A game about forced loneliness, made by TACStudios
1namespace Unity.VisualScripting 2{ 3 /// <summary> 4 /// Sets the value of an application variable. 5 /// </summary> 6 [UnitSurtitle("Application")] 7 public sealed class SetApplicationVariable : SetVariableUnit, IApplicationVariableUnit 8 { 9 public SetApplicationVariable() : base() { } 10 11 public SetApplicationVariable(string defaultName) : base(defaultName) { } 12 13 protected override VariableDeclarations GetDeclarations(Flow flow) 14 { 15 return Variables.Application; 16 } 17 } 18}