A game about forced loneliness, made by TACStudios
1using System;
2
3namespace Unity.VisualScripting
4{
5 [Obsolete("Set VariableKind via VariableDeclarations.Kind")]
6 [AttributeUsage(AttributeTargets.Field | AttributeTargets.Property, AllowMultiple = false, Inherited = true)]
7 public sealed class VariableKindAttribute : Attribute
8 {
9 public VariableKindAttribute(VariableKind kind)
10 {
11 this.kind = kind;
12 }
13
14 public VariableKind kind { get; }
15 }
16}