A game about forced loneliness, made by TACStudios
1using System; 2 3namespace Unity.VisualScripting 4{ 5 [AttributeUsage(AttributeTargets.Class, AllowMultiple = false, Inherited = true)] 6 public sealed class UnitFooterPortsAttribute : Attribute 7 { 8 public bool ControlInputs { get; set; } = false; 9 public bool ControlOutputs { get; set; } = false; 10 public bool ValueInputs { get; set; } = true; 11 public bool ValueOutputs { get; set; } = true; 12 } 13}