A game about forced loneliness, made by TACStudios
1namespace Unity.VisualScripting
2{
3 public abstract class GlobalEventUnit<TArgs> : EventUnit<TArgs>
4 {
5 protected override bool register => true;
6
7 protected virtual string hookName => throw new InvalidImplementationException();
8
9 public override EventHook GetHook(GraphReference reference)
10 {
11 return hookName;
12 }
13 }
14}