A game about forced loneliness, made by TACStudios
1using UnityEngine; 2 3namespace Unity.VisualScripting 4{ 5 [IncludeInSettings(false)] 6 public sealed class VariablesAsset : LudiqScriptableObject 7 { 8 [Serialize, Inspectable, InspectorWide(true)] 9 public VariableDeclarations declarations { get; internal set; } = new VariableDeclarations(); 10 11 [ContextMenu("Show Data...")] 12 protected override void ShowData() 13 { 14 base.ShowData(); 15 } 16 } 17}