A game about forced loneliness, made by TACStudios
1namespace Unity.VisualScripting 2{ 3 /// <summary> 4 /// Called every frame. 5 /// </summary> 6 [UnitCategory("Events/Lifecycle")] 7 [UnitOrder(3)] 8 [UnitTitle("On Update")] 9 public sealed class Update : MachineEventUnit<EmptyEventArgs> 10 { 11 protected override string hookName => EventHooks.Update; 12 } 13}