A game about forced loneliness, made by TACStudios
1using UnityEngine; 2 3namespace Unity.VisualScripting 4{ 5 public static class RuntimeVSUsageUtility 6 { 7 [RuntimeInitializeOnLoadMethod(RuntimeInitializeLoadType.BeforeSceneLoad)] 8 private static void RuntimeInitializeOnLoadBeforeSceneLoad() 9 { 10 UnityThread.RuntimeInitialize(); 11 12 Ensure.OnRuntimeMethodLoad(); 13 14 Recursion.OnRuntimeMethodLoad(); 15 16 OptimizedReflection.OnRuntimeMethodLoad(); 17 18 SavedVariables.OnEnterPlayMode(); 19 20 ApplicationVariables.OnEnterPlayMode(); 21 22 ReferenceCollector.Initialize(); 23 } 24 } 25}