A game about forced loneliness, made by TACStudios
1using UnityEngine;
2
3namespace Unity.VisualScripting
4{
5 /// <summary>
6 /// Returns the framerate-normalized value of a scalar.
7 /// </summary>
8 [UnitCategory("Math/Scalar")]
9 [UnitTitle("Per Second")]
10 public sealed class ScalarPerSecond : PerSecond<float>
11 {
12 public override float Operation(float input)
13 {
14 return input * Time.deltaTime;
15 }
16 }
17}