A game about forced loneliness, made by TACStudios
1using System.Collections;
2using UnityEngine;
3
4namespace Unity.VisualScripting
5{
6 /// <summary>
7 /// Delays flow by waiting until the end of the frame.
8 /// </summary>
9 [UnitTitle("Wait For End of Frame")]
10 [UnitOrder(5)]
11 public class WaitForEndOfFrameUnit : WaitUnit
12 {
13 protected override IEnumerator Await(Flow flow)
14 {
15 yield return new WaitForEndOfFrame();
16
17 yield return exit;
18 }
19 }
20}