A game about forced loneliness, made by TACStudios
1using System; 2 3namespace Unity.VisualScripting 4{ 5 [AttributeUsage(AttributeTargets.Field | AttributeTargets.Property, AllowMultiple = false, Inherited = true)] 6 public class SerializeAttribute : Attribute 7 { 8 public SerializeAttribute() { } 9 } 10}