A game about forced loneliness, made by TACStudios
1using System;
2using UnityEngine;
3
4namespace Unity.VisualScripting
5{
6 [AttributeUsage(AttributeTargets.Class, Inherited = true, AllowMultiple = false)]
7 public sealed class SingletonAttribute : Attribute
8 {
9 public SingletonAttribute()
10 {
11 HideFlags = HideFlags.None;
12 }
13
14 public bool Persistent { get; set; }
15 public bool Automatic { get; set; }
16 public HideFlags HideFlags { get; set; }
17 public string Name { get; set; }
18 }
19}