A game about forced loneliness, made by TACStudios
1namespace Unity.VisualScripting 2{ 3 public abstract class GlobalEventUnit<TArgs> : EventUnit<TArgs> 4 { 5 protected override bool register => true; 6 7 protected virtual string hookName => throw new InvalidImplementationException(); 8 9 public override EventHook GetHook(GraphReference reference) 10 { 11 return hookName; 12 } 13 } 14}