A game about forced loneliness, made by TACStudios

Step Node#

Description#

Per component, returns 1 if the value of input In is greater than or equal to the value of input Edge, otherwise returns 0.

Ports#

Name Direction Type Description
Edge Input Dynamic Vector Step value
In Input Dynamic Vector Input value
Out Output Dynamic Vector Output value

Generated Code Example#

The following example code represents one possible outcome of this node.

void Unity_Step_float4(float4 Edge, float4 In, out float4 Out)
{
    Out = step(Edge, In);
}