A game about forced loneliness, made by TACStudios
1using System;
2
3namespace Unity.VisualScripting
4{
5 /// <summary>
6 /// Called when the mouse is released over the same GUI element or collider as it was pressed.
7 /// </summary>
8 [UnitCategory("Events/Input")]
9 public sealed class OnMouseUpAsButton : GameObjectEventUnit<EmptyEventArgs>, IMouseEventUnit
10 {
11 public override Type MessageListenerType => typeof(UnityOnMouseUpAsButtonMessageListener);
12 protected override string hookName => EventHooks.OnMouseUpAsButton;
13 }
14}