A game about forced loneliness, made by TACStudios
1namespace Unity.VisualScripting 2{ 3 /// <summary> 4 /// Called when the machine becomes enabled and active. 5 /// </summary> 6 [UnitCategory("Events/Lifecycle")] 7 [UnitOrder(1)] 8 public sealed class OnEnable : MachineEventUnit<EmptyEventArgs> 9 { 10 protected override string hookName => EventHooks.OnEnable; 11 } 12}