A game about forced loneliness, made by TACStudios
1namespace Unity.VisualScripting
2{
3 /// <summary>
4 /// Called when the application gains focus.
5 /// </summary>
6 [UnitCategory("Events/Application")]
7 public sealed class OnApplicationFocus : GlobalEventUnit<EmptyEventArgs>
8 {
9 protected override string hookName => EventHooks.OnApplicationFocus;
10 }
11}