A game about forced loneliness, made by TACStudios
1using System; 2 3namespace Unity.VisualScripting 4{ 5 [AttributeUsage(AttributeTargets.Property | AttributeTargets.Field, AllowMultiple = false, Inherited = false)] 6 public class PortLabelAttribute : Attribute 7 { 8 public PortLabelAttribute(string label) 9 { 10 this.label = label; 11 } 12 13 public string label { get; private set; } 14 public bool hidden { get; set; } 15 } 16}