A game about forced loneliness, made by TACStudios
1using System; 2 3namespace Unity.VisualScripting 4{ 5 [Obsolete("Set VariableKind via VariableDeclarations.Kind")] 6 [AttributeUsage(AttributeTargets.Field | AttributeTargets.Property, AllowMultiple = false, Inherited = true)] 7 public sealed class VariableKindAttribute : Attribute 8 { 9 public VariableKindAttribute(VariableKind kind) 10 { 11 this.kind = kind; 12 } 13 14 public VariableKind kind { get; } 15 } 16}