A game about forced loneliness, made by TACStudios
1using System; 2 3namespace Unity.VisualScripting 4{ 5 /// <summary> 6 /// Called when the user has pressed the mouse button while over the GUI element or collider. 7 /// </summary> 8 [UnitCategory("Events/Input")] 9 public sealed class OnMouseDown : GameObjectEventUnit<EmptyEventArgs>, IMouseEventUnit 10 { 11 protected override string hookName => EventHooks.OnMouseDown; 12 public override Type MessageListenerType => typeof(UnityOnMouseDownMessageListener); 13 } 14}