A game about forced loneliness, made by TACStudios
1namespace Unity.VisualScripting 2{ 3 /// <summary> 4 /// Returns a null value. 5 /// </summary> 6 [UnitCategory("Nulls")] 7 public sealed class Null : Unit 8 { 9 /// <summary> 10 /// A null value. 11 /// </summary> 12 [DoNotSerialize] 13 public ValueOutput @null { get; private set; } 14 15 protected override void Definition() 16 { 17 @null = ValueOutput<object>(nameof(@null), (recursion) => null).Predictable(); 18 } 19 } 20}