A game about forced loneliness, made by TACStudios
1using System.Collections; 2using UnityEngine; 3 4namespace Unity.VisualScripting 5{ 6 /// <summary> 7 /// Delays flow by waiting until the end of the frame. 8 /// </summary> 9 [UnitTitle("Wait For End of Frame")] 10 [UnitOrder(5)] 11 public class WaitForEndOfFrameUnit : WaitUnit 12 { 13 protected override IEnumerator Await(Flow flow) 14 { 15 yield return new WaitForEndOfFrame(); 16 17 yield return exit; 18 } 19 } 20}