A game about forced loneliness, made by TACStudios
1namespace Unity.VisualScripting 2{ 3 public abstract class ManualEventUnit<TArgs> : EventUnit<TArgs> 4 { 5 protected sealed override bool register => false; 6 7 protected abstract string hookName { get; } 8 9 public sealed override EventHook GetHook(GraphReference reference) 10 { 11 return hookName; 12 } 13 } 14}