A game about forced loneliness, made by TACStudios
1using System;
2
3namespace Unity.VisualScripting
4{
5 /// <summary>
6 /// When draging is occuring this will be called every time the cursor is moved.
7 /// </summary>
8 [UnitCategory("Events/GUI")]
9 [UnitOrder(17)]
10 public sealed class OnDrag : PointerEventUnit
11 {
12 protected override string hookName => EventHooks.OnDrag;
13 public override Type MessageListenerType => typeof(UnityOnDragMessageListener);
14 }
15}