A game about forced loneliness, made by TACStudios
1namespace Unity.VisualScripting
2{
3 /// <summary>
4 /// Called every frame.
5 /// </summary>
6 [UnitCategory("Events/Lifecycle")]
7 [UnitOrder(3)]
8 [UnitTitle("On Update")]
9 public sealed class Update : MachineEventUnit<EmptyEventArgs>
10 {
11 protected override string hookName => EventHooks.Update;
12 }
13}