A game about forced loneliness, made by TACStudios
1namespace Unity.VisualScripting
2{
3 /// <summary>
4 /// Sets the value of an application variable.
5 /// </summary>
6 [UnitSurtitle("Application")]
7 public sealed class SetApplicationVariable : SetVariableUnit, IApplicationVariableUnit
8 {
9 public SetApplicationVariable() : base() { }
10
11 public SetApplicationVariable(string defaultName) : base(defaultName) { }
12
13 protected override VariableDeclarations GetDeclarations(Flow flow)
14 {
15 return Variables.Application;
16 }
17 }
18}