A game about forced loneliness, made by TACStudios
1using System;
2
3namespace Unity.VisualScripting
4{
5 [AttributeUsage(AttributeTargets.Property | AttributeTargets.Field, AllowMultiple = false, Inherited = false)]
6 public class PortLabelAttribute : Attribute
7 {
8 public PortLabelAttribute(string label)
9 {
10 this.label = label;
11 }
12
13 public string label { get; private set; }
14 public bool hidden { get; set; }
15 }
16}