A game about forced loneliness, made by TACStudios
1using System;
2
3namespace Unity.VisualScripting
4{
5 [AttributeUsage(AttributeTargets.Class, AllowMultiple = false, Inherited = true)]
6 public sealed class UnitFooterPortsAttribute : Attribute
7 {
8 public bool ControlInputs { get; set; } = false;
9 public bool ControlOutputs { get; set; } = false;
10 public bool ValueInputs { get; set; } = true;
11 public bool ValueOutputs { get; set; } = true;
12 }
13}