A game about forced loneliness, made by TACStudios
1using System.Collections.Generic; 2using System.Linq; 3using UnityEngine; 4 5namespace Unity.VisualScripting 6{ 7 /// <summary> 8 /// Returns the maximum between two or more scalars. 9 /// </summary> 10 [UnitCategory("Math/Scalar")] 11 [UnitTitle("Maximum")] 12 public sealed class ScalarMaximum : Maximum<float> 13 { 14 public override float Operation(float a, float b) 15 { 16 return Mathf.Max(a, b); 17 } 18 19 public override float Operation(IEnumerable<float> values) 20 { 21 return values.Max(); 22 } 23 } 24}