A game about forced loneliness, made by TACStudios
1namespace Unity.VisualScripting 2{ 3 public sealed class FlowGraphData : GraphData<FlowGraph>, IGraphDataWithVariables, IGraphEventListenerData 4 { 5 public VariableDeclarations variables { get; } 6 7 public bool isListening { get; set; } 8 9 public FlowGraphData(FlowGraph definition) : base(definition) 10 { 11 variables = definition.variables.CloneViaFakeSerialization(); 12 } 13 } 14}