A game about forced loneliness, made by TACStudios
1namespace Unity.VisualScripting 2{ 3 /// <summary> 4 /// Called when the application pauses. 5 /// </summary> 6 [UnitCategory("Events/Application")] 7 public sealed class OnApplicationPause : GlobalEventUnit<EmptyEventArgs> 8 { 9 protected override string hookName => EventHooks.OnApplicationPause; 10 } 11}