A game about forced loneliness, made by TACStudios
1using System; 2using UnityEngine.UI; 3 4namespace Unity.VisualScripting 5{ 6 /// <summary> 7 /// Called when a user clicks the button and releases it. 8 /// </summary> 9 [UnitCategory("Events/GUI")] 10 [TypeIcon(typeof(Button))] 11 [UnitOrder(1)] 12 public sealed class OnButtonClick : GameObjectEventUnit<EmptyEventArgs> 13 { 14 protected override string hookName => EventHooks.OnButtonClick; 15 public override Type MessageListenerType => typeof(UnityOnButtonClickMessageListener); 16 } 17}