A game about forced loneliness, made by TACStudios
1using System;
2
3namespace Unity.VisualScripting
4{
5 /// <summary>
6 /// Called when the pointer deselects the GUI element.
7 /// </summary>
8 [UnitCategory("Events/GUI")]
9 [UnitOrder(23)]
10 public sealed class OnDeselect : GenericGuiEventUnit
11 {
12 public override Type MessageListenerType => typeof(UnityOnDeselectMessageListener);
13 protected override string hookName => EventHooks.OnDeselect;
14 }
15}