A game about forced loneliness, made by TACStudios
1using UnityEngine;
2
3namespace Unity.VisualScripting
4{
5 public static class RuntimeVSUsageUtility
6 {
7 [RuntimeInitializeOnLoadMethod(RuntimeInitializeLoadType.BeforeSceneLoad)]
8 private static void RuntimeInitializeOnLoadBeforeSceneLoad()
9 {
10 UnityThread.RuntimeInitialize();
11
12 Ensure.OnRuntimeMethodLoad();
13
14 Recursion.OnRuntimeMethodLoad();
15
16 OptimizedReflection.OnRuntimeMethodLoad();
17
18 SavedVariables.OnEnterPlayMode();
19
20 ApplicationVariables.OnEnterPlayMode();
21
22 ReferenceCollector.Initialize();
23 }
24 }
25}