A game about forced loneliness, made by TACStudios
1namespace Unity.VisualScripting
2{
3 /// <summary>
4 /// Returns a null value.
5 /// </summary>
6 [UnitCategory("Nulls")]
7 public sealed class Null : Unit
8 {
9 /// <summary>
10 /// A null value.
11 /// </summary>
12 [DoNotSerialize]
13 public ValueOutput @null { get; private set; }
14
15 protected override void Definition()
16 {
17 @null = ValueOutput<object>(nameof(@null), (recursion) => null).Predictable();
18 }
19 }
20}