A game about forced loneliness, made by TACStudios
1namespace Unity.VisualScripting 2{ 3 /// <summary> 4 /// Called every frame after all update functions have been called. 5 /// </summary> 6 [UnitCategory("Events/Lifecycle")] 7 [UnitOrder(5)] 8 [UnitTitle("On Late Update")] 9 public sealed class LateUpdate : MachineEventUnit<EmptyEventArgs> 10 { 11 protected override string hookName => EventHooks.LateUpdate; 12 } 13}