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A native-speed rewrite of the roblox-ts compiler in golang
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12345678910111213141516171819202122232425262728293031// Code generated by "stringer -type=MessageType -output=stringer_generated.go"; DO NOT EDIT.
package api
import "strconv"
func _() { // An "invalid array index" compiler error signifies that the constant values have changed. // Re-run the stringer command to generate them again. var x [1]struct{} _ = x[MessageTypeUnknown-0] _ = x[MessageTypeRequest-1] _ = x[MessageTypeCallResponse-2] _ = x[MessageTypeCallError-3] _ = x[MessageTypeResponse-4] _ = x[MessageTypeError-5] _ = x[MessageTypeCall-6]}
const _MessageType_name = "MessageTypeUnknownMessageTypeRequestMessageTypeCallResponseMessageTypeCallErrorMessageTypeResponseMessageTypeErrorMessageTypeCall"
var _MessageType_index = [...]uint8{0, 18, 36, 59, 79, 98, 114, 129}
func (i MessageType) String() string { idx := int(i) - 0 if i < 0 || idx >= len(_MessageType_index)-1 { return "MessageType(" + strconv.FormatInt(int64(i), 10) + ")" } return _MessageType_name[_MessageType_index[idx]:_MessageType_index[idx+1]]}