A game about forced loneliness, made by TACStudios
1using System; 2 3namespace Unity.VisualScripting 4{ 5 /// <summary> 6 /// When draging is occuring this will be called every time the cursor is moved. 7 /// </summary> 8 [UnitCategory("Events/GUI")] 9 [UnitOrder(17)] 10 public sealed class OnDrag : PointerEventUnit 11 { 12 protected override string hookName => EventHooks.OnDrag; 13 public override Type MessageListenerType => typeof(UnityOnDragMessageListener); 14 } 15}