A game about forced loneliness, made by TACStudios
Float Node#
Description#
Defines a Float value in the shader. If Port X is not connected with an Edge this Node defines a constant Float.
Ports#
| Name | Direction | Type | Binding | Description |
|---|---|---|---|---|
| X | Input | Float | None | Input x component value |
| Out | Output | Float | None | Output value |
Generated Code Example#
The following example code represents one possible outcome of this node.
float _Vector1_Out = X;