A game about forced loneliness, made by TACStudios
1using System.Collections.Generic;
2
3namespace Unity.VisualScripting
4{
5 // For some reason, Enumerable.Empty<T>() seems to allocate 240b in Unity,
6 // even though Mono source seems to use a shared 0-length array instance.
7 // Maybe it's an old version's bug?
8 public static class Empty<T>
9 {
10 public static readonly T[] array = new T[0];
11 public static readonly List<T> list = new List<T>(0);
12 public static readonly HashSet<T> hashSet = new HashSet<T>();
13 }
14}