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1/* 2 * Copyright (C) 1995-2004 Russell King 3 * 4 * Delay routines, using a pre-computed "loops_per_second" value. 5 */ 6#ifndef __ASM_ARM_DELAY_H 7#define __ASM_ARM_DELAY_H 8 9extern void __delay(int loops); 10 11/* 12 * This function intentionally does not exist; if you see references to 13 * it, it means that you're calling udelay() with an out of range value. 14 * 15 * With currently imposed limits, this means that we support a max delay 16 * of 2000us and 671 bogomips 17 */ 18extern void __bad_udelay(void); 19 20/* 21 * division by multiplication: you don't have to worry about 22 * loss of precision. 23 * 24 * Use only for very small delays ( < 1 msec). Should probably use a 25 * lookup table, really, as the multiplications take much too long with 26 * short delays. This is a "reasonable" implementation, though (and the 27 * first constant multiplications gets optimized away if the delay is 28 * a constant) 29 */ 30extern void __udelay(unsigned long usecs); 31extern void __const_udelay(unsigned long); 32 33#define MAX_UDELAY_MS 2 34 35#define udelay(n) \ 36 (__builtin_constant_p(n) ? \ 37 ((n) > (MAX_UDELAY_MS * 1000) ? __bad_udelay() : \ 38 __const_udelay((n) * 0x68dbul)) : \ 39 __udelay(n)) 40 41#endif /* defined(_ARM_DELAY_H) */ 42