A game about forced loneliness, made by TACStudios
1using System; 2 3namespace Unity.VisualScripting 4{ 5 /// <summary> 6 /// Called when the mouse enters the GUI element or collider. 7 /// </summary> 8 [UnitCategory("Events/Input")] 9 public sealed class OnMouseEnter : GameObjectEventUnit<EmptyEventArgs>, IMouseEventUnit 10 { 11 public override Type MessageListenerType => typeof(UnityOnMouseEnterMessageListener); 12 protected override string hookName => EventHooks.OnMouseEnter; 13 } 14}