A game about forced loneliness, made by TACStudios
1using System; 2 3namespace Unity.VisualScripting 4{ 5 [AttributeUsage(AttributeTargets.Field | AttributeTargets.Property, AllowMultiple = false, Inherited = true)] 6 public sealed class UnitHeaderInspectableAttribute : Attribute 7 { 8 public UnitHeaderInspectableAttribute() { } 9 10 public UnitHeaderInspectableAttribute(string label) 11 { 12 this.label = label; 13 } 14 15 public string label { get; } 16 } 17}