A game about forced loneliness, made by TACStudios
1using System; 2using UnityEngine; 3 4namespace Unity.VisualScripting 5{ 6 [AttributeUsage(AttributeTargets.Class, Inherited = true, AllowMultiple = false)] 7 public sealed class SingletonAttribute : Attribute 8 { 9 public SingletonAttribute() 10 { 11 HideFlags = HideFlags.None; 12 } 13 14 public bool Persistent { get; set; } 15 public bool Automatic { get; set; } 16 public HideFlags HideFlags { get; set; } 17 public string Name { get; set; } 18 } 19}