A game about forced loneliness, made by TACStudios
1using UnityEngine; 2 3namespace Unity.VisualScripting 4{ 5 /// <summary> 6 /// Returns the framerate-normalized value of a scalar. 7 /// </summary> 8 [UnitCategory("Math/Scalar")] 9 [UnitTitle("Per Second")] 10 public sealed class ScalarPerSecond : PerSecond<float> 11 { 12 public override float Operation(float input) 13 { 14 return input * Time.deltaTime; 15 } 16 } 17}