A game about forced loneliness, made by TACStudios
1using UnityEngine;
2
3namespace Unity.VisualScripting
4{
5 [IncludeInSettings(false)]
6 public sealed class VariablesAsset : LudiqScriptableObject
7 {
8 [Serialize, Inspectable, InspectorWide(true)]
9 public VariableDeclarations declarations { get; internal set; } = new VariableDeclarations();
10
11 [ContextMenu("Show Data...")]
12 protected override void ShowData()
13 {
14 base.ShowData();
15 }
16 }
17}