A game about forced loneliness, made by TACStudios
1using System.Collections; 2 3namespace Unity.VisualScripting 4{ 5 /// <summary> 6 /// Delays flow by waiting until the next frame. 7 /// </summary> 8 [UnitTitle("Wait For Next Frame")] 9 [UnitOrder(4)] 10 public class WaitForNextFrameUnit : WaitUnit 11 { 12 protected override IEnumerator Await(Flow flow) 13 { 14 yield return null; 15 16 yield return exit; 17 } 18 } 19}