A game about forced loneliness, made by TACStudios

Vector 3 Node#

Description#

Defines a Vector 3 value in the shader. If Ports X, Y and Z are not connected with Edges this Node defines a constant Vector 3, otherwise this Node can be used to combine various Float values.

Ports#

Name Direction Type Binding Description
X Input Float None Input x component value
Y Input Float None Input y component value
Z Input Float None Input z component value
Out Output Vector 3 None Output value

Generated Code Example#

The following example code represents one possible outcome of this node.

float3 _Vector3_Out = float3(X, Y, Z);