A game about forced loneliness, made by TACStudios
1using System;
2
3namespace Unity.VisualScripting
4{
5 /// <summary>
6 /// Called when the cancel button is pressed.
7 /// </summary>
8 [UnitCategory("Events/GUI")]
9 [UnitOrder(25)]
10 public sealed class OnCancel : GenericGuiEventUnit
11 {
12 public override Type MessageListenerType => typeof(UnityOnCancelMessageListener);
13 protected override string hookName => EventHooks.OnCancel;
14 }
15}