A game about forced loneliness, made by TACStudios
1namespace Unity.VisualScripting
2{
3 public sealed class FlowGraphData : GraphData<FlowGraph>, IGraphDataWithVariables, IGraphEventListenerData
4 {
5 public VariableDeclarations variables { get; }
6
7 public bool isListening { get; set; }
8
9 public FlowGraphData(FlowGraph definition) : base(definition)
10 {
11 variables = definition.variables.CloneViaFakeSerialization();
12 }
13 }
14}