A game about forced loneliness, made by TACStudios
1using UnityEngine; 2 3namespace Unity.VisualScripting 4{ 5 /// <summary> 6 /// Compares two inputs to determine whether the first is less than or equal to the second. 7 /// </summary> 8 [UnitCategory("Logic")] 9 [UnitOrder(10)] 10 public sealed class LessOrEqual : BinaryComparisonUnit 11 { 12 /// <summary> 13 /// Whether A is greater than or equal to B. 14 /// </summary> 15 [PortLabel("A \u2264 B")] 16 public override ValueOutput comparison => base.comparison; 17 18 protected override bool NumericComparison(float a, float b) 19 { 20 return a < b || Mathf.Approximately(a, b); 21 } 22 23 protected override bool GenericComparison(object a, object b) 24 { 25 return OperatorUtility.LessThanOrEqual(a, b); 26 } 27 } 28}