A game about forced loneliness, made by TACStudios

Posterize Node#

Description#

Posterization or posterisation of an image entails conversion of a continuous gradation of tone to several regions of fewer tones, with abrupt changes from one tone to another.

https://en.wikipedia.org/wiki/Posterization

This node returns the posterized (also known as quantized) value of the input In into an amount of values specified by input Steps.

Ports#

Name Direction Type Description
In Input Dynamic Vector Input value
Steps Input Dynamic Vector Input value
Out Output Dynamic Vector Output value

Generated Code Example#

The following example code represents one possible outcome of this node.

void Unity_Posterize_float4(float4 In, float4 Steps, out float4 Out)
{
    Out = floor(In / (1 / Steps)) * (1 / Steps);
}