A game about forced loneliness, made by TACStudios
1using System;
2using UnityEngine.UI;
3
4namespace Unity.VisualScripting
5{
6 /// <summary>
7 /// Called when a user clicks the button and releases it.
8 /// </summary>
9 [UnitCategory("Events/GUI")]
10 [TypeIcon(typeof(Button))]
11 [UnitOrder(1)]
12 public sealed class OnButtonClick : GameObjectEventUnit<EmptyEventArgs>
13 {
14 protected override string hookName => EventHooks.OnButtonClick;
15 public override Type MessageListenerType => typeof(UnityOnButtonClickMessageListener);
16 }
17}