MISC_TILEBLITTING 0x20000 /* use tile blitting */ 714 715struct fb_info { 716 int node; 717 int flags; 718 struct fb_var_screeninfo var; /* Current var */ 719 struct fb_fix_screeninfo fix; /* Current fix */ 720 struct fb_monspecs monspecs; /* Current Monitor specs */ 721 struct work_struct queue; /* Framebuffer event queue */ 722 struct fb_pixmap pixmap; /* Image hardware mapper */ 723 struct fb_pixmap sprite; /* Cursor hardware mapper */ 724 struct fb_cmap cmap; /* Current cmap */ 725 struct list_head modelist; /* mode list */ 726 struct fb_videomode *mode; /* current mode */ 727 struct fb_ops *fbops; 728 struct device *device; 729 struct class_device *class_device; /* sysfs per device attrs */ 730#ifdef CONFIG_FB_TILEBLITTING 731 struct fb_tile_ops *tileops; /* Tile Blitting */ 732#endif 733 char __iomem *screen_base; /* Virtual address */ 734 unsigned long screen_size; /* Amount of ioremapped VRAM or 0 */ 735 void *pseudo_palette; /* Fake palette of 16 colors */ 736#define FBINFO_STATE_RUNNING 0 737#define FBINFO_STATE_SUSPENDED 1 738 u32 state; /* Hardware state i.e suspend */ 739 void *fbcon_par; /* fbcon use-only private area */ 740 /* From here on everything is device dependent */ 741 void *par; 742}; 743 744#ifdef MODULE 745#define FBINFO_DEFAULT FBINFO_MODULE 746#else 747#define FBINFO_DEFAULT 0 748#endif 749 750// This will go away 751#define FBINFO_FLAG_MODULE FBINFO_MODULE 752#define FBINFO_FLAG_DEFAULT FBINFO_DEFAULT 753 754/* This will go away 755 * fbset currently hacks in FB_ACCELF_TEXT into var.accel_flags 756 * when it wants to turn the acceleration engine on. This is 757 * really a separate operation, and should be modified via sysfs. 758 * But for now, we leave it broken with the following define 759 */ 760#define STUPID_ACCELF_TEXT_SHIT 761 762// This will go away 763#if defined(__sparc__) 764 765/* We map all of our framebuffers such that big-endian accesses 766 * are what we want, so the following is sufficient. 767 */ 768 769// This will go away 770#define fb_readb sbus_readb 771#define fb_readw sbus_readw 772#define fb_readl sbus_readl 773#define fb_readq sbus_readq 774#define fb_writeb sbus_writeb 775#define fb_writew sbus_writew 776#define fb_writel sbus_writel 777#define fb_writeq sbus_writeq 778#define fb_memset sbus_memset_io 779 780#elif defined(__i386__) || defined(__alpha__) || defined(__x86_64__) || defined(__hppa__) || (defined(__sh__) && !defined(__SH5__)) || defined(__powerpc__) 781 782#define fb_readb __raw_readb 783#define fb_readw __raw_readw 784#define fb_readl __raw_readl 785#define fb_readq __raw_readq 786#define fb_writeb __raw_writeb 787#define fb_writew __raw_writew 788#define fb_writel __raw_writel 789#define fb_writeq __raw_writeq 790#define fb_memset memset_io 791 792#else 793 794#define fb_readb(addr) (*(volatile u8 *) (addr)) 795#define fb_readw(addr) (*(volatile u16 *) (addr)) 796#define fb_readl(addr) (*(volatile u32 *) (addr)) 797#define fb_readq(addr) (*(volatile u64 *) (addr)) 798#define fb_writeb(b,addr) (*(volatile u8 *) (addr) = (b)) 799#define fb_writew(b,addr) (*(volatile u16 *) (addr) = (b)) 800#define fb_writel(b,addr) (*(volatile u32 *) (addr) = (b)) 801#define fb_writeq(b,addr) (*(volatile u64 *) (addr) = (b)) 802#define fb_memset memset 803 804#endif 805 806 /* 807 * `Generic' versions of the frame buffer device operations 808 */ 809 810extern int fb_set_var(struct fb_info *info, struct fb_var_screeninfo *var); 811extern int fb_pan_display(struct fb_info *info, struct fb_var_screeninfo *var); 812extern int fb_blank(struct fb_info *info, int blank); 813extern int soft_cursor(struct fb_info *info, struct fb_cursor *cursor); 814extern void cfb_fillrect(struct fb_info *info, const struct fb_fillrect *rect); 815extern void cfb_copyarea(struct fb_info *info, const struct fb_copyarea *area); 816extern void cfb_imageblit(struct fb_info *info, const struct fb_image *image); 817 818/* drivers/video/fbmem.c */ 819extern int register_framebuffer(struct fb_info *fb_info); 820extern int unregister_framebuffer(struct fb_info *fb_info); 821extern int fb_prepare_logo(struct fb_info *fb_info); 822extern int fb_show_logo(struct fb_info *fb_info); 823extern char* fb_get_buffer_offset(struct fb_info *info, struct fb_pixmap *buf, u32 size); 824extern void fb_pad_unaligned_buffer(u8 *dst, u32 d_pitch, u8 *src, u32 idx, 825 u32 height, u32 shift_high, u32 shift_low, u32 mod); 826extern void fb_pad_aligned_buffer(u8 *dst, u32 d_pitch, u8 *src, u32 s_pitch, u32 height); 827extern void fb_set_suspend(struct fb_info *info, int state); 828extern int fb_get_color_depth(struct fb_var_screeninfo *var, 829 struct fb_fix_screeninfo *fix); 830extern int fb_get_options(char *name, char **option); 831extern int fb_new_modelist(struct fb_info *info); 832 833extern struct fb_info *registered_fb[FB_MAX]; 834extern int num_registered_fb; 835 836static inline void __fb_pad_aligned_buffer(u8 *dst, u32 d_pitch, 837 u8 *src, u32 s_pitch, u32 height) 838{ 839 int i, j; 840 841 d_pitch -= s_pitch; 842 843 for (i = height; i--; ) { 844 /* s_pitch is a few bytes at the most, memcpy is suboptimal */ 845 for (j = 0; j < s_pitch; j++) 846 *dst++ = *src++; 847 dst += d_pitch; 848 } 849} 850 851/* drivers/video/fbsysfs.c */ 852extern struct fb_info *framebuffer_alloc(size_t size, struct device *dev); 853extern void framebuffer_release(struct fb_info *info); 854extern int fb_init_class_device(struct fb_info *fb_info); 855extern void fb_cleanup_class_device(struct fb_info *head); 856 857/* drivers/video/fbmon.c */ 858#define FB_MAXTIMINGS 0 859#define FB_VSYNCTIMINGS 1 860#define FB_HSYNCTIMINGS 2 861#define FB_DCLKTIMINGS 3 862#define FB_IGNOREMON 0x100 863 864#define FB_MODE_IS_UNKNOWN 0 865#define FB_MODE_IS_DETAILED 1 866#define FB_MODE_IS_STANDARD 2 867#define FB_MODE_IS_VESA 4 868#define FB_MODE_IS_CALCULATED 8 869#define FB_MODE_IS_FIRST 16 870#define FB_MODE_IS_FROM_VAR 32 871 872extern int fbmon_valid_timings(u_int pixclock, u_int htotal, u_int vtotal, 873 const struct fb_info *fb_info); 874extern int fbmon_dpms(const struct fb_info *fb_info); 875extern int fb_get_mode(int flags, u32 val, struct fb_var_screeninfo *var, 876 struct fb_info *info); 877extern int fb_validate_mode(const struct fb_var_screeninfo *var, 878 struct fb_info *info); 879extern int fb_parse_edid(unsigned char *edid, struct fb_var_screeninfo *var); 880extern const unsigned char *fb_firmware_edid(struct device *device); 881extern void fb_edid_to_monspecs(unsigned char *edid, 882 struct fb_monspecs *specs); 883extern void fb_destroy_modedb(struct fb_videomode *modedb); 884extern int fb_find_mode_cvt(struct fb_videomode *mode, int margins, int rb); 885 886/* drivers/video/modedb.c */ 887#define VESA_MODEDB_SIZE 34 888extern void fb_var_to_videomode(struct fb_videomode *mode, 889 struct fb_var_screeninfo *var); 890extern void fb_videomode_to_var(struct fb_var_screeninfo *var, 891 struct fb_videomode *mode); 892extern int fb_mode_is_equal(struct fb_videomode *mode1, 893 struct fb_videomode *mode2); 894extern int fb_add_videomode(struct fb_videomode *mode, struct list_head *head); 895extern void fb_delete_videomode(struct fb_videomode *mode, 896 struct list_head *head); 897extern struct fb_videomode *fb_match_mode(struct fb_var_screeninfo *var, 898 struct list_head *head); 899extern struct fb_videomode *fb_find_best_mode(struct fb_var_screeninfo *var, 900 struct list_head *head); 901extern struct fb_videomode *fb_find_nearest_mode(struct fb_var_screeninfo *var, 902 struct list_head *head); 903extern void fb_destroy_modelist(struct list_head *head); 904extern void fb_videomode_to_modelist(struct fb_videomode *modedb, int num, 905 struct list_head *head); 906 907/* drivers/video/fbcmap.c */ 908extern int fb_alloc_cmap(struct fb_cmap *cmap, int len, int transp); 909extern void fb_dealloc_cmap(struct fb_cmap *cmap); 910extern int fb_copy_cmap(struct fb_cmap *from, struct fb_cmap *to); 911extern int fb_cmap_to_user(struct fb_cmap *from, struct fb_cmap_user *to); 912extern int fb_set_cmap(struct fb_cmap *cmap, struct fb_info *fb_info); 913extern int fb_set_user_cmap(struct fb_cmap_user *cmap, struct fb_info *fb_info); 914extern struct fb_cmap *fb_default_cmap(int len); 915extern void fb_invert_cmaps(void); 916 917struct fb_videomode { 918 const char *name; /* optional */ 919 u32 refresh; /* optional */ 920 u32 xres; 921 u32 yres; 922 u32 pixclock; 923 u32 left_margin; 924 u32 right_margin; 925 u32 upper_margin; 926 u32 lower_margin; 927 u32 hsync_len; 928 u32 vsync_len; 929 u32 sync; 930 u32 vmode; 931 u32 flag; 932}; 933 934extern const struct fb_videomode vesa_modes[]; 935 936struct fb_modelist { 937 struct list_head list; 938 struct fb_videomode mode; 939}; 940 941extern int fb_find_mode(struct fb_var_screeninfo *var, 942 struct fb_info *info, const char *mode_option, 943 const struct fb_videomode *db, 944 unsigned int dbsize, 945 const struct fb_videomode *default_mode, 946 unsigned int default_bpp); 947 948#endif /* __KERNEL__ */ 949 950#endif /* _LINUX_FB_H */