A game about forced loneliness, made by TACStudios
1namespace Unity.VisualScripting
2{
3 public abstract class ManualEventUnit<TArgs> : EventUnit<TArgs>
4 {
5 protected sealed override bool register => false;
6
7 protected abstract string hookName { get; }
8
9 public sealed override EventHook GetHook(GraphReference reference)
10 {
11 return hookName;
12 }
13 }
14}