A game about forced loneliness, made by TACStudios
1using System; 2 3namespace Unity.VisualScripting 4{ 5 /// <summary> 6 /// Called when the pointer deselects the GUI element. 7 /// </summary> 8 [UnitCategory("Events/GUI")] 9 [UnitOrder(23)] 10 public sealed class OnDeselect : GenericGuiEventUnit 11 { 12 public override Type MessageListenerType => typeof(UnityOnDeselectMessageListener); 13 protected override string hookName => EventHooks.OnDeselect; 14 } 15}