A game about forced loneliness, made by TACStudios
1using System; 2 3namespace Unity.VisualScripting 4{ 5 /// <summary> 6 /// Called when the mouse is released over the same GUI element or collider as it was pressed. 7 /// </summary> 8 [UnitCategory("Events/Input")] 9 public sealed class OnMouseUpAsButton : GameObjectEventUnit<EmptyEventArgs>, IMouseEventUnit 10 { 11 public override Type MessageListenerType => typeof(UnityOnMouseUpAsButtonMessageListener); 12 protected override string hookName => EventHooks.OnMouseUpAsButton; 13 } 14}