A game about forced loneliness, made by TACStudios
1using System; 2 3namespace Unity.VisualScripting 4{ 5 [AttributeUsage(AttributeTargets.Property | AttributeTargets.Field, AllowMultiple = false, Inherited = false)] 6 public class PortKeyAttribute : Attribute 7 { 8 public PortKeyAttribute(string key) 9 { 10 Ensure.That(nameof(key)).IsNotNull(key); 11 12 this.key = key; 13 } 14 15 public string key { get; } 16 } 17}