A game about forced loneliness, made by TACStudios
1using System.Collections;
2
3namespace Unity.VisualScripting
4{
5 /// <summary>
6 /// Delays flow by waiting until the next frame.
7 /// </summary>
8 [UnitTitle("Wait For Next Frame")]
9 [UnitOrder(4)]
10 public class WaitForNextFrameUnit : WaitUnit
11 {
12 protected override IEnumerator Await(Flow flow)
13 {
14 yield return null;
15
16 yield return exit;
17 }
18 }
19}