A game about forced loneliness, made by TACStudios
1using System;
2
3namespace Unity.VisualScripting
4{
5 [AttributeUsage(AttributeTargets.Property | AttributeTargets.Field, AllowMultiple = false, Inherited = false)]
6 public class PortKeyAttribute : Attribute
7 {
8 public PortKeyAttribute(string key)
9 {
10 Ensure.That(nameof(key)).IsNotNull(key);
11
12 this.key = key;
13 }
14
15 public string key { get; }
16 }
17}