A game about forced loneliness, made by TACStudios
1using System;
2
3namespace Unity.VisualScripting
4{
5 [AttributeUsage(AttributeTargets.Field | AttributeTargets.Property, AllowMultiple = false, Inherited = true)]
6 public sealed class UnitHeaderInspectableAttribute : Attribute
7 {
8 public UnitHeaderInspectableAttribute() { }
9
10 public UnitHeaderInspectableAttribute(string label)
11 {
12 this.label = label;
13 }
14
15 public string label { get; }
16 }
17}