Linux kernel mirror (for testing) git.kernel.org/pub/scm/linux/kernel/git/torvalds/linux.git
kernel os linux
1
fork

Configure Feed

Select the types of activity you want to include in your feed.

at v2.6.14-rc3 705 lines 25 kB view raw
1/* radeon_drm.h -- Public header for the radeon driver -*- linux-c -*- 2 * 3 * Copyright 2000 Precision Insight, Inc., Cedar Park, Texas. 4 * Copyright 2000 VA Linux Systems, Inc., Fremont, California. 5 * Copyright 2002 Tungsten Graphics, Inc., Cedar Park, Texas. 6 * All rights reserved. 7 * 8 * Permission is hereby granted, free of charge, to any person obtaining a 9 * copy of this software and associated documentation files (the "Software"), 10 * to deal in the Software without restriction, including without limitation 11 * the rights to use, copy, modify, merge, publish, distribute, sublicense, 12 * and/or sell copies of the Software, and to permit persons to whom the 13 * Software is furnished to do so, subject to the following conditions: 14 * 15 * The above copyright notice and this permission notice (including the next 16 * paragraph) shall be included in all copies or substantial portions of the 17 * Software. 18 * 19 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 20 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 21 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL 22 * PRECISION INSIGHT AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR 23 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, 24 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER 25 * DEALINGS IN THE SOFTWARE. 26 * 27 * Authors: 28 * Kevin E. Martin <martin@valinux.com> 29 * Gareth Hughes <gareth@valinux.com> 30 * Keith Whitwell <keith@tungstengraphics.com> 31 */ 32 33#ifndef __RADEON_DRM_H__ 34#define __RADEON_DRM_H__ 35 36/* WARNING: If you change any of these defines, make sure to change the 37 * defines in the X server file (radeon_sarea.h) 38 */ 39#ifndef __RADEON_SAREA_DEFINES__ 40#define __RADEON_SAREA_DEFINES__ 41 42/* Old style state flags, required for sarea interface (1.1 and 1.2 43 * clears) and 1.2 drm_vertex2 ioctl. 44 */ 45#define RADEON_UPLOAD_CONTEXT 0x00000001 46#define RADEON_UPLOAD_VERTFMT 0x00000002 47#define RADEON_UPLOAD_LINE 0x00000004 48#define RADEON_UPLOAD_BUMPMAP 0x00000008 49#define RADEON_UPLOAD_MASKS 0x00000010 50#define RADEON_UPLOAD_VIEWPORT 0x00000020 51#define RADEON_UPLOAD_SETUP 0x00000040 52#define RADEON_UPLOAD_TCL 0x00000080 53#define RADEON_UPLOAD_MISC 0x00000100 54#define RADEON_UPLOAD_TEX0 0x00000200 55#define RADEON_UPLOAD_TEX1 0x00000400 56#define RADEON_UPLOAD_TEX2 0x00000800 57#define RADEON_UPLOAD_TEX0IMAGES 0x00001000 58#define RADEON_UPLOAD_TEX1IMAGES 0x00002000 59#define RADEON_UPLOAD_TEX2IMAGES 0x00004000 60#define RADEON_UPLOAD_CLIPRECTS 0x00008000 /* handled client-side */ 61#define RADEON_REQUIRE_QUIESCENCE 0x00010000 62#define RADEON_UPLOAD_ZBIAS 0x00020000 /* version 1.2 and newer */ 63#define RADEON_UPLOAD_ALL 0x003effff 64#define RADEON_UPLOAD_CONTEXT_ALL 0x003e01ff 65 66 67/* New style per-packet identifiers for use in cmd_buffer ioctl with 68 * the RADEON_EMIT_PACKET command. Comments relate new packets to old 69 * state bits and the packet size: 70 */ 71#define RADEON_EMIT_PP_MISC 0 /* context/7 */ 72#define RADEON_EMIT_PP_CNTL 1 /* context/3 */ 73#define RADEON_EMIT_RB3D_COLORPITCH 2 /* context/1 */ 74#define RADEON_EMIT_RE_LINE_PATTERN 3 /* line/2 */ 75#define RADEON_EMIT_SE_LINE_WIDTH 4 /* line/1 */ 76#define RADEON_EMIT_PP_LUM_MATRIX 5 /* bumpmap/1 */ 77#define RADEON_EMIT_PP_ROT_MATRIX_0 6 /* bumpmap/2 */ 78#define RADEON_EMIT_RB3D_STENCILREFMASK 7 /* masks/3 */ 79#define RADEON_EMIT_SE_VPORT_XSCALE 8 /* viewport/6 */ 80#define RADEON_EMIT_SE_CNTL 9 /* setup/2 */ 81#define RADEON_EMIT_SE_CNTL_STATUS 10 /* setup/1 */ 82#define RADEON_EMIT_RE_MISC 11 /* misc/1 */ 83#define RADEON_EMIT_PP_TXFILTER_0 12 /* tex0/6 */ 84#define RADEON_EMIT_PP_BORDER_COLOR_0 13 /* tex0/1 */ 85#define RADEON_EMIT_PP_TXFILTER_1 14 /* tex1/6 */ 86#define RADEON_EMIT_PP_BORDER_COLOR_1 15 /* tex1/1 */ 87#define RADEON_EMIT_PP_TXFILTER_2 16 /* tex2/6 */ 88#define RADEON_EMIT_PP_BORDER_COLOR_2 17 /* tex2/1 */ 89#define RADEON_EMIT_SE_ZBIAS_FACTOR 18 /* zbias/2 */ 90#define RADEON_EMIT_SE_TCL_OUTPUT_VTX_FMT 19 /* tcl/11 */ 91#define RADEON_EMIT_SE_TCL_MATERIAL_EMMISSIVE_RED 20 /* material/17 */ 92#define R200_EMIT_PP_TXCBLEND_0 21 /* tex0/4 */ 93#define R200_EMIT_PP_TXCBLEND_1 22 /* tex1/4 */ 94#define R200_EMIT_PP_TXCBLEND_2 23 /* tex2/4 */ 95#define R200_EMIT_PP_TXCBLEND_3 24 /* tex3/4 */ 96#define R200_EMIT_PP_TXCBLEND_4 25 /* tex4/4 */ 97#define R200_EMIT_PP_TXCBLEND_5 26 /* tex5/4 */ 98#define R200_EMIT_PP_TXCBLEND_6 27 /* /4 */ 99#define R200_EMIT_PP_TXCBLEND_7 28 /* /4 */ 100#define R200_EMIT_TCL_LIGHT_MODEL_CTL_0 29 /* tcl/7 */ 101#define R200_EMIT_TFACTOR_0 30 /* tf/7 */ 102#define R200_EMIT_VTX_FMT_0 31 /* vtx/5 */ 103#define R200_EMIT_VAP_CTL 32 /* vap/1 */ 104#define R200_EMIT_MATRIX_SELECT_0 33 /* msl/5 */ 105#define R200_EMIT_TEX_PROC_CTL_2 34 /* tcg/5 */ 106#define R200_EMIT_TCL_UCP_VERT_BLEND_CTL 35 /* tcl/1 */ 107#define R200_EMIT_PP_TXFILTER_0 36 /* tex0/6 */ 108#define R200_EMIT_PP_TXFILTER_1 37 /* tex1/6 */ 109#define R200_EMIT_PP_TXFILTER_2 38 /* tex2/6 */ 110#define R200_EMIT_PP_TXFILTER_3 39 /* tex3/6 */ 111#define R200_EMIT_PP_TXFILTER_4 40 /* tex4/6 */ 112#define R200_EMIT_PP_TXFILTER_5 41 /* tex5/6 */ 113#define R200_EMIT_PP_TXOFFSET_0 42 /* tex0/1 */ 114#define R200_EMIT_PP_TXOFFSET_1 43 /* tex1/1 */ 115#define R200_EMIT_PP_TXOFFSET_2 44 /* tex2/1 */ 116#define R200_EMIT_PP_TXOFFSET_3 45 /* tex3/1 */ 117#define R200_EMIT_PP_TXOFFSET_4 46 /* tex4/1 */ 118#define R200_EMIT_PP_TXOFFSET_5 47 /* tex5/1 */ 119#define R200_EMIT_VTE_CNTL 48 /* vte/1 */ 120#define R200_EMIT_OUTPUT_VTX_COMP_SEL 49 /* vtx/1 */ 121#define R200_EMIT_PP_TAM_DEBUG3 50 /* tam/1 */ 122#define R200_EMIT_PP_CNTL_X 51 /* cst/1 */ 123#define R200_EMIT_RB3D_DEPTHXY_OFFSET 52 /* cst/1 */ 124#define R200_EMIT_RE_AUX_SCISSOR_CNTL 53 /* cst/1 */ 125#define R200_EMIT_RE_SCISSOR_TL_0 54 /* cst/2 */ 126#define R200_EMIT_RE_SCISSOR_TL_1 55 /* cst/2 */ 127#define R200_EMIT_RE_SCISSOR_TL_2 56 /* cst/2 */ 128#define R200_EMIT_SE_VAP_CNTL_STATUS 57 /* cst/1 */ 129#define R200_EMIT_SE_VTX_STATE_CNTL 58 /* cst/1 */ 130#define R200_EMIT_RE_POINTSIZE 59 /* cst/1 */ 131#define R200_EMIT_TCL_INPUT_VTX_VECTOR_ADDR_0 60 /* cst/4 */ 132#define R200_EMIT_PP_CUBIC_FACES_0 61 133#define R200_EMIT_PP_CUBIC_OFFSETS_0 62 134#define R200_EMIT_PP_CUBIC_FACES_1 63 135#define R200_EMIT_PP_CUBIC_OFFSETS_1 64 136#define R200_EMIT_PP_CUBIC_FACES_2 65 137#define R200_EMIT_PP_CUBIC_OFFSETS_2 66 138#define R200_EMIT_PP_CUBIC_FACES_3 67 139#define R200_EMIT_PP_CUBIC_OFFSETS_3 68 140#define R200_EMIT_PP_CUBIC_FACES_4 69 141#define R200_EMIT_PP_CUBIC_OFFSETS_4 70 142#define R200_EMIT_PP_CUBIC_FACES_5 71 143#define R200_EMIT_PP_CUBIC_OFFSETS_5 72 144#define RADEON_EMIT_PP_TEX_SIZE_0 73 145#define RADEON_EMIT_PP_TEX_SIZE_1 74 146#define RADEON_EMIT_PP_TEX_SIZE_2 75 147#define R200_EMIT_RB3D_BLENDCOLOR 76 148#define R200_EMIT_TCL_POINT_SPRITE_CNTL 77 149#define RADEON_EMIT_PP_CUBIC_FACES_0 78 150#define RADEON_EMIT_PP_CUBIC_OFFSETS_T0 79 151#define RADEON_EMIT_PP_CUBIC_FACES_1 80 152#define RADEON_EMIT_PP_CUBIC_OFFSETS_T1 81 153#define RADEON_EMIT_PP_CUBIC_FACES_2 82 154#define RADEON_EMIT_PP_CUBIC_OFFSETS_T2 83 155#define R200_EMIT_PP_TRI_PERF_CNTL 84 156#define RADEON_MAX_STATE_PACKETS 85 157 158/* Commands understood by cmd_buffer ioctl. More can be added but 159 * obviously these can't be removed or changed: 160 */ 161#define RADEON_CMD_PACKET 1 /* emit one of the register packets above */ 162#define RADEON_CMD_SCALARS 2 /* emit scalar data */ 163#define RADEON_CMD_VECTORS 3 /* emit vector data */ 164#define RADEON_CMD_DMA_DISCARD 4 /* discard current dma buf */ 165#define RADEON_CMD_PACKET3 5 /* emit hw packet */ 166#define RADEON_CMD_PACKET3_CLIP 6 /* emit hw packet wrapped in cliprects */ 167#define RADEON_CMD_SCALARS2 7 /* r200 stopgap */ 168#define RADEON_CMD_WAIT 8 /* emit hw wait commands -- note: 169 * doesn't make the cpu wait, just 170 * the graphics hardware */ 171 172 173typedef union { 174 int i; 175 struct { 176 unsigned char cmd_type, pad0, pad1, pad2; 177 } header; 178 struct { 179 unsigned char cmd_type, packet_id, pad0, pad1; 180 } packet; 181 struct { 182 unsigned char cmd_type, offset, stride, count; 183 } scalars; 184 struct { 185 unsigned char cmd_type, offset, stride, count; 186 } vectors; 187 struct { 188 unsigned char cmd_type, buf_idx, pad0, pad1; 189 } dma; 190 struct { 191 unsigned char cmd_type, flags, pad0, pad1; 192 } wait; 193} drm_radeon_cmd_header_t; 194 195#define RADEON_WAIT_2D 0x1 196#define RADEON_WAIT_3D 0x2 197 198/* Allowed parameters for R300_CMD_PACKET3 199 */ 200#define R300_CMD_PACKET3_CLEAR 0 201#define R300_CMD_PACKET3_RAW 1 202 203/* Commands understood by cmd_buffer ioctl for R300. 204 * The interface has not been stabilized, so some of these may be removed 205 * and eventually reordered before stabilization. 206 */ 207#define R300_CMD_PACKET0 1 208#define R300_CMD_VPU 2 /* emit vertex program upload */ 209#define R300_CMD_PACKET3 3 /* emit a packet3 */ 210#define R300_CMD_END3D 4 /* emit sequence ending 3d rendering */ 211#define R300_CMD_CP_DELAY 5 212#define R300_CMD_DMA_DISCARD 6 213#define R300_CMD_WAIT 7 214# define R300_WAIT_2D 0x1 215# define R300_WAIT_3D 0x2 216# define R300_WAIT_2D_CLEAN 0x3 217# define R300_WAIT_3D_CLEAN 0x4 218 219typedef union { 220 unsigned int u; 221 struct { 222 unsigned char cmd_type, pad0, pad1, pad2; 223 } header; 224 struct { 225 unsigned char cmd_type, count, reglo, reghi; 226 } packet0; 227 struct { 228 unsigned char cmd_type, count, adrlo, adrhi; 229 } vpu; 230 struct { 231 unsigned char cmd_type, packet, pad0, pad1; 232 } packet3; 233 struct { 234 unsigned char cmd_type, packet; 235 unsigned short count; /* amount of packet2 to emit */ 236 } delay; 237 struct { 238 unsigned char cmd_type, buf_idx, pad0, pad1; 239 } dma; 240 struct { 241 unsigned char cmd_type, flags, pad0, pad1; 242 } wait; 243} drm_r300_cmd_header_t; 244 245#define RADEON_FRONT 0x1 246#define RADEON_BACK 0x2 247#define RADEON_DEPTH 0x4 248#define RADEON_STENCIL 0x8 249#define RADEON_CLEAR_FASTZ 0x80000000 250#define RADEON_USE_HIERZ 0x40000000 251#define RADEON_USE_COMP_ZBUF 0x20000000 252 253/* Primitive types 254 */ 255#define RADEON_POINTS 0x1 256#define RADEON_LINES 0x2 257#define RADEON_LINE_STRIP 0x3 258#define RADEON_TRIANGLES 0x4 259#define RADEON_TRIANGLE_FAN 0x5 260#define RADEON_TRIANGLE_STRIP 0x6 261 262/* Vertex/indirect buffer size 263 */ 264#define RADEON_BUFFER_SIZE 65536 265 266/* Byte offsets for indirect buffer data 267 */ 268#define RADEON_INDEX_PRIM_OFFSET 20 269 270#define RADEON_SCRATCH_REG_OFFSET 32 271 272#define RADEON_NR_SAREA_CLIPRECTS 12 273 274/* There are 2 heaps (local/GART). Each region within a heap is a 275 * minimum of 64k, and there are at most 64 of them per heap. 276 */ 277#define RADEON_LOCAL_TEX_HEAP 0 278#define RADEON_GART_TEX_HEAP 1 279#define RADEON_NR_TEX_HEAPS 2 280#define RADEON_NR_TEX_REGIONS 64 281#define RADEON_LOG_TEX_GRANULARITY 16 282 283#define RADEON_MAX_TEXTURE_LEVELS 12 284#define RADEON_MAX_TEXTURE_UNITS 3 285 286#define RADEON_MAX_SURFACES 8 287 288/* Blits have strict offset rules. All blit offset must be aligned on 289 * a 1K-byte boundary. 290 */ 291#define RADEON_OFFSET_SHIFT 10 292#define RADEON_OFFSET_ALIGN (1 << RADEON_OFFSET_SHIFT) 293#define RADEON_OFFSET_MASK (RADEON_OFFSET_ALIGN - 1) 294 295#endif /* __RADEON_SAREA_DEFINES__ */ 296 297typedef struct { 298 unsigned int red; 299 unsigned int green; 300 unsigned int blue; 301 unsigned int alpha; 302} radeon_color_regs_t; 303 304typedef struct { 305 /* Context state */ 306 unsigned int pp_misc; /* 0x1c14 */ 307 unsigned int pp_fog_color; 308 unsigned int re_solid_color; 309 unsigned int rb3d_blendcntl; 310 unsigned int rb3d_depthoffset; 311 unsigned int rb3d_depthpitch; 312 unsigned int rb3d_zstencilcntl; 313 314 unsigned int pp_cntl; /* 0x1c38 */ 315 unsigned int rb3d_cntl; 316 unsigned int rb3d_coloroffset; 317 unsigned int re_width_height; 318 unsigned int rb3d_colorpitch; 319 unsigned int se_cntl; 320 321 /* Vertex format state */ 322 unsigned int se_coord_fmt; /* 0x1c50 */ 323 324 /* Line state */ 325 unsigned int re_line_pattern; /* 0x1cd0 */ 326 unsigned int re_line_state; 327 328 unsigned int se_line_width; /* 0x1db8 */ 329 330 /* Bumpmap state */ 331 unsigned int pp_lum_matrix; /* 0x1d00 */ 332 333 unsigned int pp_rot_matrix_0; /* 0x1d58 */ 334 unsigned int pp_rot_matrix_1; 335 336 /* Mask state */ 337 unsigned int rb3d_stencilrefmask; /* 0x1d7c */ 338 unsigned int rb3d_ropcntl; 339 unsigned int rb3d_planemask; 340 341 /* Viewport state */ 342 unsigned int se_vport_xscale; /* 0x1d98 */ 343 unsigned int se_vport_xoffset; 344 unsigned int se_vport_yscale; 345 unsigned int se_vport_yoffset; 346 unsigned int se_vport_zscale; 347 unsigned int se_vport_zoffset; 348 349 /* Setup state */ 350 unsigned int se_cntl_status; /* 0x2140 */ 351 352 /* Misc state */ 353 unsigned int re_top_left; /* 0x26c0 */ 354 unsigned int re_misc; 355} drm_radeon_context_regs_t; 356 357typedef struct { 358 /* Zbias state */ 359 unsigned int se_zbias_factor; /* 0x1dac */ 360 unsigned int se_zbias_constant; 361} drm_radeon_context2_regs_t; 362 363 364/* Setup registers for each texture unit 365 */ 366typedef struct { 367 unsigned int pp_txfilter; 368 unsigned int pp_txformat; 369 unsigned int pp_txoffset; 370 unsigned int pp_txcblend; 371 unsigned int pp_txablend; 372 unsigned int pp_tfactor; 373 unsigned int pp_border_color; 374} drm_radeon_texture_regs_t; 375 376typedef struct { 377 unsigned int start; 378 unsigned int finish; 379 unsigned int prim:8; 380 unsigned int stateidx:8; 381 unsigned int numverts:16; /* overloaded as offset/64 for elt prims */ 382 unsigned int vc_format; /* vertex format */ 383} drm_radeon_prim_t; 384 385 386typedef struct { 387 drm_radeon_context_regs_t context; 388 drm_radeon_texture_regs_t tex[RADEON_MAX_TEXTURE_UNITS]; 389 drm_radeon_context2_regs_t context2; 390 unsigned int dirty; 391} drm_radeon_state_t; 392 393 394typedef struct { 395 /* The channel for communication of state information to the 396 * kernel on firing a vertex buffer with either of the 397 * obsoleted vertex/index ioctls. 398 */ 399 drm_radeon_context_regs_t context_state; 400 drm_radeon_texture_regs_t tex_state[RADEON_MAX_TEXTURE_UNITS]; 401 unsigned int dirty; 402 unsigned int vertsize; 403 unsigned int vc_format; 404 405 /* The current cliprects, or a subset thereof. 406 */ 407 drm_clip_rect_t boxes[RADEON_NR_SAREA_CLIPRECTS]; 408 unsigned int nbox; 409 410 /* Counters for client-side throttling of rendering clients. 411 */ 412 unsigned int last_frame; 413 unsigned int last_dispatch; 414 unsigned int last_clear; 415 416 drm_tex_region_t tex_list[RADEON_NR_TEX_HEAPS][RADEON_NR_TEX_REGIONS+1]; 417 unsigned int tex_age[RADEON_NR_TEX_HEAPS]; 418 int ctx_owner; 419 int pfState; /* number of 3d windows (0,1,2ormore) */ 420 int pfCurrentPage; /* which buffer is being displayed? */ 421 int crtc2_base; /* CRTC2 frame offset */ 422 int tiling_enabled; /* set by drm, read by 2d + 3d clients */ 423} drm_radeon_sarea_t; 424 425 426/* WARNING: If you change any of these defines, make sure to change the 427 * defines in the Xserver file (xf86drmRadeon.h) 428 * 429 * KW: actually it's illegal to change any of this (backwards compatibility). 430 */ 431 432/* Radeon specific ioctls 433 * The device specific ioctl range is 0x40 to 0x79. 434 */ 435#define DRM_RADEON_CP_INIT 0x00 436#define DRM_RADEON_CP_START 0x01 437#define DRM_RADEON_CP_STOP 0x02 438#define DRM_RADEON_CP_RESET 0x03 439#define DRM_RADEON_CP_IDLE 0x04 440#define DRM_RADEON_RESET 0x05 441#define DRM_RADEON_FULLSCREEN 0x06 442#define DRM_RADEON_SWAP 0x07 443#define DRM_RADEON_CLEAR 0x08 444#define DRM_RADEON_VERTEX 0x09 445#define DRM_RADEON_INDICES 0x0A 446#define DRM_RADEON_NOT_USED 447#define DRM_RADEON_STIPPLE 0x0C 448#define DRM_RADEON_INDIRECT 0x0D 449#define DRM_RADEON_TEXTURE 0x0E 450#define DRM_RADEON_VERTEX2 0x0F 451#define DRM_RADEON_CMDBUF 0x10 452#define DRM_RADEON_GETPARAM 0x11 453#define DRM_RADEON_FLIP 0x12 454#define DRM_RADEON_ALLOC 0x13 455#define DRM_RADEON_FREE 0x14 456#define DRM_RADEON_INIT_HEAP 0x15 457#define DRM_RADEON_IRQ_EMIT 0x16 458#define DRM_RADEON_IRQ_WAIT 0x17 459#define DRM_RADEON_CP_RESUME 0x18 460#define DRM_RADEON_SETPARAM 0x19 461#define DRM_RADEON_SURF_ALLOC 0x1a 462#define DRM_RADEON_SURF_FREE 0x1b 463 464#define DRM_IOCTL_RADEON_CP_INIT DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_CP_INIT, drm_radeon_init_t) 465#define DRM_IOCTL_RADEON_CP_START DRM_IO( DRM_COMMAND_BASE + DRM_RADEON_CP_START) 466#define DRM_IOCTL_RADEON_CP_STOP DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_CP_STOP, drm_radeon_cp_stop_t) 467#define DRM_IOCTL_RADEON_CP_RESET DRM_IO( DRM_COMMAND_BASE + DRM_RADEON_CP_RESET) 468#define DRM_IOCTL_RADEON_CP_IDLE DRM_IO( DRM_COMMAND_BASE + DRM_RADEON_CP_IDLE) 469#define DRM_IOCTL_RADEON_RESET DRM_IO( DRM_COMMAND_BASE + DRM_RADEON_RESET) 470#define DRM_IOCTL_RADEON_FULLSCREEN DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_FULLSCREEN, drm_radeon_fullscreen_t) 471#define DRM_IOCTL_RADEON_SWAP DRM_IO( DRM_COMMAND_BASE + DRM_RADEON_SWAP) 472#define DRM_IOCTL_RADEON_CLEAR DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_CLEAR, drm_radeon_clear_t) 473#define DRM_IOCTL_RADEON_VERTEX DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_VERTEX, drm_radeon_vertex_t) 474#define DRM_IOCTL_RADEON_INDICES DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_INDICES, drm_radeon_indices_t) 475#define DRM_IOCTL_RADEON_STIPPLE DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_STIPPLE, drm_radeon_stipple_t) 476#define DRM_IOCTL_RADEON_INDIRECT DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_INDIRECT, drm_radeon_indirect_t) 477#define DRM_IOCTL_RADEON_TEXTURE DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_TEXTURE, drm_radeon_texture_t) 478#define DRM_IOCTL_RADEON_VERTEX2 DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_VERTEX2, drm_radeon_vertex2_t) 479#define DRM_IOCTL_RADEON_CMDBUF DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_CMDBUF, drm_radeon_cmd_buffer_t) 480#define DRM_IOCTL_RADEON_GETPARAM DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_GETPARAM, drm_radeon_getparam_t) 481#define DRM_IOCTL_RADEON_FLIP DRM_IO( DRM_COMMAND_BASE + DRM_RADEON_FLIP) 482#define DRM_IOCTL_RADEON_ALLOC DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_ALLOC, drm_radeon_mem_alloc_t) 483#define DRM_IOCTL_RADEON_FREE DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_FREE, drm_radeon_mem_free_t) 484#define DRM_IOCTL_RADEON_INIT_HEAP DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_INIT_HEAP, drm_radeon_mem_init_heap_t) 485#define DRM_IOCTL_RADEON_IRQ_EMIT DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_IRQ_EMIT, drm_radeon_irq_emit_t) 486#define DRM_IOCTL_RADEON_IRQ_WAIT DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_IRQ_WAIT, drm_radeon_irq_wait_t) 487#define DRM_IOCTL_RADEON_CP_RESUME DRM_IO( DRM_COMMAND_BASE + DRM_RADEON_CP_RESUME) 488#define DRM_IOCTL_RADEON_SETPARAM DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_SETPARAM, drm_radeon_setparam_t) 489#define DRM_IOCTL_RADEON_SURF_ALLOC DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_SURF_ALLOC, drm_radeon_surface_alloc_t) 490#define DRM_IOCTL_RADEON_SURF_FREE DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_SURF_FREE, drm_radeon_surface_free_t) 491 492typedef struct drm_radeon_init { 493 enum { 494 RADEON_INIT_CP = 0x01, 495 RADEON_CLEANUP_CP = 0x02, 496 RADEON_INIT_R200_CP = 0x03, 497 RADEON_INIT_R300_CP = 0x04 498 } func; 499 unsigned long sarea_priv_offset; 500 int is_pci; 501 int cp_mode; 502 int gart_size; 503 int ring_size; 504 int usec_timeout; 505 506 unsigned int fb_bpp; 507 unsigned int front_offset, front_pitch; 508 unsigned int back_offset, back_pitch; 509 unsigned int depth_bpp; 510 unsigned int depth_offset, depth_pitch; 511 512 unsigned long fb_offset; 513 unsigned long mmio_offset; 514 unsigned long ring_offset; 515 unsigned long ring_rptr_offset; 516 unsigned long buffers_offset; 517 unsigned long gart_textures_offset; 518} drm_radeon_init_t; 519 520typedef struct drm_radeon_cp_stop { 521 int flush; 522 int idle; 523} drm_radeon_cp_stop_t; 524 525typedef struct drm_radeon_fullscreen { 526 enum { 527 RADEON_INIT_FULLSCREEN = 0x01, 528 RADEON_CLEANUP_FULLSCREEN = 0x02 529 } func; 530} drm_radeon_fullscreen_t; 531 532#define CLEAR_X1 0 533#define CLEAR_Y1 1 534#define CLEAR_X2 2 535#define CLEAR_Y2 3 536#define CLEAR_DEPTH 4 537 538typedef union drm_radeon_clear_rect { 539 float f[5]; 540 unsigned int ui[5]; 541} drm_radeon_clear_rect_t; 542 543typedef struct drm_radeon_clear { 544 unsigned int flags; 545 unsigned int clear_color; 546 unsigned int clear_depth; 547 unsigned int color_mask; 548 unsigned int depth_mask; /* misnamed field: should be stencil */ 549 drm_radeon_clear_rect_t __user *depth_boxes; 550} drm_radeon_clear_t; 551 552typedef struct drm_radeon_vertex { 553 int prim; 554 int idx; /* Index of vertex buffer */ 555 int count; /* Number of vertices in buffer */ 556 int discard; /* Client finished with buffer? */ 557} drm_radeon_vertex_t; 558 559typedef struct drm_radeon_indices { 560 int prim; 561 int idx; 562 int start; 563 int end; 564 int discard; /* Client finished with buffer? */ 565} drm_radeon_indices_t; 566 567/* v1.2 - obsoletes drm_radeon_vertex and drm_radeon_indices 568 * - allows multiple primitives and state changes in a single ioctl 569 * - supports driver change to emit native primitives 570 */ 571typedef struct drm_radeon_vertex2 { 572 int idx; /* Index of vertex buffer */ 573 int discard; /* Client finished with buffer? */ 574 int nr_states; 575 drm_radeon_state_t __user *state; 576 int nr_prims; 577 drm_radeon_prim_t __user *prim; 578} drm_radeon_vertex2_t; 579 580/* v1.3 - obsoletes drm_radeon_vertex2 581 * - allows arbitarily large cliprect list 582 * - allows updating of tcl packet, vector and scalar state 583 * - allows memory-efficient description of state updates 584 * - allows state to be emitted without a primitive 585 * (for clears, ctx switches) 586 * - allows more than one dma buffer to be referenced per ioctl 587 * - supports tcl driver 588 * - may be extended in future versions with new cmd types, packets 589 */ 590typedef struct drm_radeon_cmd_buffer { 591 int bufsz; 592 char __user *buf; 593 int nbox; 594 drm_clip_rect_t __user *boxes; 595} drm_radeon_cmd_buffer_t; 596 597typedef struct drm_radeon_tex_image { 598 unsigned int x, y; /* Blit coordinates */ 599 unsigned int width, height; 600 const void __user *data; 601} drm_radeon_tex_image_t; 602 603typedef struct drm_radeon_texture { 604 unsigned int offset; 605 int pitch; 606 int format; 607 int width; /* Texture image coordinates */ 608 int height; 609 drm_radeon_tex_image_t __user *image; 610} drm_radeon_texture_t; 611 612typedef struct drm_radeon_stipple { 613 unsigned int __user *mask; 614} drm_radeon_stipple_t; 615 616typedef struct drm_radeon_indirect { 617 int idx; 618 int start; 619 int end; 620 int discard; 621} drm_radeon_indirect_t; 622 623 624/* 1.3: An ioctl to get parameters that aren't available to the 3d 625 * client any other way. 626 */ 627#define RADEON_PARAM_GART_BUFFER_OFFSET 1 /* card offset of 1st GART buffer */ 628#define RADEON_PARAM_LAST_FRAME 2 629#define RADEON_PARAM_LAST_DISPATCH 3 630#define RADEON_PARAM_LAST_CLEAR 4 631/* Added with DRM version 1.6. */ 632#define RADEON_PARAM_IRQ_NR 5 633#define RADEON_PARAM_GART_BASE 6 /* card offset of GART base */ 634/* Added with DRM version 1.8. */ 635#define RADEON_PARAM_REGISTER_HANDLE 7 /* for drmMap() */ 636#define RADEON_PARAM_STATUS_HANDLE 8 637#define RADEON_PARAM_SAREA_HANDLE 9 638#define RADEON_PARAM_GART_TEX_HANDLE 10 639#define RADEON_PARAM_SCRATCH_OFFSET 11 640 641typedef struct drm_radeon_getparam { 642 int param; 643 void __user *value; 644} drm_radeon_getparam_t; 645 646/* 1.6: Set up a memory manager for regions of shared memory: 647 */ 648#define RADEON_MEM_REGION_GART 1 649#define RADEON_MEM_REGION_FB 2 650 651typedef struct drm_radeon_mem_alloc { 652 int region; 653 int alignment; 654 int size; 655 int __user *region_offset; /* offset from start of fb or GART */ 656} drm_radeon_mem_alloc_t; 657 658typedef struct drm_radeon_mem_free { 659 int region; 660 int region_offset; 661} drm_radeon_mem_free_t; 662 663typedef struct drm_radeon_mem_init_heap { 664 int region; 665 int size; 666 int start; 667} drm_radeon_mem_init_heap_t; 668 669 670/* 1.6: Userspace can request & wait on irq's: 671 */ 672typedef struct drm_radeon_irq_emit { 673 int __user *irq_seq; 674} drm_radeon_irq_emit_t; 675 676typedef struct drm_radeon_irq_wait { 677 int irq_seq; 678} drm_radeon_irq_wait_t; 679 680 681/* 1.10: Clients tell the DRM where they think the framebuffer is located in 682 * the card's address space, via a new generic ioctl to set parameters 683 */ 684 685typedef struct drm_radeon_setparam { 686 unsigned int param; 687 int64_t value; 688} drm_radeon_setparam_t; 689 690#define RADEON_SETPARAM_FB_LOCATION 1 /* determined framebuffer location */ 691#define RADEON_SETPARAM_SWITCH_TILING 2 /* enable/disable color tiling */ 692 693/* 1.14: Clients can allocate/free a surface 694 */ 695typedef struct drm_radeon_surface_alloc { 696 unsigned int address; 697 unsigned int size; 698 unsigned int flags; 699} drm_radeon_surface_alloc_t; 700 701typedef struct drm_radeon_surface_free { 702 unsigned int address; 703} drm_radeon_surface_free_t; 704 705#endif