A game about forced loneliness, made by TACStudios
1namespace Unity.VisualScripting
2{
3 /// <summary>
4 /// Gets the value of an application variable.
5 /// </summary>
6 [UnitSurtitle("Application")]
7 public sealed class GetApplicationVariable : GetVariableUnit, IApplicationVariableUnit
8 {
9 public GetApplicationVariable() : base() { }
10
11 public GetApplicationVariable(string defaultName) : base(defaultName) { }
12
13 protected override VariableDeclarations GetDeclarations(Flow flow)
14 {
15 return Variables.Application;
16 }
17 }
18}